23:51 Changeset [b99db769] by Travis Howell <kirben@…>
Need to know where this occurs svn-id: r12396
22:07 Changeset [6a85ab6a] by aquadran
synced with local sources: - comi music implementation(not finished), …
21:46 Changeset [89318f10] by aquadran
fixed bundle decompression for some case svn-id: r12394
18:39 Changeset [9b13e872] by Torbjörn Andersson <eriktorbjorn@…>
I found and fixed a nasty fade-up bug in BS2. I don't know if the same …
18:33 Changeset [4980331] by Torbjörn Andersson <eriktorbjorn@…>
I accidentally introduced a bug when I changed the fading that would …
16:47 Changeset [6ca6f13c] by aquadran
forgot it svn-id: r12391
16:46 Changeset [ee3c5122] by aquadran
fix - stop played song when new hack - for completable comi song scene …
16:00 Changeset [dd2262b1] by aquadran
fixed crash on exit when using imuse digital svn-id: r12389
15:51 Changeset [b1141ae7] by Gregory Montoir <cyx@…>
bumped Cutaway::_personFace array size, as during intro …
15:20 Changeset [4bc769c3] by Travis Howell <kirben@…>
Confirmed a few vars from disasm, good gusses. svn-id: r12387
14:36 Changeset [d66de098] by Travis Howell <kirben@…>
Add/update comments svn-id: r12386
14:34 Changeset [6c78f2a6] by Gregory Montoir <cyx@…>
- tweaked a bit walking functions to make persons stop walking when a …
13:44 Changeset [9f8caa68] by Travis Howell <kirben@…>
These two case are the same, checked samnmax disasm. svn-id: r12384
13:41 Changeset [1230c0b] by Travis Howell <kirben@…>
No code is missing in this case. svn-id: r12383
13:23 Changeset [f496e498] by Oliver Kiehl <olki@…>
* /execute/ the binary too. don't only compile it * actually 0.3.2 is …
10:58 Changeset [f75c122b] by Torbjörn Andersson <eriktorbjorn@…>
Increased the delay I added to interpolation frames from 0 to 10. This …
10:48 Changeset [d295d8bc] by Travis Howell <kirben@…>
??ZZ ZZZZ Fix another valgrind warning, I hope this is right spot. …
10:40 Changeset [d1d5d984] by Travis Howell <kirben@…>
Valgrind warning fix from Endy svn-id: r12379
10:40 Changeset [b218cb93] by Gregory Montoir <cyx@…>
cleanup svn-id: r12378
10:28 Ticket #1388 (BS2: Warehouse crashes) closed by SF/ender
10:02 Changeset [8cc0b716] by James Brown <ender@…>
Move SCUMM debugger init later on. With this _numVariables is set, so …
10:01 Changeset [7bd3a500] by Travis Howell <kirben@…>
Add better method. svn-id: r12376
10:00 Ticket #1098 (SAM: Screen Saver generates warnings) closed by Kirben
09:54 Changeset [f6f3ea8d] by Travis Howell <kirben@…>
Add missing code for samnmax screen saver, fixes bug #781683 svn-id: …
08:14 Changeset [15738c1] by Torbjörn Andersson <eriktorbjorn@…>
I wanted to Valgrind the cutscene code, so I had to fix the warnings …
08:09 Changeset [2fb7d4c5] by Torbjörn Andersson <eriktorbjorn@…>
Changed the music fading so that the volume is increased when …
08:06 Changeset [b17d77ea] by Torbjörn Andersson <eriktorbjorn@…>
Changed the music fading so that volume is increased when ABS(_fading) …
06:47 Changeset [4746920c] by Jonathan Gray <khalek@…>
fix path specifiers svn-id: r12371
06:27 Changeset [d48891b9] by Jonathan Gray <khalek@…>
number implies version svn-id: r12370
05:46 Ticket #1360 (FT: Skipping SAN during mineroad) closed by sev-
04:24 Changeset [718bdd18] by Travis Howell <kirben@…>
Add back missing line. svn-id: r12369
03:50 Changeset [a1e39b98] by sev-
Implemented o6_localizeArray for HE games svn-id: r12368
03:07 Changeset [e3a28ad4] by Max Horn <max@…>
... and so we are back at precisely my original code, wasn't it fun? …
02:29 Changeset [05b9f4dd] by sev-
Fix libmpeg2 version check. FreeBSD ports collection usually lags with …
01:54 Changeset [683a156] by Travis Howell <kirben@…>
Slight change to match disasm. exactly. svn-id: r12365
01:42 Changeset [9db5e229] by Travis Howell <kirben@…>
Missed one. svn-id: r12364
01:41 Changeset [1fa4231] by Travis Howell <kirben@…>
Remove INSANE define. svn-id: r12363
01:33 Ticket #1388 (BS2: Warehouse crashes) created by SF/ender
[…] […]


17:29 Changeset [51434558] by Torbjörn Andersson <eriktorbjorn@…>
Updated BS2 issues. (I'm too tired to fix the cutscene lead-out music …
14:43 Changeset [2f85714c] by Gregory Montoir <cyx@…>
- wrong sentence was spoken when Joe was trying to 'pick up' a person …
14:22 Changeset [c39aa04c] by Max Horn <max@…>
cut down pointless header interdependencies svn-id: r12360
14:16 Changeset [34960cf3] by Max Horn <max@…>
Moved some methods into class AnimationState (where they really belong …
13:12 Changeset [dca14d95] by Torbjörn Andersson <eriktorbjorn@…>
Some more formatting cleanups. Made the Ogg file handle part of the …
10:27 Changeset [13481b82] by Torbjörn Andersson <eriktorbjorn@…>
As an experiment, I've added a delay of 0 milliseconds when drawing …
10:09 Changeset [8a66ba33] by Torbjörn Andersson <eriktorbjorn@…>
Moved the rest of the MoviePlayer class into animation.cpp/.h, plus …
10:03 Ticket #1387 (FT: sound not init correctly ) closed by SF/mcben
07:24 Ticket #1385 (BS2: Currently broken on big-endian?) closed by eriktorbjorn
06:25 Ticket #1387 (FT: sound not init correctly ) created by SF/mcben
[…] […]
05:30 Changeset [73d73982] by Travis Howell <kirben@…>
Revert last change, misread code. svn-id: r12355
04:59 Changeset [d758f12f] by Travis Howell <kirben@…>
Typo svn-id: r12354
04:57 Ticket #1064 (DOTT: Actor glides instead of walks (regression)) closed by Kirben
04:57 Changeset [a57810c8] by Travis Howell <kirben@…>
Fix #775662, actor frame should always be reset to 0 for tentacle. …
02:23 Changeset [9f6cdccc] by Jonathan Gray <khalek@…>
add autodetection for libmpeg2, while it checks for 0.4.0 and up it …
01:26 Changeset [b04dac03] by Max Horn <max@…>
added legal header; fixed incorrect fscanf use; C++ification (the code …


23:41 Changeset [9471d587] by Travis Howell <kirben@…>
Add mpeg2 option to mingw makefile Fix compile on mingw svn-id: r12350
21:20 Ticket #1386 (BS2: music cuts out while scrolling takes place) created by SF/cloney
[…] […]
20:20 Changeset [b4655ff7] by aquadran
- fix: correct range svn-id: r12349
20:04 Changeset [d7944886] by Oliver Kiehl <olki@…>
fixed bug that was causing lots of havoc on BE machines. Thanks …
19:32 Changeset [a60c6656] by aquadran
- fix - proper place for stopallsound - fix - correct fade value …
19:18 Changeset [278ea480] by aquadran
forgot this one svn-id: r12346
19:15 Changeset [0058057d] by aquadran
- added delay at stopAllsounds - changes some struct names - improved …
19:08 Changeset [b8e3dda8] by aquadran
- whitespaces - fix for compilation at MAX, at include types - changed …
18:51 Changeset [e4628fbb] by aquadran
- indent - fix for compilation, is it proper ? svn-id: r12343
16:36 Changeset [cc67c137] by Torbjörn Andersson <eriktorbjorn@…>
Don't hog the CPU when playing cutscenes. svn-id: r12342
15:53 Ticket #8162 (COMI lip sync patch (experimental)) closed by fingolfin
15:52 Changeset [5552b628] by Travis Howell <kirben@…>
Wrong SO_* svn-id: r12341
14:26 Ticket #7346 (AUDIO: compress music from Broken Sword) created by SF/noscript
[…] […]
14:09 Changeset [31808345] by Travis Howell <kirben@…>
Add skipLimb actor var, which is used by puttmoon. Use forceClip for …
13:40 Changeset [95de211] by Gregory Montoir <cyx@…>
New save/load code, this *breaks* compatiblity with the previous …
13:17 Ticket #1385 (BS2: Currently broken on big-endian?) created by eriktorbjorn
[…] […]
11:11 Changeset [a685422a] by James Brown <ender@…>
Initial libmpeg2 cutscene support based on patch #874510. …
09:43 Changeset [bbf32c00] by Gregory Montoir <cyx@…>
oops svn-id: r12337
09:40 Changeset [a6d1540d] by Gregory Montoir <cyx@…>
turned Logic::useJournal() into a virtual method svn-id: r12336
09:00 Changeset [48eb63d2] by Travis Howell <kirben@…>
Add missing case. Add another HE games specific. svn-id: r12335
08:01 Changeset [c75f5efd] by Torbjörn Andersson <eriktorbjorn@…>
Sync the credits so that the text scroll and music will last for about …
07:51 Changeset [e792b1c7] by aquadran
update svn-id: r12333
07:48 Changeset [441fc1a0] by aquadran
some changes to ft music sequences svn-id: r12332
00:34 Changeset [14eeb574] by Joost Peters <joostp@…>
fixes compilation for our *cough* favourite *coughcough* compiler: …


21:59 Ticket #774 (DIG: Cursor image appears in upper left corner) closed by fingolfin
21:57 Changeset [c55d5d6] by Max Horn <max@…>
pedantic corrections svn-id: r12330
21:55 Changeset [87e8ccd8] by Max Horn <max@…>
stupid me shouldn't write fixes, then in the last minute decide to put …
21:52 Changeset [c67d25cf] by Max Horn <max@…>
Fix for bug #738352 (DIG: Cursor image appears in upper left corner): …
21:48 Changeset [c1f3403] by Max Horn <max@…>
cleanup svn-id: r12327
20:42 Changeset [7237b6a2] by Max Horn <max@…>
changed the name of the former removeObjectFromRoom yet again, to …
20:15 Changeset [0712cb95] by Max Horn <max@…>
renamed removeObjectFromRoom to forceObjectRedraw svn-id: r12325
19:58 Changeset [6574feef] by Max Horn <max@…>
fix loading of old COMI savegames (which are based on the bad old …
17:20 Changeset [df985747] by Gregory Montoir <cyx@…>
minor display code changes svn-id: r12323
16:53 Changeset [7309705] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r12322
16:27 Changeset [efb03e00] by Torbjörn Andersson <eriktorbjorn@…>
Changed dumpRes() to use the File class. (Untested.) svn-id: r12321
15:47 Changeset [cf0a73f9] by Torbjörn Andersson <eriktorbjorn@…>
Introduced new namespace, Sword1, removing the "Sword" and "Bs" …
15:42 Changeset [563d95c5] by Oliver Kiehl <olki@…>
fix silly bug svn-id: r12319
14:11 Changeset [6dc84072] by Gregory Montoir <cyx@…>
cleanup svn-id: r12318
14:08 Changeset [f2874733] by Gregory Montoir <cyx@…>
tweaked a bit dirty blocks display code, this fixes the minor glitch …
08:59 Changeset [a578817f] by Travis Howell <kirben@…>
Ooops svn-id: r12316
08:39 Changeset [b3e44d8f] by Travis Howell <kirben@…>
This make HE games actor clipping code closer to disasm. Add some …
01:36 Changeset [9cd7d795] by Joost Peters <joostp@…>
- stop voice when skipping dialogue - scroll 4 inventory items when …
01:01 Changeset [f00ec302] by Travis Howell <kirben@…>
Enable subtitles toggle key 't' in Humongous Games. svn-id: r12313


22:31 Changeset [3be8219b] by Gregory Montoir <cyx@…>
cleanup svn-id: r12312
21:56 Changeset [a7fe335c] by Torbjörn Andersson <eriktorbjorn@…>
I forgot this in the previous cleanup. svn-id: r12311
21:56 Changeset [56169557] by Gregory Montoir <cyx@…>
new Talk::splitOption() code (same value for text margins, word width …
21:40 Ticket #1384 (ALL: Local script variables not always initialized) created by eriktorbjorn
[…] […]
21:21 Changeset [1db3b658] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r12309
20:33 Changeset [3e8a551d] by Gregory Montoir <cyx@…>
removed old hack to prevent speaking sentence 0 svn-id: r12308
19:59 Changeset [40651928] by Gregory Montoir <cyx@…>
removed some debug() calls svn-id: r12307
19:55 Changeset [615e0df] by Gregory Montoir <cyx@…>
enabled arrows in dialogue (non english versions) svn-id: r12306
17:46 Changeset [3589c2f7] by Joost Peters <joostp@…>
added stopSfx() method svn-id: r12305
17:33 Ticket #8310 (sword2 cutscenes) created by SF/roever
[…] […]
17:10 Ticket #1383 (DIG/COMI: Invalid rect values causing crashes) created by SF/noscript
[…] […]
16:54 Changeset [72d54f17] by David Eriksson <twogood@…>
Never mind. svn-id: r12304
16:23 Changeset [3d1c8839] by Gregory Montoir <cyx@…>
workaround for final room sound issues svn-id: r12302
16:13 Changeset [aab4e7a0] by David Eriksson <twogood@…>
Correct previous fix :-) svn-id: r12301
16:03 Changeset [5d50f01b] by David Eriksson <twogood@…>
Text position for talking heads. svn-id: r12300
16:03 Changeset [c27915b4] by David Eriksson <twogood@…>
Correct comment svn-id: r12299
15:53 Changeset [2f82a5c5] by David Eriksson <twogood@…>
Honor speech and subtitle toggles svn-id: r12298
15:52 Changeset [102cf025] by David Eriksson <twogood@…>
- Honor speech and subtitle toggles - Make text stay on screen longer …
15:48 Changeset [c13a04f5] by David Eriksson <twogood@…>
- Must have either subtitles or speech - Should not be possible to …
15:46 Changeset [f2e8f65c] by David Eriksson <twogood@…>
Add test for CD-ROM version svn-id: r12295
12:56 Changeset [9439e09] by Gregory Montoir <cyx@…>
this should fix : - minor sound glitch in room 50 (temple zombies) - …
11:01 Changeset [c4528ac0] by James Brown <ender@…>
More conversion to debug channels svn-id: r12293
09:44 Changeset [158acbb7] by aquadran
added one opcode svn-id: r12292
09:29 Changeset [d2a7bf39] by aquadran
added two opcodes svn-id: r12291
07:07 Changeset [4654bab0] by aquadran
removed stackLock and added locking tracks to prevent removed svn-id: …
05:20 Changeset [1778b01d] by James Brown <ender@…>
Start of debug channel support. TODO: Move this to the common Debugger …
03:58 Changeset [ab7db8f] by Jonathan Gray <khalek@…>
remove unused vars svn-id: r12288


23:38 Ticket #949 (FT: different loudnesses in voices) closed by aquadran
23:33 Changeset [1f04d5a7] by aquadran
handle volume and pan by SoundMixer not SmushMixer svn-id: r12287
22:36 Changeset [9d7d23a7] by aquadran
some changes to sync stuff svn-id: r12286
22:11 Changeset [d96ec867] by aquadran
forgot this svn-id: r12285
22:10 Changeset [7ab3348] by aquadran
added lipSync code svn-id: r12284
20:20 Changeset [25854050] by aquadran
added loading Sync datas svn-id: r12283
16:29 Ticket #1367 (FOTAQ no music) closed by joostp
15:58 Changeset [06caf87b] by Torbjörn Andersson <eriktorbjorn@…>
Removed redundant comment. svn-id: r12282
15:14 Changeset [657333a] by Gregory Montoir <cyx@…>
fix mouse pointer glitch occuring when exiting Debugger svn-id: r12281
15:13 Changeset [722de1e0] by Travis Howell <kirben@…>
Regression fix from aquadran svn-id: r12280
14:52 Changeset [b9c3b7b] by Torbjörn Andersson <eriktorbjorn@…>
Removed redundant comments. svn-id: r12279
14:16 Ticket #1117 (COMI: Blood Island scrolls) closed by Kirben
14:00 Changeset [b85248aa] by Max Horn <max@…>
fixed V8 camera var location (verified against assembly) svn-id: r12278
13:50 Changeset [f97819b1] by Jonathan Gray <khalek@…>
another commit on aquadran's behalf; remove old hack svn-id: r12277
13:36 Changeset [634df692] by Gregory Montoir <cyx@…>
renamed some methods and moved some code to Display svn-id: r12276
13:16 Changeset [93f3c0df] by Jonathan Gray <khalek@…>
commit on aquadran's behalf that fixes music distortion svn-id: r12275
13:15 Ticket #1382 (SAM: Drawing regression in Sam &amp; Max) closed by fingolfin
13:14 Changeset [ee53fb4] by Max Horn <max@…>
Fix for bug #873688 svn-id: r12274
10:58 Ticket #1382 (SAM: Drawing regression in Sam &amp; Max) created by eriktorbjorn
[…] […]
07:54 Changeset [638231c] by Torbjörn Andersson <eriktorbjorn@…>
Make it possible to quit while showing in-game dialogs. (Regression …
07:53 Changeset [58c46a2b] by Torbjörn Andersson <eriktorbjorn@…>
Fix a harmless clipping bug (block surfaces were drawn even when their …
07:44 Ticket #1381 (BS1: Scrolling glitch) closed by eriktorbjorn
05:11 Changeset [ce3855f0] by Robert Göffringmann <lavosspawn@…>
fix for bug #872916: BS1 scrolling glitch svn-id: r12271
Note: See TracTimeline for information about the timeline view.