Timeline
05/04/04:
05/03/04:
05/02/04:
- 21:14 Ticket #1617 (COMI: LeChucks colours appear messed up) created by
- […] […]
- 14:40 Ticket #1588 (FM-TOWNS: Wrong text position (regression)) closed by
- fixed
- 14:13 Ticket #1560 (COMI: when loading, music doesn't start until different room) closed by
- fixed
- 13:56 Ticket #1536 (BS1: some graphic glitch, foreground <-> actor) closed by
- fixed
- 09:28 Ticket #1616 (ALL: Mouse does not work in fullscreen mode) created
- […] […]
05/01/04:
04/30/04:
- 18:25 Ticket #1615 (Possible bug in midiparser_smf.cpp) created by
- […] […]
- 15:29 Ticket #1614 (Daily builds broken) created by
- […] […]
- 06:36 Ticket #1613 (BS1/BS2: Crash when quitting on mac OSX) created by
- […] […]
04/27/04:
- 17:06 Ticket #1389 (COMI: "Stuttering" voices) closed by
- fixed
- 14:08 Ticket #1543 (FT: Missing bunnies!) closed by
- fixed
04/26/04:
- 13:19 Ticket #1612 (make *** error) created by
- […] […]
- 12:15 Ticket #7369 (OSD: Configuration option to disable) created by
- […] […]
- 07:02 Ticket #1437 (FT: Music at the mine field gets played too often) closed by
- 06:26 Ticket #1542 (FT: Missing music on end credits) closed by
- fixed
- 06:10 Ticket #1608 (FOTAQ: Can't see or talk to the three zombies) closed by
- fixed
- 03:37 Ticket #1611 (SAM: Impossible to open doors in mystical vortex) created by
- […] […]
04/25/04:
- 16:18 Ticket #1347 (COMI: ASCII 0xb (11) not handled) closed by
- fixed
- 15:26 Ticket #1610 (ALL: Garbage in the debug console) created by
- […] […]
- 15:24 Ticket #1609 (ALL: Misaligned lines in the debug console) created by
- […] […]
04/24/04:
- 20:57 Ticket #8338 (Monkey Island SegaCD Sound Fix) closed by
- fixed
- 20:04 Ticket #1608 (FOTAQ: Can't see or talk to the three zombies) created by
- […] […]
- 18:34 Ticket #8339 (Wrong language in BS1 game menu.) created by
- […] […]
- 16:10 Ticket #1603 (COMI: Crash in insult fights) closed by
- fixed
- 16:10 Ticket #1604 (COMI: crashes when leaving Skull Island) closed by
- fixed
- 16:02 Ticket #1530 (COMI: 3 of 5 Pirate songs in barber shop broken) closed by
- 12:55 Ticket #1607 (FOA: Game crashes when clicking statue part (Sentry Statue)) closed by
- fixed
- 12:07 Ticket #1607 (FOA: Game crashes when clicking statue part (Sentry Statue)) created
- […] […]
- 00:14 Ticket #1606 (SIMON2: No trail on map when Simon rides to Goblin Camp) created by
- […] […]
04/23/04:
04/21/04:
- 15:51 Ticket #1605 (AdLib outputs where?) closed by
- invalid
- 11:59 Ticket #1605 (AdLib outputs where?) created by
- […] […]
- 08:42 Ticket #1604 (COMI: crashes when leaving Skull Island) created by
- […] […]
04/20/04:
- 07:26 Ticket #1591 (FOA: Game crash (Team mode)) closed by
- fixed
- 07:23 Ticket #1600 (MI2: Crash because of object overflow in part4.) closed by
- fixed
04/18/04:
- 21:02 Ticket #1603 (COMI: Crash in insult fights) created by
- […] […]
- 20:42 Ticket #1593 (indy3towns: WARNING) closed by
- wontfix
- 18:52 Ticket #8338 (Monkey Island SegaCD Sound Fix) created by
- […] […]
- 12:09 Ticket #7368 (graphical engine able to antialias the sprites) closed by
- invalid
- 11:00 Ticket #7368 (graphical engine able to antialias the sprites) created
- […] […]
04/17/04:
- 23:24 Ticket #1602 (ALL: Quit when 'invalid' VOC is encountered ?) created by
- […] […]
- 17:56 Ticket #1601 (SAM: Inventory masking regression) created by
- […] […]
04/16/04:
- 13:51 Ticket #7367 (AUDIO: SAN files compression) created by
- […] […]
- 13:44 Ticket #1599 (FOTAQ: Saving) closed by
- invalid
- 13:27 Ticket #1600 (MI2: Crash because of object overflow in part4.) created by
- […] […]
- 11:44 Ticket #1599 (FOTAQ: Saving) created by
- […] […]
- 05:49 Ticket #1596 (LOOMTOWNS: Copy protection active) closed by
- fixed
04/15/04:
04/14/04:
- 16:55 Ticket #1598 (INDY3: Guards in Castle Brunwald) created
- […] […]
- 13:17 Ticket #1597 (MANIAC: crashes on start (PocketPC only)) created by
- […] […]
- 13:00 Ticket #1596 (LOOMTOWNS: Copy protection active) created by
- […] […]
04/13/04:
- 16:49 Ticket #1595 (Simon1(DOS) crashes on PocketPC on specific game screen.) created by
- […] […]
- 05:48 Ticket #1594 (TOOLS: Problems with extract & LAME 3.95) created by
- […] […]
04/12/04:
- 13:44 Ticket #1593 (indy3towns: WARNING) created by
- […] […]
- 12:36 Ticket #1592 (FT: Going between Mineroad and Highway.) created by
- […] […]
- 12:12 Ticket #1589 (TOOLS: simon1decr doesn't compile under MINGW) closed
- fixed
- 12:06 Ticket #1515 (COMI: overlapping speech in Act III pirate song) closed by
- 11:41 Ticket #1524 (SAM: Stuttering speech (Also DOTT)) closed by
- 11:20 Ticket #1591 (FOA: Game crash (Team mode)) created by
- […] […]
- 10:39 Ticket #1553 (FT: can't get Solid Booster from biker) closed by
- worksforme
- 09:54 Ticket #1590 (FT: Crashes while playing from CD.) created by
- […] […]
04/11/04:
- 23:41 Ticket #1544 (ZAK256: No music whatsoever) closed by
- 23:33 Ticket #1315 (FOA: Wrong sprite z-order at specific place) closed by
- fixed
- 21:28 Ticket #1589 (TOOLS: simon1decr doesn't compile under MINGW) created
- […] […]
- 18:59 Ticket #1491 (OSX: CDs cannot be changed (in COMI)) closed by
- worksforme
- 12:45 Ticket #1510 (MI Mac Music Bug) closed by
- fixed
- 12:36 Ticket #1550 (COMI: CD changing not working properly) closed by
- worksforme
- 12:07 Ticket #1588 (FM-TOWNS: Wrong text position (regression)) created
- […] […]
04/10/04:
- 23:45 Ticket #1424 (FT: Ben stops talking mid-scentence @ the gorge) closed by
- 07:25 Ticket #1580 (COMI: Game freeze in Part 3 when Pirates start to sing) closed by
- fixed
- 07:24 Ticket #1472 (GUI: Master volume switch has no effect) closed by
- fixed
- 06:08 Ticket #1400 (ALL: Crash on 64Bit) closed by
- fixed
04/09/04:
- 22:30 Ticket #1587 (DIG: Large delay in 'library' room) created by
- […] […]
- 19:59 Ticket #7365 (SIMON1: Add support for Amiga versions) created by
- […] […]
04/08/04:
- 23:57 Ticket #1585 (Subtitles are not shown correctly) closed by
- 23:57 Ticket #1581 (MI2: Difficulty selection screen regression) closed by
- 22:53 Ticket #1405 (IMUSEDIGI: AppendableMemoryStream overflow) closed by
04/07/04:
- 07:22 Ticket #1586 (COMI: Part III frozen) closed by
- duplicate
- 05:11 Ticket #1586 (COMI: Part III frozen) created by
- […] […]
04/06/04:
- 20:29 Ticket #1574 (FOTAQ: Crash after playing for a long time) closed by
- fixed
- 16:54 Ticket #1584 (MI2: Recent instability) closed by
- fixed
- 12:05 Ticket #1585 (Subtitles are not shown correctly) created by
- […] […]
- 07:35 Ticket #1584 (MI2: Recent instability) closed by
- fixed
- 01:20 Ticket #1582 (MI2: Intro regression) closed by
- fixed
04/05/04:
- 22:48 Ticket #1577 (COMI: Lockup when picking up glue in Voodoo house) closed by
- invalid
- 15:44 Ticket #1584 (MI2: Recent instability) created by
- […] […]
- 14:21 Ticket #1583 (SMUSH: Slowdown during smush playback) created by
- […] […]
- 12:42 Ticket #1582 (MI2: Intro regression) created by
- […] […]
- 12:39 Ticket #1581 (MI2: Difficulty selection screen regression) created by
- […] […]
- 09:55 Ticket #8245 (ALL: "read_only" flag for the config file) closed by
- wontfix
- 09:39 Ticket #1580 (COMI: Game freeze in Part 3 when Pirates start to sing) created by
- […] […]
04/04/04:
- 20:33 Ticket #1449 (DIG: Subtitles sometimes stay on the screen) closed by
- fixed
- 19:29 Ticket #954 (COMI: Text should not always have a shadow) closed by
- fixed
- 17:05 Ticket #1578 (DOTT: Crash with hoagie using stamp on contract) closed by
- worksforme
- 15:01 Ticket #1579 (COMI: Wrong text position in banjo duel) created by
- […] […]
- 12:25 Ticket #1578 (DOTT: Crash with hoagie using stamp on contract) created by
- […] […]
- 12:05 Ticket #1562 (COMI: guybrush standing on table ) closed by
- 11:22 Ticket #1572 (MI: melee island crash) closed by
- invalid
- 02:02 Ticket #1577 (COMI: Lockup when picking up glue in Voodoo house) created by
- […] […]
- 01:24 Ticket #1417 (FT: Text gets drawn under moving bits) closed by
- fixed
- 00:30 Ticket #1563 (GUI: memory leaks in 0.6.0 on windows) closed by
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