Timeline
08/03/04:
- 14:59 Changeset [2749d939]v0.6.1b by
- Corrected release date svn-id: r14460
- 11:05 Ticket #1700 (sizeof(dataFileHeader) returns 24 on some targets) created by
- […] […]
- 10:36 Changeset [9a575df7] by
- Back port changes for bug #902014 svn-id: r14459
- 10:21 Changeset [270f3d4c] by
- Update svn-id: r14458
- 10:14 Changeset [a49b6616] by
- Back port VOC fix for DOTT/Simon2 svn-id: r14457
- 10:12 Ticket #1690 (DOTT: (German) Crash in 2nd intro. sequence (Regression)) closed by
- 10:11 Changeset [5e7d2494] by
- Update comment svn-id: r14456
- 09:46 Changeset [2b1c98b6] by
- Add comment svn-id: r14455
- 04:26 Changeset [55c291a9] by
- Shouldn't error out in early scumm 1 - 4 games. svn-id: r14454
- 03:18 Changeset [fd2e14f3] by
- Add invalid version used by French Simon2 svn-id: r14453
- 01:12 Changeset [ab326af5] by
- Rename some class variables in Font class. Fix compilation. svn-id: r14452
- 01:07 Changeset [b197c3d] by
- Move SPRITE_ to a class svn-id: r14451
- 00:40 Changeset [415400f] by
- Move TEXT_* to SagaEngine class. svn-id: r14450
- 00:06 Changeset [fe1ab79b] by
- Move FONT_* to class. svn-id: r14449
08/02/04:
- 23:44 Ticket #1699 (saved games don't work in 0.6.0 and 0.6.1) created by
- […] […]
- 20:56 Ticket #1675 (INDY3VGA: Lockup during conversation with drunken nazi) closed by
- fixed
- 20:55 Changeset [8585d77] by
- WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with …
- 20:27 Ticket #1645 (FOTAQ: CD Version game crashes) closed by
- 20:19 Ticket #1621 (COMI: Crash at Chapter IV Splash Screen) closed by
- worksforme
- 20:14 Ticket #1654 (COMI: Crash when talking with Rottingham (starting Chapter 3) closed by
- fixed
- 20:11 Ticket #1598 (INDY3: Guards in Castle Brunwald) closed by
- worksforme
- 18:32 Ticket #600 (FT: regression segfault in minefield) closed by
- fixed
- 18:32 Changeset [4289da7d] by
- WORKAROUND bug #645711 (FT: regression segfault in minefield) svn-id: …
- 17:55 Ticket #1451 (DIG: Two sentences spoken at once) closed by
- fixed
- 17:55 Changeset [76862be] by
- Fix for bug #896060 (DIG: Two sentences spoken at once); might cause …
- 17:38 Changeset [5872b24c] by
- Workaround for bug #999122; this will fix config files which were …
- 17:09 Changeset [527c1cd2] by
- Workaround for bug #999122; this will fix config files which were …
- 16:20 Changeset [166b05ae] by
- Fix #include paths. svn-id: r14443
- 15:53 Changeset [79e2af87] by
- no longer needed svn-id: r14442
- 15:47 Changeset [98816ad] by
- Objectize actor.cpp svn-id: r14441
- 15:44 Changeset [dcf5805] by
- create objectMap class svn-id: r14440
- 14:51 Changeset [6326126] by
- move isomap into a class svn-id: r14439
- 14:27 Changeset [b127f188] by
- Fix regression in HE. It cries for proper fix, though svn-id: r14438
- 12:41 Changeset [e4c81367] by
- remove timer wrapper functions svn-id: r14437
- 11:53 Changeset [910a390a] by
- Remove pointless delays svn-id: r14436
- 11:37 Changeset [e5a59beb] by
- Cleanup svn-id: r14435
- 11:27 Changeset [7846a6ed] by
- move static vars to private members svn-id: r14434
- 07:49 Changeset [faaea905] by
- Opcode BD is stopObjectCode() in HE games. svn-id: r14433
- 07:47 Changeset [8ab743e3] by
- Missed a line svn-id: r14432
- 06:21 Changeset [cace357] by
- init _arraySlot svn-id: r14431
- 05:09 Changeset [c5446494] by
- Should have limited that to HE games only. svn-id: r14430
- 05:01 Changeset [6214ae34] by
- Allow SAGA engine to be disabled. svn-id: r14429
08/01/04:
- 23:47 Changeset [2a7f885] by
- Clean up Script class a bit; add get/set functions svn-id: r14428
- 23:24 Changeset [873c8869] by
- Made all MemoryReadStream local variables. This plugged a giantic …
- 22:52 Changeset [936142bf] by
- rename load() to loadMap() svn-id: r14426
- 22:48 Changeset [4aaea21] by
- create Script class from SCRIPT_* and ScriptModule svn-id: r14425
- 19:53 Changeset [48cddda] by
- move SDATA_* into seperate class svn-id: r14424
- 15:58 Ticket #1698 (X11: Screensaver don't detect ScummVM mouse events) created by
- […] […]
- 15:34 Ticket #1697 (X11: Keyboard/mouse locked after screensaver is activated) created by
- […] […]
- 13:57 Changeset [d60973b0] by
- HE games use different method to clear some arrays resources. svn-id: …
- 13:34 Changeset [ea694ffd] by
- Pass SagaEngine object to Anim and ActionMap objects svn-id: r14422
- 13:29 Changeset [f97621d] by
- Remove unneeded code svn-id: r14421
- 12:06 Changeset [c8d9018] by
- init _gfx in a less hacky manner svn-id: r14420
- 11:48 Changeset [0bbeb61f] by
- merge gfx_mod.h into gfx.h and stick functions into a class svn-id: r14419
- 10:48 Changeset [12e1c471] by
- prune uneeded code svn-id: r14418
- 10:02 Changeset [4ef45835] by
- Oh the beauty of stack based objects: they free themselves …
- 09:15 Changeset [69cf6a0] by
- move sceneproc.cpp/h into scene.cpp/h svn-id: r14416
- 08:45 Changeset [5833e670] by
- try to stop the abuse of MemoryReadStream (ie actually delete the …
- 07:56 Changeset [bc900fde] by
- init some member vars svn-id: r14414
- 07:50 Changeset [6a2e05ed] by
- More tweaks svn-id: r14413
- 07:41 Changeset [890d6670] by
- oops svn-id: r14412
- 07:37 Changeset [2ed2770e] by
- Yet more proper memory free'ing svn-id: r14411
- 07:32 Changeset [e20d53a8] by
- More correct Anim destructor svn-id: r14410
- 07:23 Changeset [d4c84fef] by
- Initialize Anim object properly. svn-id: r14409
- 06:52 Changeset [4b4ab24] by
- Correct default settings used by COMI Allow object_labels config …
- 02:07 Changeset [2d5bfca] by
- Even more array code cleanup svn-id: r14407
- 02:03 Changeset [c87d33a] by
- More array code cleanup svn-id: r14406
- 01:56 Changeset [182dd48b] by
- merge reinherit.h into saga.h and gfx_mod.h, note the error loading …
- 01:54 Changeset [5e3236ac] by
- Add symbolic names for the array types, which makes the code easier to …
- 01:23 Changeset [b1d6bc16] by
- Backport fix from trunk svn-id: r14403
- 01:21 Changeset [862b096] by
- Cleanup & enhanced error messages svn-id: r14402
- 01:19 Changeset [98ea9232] by
- Fix for bug #953302 (COMI: Crash when you choose Rottingham as your …
- 01:19 Ticket #1624 (COMI: Crash when you choose Rottingham as your first oponent) closed by
- 00:07 Changeset [f1cfbe90] by
- Forgot to implement destructor for ActionMap svn-id: r14400
- 00:03 Changeset [d530fc76] by
- Objectize actionmap.cpp svn-id: r14399
07/31/04:
- 23:34 Changeset [7f5f1c14] by
- Fix for bug #941275 (FOA: Game crashes when clicking statue part …
- 23:33 Changeset [46a1c45] by
- Extended CVAR_RegisterFunc with callback object parameter. Got rid of …
- 23:26 Ticket #1607 (FOA: Game crashes when clicking statue part (Sentry Statue)) closed by
- 23:20 Changeset [f0d6fd8c] by
- isGlobInMemory == isResourceLoaded svn-id: r14396
- 23:00 Changeset [c5836541] by
- Objectize render.cpp svn-id: r14395
- 20:54 Ticket #1696 (BS1: Crash when talking about the Ghost "Maguire") created
- […] […]
- 20:50 Changeset [2060a947] by
- Rename some more functions to fit our naming rules svn-id: r14394
- 19:10 Changeset [62bcb797] by
- Fix warning (static functions are source/object file local; declaring …
- 13:56 Changeset [aa62bc65] by
- Auto convert old Simon 1/2 targets svn-id: r14392
- 13:49 Changeset [6e6edb8] by
- Objectize image.cpp svn-id: r14391
- 13:44 Changeset [6038cf68] by
- Add xref.txt to saga module, though it's empty. svn-id: r14390
- 13:36 Changeset [52918b91] by
- no longer needed svn-id: r14389
- 13:34 Changeset [59c88e4] by
- merge animation.h and animation_mod.h into a class svn-id: r14388
- 12:46 Changeset [d53a852c] by
- enable SAGA engine by default svn-id: r14387
- 12:39 Changeset [387c8ab] by
- update comment to relfect reality svn-id: r14386
- 12:37 Changeset [c7d6425a] by
- remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes …
- 12:33 Changeset [020d0d22] by
- Add better note about Simon 1/2 targets changing. svn-id: r14384
- 11:47 Ticket #7380 (change behaviour of filesearch) created by
- […] […]
- 11:46 Changeset [4b6dae3] by
- changed loadVOCFile to work on a generic ReadStream instead of a File, …
- 11:32 Changeset [76bfd1f9] by
- Allow Alt-Enter to toggle fullscreen mode, just like Alt-Return, …
- 11:32 Ticket #1695 (ALL: Fullscreen/window switching - Return != Enter) closed by
- 11:09 Changeset [4f0f6ab] by
- updates to the man page seem to be made even less often than the TeX …
- 10:28 Changeset [6d0c775] by
- Add my recent changes. svn-id: r14380
- 10:22 Changeset [e5ab6c02] by
- Update TeX README, too (the drift is gonna kill us... hopefully the …
- 10:18 Changeset [7a6ab7e8] by
- Update svn-id: r14377
- 10:14 Changeset [6d52fbe0] by
- Add support for Russian Simon1. svn-id: r14376
- 09:34 Ticket #1694 (ALL: Auto detection fails when adding game via launcher) closed by
- fixed
- 09:34 Changeset [cef2de6a] by
- Fixed bug #1001069; clarified/simplified some error messages svn-id: …
- 09:31 Changeset [02e6d64e] by
- Less irritating place for this message svn-id: r14374
- 09:30 Ticket #1695 (ALL: Fullscreen/window switching - Return != Enter) created by
- […] […]
- 08:55 Changeset [e7d9bdb] by
- Avoid gcc warning svn-id: r14373
- 04:53 Ticket #1168 (Simon The Sorcerer 1 WIN/DOS detection problem) closed by
- fixed
- 04:40 Ticket #1694 (ALL: Auto detection fails when adding game via launcher) created by
- […] […]
- 01:16 Changeset [be6da23] by
- Update svn-id: r14372
- 00:46 Ticket #1693 (CVS broken since 07/29/04) closed by
- invalid
- 00:32 Ticket #1693 (CVS broken since 07/29/04) created by
- […] […]
- 00:00 Ticket #7379 (Amiga MI2 and Amiga INDY 4 music) closed by
- duplicate
- 00:00 Ticket #7378 (MI2 Amiga graphical glitches) closed by
- outdated
07/30/04:
- 20:05 Changeset [1e54e247] by
- fix subtitle alignment svn-id: r14371
- 16:59 Ticket #7379 (Amiga MI2 and Amiga INDY 4 music) created by
- […] […]
- 16:55 Ticket #7378 (MI2 Amiga graphical glitches) created by
- […] […]
- 16:46 Changeset [16212024] by
- Tagging 0.6.1b svn-id: r14370
- 12:14 Changeset [9ae69f75] by
- Add two more Leave out Acorn details for now svn-id: r14369
- 11:47 Changeset [b0c3b883] by
- Switch detect filename back to prevent conflict for now. svn-id: r14368
- 11:18 Changeset [d5b1a7ca] by
- Add a few more svn-id: r14367
- 11:02 Changeset [069f5f83] by
- Re-use old md5 hack to gather checksums from users. svn-id: r14366
- 10:37 Changeset [b33331a] by
- Update Simon 1/2 target details. svn-id: r14365
- 10:23 Changeset [d89d7297] by
- Add a few more. svn-id: r14364
- 09:36 Changeset [86a0b290] by
- Correcxtion svn-id: r14363
- 09:15 Changeset [130910a3] by
- Ooops, make sure feature flags are updated. svn-id: r14362
- 09:00 Changeset [c6b037b9] by
- Reduce simon 1/2 targets Add auto detection svn-id: r14361
- 01:29 Ticket #1691 (Scumm crashes at start on Sony TH55) closed by
- 00:49 Ticket #1692 (LucasArts classic adventure series CD (PC) *Problem*) closed by
- 00:22 Ticket #1692 (LucasArts classic adventure series CD (PC) *Problem*) closed by
- invalid
07/29/04:
- 23:39 Ticket #1692 (LucasArts classic adventure series CD (PC) *Problem*) created by
- […] […]
- 22:05 Ticket #1691 (Scumm crashes at start on Sony TH55) created by
- […] […]
- 16:49 Ticket #7340 (ini-entry for mp3, ogg dir) closed by
- duplicate
- 16:33 Ticket #8350 (Savegame path (game settings) cannot be set in v0.6.1) closed by
- 10:01 Changeset [8da5daa3] by
- Back port Amiga MI2 fix. svn-id: r14360
- 09:56 Changeset [cae8f9e8] by
- Back port Amiga MI2 fix. svn-id: r14359
- 09:44 Changeset [8243ef1d] by
- Back port last VOC changes, fixes the DOTT regressions svn-id: r14358
- 04:48 Ticket #8351 (Possible fix for bug #998276) created by
- […] […]
- 00:04 Changeset [da8c1fa8] by
- Fix launcher savegame corruption, tag release-0-6-1b svn-id: r14357
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