Timeline



08/13/04:

16:43 Changeset [49c5a9f7] by Nicolas Bacca <arisme@…>
Apply Max suggestion :) svn-id: r14586
16:40 Changeset [de6dc084] by Nicolas Bacca <arisme@…>
Apply Max suggestion :) svn-id: r14585
10:47 Ticket #1719 (DIG: No subtitles in demo and unstable (Regression)) created by Kirben
[…] […]
10:45 Ticket #1718 (DIG: Subtitle glitches and unstable (Regression)) created by Kirben
[…] […]
09:37 Changeset [1d772e9f] by Travis Howell <kirben@…>
Back port: Sound offset support in HE games Music fix for 3DO HE games …
09:11 Changeset [469bc6e4] by Max Horn <max@…>
Updated NEWS file a bit svn-id: r14583
09:11 Changeset [3a2f09f] by Max Horn <max@…>
Backported COMI & SAM workarounds svn-id: r14582
09:10 Changeset [7ee7eb2b] by Max Horn <max@…>
Backported V6-V8 array fixes svn-id: r14581
09:08 Changeset [3146940] by Max Horn <max@…>
Backported Indy3&COMI workarounds, as well as one speech fix svn-id: …
09:07 Changeset [64dae9ac] by Max Horn <max@…>
Added MI2 workaround from trunk; moved Zak hack to script_v2.cpp …
09:04 Changeset [a94f9d49] by Max Horn <max@…>
Some minor mods from the trunk svn-id: r14578
08:58 Changeset [aaf58034] by Max Horn <max@…>
Backported debugger fixes svn-id: r14577
06:54 Ticket #1595 (Simon1(DOS) crashes on PocketPC on specific game screen.) closed by Kirben
fixed
06:19 Changeset [0a746b4] by Nicolas Bacca <arisme@…>
Alignment fix for WinCE (fix bug #934343) svn-id: r14576
06:10 Changeset [c7843dc1] by Nicolas Bacca <arisme@…>
Alignment fix for WinCE (fix bug #934343) svn-id: r14575
02:48 Changeset [cc5cdf1a] by Travis Howell <kirben@…>
Back port: Fix for bug #908434 (COMI: Using the ventriloquism book on …
02:43 Changeset [2c552cad] by Travis Howell <kirben@…>
Back port DOTT/Sam & Max sound fixes. svn-id: r14573
02:23 Ticket #1717 (MI1VGA: Guybrush not scaled properly) created by SF/kaminari
[…] […]
02:02 Changeset [1b30ecc] by Travis Howell <kirben@…>
Missed a line Revert verb change that left FT not completable. …
01:53 Changeset [9258e102] by Travis Howell <kirben@…>
Back port a few minor INSANE corrections svn-id: r14571
01:52 Changeset [a6e581cd] by Travis Howell <kirben@…>
Back port: V1 costume fixes INSANE and smush support for PC FT demo …
01:02 Changeset [47c04ea4] by Travis Howell <kirben@…>
Ooos svn-id: r14569

08/12/04:

23:57 Changeset [3fe739ef] by sev-
Merge SDEBUG_*, SF_* and STHREAD_* into Script class. svn-id: r14568
21:49 Changeset [cdb8841] by sev-
Fix bug in FixedStack.pop(). Returned wrong value. svn-id: r14567
21:39 Changeset [ec5d4987] by sev-
Drop SSTACK_ in favor of common/stack.h implementation. svn-id: r14566
21:33 Changeset [e31aa607] by sev-
Fix compilation of remove_at() in array.h. It was never tested before. …
17:50 Ticket #1716 (SAM: End Credits Crash) created by SF/guitarmaster
[…] […]
16:26 Changeset [ff370782] by Torbjörn Andersson <eriktorbjorn@…>
Added NEWS section for possible version after 0.6.1b. svn-id: r14564
16:24 Changeset [538688c] by Torbjörn Andersson <eriktorbjorn@…>
Fixed Valgrind warnings (uninitialized variables). I think this fixes …
14:15 Ticket #1715 (ALL: White screen on loading game on Windows) created by SF/mkcustodial
[…] […]
04:19 Ticket #1714 (FM-Towns version crashes at start-up) closed by Kirben
fixed
04:19 Changeset [bca746e8] by Travis Howell <kirben@…>
Fix FOA regression I caused. svn-id: r14562
03:33 Ticket #1714 (FM-Towns version crashes at start-up) created by SF/kaminari
[…] […]
01:11 Changeset [f2c3731f] by sev-
Launch scene start script. svn-id: r14561

08/11/04:

23:42 Changeset [a8ea4075] by sev-
Move ITE_* and IHNM_* to Scene class. svn-id: r14560
22:47 Changeset [f9b1c399] by sev-
Start animations too. svn-id: r14559
22:27 Changeset [94b377ce] by sev-
Handle fades in scene load routine. Introduce immediate events. …
21:50 Ticket #1710 (GUI: removing game configuration from Launcher buggy) closed by fingolfin
fixed
21:49 Changeset [ee704576] by Max Horn <max@…>
Fix for bug #1007093 (GUI: removing game configuration from Launcher …
20:03 Ticket #1713 (FT: sound pauses between dialogue) created by SF/sockbot
[…] […]
18:02 Changeset [39137da] by sev-
Fix scene description structure data types and rename it. svn-id: r14556
16:20 Ticket #1712 (WINCE: Disapearing clock) created by SF/stingray_tm
[…] […]
14:04 Changeset [23d5d1f] by sev-
Move SYSINPUT_* and TRANSITION_* to SagaEngine class svn-id: r14555
11:12 Ticket #1711 (WINCE: Fullscreen Bug) created by SF/jasonclark
[…] […]
08:13 Ticket #1710 (GUI: removing game configuration from Launcher buggy) created by SF/jcsanzfer
[…] […]
05:08 Changeset [c41b0ad9] by Travis Howell <kirben@…>
A few corrections svn-id: r14554
04:46 Changeset [c0d8b6c4] by Travis Howell <kirben@…>
Add part of suggested cleanup to remove extra variable. …
02:37 Ticket #1659 (FOA: game crash in cretan maze) closed by fingolfin
outdated
00:27 Changeset [57b15821] by sev-
Move CF_ commands to class and call them from wrappers. This will let …
00:16 Changeset [aba3176b] by sev-
Correct ESC key behaviour. svn-id: r14551

08/10/04:

23:54 Changeset [4c97ea67] by sev-
Close some SAGA items. (Note: reinherit never ran fairy scene) …
23:54 Changeset [92f5c90b] by Max Horn <max@…>
Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on …
23:52 Changeset [6c060161] by sev-
Correct scene transitions. Now intro seems to be complete. svn-id: r14548
23:51 Changeset [dfc04a7d] by Max Horn <max@…>
Perform proper clipping (this fixes some graphic regressions in The …
23:20 Changeset [f50f7e14] by Max Horn <max@…>
Update man page date, too svn-id: r14546
23:07 Changeset [6e87774d] by sev-
oops svn-id: r14545
23:04 Changeset [b13fc9f] by sev-
Improved intro. Now it correctly shows game title. svn-id: r14544
22:35 Changeset [9956666] by Jonathan Gray <khalek@…>
sync man page svn-id: r14543
22:05 Changeset [b8946e3c] by Max Horn <max@…>
This TODO is DONE svn-id: r14542
21:54 Ticket #1708 (FBDEMO: Subtitle regression in intro) closed by fingolfin
fixed
21:54 Changeset [390c4dcc] by Max Horn <max@…>
Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro) …
19:20 Changeset [720ea20b] by sev-
Moved PALANIM_* to a class. svn-id: r14540
19:00 Changeset [fe7ac87b] by sev-
Move EVENT_* to a class. svn-id: r14539
18:53 Ticket #1709 (DIG: Scummvm freezes) created by SF/zautni
[…] […]
18:31 Changeset [632042da] by sev-
Move CON_* to a class. svn-id: r14538
18:09 Changeset [0f1c83f1] by Torbjörn Andersson <eriktorbjorn@…>
Document that "windows" is a valid platform setting. svn-id: r14537
17:46 Changeset [039e6dc8] by Torbjörn Andersson <eriktorbjorn@…>
Relaxed the assertion for the 3x scaler a bit. Since it uses pointers …
07:54 Ticket #1411 (LOOM FMTOWNS: demo mode activated) closed by Kirben
invalid
06:13 Changeset [d42e2af] by Travis Howell <kirben@…>
Correct verb order svn-id: r14535
04:23 Changeset [9754794e] by James Brown <ender@…>
Few updates / rewordings svn-id: r14534
02:21 Changeset [e97b0a02] by Travis Howell <kirben@…>
Update SCUMM issues svn-id: r14533
02:19 Changeset [36846f53] by Travis Howell <kirben@…>
Limit to old saved game only. svn-id: r14532
02:17 Changeset [2c1c5d65] by Travis Howell <kirben@…>
Remove old unused and unneeded function. Update comments svn-id: r14531
02:13 Changeset [ca18129] by Travis Howell <kirben@…>
Should be 8 pixels for V1 games. Fixes actors been cut off too early …
02:04 Changeset [2481ebf8] by Travis Howell <kirben@…>
Fix a few remaining graphic gliches in V1 games svn-id: r14529

08/09/04:

23:25 Ticket #1484 (MANIAC64: Graphical glitch when Space Police arrive) closed by fingolfin
fixed
23:22 Changeset [87f1cd48] by Max Horn <max@…>
Fix for bug #902387 (MANIAC64: Graphical glitch when Space Police …
17:32 Ticket #1708 (FBDEMO: Subtitle regression in intro) created by eriktorbjorn
[…] […]
06:07 Ticket #1702 (FT: Crash at junkyard) closed by SF/jurassicfrog
fixed
03:21 Changeset [a6e1eb9c] by Travis Howell <kirben@…>
Better method, shouldn't be used in PC FT demo. svn-id: r14527
02:35 Changeset [599f9382] by Travis Howell <kirben@…>
A few more correction for INSANE in PC FT demo svn-id: r14526
01:27 Ticket #1648 (MIVGA: (Amiga) fails to read resource.) closed by Kirben
01:26 Ticket #1681 (MI2: Bypassing speech at Dread's gives weird results) closed by Kirben
invalid
01:08 Ticket #1686 (CD: Music continues when leaving a room after loading a save) closed by Kirben
fixed
01:07 Ticket #8351 (Possible fix for bug #998276) closed by Kirben
01:07 Changeset [d63d23ed] by Travis Howell <kirben@…>
Add patch #999887 - Possible fix for bug #998276 Also saves …
00:59 Ticket #1091 (SAM: Conroy doesn't stop singing when escaping cutscene) closed by Kirben
00:58 Changeset [dc476abe] by Travis Howell <kirben@…>
Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping …

08/08/04:

22:57 Ticket #1443 (FOA: Nomads give bad directions.) closed by fingolfin
wontfix
22:44 Changeset [809c3bd] by Max Horn <max@…>
Fixed variable access in the debugger svn-id: r14523
22:39 Changeset [312e4047] by Max Horn <max@…>
Remove these warnings -- no reports came in all the time anyway, and …
22:18 Ticket #1492 (COMI: Newlines on dialog choices (german version)) closed by fingolfin
22:12 Ticket #1077 (COMI: Text on scrolling backgrounds) closed by fingolfin
fixed
22:11 Ticket #1601 (SAM: Inventory masking regression) closed by fingolfin
fixed
22:10 Changeset [835ef5f] by Max Horn <max@…>
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) …
22:09 Ticket #8352 (SCUMM: New text rendering code (fixes various bugs)) closed by fingolfin
18:03 Changeset [f8cc6c22] by Torbjörn Andersson <eriktorbjorn@…>
Initialise variables to stop the ITE intro from crashing. svn-id: r14520
17:39 Ticket #1707 (FT crashes in beginning) closed by sev-
15:45 Changeset [5564f36b] by Max Horn <max@…>
Slightly optimiized Normal2x svn-id: r14519
15:28 Changeset [87756c9f] by Max Horn <max@…>
Updated TODO list svn-id: r14518
15:22 Changeset [cebd4a2] by Max Horn <max@…>
Remove orphaned TODO svn-id: r14517
13:24 Changeset [6772f1d3] by Max Horn <max@…>
Moved some code out into a separate function svn-id: r14516
13:23 Changeset [83600ac7] by Max Horn <max@…>
Removing annoying debug messages svn-id: r14515
12:29 Ticket #1707 (FT crashes in beginning) created by SF/cjreddragon
[…] […]
11:44 Changeset [ff471a3f] by Travis Howell <kirben@…>
No longer required svn-id: r14514
11:43 Changeset [90b2094] by Travis Howell <kirben@…>
Update comment svn-id: r14513
10:03 Changeset [3d4054c7] by Travis Howell <kirben@…>
Added suggested hack for bug #556558, which was bug in original game. …
10:02 Ticket #269 (SAM: Dinosaur does not stop properly) closed by Kirben
04:39 Changeset [bbebe291] by Travis Howell <kirben@…>
Correction from FT disasm. svn-id: r14511
03:12 Changeset [f3ddfd40] by Jonathan Gray <khalek@…>
fix compilation svn-id: r14510
02:21 Changeset [0a89fea4] by Travis Howell <kirben@…>
Non-interactive INSANE sequence in PC FT demo works now. svn-id: r14509
00:47 Changeset [d92d3b6b] by Travis Howell <kirben@…>
insane skip tag is different in PC FT demo svn-id: r14508
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