Timeline



06/28/04:

22:35 Changeset [e0eab01e] by Max Horn <max@…>
Make use of new File refcount code; also fixed long standing bug in …
22:34 Changeset [a5df4fba] by Max Horn <max@…>
Added simple ref-counting to the File class svn-id: r14106
13:47 Changeset [875d0a58] by sev-
oops svn-id: r14105
11:38 Changeset [6980923d] by sev-
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. …
09:28 Changeset [d5618cfd] by Travis Howell <kirben@…>
Delay only required when using subtitles svn-id: r14103
09:25 Changeset [4bace25b] by Travis Howell <kirben@…>
Back port puttdemo (DOS) missing sfx. fix. svn-id: r14102
09:03 Changeset [ba23b9f9] by Travis Howell <kirben@…>
Fix missing subtitles in Conroy Bumpus' song in Sam & Max svn-id: r14101
09:02 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) closed by Kirben
fixed
08:45 Changeset [6b99d5a] by Torbjörn Andersson <eriktorbjorn@…>
Added "MUSIC" / "music" to the list of default directories. svn-id: r14100
03:57 Changeset [b06f9157] by aquadran
missed backport one change needed for imuse digital svn-id: r14099
01:32 Changeset [8d5cb06d] by Travis Howell <kirben@…>
Add a few more HE 7.2 vars svn-id: r14098
01:09 Changeset [0b045875] by Travis Howell <kirben@…>
Fix missing sound effects in puttdemo (DOS) svn-id: r14097
00:40 Changeset [a25f706] by Travis Howell <kirben@…>
Correct default paths svn-id: r14096
00:06 Changeset [53af3dc6] by Max Horn <max@…>
Enhanced default directory support in the File class; now one can …
00:00 Changeset [b1de21ac] by Max Horn <max@…>
Don't use getGameDataPath() svn-id: r14094

06/27/04:

23:58 Changeset [4744538] by Max Horn <max@…>
Added operator + for strings svn-id: r14093
23:54 Changeset [d4f071c6] by Travis Howell <kirben@…>
That check should of been for HE 7.0 games. svn-id: r14092
22:19 Changeset [c7f97c0] by Max Horn <max@…>
Added small TODO to my currently defunct OSX-COMI-hack svn-id: r14091
22:14 Changeset [b8ad54b3] by Max Horn <max@…>
Reversed param order of File::open() -- this allowed me to get rid of …
22:04 Changeset [a461c755] by Max Horn <max@…>
irrelevant tweak, but I am a const-junkie :-) svn-id: r14089
22:03 Changeset [b7f9e213] by Max Horn <max@…>
Thanks to File::setDefaultDirectory(), in most cases it is *not* …
21:52 Changeset [df984b38] by Max Horn <max@…>
Thanks to File::setDefaultDirectory(), in most cases it is *not* …
21:30 Changeset [a1b82d8e] by Max Horn <max@…>
Cleanup for MemoryReadStream; made it match the File-class interface …
21:06 Changeset [4b2d8639] by Max Horn <max@…>
Renamed/documented some odd smush/insane vars svn-id: r14085
15:41 Changeset [c026a0a5] by Travis Howell <kirben@…>
Another palette change needed for HE 7.0 games. Rename a few HE sound …
15:22 Changeset [9ef85b62] by sev-
Renamed some HE-specific variables. svn-id: r14083
13:33 Changeset [a6b582a0] by Max Horn <max@…>
Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be …
13:32 Changeset [6f8f26dd] by Max Horn <max@…>
Small TODO comment svn-id: r14081
13:24 Changeset [f8cc1032] by Max Horn <max@…>
Fix memory leak svn-id: r14080
13:15 Changeset [907f2dbf] by Max Horn <max@…>
Use existing ScummVM functionality for packed structs svn-id: r14079
12:26 Ticket #1668 (MONKEYVGA: decompressBitmap default case) created by SF/skillmaster
[…] […]
11:21 Changeset [2da9dc7f] by Travis Howell <kirben@…>
Not required for WIN32 svn-id: r14078
11:13 Changeset [a4986c7] by Travis Howell <kirben@…>
Update HE7 issues svn-id: r14077
11:12 Changeset [8c32afe7] by Travis Howell <kirben@…>
HE 7.0 games don't actually use their color cycling resources svn-id: …
10:54 Changeset [372296e9] by Travis Howell <kirben@…>
Fix actor palette in HE 7.0 games. Use roompalette[] for all graphics …
02:17 Changeset [4ffcdcd] by Travis Howell <kirben@…>
Remove bad comment svn-id: r14074

06/26/04:

12:57 Changeset [b02221a] by Jonathan Gray <khalek@…>
Add initial support for reading sputm.9x index files. Teach ScummVM …
09:37 Changeset [f0097eb8] by aquadran
missed backport some insane changes svn-id: r14072
09:31 Changeset [4b0b1892] by Travis Howell <kirben@…>
back port akos16 transparency fix for HE games svn-id: r14071
09:18 Changeset [994757c1] by aquadran
backported imuse digital and smush changes svn-id: r14070
07:31 Changeset [5268717a] by Travis Howell <kirben@…>
Older scaleTable and scale values are still use by HE games. svn-id: …
06:58 Changeset [46c50cf0] by Jonathan Gray <khalek@…>
move puttzoo back into the correct position and note Scummsys.90 …
06:03 Changeset [65abd6eb] by aquadran
update svn-id: r14067
05:08 Changeset [e61c96cb] by Jonathan Gray <khalek@…>
work around for humongous catalogs svn-id: r14066
04:50 Changeset [bd87b822] by Travis Howell <kirben@…>
GF_WINDOWS no longer required for later HE games svn-id: r14065
04:33 Changeset [ab0822e8] by Travis Howell <kirben@…>
Enable next set of HE games, which all reach boot scripts. svn-id: r14064
03:41 Changeset [766d2215] by Travis Howell <kirben@…>
Correction svn-id: r14063
03:26 Changeset [e5ddd7e] by Jonathan Gray <khalek@…>
add catalog2 target svn-id: r14062
03:00 Changeset [2abe07e0] by Jonathan Gray <khalek@…>
let my Scummsys.90 version of freddi get detected properly svn-id: r14061
02:45 Changeset [cbf068b6] by Jonathan Gray <khalek@…>
look for the newer BMAP blocks from later humongous games if we can't …
01:02 Changeset [dfa7af5b] by Travis Howell <kirben@…>
Fix transparency for akos codec 16 in HE games. svn-id: r14059

06/25/04:

22:39 Changeset [6b722ff1] by Max Horn <max@…>
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage …
22:12 Changeset [7a8d469c] by Max Horn <max@…>
Use auto_ptr to avoid leaks svn-id: r14057
22:11 Changeset [e5f90509] by Max Horn <max@…>
Cleaned up SaveFileManager stuff a little bit svn-id: r14056
21:48 Changeset [de7c36f0] by Max Horn <max@…>
cleanup svn-id: r14055
21:47 Changeset [ca9448fe] by Max Horn <max@…>
clearnup svn-id: r14054
20:11 Changeset [fb188716] by Max Horn <max@…>
cleanup svn-id: r14053
20:01 Changeset [bb3ef09e] by Max Horn <max@…>
Removed unused stuff; cleanup svn-id: r14052
12:33 Ticket #1633 (COMI: Game crash after retrieval of map) closed by aquadran
fixed
12:17 Changeset [c399ca84] by Travis Howell <kirben@…>
Switch to debug svn-id: r14051
12:11 Ticket #7376 (SCUMM - Disable speech delay when subtitles are disabled) closed by Kirben
12:11 Changeset [7b62636e] by Travis Howell <kirben@…>
Delay only required when using subtitles svn-id: r14050
11:55 Changeset [c9e293b] by Travis Howell <kirben@…>
Avoid illegal VARS in HE 7.2 svn-id: r14049
11:49 Changeset [4bb40b3] by Max Horn <max@…>
fix warning svn-id: r14048
11:48 Changeset [0c2e8ef] by Jonathan Gray <khalek@…>
add some items svn-id: r14047
11:35 Changeset [b5c11e4] by Jonathan Gray <khalek@…>
note targets with multiple interpreter versions svn-id: r14046
11:32 Changeset [cc62c082] by Travis Howell <kirben@…>
Set fast mode for HE7 games too. FIXME not needed, originals used …
10:58 Changeset [bdba2baa] by Jonathan Gray <khalek@…>
Display error based on the version a game is believed to be when …
10:39 Changeset [28b1c62] by Jonathan Gray <khalek@…>
Check blocksize when reading MAXS, may potentially detect HE versions …
10:36 Changeset [dce61ed] by Travis Howell <kirben@…>
Correction svn-id: r14042
10:12 Changeset [31f9fb53] by Jonathan Gray <khalek@…>
move puttzoo to _heversion 72 as it needs the newer MAXS block reading …
09:57 Changeset [22a6163a] by Jonathan Gray <khalek@…>
there were never dos versions of these HE titles so bump _heversion up …
09:52 Changeset [b2c417d4] by Travis Howell <kirben@…>
Fix regression in HE 7.2 games svn-id: r14039
08:18 Changeset [2ce0184] by Jonathan Gray <khalek@…>
add debugging messages for index blocks which don't already have them …
08:10 Changeset [ae10ed24] by Travis Howell <kirben@…>
Minor cleanup svn-id: r14037
06:10 Changeset [0db578a] by Travis Howell <kirben@…>
Fix minor bug in akos codec1 svn-id: r14036
03:42 Changeset [1503d47] by sev-
Fix $Header$ svn-id: r14035

06/24/04:

21:10 Ticket #7376 (SCUMM - Disable speech delay when subtitles are disabled) created by salty-horse
[…] […]
20:20 Changeset [6affa9e7] by sev-
Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO …
20:09 Changeset [088676cd] by sev-
Add grabCursorFromBuffer() function. svn-id: r14033
15:13 Changeset [08cebae4] by Travis Howell <kirben@…>
Add some more HE7 differences. svn-id: r14032
14:12 Changeset [d6cfe9a5] by sev-
Phase #2 of HE v7.0+ cursors. Still no visual output, but all data is …
14:06 Changeset [264dc134] by sev-
Extended ReadMemoryStream class with seek method svn-id: r14030
13:10 Changeset [afbe1ef] by Travis Howell <kirben@…>
Not required for WIN32 svn-id: r14029
13:03 Changeset [a9de63e] by Travis Howell <kirben@…>
Add missing code svn-id: r14028
12:32 Changeset [622f3ec7] by Travis Howell <kirben@…>
Fix mouse cursors hotspot in HE games. HE games don't change cursor …
05:55 Ticket #1667 (COMI: Crash when trying to start) closed by Kirben
fixed
05:55 Changeset [974f3e64] by Travis Howell <kirben@…>
Fix comi regression svn-id: r14026
05:11 Changeset [54e3e20b] by Travis Howell <kirben@…>
Revert change, caused regression (Mini game in Cosmic Diner of …
02:36 Changeset [9fae6375] by sev-
Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor …

06/23/04:

13:58 Ticket #1667 (COMI: Crash when trying to start) created by SF/leerqbasic
[…] […]
11:58 Changeset [90032ce3] by sev-
Proper fix for detecting --platform command line switch svn-id: r14023
11:31 Changeset [ef526eca] by Jonathan Gray <khalek@…>
forgot one svn-id: r14022
11:28 Changeset [8c70f6bb] by Travis Howell <kirben@…>
Ooops svn-id: r14021
11:27 Changeset [eecabcec] by Travis Howell <kirben@…>
Remove duplicate code svn-id: r14020
11:25 Changeset [88b127f] by Jonathan Gray <khalek@…>
add some hev7 items svn-id: r14019
10:52 Changeset [2dae80d] by Travis Howell <kirben@…>
Checked opcoded svn-id: r14018
10:47 Changeset [615f0e4b] by Jonathan Gray <khalek@…>
for whatever reason hev7 gives us a 244 for quit instead of 160 …
10:34 Changeset [755efff] by Travis Howell <kirben@…>
Typo svn-id: r14016
10:23 Changeset [55ad317a] by Max Horn <max@…>
As the comment above this code section states, the only reason we …
10:18 Changeset [86af0559] by Jonathan Gray <khalek@…>
this still needs to be sorted out properly but it seems the majority …
10:08 Changeset [3744c9f] by Jonathan Gray <khalek@…>
fbear always uses a transparency colour of 5 in codec 16 svn-id: r14013
09:59 Changeset [918858eb] by Travis Howell <kirben@…>
Positive values are only used in DOS version of fbear. svn-id: r14012
09:48 Changeset [04d4f7fc] by Travis Howell <kirben@…>
Fix room changing in HE7 games. svn-id: r14011
09:13 Changeset [9cc75943] by Travis Howell <kirben@…>
Remove HE7 check that wasn't needed and caused resource load failures. …
07:45 Changeset [c7f0614] by Jonathan Gray <khalek@…>
use the correct transparency colour for akos codec 16 with hev7 …
03:24 Changeset [6ef75ac0] by sev-
Backport fix for INSANE battle difficulty svn-id: r14008
03:16 Changeset [fe146617] by sev-
Fixed FT, so battles are not so ridiculously easy as before. Now match …
02:21 Changeset [7d6f56e] by Travis Howell <kirben@…>
Enable some sound support in HE7 games. svn-id: r14006
02:14 Changeset [53a0eb87] by sev-
Fixed recognition of command-line --platform option svn-id: r14005
01:47 Changeset [a7e85cab] by sev-
oops. Forgot to remove debug output and rename resource type. svn-id: …
01:36 Changeset [2e08145] by sev-
HE 7.0 fixes o Stub for o7_startSound o graphics decoders o …
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