Timeline
07/18/04:
- 23:41 Changeset [904493bb] by
- Hack to work around bug #775097 - probably wrong, probably will cause …
- 22:31 Ticket #1656 (COMI: problem with disc two) closed by
- 22:29 Changeset [fb88830b] by
- Too many newlines svn-id: r14267
- 22:29 Changeset [a06a5c9c] by
- Move some tiny formatting changes to the 0.6.x tree, as well as one …
- 22:15 Changeset [b6aaf968] by
- Backported improved localization code (for The Dig & FT) svn-id: r14265
- 20:40 Changeset [55a0a00a] by
- Update build files, add ZLib support svn-id: r14264
- 20:03 Changeset [635f6172] by
- New hardware key handling (with SDL 30/05/04) - do not delete …
- 20:02 Changeset [adc9313] by
- Move g_timer destruction to proper place svn-id: r14262
- 18:34 Changeset [854ab81] by
- Backported the hacky "save failed" error dialog from the trunk. …
- 18:25 Changeset [e02e6408] by
- Adapted Fingolfin's BS1 code for better error messages when …
- 17:48 Changeset [463f7d1b] by
- Backported Fingolfin's fix for bug #920491; game crashes when savepath …
- 17:47 Changeset [0e2c7d6d] by
- Let displayMessage() restore the mouse pointer to the standard BS1 …
- 17:16 Changeset [8959a2a7] by
- Allow both ESC and F5 to bring up the control panel. (Backport from …
- 17:13 Changeset [22b0d99] by
- Backported fix for bug #917427; the masking bug outside Nico's …
- 17:11 Changeset [ce49b02d] by
- Fix FOTAQ ugly sound on low-end CE platforms svn-id: r14255
- 17:09 Changeset [642fe298] by
- Backported usability fixes for the save/restore dialog: mouse wheel …
- 17:08 Changeset [0642275d] by
- Fix FreeLook option not mapped svn-id: r14253
- 17:08 Changeset [006cac57] by
- Simplified fopenNoCase (and reduced the code redundancy) svn-id: r14252
- 17:08 Changeset [8e8b93ae] by
- Tiny cleanup ;-) svn-id: r14251
- 17:07 Changeset [2695e972] by
- Use the same John and Steve credits as in 0.6.1 svn-id: r14250
- 16:51 Changeset [ebda5190] by
- Backported fix for when several Ogg Vorbis sounds are streamed at the …
- 16:30 Changeset [74d898d1] by
- Fix Digital Imuse deadlocks for CE platforms. Other platforms using …
- 16:26 Changeset [86ac6e1a] by
- Fix Digital Imuse deadlocks for CE platforms. Other platforms using …
- 14:16 Changeset [8a593e2e] by
- update from wjp svn-id: r14246
- 14:11 Changeset [e465170] by
- update from wjp svn-id: r14245
- 13:49 Changeset [7a384857] by
- Back port VAR fixes. svn-id: r14244
- 11:46 Changeset [c87804b8] by
- FM Towns versions of indy3 and zak set three extra timers (Verified by …
- 09:53 Changeset [b317fbb3] by
- Remove out dated comment. svn-id: r14242
- 05:09 Changeset [02e8659] by
- Revert small part of scumm/saveload.cpp revision 1.129. Fixes bug …
- 05:05 Ticket #1412 (DOTT: Transition effect glitch (regression)) closed by
- 05:04 Changeset [9563fb9] by
- Revert small part of scumm/saveload.cpp revision 1.129. Fixes bug …
- 04:43 Changeset [4dc032f] by
- Only change actor.frame if actor's frame is actually updated. svn-id: …
- 04:25 Ticket #1064 (DOTT: Actor glides instead of walks (regression)) closed by
- fixed
- 04:24 Changeset [3aa5d9d] by
- Only change actor.frame if actor's frame is actually updated. svn-id: …
07/17/04:
- 14:00 Changeset [f02a144] by
- Allowing both music streams to share the same rate converter only …
- 10:25 Changeset [002b9331] by
- Minor cleanup svn-id: r14236
- 08:49 Changeset [bdb0a33] by
- Don't remap arrow keys in later games. Allow arrows keys to work in …
- 08:43 Changeset [6558537c] by
- Back port: Fix for bug #885466 (FT: Text gets drawn under moving …
- 08:27 Changeset [7d0a9144] by
- Back port bug fixes: #899323 - FT: Computers' Text Drawn Incorrectly …
- 07:34 Changeset [5b238e17] by
- Don't remap arrow keys in later games. Allow arrows keys to work in …
- 06:40 Changeset [ee8eee46] by
- added comment about imuse svn-id: r14231
- 05:35 Changeset [7da0466e] by
- Alter check, since later games set VAR elsewhere. svn-id: r14230
- 05:29 Changeset [60dd6b7d] by
- Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script …
- 04:51 Ticket #1458 (FT: Stadium Salesman Glitches) closed by
07/16/04:
- 15:50 Changeset [64ec170f] by
- With Kirben's latest changes, Wally's hook does not mysteriously …
- 14:41 Changeset [619c21a] by
- Set new VARS for older save games. svn-id: r14227
- 14:26 Ticket #1679 (CMI: Regressions after recent animation fix) closed by
- fixed
- 10:27 Ticket #8341 (Making output frequency a config option) closed by
- 10:26 Changeset [edcd6b1] by
- Added missing part of my previous commit of patch #957544. svn-id: r14226
- 10:24 Changeset [70f8f689] by
- Applied patch #957544 to make output sample rate configurable at …
- 10:17 Changeset [078dc62] by
- Remove old hack and comment svn-id: r14224
- 09:29 Changeset [f2f1687] by
- Only show gfx mode change messages in the OSD if the change was …
- 06:57 Changeset [613642ef] by
- Open the control panel on both F5 and ESC, like the original did. …
- 06:51 Ticket #1679 (CMI: Regressions after recent animation fix) created by
- […] […]
- 03:54 Ticket #1419 (FT: Corley doesn't always talk when dying) closed by
- fixed
- 03:45 Ticket #1458 (FT: Stadium Salesman Glitches) closed by
- fixed
- 03:39 Changeset [bd8c7f08] by
- Fix bugs: FT: Stadium Salesman Glitches COMI: Wally's Fake piratehook …
- 03:39 Ticket #885 (COMI: Wally's Fake piratehook still on ground after pick up) closed by
- fixed
- 03:37 Ticket #8347 (COMI: Possible fix/workaround for bug #754419) closed by
- wontfix
07/15/04:
- 23:15 Changeset [efbd2fe] by
- Use VAR_DEFAULT_TALK_DELAY svn-id: r14220
- 22:27 Ticket #8344 (rpm patch so you have menuitem for scummvm) closed by
- wontfix
- 22:26 Ticket #8320 (GNOME2/KDE3 desktop file) closed by
- 22:26 Changeset [85124a75] by
- Added .desktop file; updated RPM .spec (thanks to wjp) svn-id: r14219
- 22:25 Changeset [261aac04] by
- Added .desktop file; updated RPM .spec (thanks to wjp) svn-id: r14218
- 12:26 Changeset [6a18e02a] by
- Actually use actor talkScript when required. svn-id: r14217
- 12:11 Ticket #8347 (COMI: Possible fix/workaround for bug #754419) created by
- […] […]
- 08:59 Ticket #1678 (Choppy Audio on Maniac Mansion Enhanced) closed by
- invalid
- 05:53 Changeset [95520634] by
- Case only used in HE 6.0 games after all. svn-id: r14216
- 05:44 Changeset [84e7799] by
- Fix music volume regression in HE games. svn-id: r14215
- 05:43 Changeset [999bd07] by
- Back port HE game sound fixes. svn-id: r14214
- 02:53 Ticket #1677 (COMI - Guybrush vanishes after cutscene) closed by
- duplicate
- 02:34 Ticket #1678 (Choppy Audio on Maniac Mansion Enhanced) created by
- […] […]
- 00:10 Ticket #1677 (COMI - Guybrush vanishes after cutscene) created by
- […] […]
07/14/04:
- 11:25 Ticket #1676 (BS1: Czech version) created by
- […] […]
- 10:48 Changeset [fc0ee149] by
- Update comment svn-id: r14213
- 09:37 Changeset [50c80a80] by
- HE 7.0 games set fade effects to 1 but don't actually use any fade …
- 08:55 Changeset [be7ee03] by
- Remove old FT hacks, no longer needed. svn-id: r14211
- 08:16 Changeset [e69d51e] by
- Ooops svn-id: r14210
- 07:29 Changeset [d68d9a4e] by
- Add support for sound offsets in HE games. svn-id: r14209
- 05:53 Changeset [63003a1c] by
- Ooops svn-id: r14208
- 04:54 Changeset [c7e39d4] by
- Fix speech in HE games. svn-id: r14207
- 00:19 Changeset [485b3380] by
- Update He issues svn-id: r14206
07/13/04:
- 10:45 Changeset [6d36d282] by
- Plug memory leak svn-id: r14205
- 10:37 Changeset [f1b8ff0] by
- Update HE issues. svn-id: r14204
- 10:18 Changeset [465331ce] by
- Simpler method from _sev svn-id: r14203
- 09:59 Changeset [d189654e] by
- More palette changes needed for HE 7.0 games. svn-id: r14202
- 05:02 Changeset [a98f675] by
- Add correct sample rate for DOS HE 6.0 games. svn-id: r14201
- 01:40 Changeset [ae70a70] by
- Stop music when requested in HE games. Fix sfx status for HE games. …
- 01:20 Changeset [eb44bbc7] by
- Fix music in 3DO versions of HE games. svn-id: r14199
- 00:22 Changeset [0cbed40a] by
- Fix memory leak svn-id: r14198
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