Timeline



07/01/04:

21:54 Changeset [a5e41020] by sev-
Some more md5 updates, man, how much games did they release? svn-id: …
19:25 Changeset [0c49fcd4] by sev-
Add more md5's. svn-id: r14149
12:18 Changeset [3423c617] by sev-
Fix bug introduced with last addDefaultDirectory() change. It …
11:36 Changeset [d01f52a7] by sev-
Fix some HE versions, add multiple versions targets. svn-id: r14147
11:34 Changeset [5e1a8064] by sev-
Added more opcodes, md5's. Features table order now matches opcodes …
11:25 Ticket #1587 (DIG: Large delay in 'library' room) closed by Kirben
fixed
11:22 Changeset [26a4a68] by Travis Howell <kirben@…>
Fix large delay in library of The Dig regression. Clipping in akos was …
10:33 Changeset [67fae9ac] by Travis Howell <kirben@…>
Another imuse change missing svn-id: r14144
10:24 Changeset [06dc6a2] by James Brown <ender@…>
Backport C&P bug from local tree svn-id: r14143
10:23 Ticket #1672 (Extrapath doesn't work) closed by SF/ender
10:04 Ticket #1672 (Extrapath doesn't work) created by SF/kaminari
[…] […]
06:25 Ticket #1576 (FT: Can't get through minefield) closed by Kirben
fixed
06:12 Changeset [2ae0cbb2] by Travis Howell <kirben@…>
Enable imuse digital load/save code svn-id: r14142
06:01 Changeset [49f67a66] by Travis Howell <kirben@…>
Remove comment too svn-id: r14141
06:00 Changeset [8c8264f1] by Travis Howell <kirben@…>
Change stampObject opcode to use same method as HE game, in order to …
05:46 Changeset [a6068ff5] by aquadran
fixed compilation svn-id: r14139
05:42 Changeset [48de02e] by aquadran
backported save/load imuse digi code svn-id: r14138
04:45 Changeset [dcc74eb0] by Travis Howell <kirben@…>
Commited wrong change svn-id: r14137
04:43 Changeset [c7133de8] by aquadran
getFreeSpace() is not longer used svn-id: r14136
04:37 Changeset [360d5cff] by Travis Howell <kirben@…>
Add better check svn-id: r14135
03:58 Ticket #1618 (COMI: Speech is stuttering) closed by aquadran
fixed

06/30/04:

16:54 Ticket #1671 (X11: Full Screen doesn't work with Xinerama) created by SF/renatoriolino
[…] […]
12:50 Changeset [b03301b9] by sev-
Move some HE demos to version 72, where they should be. svn-id: r14134
11:03 Changeset [857c9fc8] by Travis Howell <kirben@…>
Changes for non-akos version of puttputt svn-id: r14133
10:39 Changeset [0532767] by sev-
Fix formatting, specify some resolutions, added MAXS and Smacker …
10:02 Changeset [5b0bccf2] by sev-
Added some titles/fixed typos. svn-id: r14131
08:55 Changeset [4ccea5f1] by sev-
Add some colors svn-id: r14130
06:46 Changeset [b7dbbc61] by Torbjörn Andersson <eriktorbjorn@…>
Initialise _numImages to zero, along with the other _num<whatever> …

06/29/04:

23:27 Ticket #1669 (VORBIS: Crash when using Ogg Vorbis CD tracks (regression)) closed by fingolfin
23:27 Changeset [4f80e2f3] by Max Horn <max@…>
Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks) …
22:57 Changeset [d40ea9f1] by sev-
Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned. …
21:38 Changeset [27f157a] by Gregory Montoir <cyx@…>
backport of long command strings patch svn-id: r14126
21:28 Ticket #1670 (FOA: Endgame corrupted) created by SF/beatfox
[…] […]
15:00 Ticket #1669 (VORBIS: Crash when using Ogg Vorbis CD tracks (regression)) created by eriktorbjorn
[…] […]
14:23 Changeset [d611b4bf] by James Brown <ender@…>
Add 'Path' tab to launcher, w/ selection for Game, Data and a new …
12:10 Changeset [74bf51d3] by sev-
Implement game detection based on MD5s. This lets us avoid multiple …
12:07 Changeset [2c687d33] by sev-
Make md5_file() work regardless file name case and within arbitrary …
11:11 Changeset [8b6b28e0] by Travis Howell <kirben@…>
Back port actorOps case 218/219 fixes for HE games svn-id: r14122
11:02 Changeset [26e3832] by Travis Howell <kirben@…>
Rename var svn-id: r14121
10:37 Changeset [bebf5549] by Travis Howell <kirben@…>
Revert hypothetical off-by-one fixin akos codec 16, causes glitches in …
10:23 Changeset [a78226a9] by Travis Howell <kirben@…>
Remove old commented out code svn-id: r14119
10:21 Changeset [a3b04b04] by Travis Howell <kirben@…>
Change stampObject opcode to use same method as HE game, in order to …
09:57 Changeset [8a74791c] by Travis Howell <kirben@…>
Add hack for mouse hotpot in funpack svn-id: r14117
06:00 Changeset [cbef4f75] by Travis Howell <kirben@…>
Update HE issues svn-id: r14116
05:36 Changeset [b1e49b13] by Travis Howell <kirben@…>
Fix actorOps case 218/9 in HE games svn-id: r14115
04:27 Changeset [7504e4f5] by sev-
Add some md5's svn-id: r14114
03:29 Changeset [13f6fa7] by sev-
Added couple buzzy games versions svn-id: r14113
03:22 Changeset [20d7da33] by sev-
Convert to HTML svn-id: r14112
02:36 Changeset [e971ab1e] by sev-
Yet more opcodes svn-id: r14111
01:34 Changeset [b38f62ff] by Travis Howell <kirben@…>
Add check for older puttputt version. svn-id: r14110
01:03 Changeset [8a9a5c2a] by sev-
Add more games' opcodes. svn-id: r14109
00:32 Changeset [a5455ad] by sev-
Add internal HE documentation. These are heavily used in development …

06/28/04:

22:35 Changeset [e0eab01e] by Max Horn <max@…>
Make use of new File refcount code; also fixed long standing bug in …
22:34 Changeset [a5df4fba] by Max Horn <max@…>
Added simple ref-counting to the File class svn-id: r14106
13:47 Changeset [875d0a58] by sev-
oops svn-id: r14105
11:38 Changeset [6980923d] by sev-
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. …
09:28 Changeset [d5618cfd] by Travis Howell <kirben@…>
Delay only required when using subtitles svn-id: r14103
09:25 Changeset [4bace25b] by Travis Howell <kirben@…>
Back port puttdemo (DOS) missing sfx. fix. svn-id: r14102
09:03 Changeset [ba23b9f9] by Travis Howell <kirben@…>
Fix missing subtitles in Conroy Bumpus' song in Sam & Max svn-id: r14101
09:02 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) closed by Kirben
fixed
08:45 Changeset [6b99d5a] by Torbjörn Andersson <eriktorbjorn@…>
Added "MUSIC" / "music" to the list of default directories. svn-id: r14100
03:57 Changeset [b06f9157] by aquadran
missed backport one change needed for imuse digital svn-id: r14099
01:32 Changeset [8d5cb06d] by Travis Howell <kirben@…>
Add a few more HE 7.2 vars svn-id: r14098
01:09 Changeset [0b045875] by Travis Howell <kirben@…>
Fix missing sound effects in puttdemo (DOS) svn-id: r14097
00:40 Changeset [a25f706] by Travis Howell <kirben@…>
Correct default paths svn-id: r14096
00:06 Changeset [53af3dc6] by Max Horn <max@…>
Enhanced default directory support in the File class; now one can …
00:00 Changeset [b1de21ac] by Max Horn <max@…>
Don't use getGameDataPath() svn-id: r14094

06/27/04:

23:58 Changeset [4744538] by Max Horn <max@…>
Added operator + for strings svn-id: r14093
23:54 Changeset [d4f071c6] by Travis Howell <kirben@…>
That check should of been for HE 7.0 games. svn-id: r14092
22:19 Changeset [c7f97c0] by Max Horn <max@…>
Added small TODO to my currently defunct OSX-COMI-hack svn-id: r14091
22:14 Changeset [b8ad54b3] by Max Horn <max@…>
Reversed param order of File::open() -- this allowed me to get rid of …
22:04 Changeset [a461c755] by Max Horn <max@…>
irrelevant tweak, but I am a const-junkie :-) svn-id: r14089
22:03 Changeset [b7f9e213] by Max Horn <max@…>
Thanks to File::setDefaultDirectory(), in most cases it is *not* …
21:52 Changeset [df984b38] by Max Horn <max@…>
Thanks to File::setDefaultDirectory(), in most cases it is *not* …
21:30 Changeset [a1b82d8e] by Max Horn <max@…>
Cleanup for MemoryReadStream; made it match the File-class interface …
21:06 Changeset [4b2d8639] by Max Horn <max@…>
Renamed/documented some odd smush/insane vars svn-id: r14085
15:41 Changeset [c026a0a5] by Travis Howell <kirben@…>
Another palette change needed for HE 7.0 games. Rename a few HE sound …
15:22 Changeset [9ef85b62] by sev-
Renamed some HE-specific variables. svn-id: r14083
13:33 Changeset [a6b582a0] by Max Horn <max@…>
Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be …
13:32 Changeset [6f8f26dd] by Max Horn <max@…>
Small TODO comment svn-id: r14081
13:24 Changeset [f8cc1032] by Max Horn <max@…>
Fix memory leak svn-id: r14080
13:15 Changeset [907f2dbf] by Max Horn <max@…>
Use existing ScummVM functionality for packed structs svn-id: r14079
12:26 Ticket #1668 (MONKEYVGA: decompressBitmap default case) created by SF/skillmaster
[…] […]
11:21 Changeset [2da9dc7f] by Travis Howell <kirben@…>
Not required for WIN32 svn-id: r14078
11:13 Changeset [a4986c7] by Travis Howell <kirben@…>
Update HE7 issues svn-id: r14077
11:12 Changeset [8c32afe7] by Travis Howell <kirben@…>
HE 7.0 games don't actually use their color cycling resources svn-id: …
10:54 Changeset [372296e9] by Travis Howell <kirben@…>
Fix actor palette in HE 7.0 games. Use roompalette[] for all graphics …
02:17 Changeset [4ffcdcd] by Travis Howell <kirben@…>
Remove bad comment svn-id: r14074

06/26/04:

12:57 Changeset [b02221a] by Jonathan Gray <khalek@…>
Add initial support for reading sputm.9x index files. Teach ScummVM …
09:37 Changeset [f0097eb8] by aquadran
missed backport some insane changes svn-id: r14072
09:31 Changeset [4b0b1892] by Travis Howell <kirben@…>
back port akos16 transparency fix for HE games svn-id: r14071
09:18 Changeset [994757c1] by aquadran
backported imuse digital and smush changes svn-id: r14070
07:31 Changeset [5268717a] by Travis Howell <kirben@…>
Older scaleTable and scale values are still use by HE games. svn-id: …
06:58 Changeset [46c50cf0] by Jonathan Gray <khalek@…>
move puttzoo back into the correct position and note Scummsys.90 …
06:03 Changeset [65abd6eb] by aquadran
update svn-id: r14067
05:08 Changeset [e61c96cb] by Jonathan Gray <khalek@…>
work around for humongous catalogs svn-id: r14066
04:50 Changeset [bd87b822] by Travis Howell <kirben@…>
GF_WINDOWS no longer required for later HE games svn-id: r14065
04:33 Changeset [ab0822e8] by Travis Howell <kirben@…>
Enable next set of HE games, which all reach boot scripts. svn-id: r14064
03:41 Changeset [766d2215] by Travis Howell <kirben@…>
Correction svn-id: r14063
03:26 Changeset [e5ddd7e] by Jonathan Gray <khalek@…>
add catalog2 target svn-id: r14062
03:00 Changeset [2abe07e0] by Jonathan Gray <khalek@…>
let my Scummsys.90 version of freddi get detected properly svn-id: r14061
02:45 Changeset [cbf068b6] by Jonathan Gray <khalek@…>
look for the newer BMAP blocks from later humongous games if we can't …
01:02 Changeset [dfa7af5b] by Travis Howell <kirben@…>
Fix transparency for akos codec 16 in HE games. svn-id: r14059
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