Timeline
07/23/04:
- 17:08 Ticket #1684 (SmushPlayer can crash while using threaded timer) created by
- […] […]
- 17:05 Ticket #1682 (Extract Ogg Issues) closed by
- fixed
- 09:30 Changeset [0afb8635] by
- Add more details svn-id: r14305
- 08:59 Changeset [840248a9] by
- Mention method used to skip copy protection in original Loom svn-id: …
- 08:50 Changeset [28812cae] by
- Only needed for Zak [ega] svn-id: r14303
- 08:20 Ticket #1683 (MI2 FM-TOWNS: Purple, Intro Credits) created by
- […] […]
- 01:39 Changeset [3381b83] by
- Allow subclasses to modify File class members (e.g. to set _ioFailed); …
- 01:33 Ticket #1682 (Extract Ogg Issues) created by
- […] […]
07/22/04:
- 14:20 Ticket #1681 (MI2: Bypassing speech at Dread's gives weird results) created by
- […] […]
- 11:31 Changeset [24e89ad] by
- Ooops svn-id: r14301
- 05:53 Changeset [c6f6055] by
- Only used in scumm5 and later. svn-id: r14300
- 04:42 Changeset [2ab9807d] by
- Should not be set for any scumm3 games. svn-id: r14299
- 04:37 Changeset [6a1800a2] by
- Remove unused code, VAR_SCROLL_SCRIPT is never set for scumm 1/2. …
- 04:28 Changeset [e133de4d] by
- VAR not used in scumm3. svn-id: r14297
- 04:13 Changeset [f09313d] by
- Correction to VAR tables. svn-id: r14296
07/21/04:
- 14:29 Ticket #7360 (when browsing for games, first letter should go to entry) closed by
- fixed
- 14:28 Changeset [9f91359c] by
- Allow user to select ListWidget entries by typing them (see FR …
- 14:28 Ticket #8349 (new Timer implemention) created by
- […] […]
- 14:27 Changeset [be31329d] by
- Ignore case when sorting file system nodes svn-id: r14294
- 14:20 Changeset [0605918a] by
- Small tweaks for the String class svn-id: r14293
- 12:35 Ticket #7369 (OSD: Configuration option to disable) closed by
- wontfix
- 12:05 Changeset [9dfee6c3] by
- Confirmed extra timers are in all PC version of indy3 too. …
- 11:37 Changeset [d478bc3] by
- Extra timer used in Amiga version of indy3 too. svn-id: r14291
- 11:36 Ticket #1590 (FT: Crashes while playing from CD.) closed by
- 11:35 Ticket #1680 (FT: Crash when fighting the cave fish) closed by
- 10:58 Changeset [e17e9a5] by
- Back port conroy bumpus song subtitles fix. svn-id: r14290
- 09:12 Ticket #1447 (FT: Error when escing smush scene) closed by
- 08:53 Ticket #1680 (FT: Crash when fighting the cave fish) created by
- […] […]
07/20/04:
- 20:03 Ticket #1668 (MONKEYVGA: decompressBitmap default case) closed by
- 14:26 Changeset [33ef51b7] by
- fix null backend driver svn-id: r14289
- 13:42 Changeset [521d46b4] by
- Add null driver to configure svn-id: r14288
- 11:54 Changeset [38ddd36d] by
- Correct version key in HE 7.0+ games. svn-id: r14287
- 11:50 Changeset [08a26044] by
- Use for HE 7.0 games too. svn-id: r14286
- 11:30 Changeset [6225285a] by
- Add support for version key in The Dig svn-id: r14285
07/19/04:
- 17:29 Changeset [5029aa22] by
- BS1 allows both F5 and ESC to open the control panel. svn-id: r14284
- 17:28 Changeset [8ad464b4] by
- BS1 accepts both F5 and ESC to open the control panel. svn-id: r14283
- 17:25 Changeset [54d2f49f] by
- BS1 now allows both F5 and ESC to open the control panel. svn-id: r14282
- 17:22 Changeset [85207ac7] by
- Updated with yesterday's fixes. svn-id: r14281
- 15:30 Ticket #8348 (Possible fix for COMI hanging while looking through gunport) closed by
- 15:27 Changeset [a55ba57] by
- Initialise stream2 to NULL to make Valgrind happy. (Backport from …
- 15:26 Changeset [963aa608] by
- Valgrind complained about an uninitialized value. This appears to fix …
- 15:23 Changeset [2ea36b6d] by
- Backported patch #993803. svn-id: r14278
- 15:21 Changeset [bc300cb] by
- Applied patch #993803 (fix for a COMI hang) after some discussion with …
- 14:29 Ticket #8348 (Possible fix for COMI hanging while looking through gunport) created by
- […] […]
- 13:52 Changeset [056751e1] by
- Updated the null driver to current OSystem interface (makes it easier …
- 11:35 Changeset [23c17eb9] by
- Changed order of initialisation in …
- 10:51 Changeset [9e7f2342] by
- removed not needed code and moved pause mixer after pause imuse …
- 10:20 Changeset [52701d58] by
- Changed order of initialisation in XORReadStream::XORReadStream() to …
- 10:01 Changeset [b7cf8da3] by
- Back port barbar's songs subtitle fix. svn-id: r14272
- 09:55 Changeset [dc9963e] by
- removed not needed call for pause imuse and non used variable svn-id: …
- 01:58 Changeset [5ecfa56b] by
- Rename object fields svn-id: r14270
- 00:01 Changeset [83fca8ab] by
- VAR_VOICE_MODE works fine now svn-id: r14269
07/18/04:
- 23:41 Changeset [904493bb] by
- Hack to work around bug #775097 - probably wrong, probably will cause …
- 22:31 Ticket #1656 (COMI: problem with disc two) closed by
- 22:29 Changeset [fb88830b] by
- Too many newlines svn-id: r14267
- 22:29 Changeset [a06a5c9c] by
- Move some tiny formatting changes to the 0.6.x tree, as well as one …
- 22:15 Changeset [b6aaf968] by
- Backported improved localization code (for The Dig & FT) svn-id: r14265
- 20:40 Changeset [55a0a00a] by
- Update build files, add ZLib support svn-id: r14264
- 20:03 Changeset [635f6172] by
- New hardware key handling (with SDL 30/05/04) - do not delete …
- 20:02 Changeset [adc9313] by
- Move g_timer destruction to proper place svn-id: r14262
- 18:34 Changeset [854ab81] by
- Backported the hacky "save failed" error dialog from the trunk. …
- 18:25 Changeset [e02e6408] by
- Adapted Fingolfin's BS1 code for better error messages when …
- 17:48 Changeset [463f7d1b] by
- Backported Fingolfin's fix for bug #920491; game crashes when savepath …
- 17:47 Changeset [0e2c7d6d] by
- Let displayMessage() restore the mouse pointer to the standard BS1 …
- 17:16 Changeset [8959a2a7] by
- Allow both ESC and F5 to bring up the control panel. (Backport from …
- 17:13 Changeset [22b0d99] by
- Backported fix for bug #917427; the masking bug outside Nico's …
- 17:11 Changeset [ce49b02d] by
- Fix FOTAQ ugly sound on low-end CE platforms svn-id: r14255
- 17:09 Changeset [642fe298] by
- Backported usability fixes for the save/restore dialog: mouse wheel …
- 17:08 Changeset [0642275d] by
- Fix FreeLook option not mapped svn-id: r14253
- 17:08 Changeset [006cac57] by
- Simplified fopenNoCase (and reduced the code redundancy) svn-id: r14252
- 17:08 Changeset [8e8b93ae] by
- Tiny cleanup ;-) svn-id: r14251
- 17:07 Changeset [2695e972] by
- Use the same John and Steve credits as in 0.6.1 svn-id: r14250
- 16:51 Changeset [ebda5190] by
- Backported fix for when several Ogg Vorbis sounds are streamed at the …
- 16:30 Changeset [74d898d1] by
- Fix Digital Imuse deadlocks for CE platforms. Other platforms using …
- 16:26 Changeset [86ac6e1a] by
- Fix Digital Imuse deadlocks for CE platforms. Other platforms using …
- 14:16 Changeset [8a593e2e] by
- update from wjp svn-id: r14246
- 14:11 Changeset [e465170] by
- update from wjp svn-id: r14245
- 13:49 Changeset [7a384857] by
- Back port VAR fixes. svn-id: r14244
- 11:46 Changeset [c87804b8] by
- FM Towns versions of indy3 and zak set three extra timers (Verified by …
- 09:53 Changeset [b317fbb3] by
- Remove out dated comment. svn-id: r14242
- 05:09 Changeset [02e8659] by
- Revert small part of scumm/saveload.cpp revision 1.129. Fixes bug …
- 05:05 Ticket #1412 (DOTT: Transition effect glitch (regression)) closed by
- 05:04 Changeset [9563fb9] by
- Revert small part of scumm/saveload.cpp revision 1.129. Fixes bug …
- 04:43 Changeset [4dc032f] by
- Only change actor.frame if actor's frame is actually updated. svn-id: …
- 04:25 Ticket #1064 (DOTT: Actor glides instead of walks (regression)) closed by
- fixed
- 04:24 Changeset [3aa5d9d] by
- Only change actor.frame if actor's frame is actually updated. svn-id: …
Note:
See TracTimeline
for information about the timeline view.