Timeline
06/29/04:
- 23:27 Ticket #1669 (VORBIS: Crash when using Ogg Vorbis CD tracks (regression)) closed by
- 23:27 Changeset [4f80e2f3] by
- Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks) …
- 22:57 Changeset [d40ea9f1] by
- Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned. …
- 21:38 Changeset [27f157a] by
- backport of long command strings patch svn-id: r14126
- 21:28 Ticket #1670 (FOA: Endgame corrupted) created by
- […] […]
- 15:00 Ticket #1669 (VORBIS: Crash when using Ogg Vorbis CD tracks (regression)) created by
- […] […]
- 14:23 Changeset [d611b4bf] by
- Add 'Path' tab to launcher, w/ selection for Game, Data and a new …
- 12:10 Changeset [74bf51d3] by
- Implement game detection based on MD5s. This lets us avoid multiple …
- 12:07 Changeset [2c687d33] by
- Make md5_file() work regardless file name case and within arbitrary …
- 11:11 Changeset [8b6b28e0] by
- Back port actorOps case 218/219 fixes for HE games svn-id: r14122
- 11:02 Changeset [26e3832] by
- Rename var svn-id: r14121
- 10:37 Changeset [bebf5549] by
- Revert hypothetical off-by-one fixin akos codec 16, causes glitches in …
- 10:23 Changeset [a78226a9] by
- Remove old commented out code svn-id: r14119
- 10:21 Changeset [a3b04b04] by
- Change stampObject opcode to use same method as HE game, in order to …
- 09:57 Changeset [8a74791c] by
- Add hack for mouse hotpot in funpack svn-id: r14117
- 06:00 Changeset [cbef4f75] by
- Update HE issues svn-id: r14116
- 05:36 Changeset [b1e49b13] by
- Fix actorOps case 218/9 in HE games svn-id: r14115
- 04:27 Changeset [7504e4f5] by
- Add some md5's svn-id: r14114
- 03:29 Changeset [13f6fa7] by
- Added couple buzzy games versions svn-id: r14113
- 03:22 Changeset [20d7da33] by
- Convert to HTML svn-id: r14112
- 02:36 Changeset [e971ab1e] by
- Yet more opcodes svn-id: r14111
- 01:34 Changeset [b38f62ff] by
- Add check for older puttputt version. svn-id: r14110
- 01:03 Changeset [8a9a5c2a] by
- Add more games' opcodes. svn-id: r14109
- 00:32 Changeset [a5455ad] by
- Add internal HE documentation. These are heavily used in development …
06/28/04:
- 22:35 Changeset [e0eab01e] by
- Make use of new File refcount code; also fixed long standing bug in …
- 22:34 Changeset [a5df4fba] by
- Added simple ref-counting to the File class svn-id: r14106
- 13:47 Changeset [875d0a58] by
- oops svn-id: r14105
- 11:38 Changeset [6980923d] by
- Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. …
- 09:28 Changeset [d5618cfd] by
- Delay only required when using subtitles svn-id: r14103
- 09:25 Changeset [4bace25b] by
- Back port puttdemo (DOS) missing sfx. fix. svn-id: r14102
- 09:03 Changeset [ba23b9f9] by
- Fix missing subtitles in Conroy Bumpus' song in Sam & Max svn-id: r14101
- 09:02 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) closed by
- fixed
- 08:45 Changeset [6b99d5a] by
- Added "MUSIC" / "music" to the list of default directories. svn-id: r14100
- 03:57 Changeset [b06f9157] by
- missed backport one change needed for imuse digital svn-id: r14099
- 01:32 Changeset [8d5cb06d] by
- Add a few more HE 7.2 vars svn-id: r14098
- 01:09 Changeset [0b045875] by
- Fix missing sound effects in puttdemo (DOS) svn-id: r14097
- 00:40 Changeset [a25f706] by
- Correct default paths svn-id: r14096
- 00:06 Changeset [53af3dc6] by
- Enhanced default directory support in the File class; now one can …
- 00:00 Changeset [b1de21ac] by
- Don't use getGameDataPath() svn-id: r14094
06/27/04:
- 23:58 Changeset [4744538] by
- Added operator + for strings svn-id: r14093
- 23:54 Changeset [d4f071c6] by
- That check should of been for HE 7.0 games. svn-id: r14092
- 22:19 Changeset [c7f97c0] by
- Added small TODO to my currently defunct OSX-COMI-hack svn-id: r14091
- 22:14 Changeset [b8ad54b3] by
- Reversed param order of File::open() -- this allowed me to get rid of …
- 22:04 Changeset [a461c755] by
- irrelevant tweak, but I am a const-junkie :-) svn-id: r14089
- 22:03 Changeset [b7f9e213] by
- Thanks to File::setDefaultDirectory(), in most cases it is *not* …
- 21:52 Changeset [df984b38] by
- Thanks to File::setDefaultDirectory(), in most cases it is *not* …
- 21:30 Changeset [a1b82d8e] by
- Cleanup for MemoryReadStream; made it match the File-class interface …
- 21:06 Changeset [4b2d8639] by
- Renamed/documented some odd smush/insane vars svn-id: r14085
- 15:41 Changeset [c026a0a5] by
- Another palette change needed for HE 7.0 games. Rename a few HE sound …
- 15:22 Changeset [9ef85b62] by
- Renamed some HE-specific variables. svn-id: r14083
- 13:33 Changeset [a6b582a0] by
- Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be …
- 13:32 Changeset [6f8f26dd] by
- Small TODO comment svn-id: r14081
- 13:24 Changeset [f8cc1032] by
- Fix memory leak svn-id: r14080
- 13:15 Changeset [907f2dbf] by
- Use existing ScummVM functionality for packed structs svn-id: r14079
- 12:26 Ticket #1668 (MONKEYVGA: decompressBitmap default case) created by
- […] […]
- 11:21 Changeset [2da9dc7f] by
- Not required for WIN32 svn-id: r14078
- 11:13 Changeset [a4986c7] by
- Update HE7 issues svn-id: r14077
- 11:12 Changeset [8c32afe7] by
- HE 7.0 games don't actually use their color cycling resources svn-id: …
- 10:54 Changeset [372296e9] by
- Fix actor palette in HE 7.0 games. Use roompalette[] for all graphics …
- 02:17 Changeset [4ffcdcd] by
- Remove bad comment svn-id: r14074
06/26/04:
- 12:57 Changeset [b02221a] by
- Add initial support for reading sputm.9x index files. Teach ScummVM …
- 09:37 Changeset [f0097eb8] by
- missed backport some insane changes svn-id: r14072
- 09:31 Changeset [4b0b1892] by
- back port akos16 transparency fix for HE games svn-id: r14071
- 09:18 Changeset [994757c1] by
- backported imuse digital and smush changes svn-id: r14070
- 07:31 Changeset [5268717a] by
- Older scaleTable and scale values are still use by HE games. svn-id: …
- 06:58 Changeset [46c50cf0] by
- move puttzoo back into the correct position and note Scummsys.90 …
- 06:03 Changeset [65abd6eb] by
- update svn-id: r14067
- 05:08 Changeset [e61c96cb] by
- work around for humongous catalogs svn-id: r14066
- 04:50 Changeset [bd87b822] by
- GF_WINDOWS no longer required for later HE games svn-id: r14065
- 04:33 Changeset [ab0822e8] by
- Enable next set of HE games, which all reach boot scripts. svn-id: r14064
- 03:41 Changeset [766d2215] by
- Correction svn-id: r14063
- 03:26 Changeset [e5ddd7e] by
- add catalog2 target svn-id: r14062
- 03:00 Changeset [2abe07e0] by
- let my Scummsys.90 version of freddi get detected properly svn-id: r14061
- 02:45 Changeset [cbf068b6] by
- look for the newer BMAP blocks from later humongous games if we can't …
- 01:02 Changeset [dfa7af5b] by
- Fix transparency for akos codec 16 in HE games. svn-id: r14059
06/25/04:
- 22:39 Changeset [6b722ff1] by
- Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage …
- 22:12 Changeset [7a8d469c] by
- Use auto_ptr to avoid leaks svn-id: r14057
- 22:11 Changeset [e5f90509] by
- Cleaned up SaveFileManager stuff a little bit svn-id: r14056
- 21:48 Changeset [de7c36f0] by
- cleanup svn-id: r14055
- 21:47 Changeset [ca9448fe] by
- clearnup svn-id: r14054
- 20:11 Changeset [fb188716] by
- cleanup svn-id: r14053
- 20:01 Changeset [bb3ef09e] by
- Removed unused stuff; cleanup svn-id: r14052
- 12:33 Ticket #1633 (COMI: Game crash after retrieval of map) closed by
- fixed
- 12:17 Changeset [c399ca84] by
- Switch to debug svn-id: r14051
- 12:11 Ticket #7376 (SCUMM - Disable speech delay when subtitles are disabled) closed by
- 12:11 Changeset [7b62636e] by
- Delay only required when using subtitles svn-id: r14050
- 11:55 Changeset [c9e293b] by
- Avoid illegal VARS in HE 7.2 svn-id: r14049
- 11:49 Changeset [4bb40b3] by
- fix warning svn-id: r14048
- 11:48 Changeset [0c2e8ef] by
- add some items svn-id: r14047
- 11:35 Changeset [b5c11e4] by
- note targets with multiple interpreter versions svn-id: r14046
- 11:32 Changeset [cc62c082] by
- Set fast mode for HE7 games too. FIXME not needed, originals used …
- 10:58 Changeset [bdba2baa] by
- Display error based on the version a game is believed to be when …
- 10:39 Changeset [28b1c62] by
- Check blocksize when reading MAXS, may potentially detect HE versions …
- 10:36 Changeset [dce61ed] by
- Correction svn-id: r14042
- 10:12 Changeset [31f9fb53] by
- move puttzoo to _heversion 72 as it needs the newer MAXS block reading …
- 09:57 Changeset [22a6163a] by
- there were never dos versions of these HE titles so bump _heversion up …
- 09:52 Changeset [b2c417d4] by
- Fix regression in HE 7.2 games svn-id: r14039
- 08:18 Changeset [2ce0184] by
- add debugging messages for index blocks which don't already have them …
- 08:10 Changeset [ae10ed24] by
- Minor cleanup svn-id: r14037
- 06:10 Changeset [0db578a] by
- Fix minor bug in akos codec1 svn-id: r14036
- 03:42 Changeset [1503d47] by
- Fix $Header$ svn-id: r14035
06/24/04:
- 21:10 Ticket #7376 (SCUMM - Disable speech delay when subtitles are disabled) created by
- […] […]
- 20:20 Changeset [6affa9e7] by
- Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO …
- 20:09 Changeset [088676cd] by
- Add grabCursorFromBuffer() function. svn-id: r14033
- 15:13 Changeset [08cebae4] by
- Add some more HE7 differences. svn-id: r14032
- 14:12 Changeset [d6cfe9a5] by
- Phase #2 of HE v7.0+ cursors. Still no visual output, but all data is …
- 14:06 Changeset [264dc134] by
- Extended ReadMemoryStream class with seek method svn-id: r14030
- 13:10 Changeset [afbe1ef] by
- Not required for WIN32 svn-id: r14029
- 13:03 Changeset [a9de63e] by
- Add missing code svn-id: r14028
- 12:32 Changeset [622f3ec7] by
- Fix mouse cursors hotspot in HE games. HE games don't change cursor …
- 05:55 Ticket #1667 (COMI: Crash when trying to start) closed by
- fixed
- 05:55 Changeset [974f3e64] by
- Fix comi regression svn-id: r14026
- 05:11 Changeset [54e3e20b] by
- Revert change, caused regression (Mini game in Cosmic Diner of …
- 02:36 Changeset [9fae6375] by
- Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor …
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