Timeline
12/13/03:
- 22:51 Ticket #1232 (PALM: crash after credits MemoryMgr.c Line 3552 ) closed by
- 22:35 Ticket #7290 (GUI: more intuitive saving) closed by
- fixed
- 21:06 Changeset [80aac33] by
- cleanup svn-id: r11620
- 21:02 Ticket #8303 (Sound mistake) closed by
- fixed
- 20:05 Changeset [32d044d3] by
- some refactoring in Command code (removed/commented unused code, …
- 20:01 Changeset [35c481fd] by
- * don't call a variable 'bit' which stores a byte' * fix off-by-one …
- 17:33 Changeset [5ff7c1d1] by
- small fix for hexdump() svn-id: r11617
- 17:19 Ticket #8282 (Simple 8.3 Scumm Save Filename Truncation.) closed by
- 17:19 Ticket #1339 (ZAK: "Oxygene-bug" on Mars) created by
- […] […]
- 17:15 Ticket #1338 (ZAK256: When picking up the Broom Alien...) created by
- […] […]
- 17:12 Ticket #1337 (ZAK256: Bum in Miami won't start dancing!) created by
- […] […]
- 17:10 Changeset [fe05c6fb] by
- patch #858731 to work around MSVC6 compiler bugs svn-id: r11616
- 17:10 Ticket #8305 (GUI::OptionsDialog base class calls under MSVC6) closed by
- 15:42 Ticket #1332 (MM: Green Tentacle not acting properly) closed by
- fixed
- 15:41 Ticket #1329 (ZAK: Anyone using the tram on mars disappears upon arrival) closed by
- fixed
- 15:41 Changeset [9b99adf7] by
- Fix regressions. svn-id: r11615
- 13:58 Changeset [1bf86d54] by
- deinit after stop playing smush
- 13:46 Changeset [c976e7fd] by
- quick load/save isn't possible for simon1dmeo svn-id: r11614
- 11:03 Changeset [ea93407] by
- Readd openNewStream function for gzdopen() via SMUSH
- 10:39 Changeset [135bea3b] by
- Update re: smush
- 10:19 Changeset [96bb0638] by
- fixed code for Endy :)
- 09:38 Changeset [e230b6b5] by
- Update
- 09:30 Changeset [2585cfeb] by
- added poll event
- 09:19 Ticket #1336 (Burke walks strange) created by
- […] […]
- 08:56 Changeset [981a81c2] by
- cleanup
- 07:30 Changeset [270d1d2c] by
- fixed warnings svn-id: r11613
- 07:27 Changeset [b952462d] by
- update svn-id: r11612
- 04:11 Changeset [ef55ec65] by
- o Fix bug which crashed scummvm in some cases svn-id: r11611
- 03:40 Changeset [a2a1b7d] by
- o first scene is completable, although it seems to me that enemy …
- 01:54 Changeset [73f3c3bd] by
- Remove warning. svn-id: r11609
- 01:54 Changeset [3d04b69c] by
- Don't switch voice file in simon2mac unless needed. svn-id: r11608
- 01:52 Ticket #7342 (SCUMM - Support for PCM pitch bends) created by
- […] […]
- 01:26 Changeset [c7a64588] by
- Thereis no save slot 0 in simon games. svn-id: r11607
- 01:22 Changeset [ca9d9128] by
- Ooops svn-id: r11606
- 01:21 Changeset [643ef29f] by
- A new si,mon key svn-id: r11605
- 01:18 Changeset [1ac98958] by
- Add slow motion option svn-id: r11604
- 00:55 Ticket #1335 (SIMON1DOS: Graphical glitchs in castle) closed by
- invalid
- 00:32 Changeset [8520244f] by
- Update makefile
- 00:20 Changeset [35b62c29] by
- removed GameSettings::detectname and GameSettings::midi; renamed …
- 00:06 Changeset [dd33ae0] by
- added MD5 code to CVS svn-id: r11602
12/12/03:
- 23:28 Ticket #1335 (SIMON1DOS: Graphical glitchs in castle) created by
- […] […]
- 23:06 Changeset [2b0c4595] by
- hack makefile to compile again, how can this be done cleaner?
- 22:57 Changeset [98a3718f] by
- added smush gfx output, but it still not working
- 22:24 Changeset [2744e0ec] by
- smush handle timer callback
- 21:52 Changeset [b02edd2f] by
- update svn-id: r11601
- 21:38 Changeset [adbb36cf] by
- added timer code
- 21:17 Changeset [03abd1bb] by
- added mixer code, handle smush sound, handle smush filenames in lua
- 20:26 Changeset [c3c55a4] by
- cleanup svn-id: r11600
- 15:29 Changeset [8f5c14ae] by
- get rid of queencomp target (rather simply always check for both …
- 15:28 Changeset [0b22651] by
- avoid accessing detector->_game.midi svn-id: r11598
- 15:05 Changeset [0ee89a32] by
- init some more member vars svn-id: r11597
- 14:40 Changeset [9008abc7] by
- cleanup: no need to access detector->_game.midi, since the value is …
- 14:29 Changeset [baf2fd39] by
- o Fixed playback. Now you see Ben falling o Next batch of enemy code …
- 13:35 Ticket #1333 (ALL: crash when clicking the F5 options menu (regression)) closed by
- duplicate
- 10:33 Changeset [fef457ed] by
- get rid of Verb class svn-id: r11594
- 09:53 Changeset [929b137] by
- fix compilation
- 08:53 Changeset [30a62b7b] by
- Add new objects
- 08:46 Changeset [0109c4c1] by
- Add new objects
- 08:39 Changeset [9240a737] by
- changes types as in scummvm, split vima codec to seperate file, added …
- 06:07 Ticket #8305 (GUI::OptionsDialog base class calls under MSVC6) created by
- […] […]
- 05:02 Changeset [d7411615] by
- Added state.* svn-id: r11593
- 03:19 Changeset [dbc5d8c] by
- Add work around for bug in original simon1. svn-id: r11592
- 01:31 Changeset [48440c3] by
- Prevent quick load/save during copy protection or conversation. …
- 00:45 Ticket #1334 (GUI: aspect-ratio issue in launcher) created by
- […] […]
- 00:29 Ticket #1333 (ALL: crash when clicking the F5 options menu (regression)) created by
- […] […]
- 00:05 Changeset [c37dd7a1] by
- Don't update screen manually, as original didn't. svn-id: r11590
12/11/03:
- 22:16 Changeset [c2be8ed4] by
- constructors cleanup svn-id: r11589
- 21:04 Changeset [38c4321f] by
- cleanup svn-id: r11588
- 20:12 Ticket #1331 (GUI: Using options dialog causes a crash) closed by
- fixed
- 20:11 Changeset [3080be97] by
- Fix for bug #858262 (Note: casting to GUI::OptionsDialog* is wrong, it …
- 15:52 Ticket #1332 (MM: Green Tentacle not acting properly) created by
- […] […]
- 15:21 Changeset [cbafc3c8] by
- Oops, thanks khalek :) svn-id: r11586
- 15:17 Changeset [84247d97] by
- A few updates, mostly replacing examples that still used -n to disable …
- 15:05 Changeset [7cbd9a11] by
- Sync man page with README a bit. Remove mention of OpenGL backend in …
- 14:38 Changeset [7c320d63] by
- add config file parameter to specify the desired port when using the …
- 13:38 Ticket #1331 (GUI: Using options dialog causes a crash) created by
- […] […]
- 13:26 Changeset [3174cef] by
- merged Logic::joeGrab & Logic::joeGrabDirection and removed speed …
- 13:08 Changeset [9f465dab] by
- cleanup svn-id: r11581
- 11:07 Changeset [232fe288] by
- Remove comment------ svn-id: r11580
- 10:24 Changeset [577ea51c] by
- cleanup svn-id: r11579
- 10:05 Changeset [507a7057] by
- Ooops svn-id: r11578
- 10:03 Changeset [ae338068] by
- centralize all State related stuff svn-id: r11577
- 09:56 Changeset [3c9c652f] by
- fix compilation on non-win32 systems svn-id: r11576
- 09:29 Changeset [898d5f26] by
- No need for buffers that large. svn-id: r11575
- 09:14 Changeset [bc00922] by
- Change another debug define to key Dump options should now work on …
- 08:18 Changeset [813e8fbd] by
- Emergency bugfixes: Initialise _cd.playing to false. Otherwise …
- 06:19 Ticket #7333 (Having the copy protection not bypassed) closed by
- fixed
- 06:18 Changeset [110d0b08] by
- Add new option to readme svn-id: r11572
- 06:08 Changeset [3d6461d3] by
- Add option to enable copy protection in SCUMM games, which ScummVM …
- 05:49 Ticket #7341 (Disable saving/loading in certain scenes) closed by
- wontfix
- 05:44 Ticket #7242 (a resizable SDL_GL window) closed by
- wontfix
- 05:36 Changeset [2ef887fd] by
- Missed one spot. svn-id: r11570
- 05:33 Ticket #1214 (ALL: Ctrl+alt+b opengl switch) closed by
- 05:32 Changeset [e11c741e] by
- Drop OpenGL backend, since it has no maintainer and is too buggy. …
- 05:20 Changeset [1e90d540] by
- Correct filename svn-id: r11568
- 04:41 Changeset [8c1cf30b] by
- Add About option svn-id: r11567
- 03:54 Changeset [879486e3] by
- Update readme svn-id: r11566
- 03:51 Changeset [064dad5c] by
- An 'Cancel' button is pointless for errors. svn-id: r11565
- 03:50 Changeset [324da16d] by
- Add dialog for quick load/save in simon1/2. svn-id: r11564
- 03:23 Changeset [46f00d07] by
- Remove comment svn-id: r11563
- 02:46 Ticket #7280 (quicksaves in simon1&2 and sky) closed by
- fixed
- 02:43 Changeset [51547907] by
- Fix and enabble quick load/save keys in simon 1/2. svn-id: r11562
- 02:13 Changeset [c3f23cbd] by
- Oops svn-id: r11561
- 02:09 Changeset [44eadc39] by
- Add some WIP quick load/save keys code for simon 1/2. currently …
- 00:51 Changeset [f82a2377] by
- Expanded the Doxygen docs for the MidiParser class. Painfully detailed …
12/10/03:
- 23:52 Changeset [c95e9d12] by
- Endian-safe read-and-advance helper functions are now based on the …
- 23:44 Changeset [425126fa] by
- Removed #include "midiparser.h". It was only there for the early …
- 21:36 Changeset [0667bd69] by
- oops svn-id: r11556
- 20:13 Changeset [a53d2c99] by
- get rid of GameConfig, use ConfigurationManager svn-id: r11555
- 15:37 Changeset [191e7ae6] by
- oops svn-id: r11554
- 15:36 Changeset [ed2baf28] by
- - moved QueenEngine::roomChanged to Logic and enabled call from …
- 14:19 Changeset [d947a6ea] by
- cleanup, split Cutaway::specialMove() into several methods ; this …
- 13:14 Changeset [7153d770] by
- Restored some relevant information to a comment that was removed by my …
- 12:02 Ticket #1330 (Game doesn't even start) closed by
- wontfix
- 11:42 Ticket #1330 (Game doesn't even start) created by
- […] […]
- 08:01 Changeset [a2221c88] by
- Sprite surfaces (as opposed to standard sprites) are always display …
- 07:59 Changeset [f89739b8] by
- Cleaned up keyboard handling. The old code would misinterpret some …
- 07:57 Ticket #1327 (FOA: Game continues with wrong scene in the talkie version) closed by
- invalid
- 06:02 Changeset [2ea6f815] by
- o Cleanup o Enemies' bikes started to show svn-id: r11548
- 01:13 Changeset [059e672e] by
- Add simon pause key svn-id: r11547
- 01:05 Changeset [ac237909] by
- Pause music and background sfx. too svn-id: r11546
- 00:54 Changeset [2347409d] by
- Add puase option for simon games. svn-id: r11545
- 00:15 Changeset [bb760a5b] by
- detect zlib in configure script; use it by default, if available …
- 00:12 Changeset [0f7f124d] by
- slightly altered singleton implemention, might help MSVC6, or might …
12/09/03:
- 23:17 Changeset [c67d2b5f] by
- we haven't agreed on using zlib compressed savegames by default yet. …
- 23:07 Ticket #7341 (Disable saving/loading in certain scenes) created by
- […] […]
- 23:01 Changeset [8edcf3f1] by
- small tweak/fix (?) svn-id: r11541
- 13:03 Ticket #7340 (ini-entry for mp3, ogg dir) created by
- […] […]
- 10:19 Changeset [e6d176bc] by
- Added support for Simon 2's native MT-32 music tracks svn-id: r11540
- 08:55 Changeset [9e1cac4c] by
- Changed notation involving more than one set of double colons :: MSVC6 …
- 08:09 Changeset [7d8839ab] by
- I've played through the whole game, and I've scanned through the …
- 05:55 Ticket #1329 (ZAK: Anyone using the tram on mars disappears upon arrival) created by
- […] […]
- 05:09 Changeset [c8fb34d0] by
- Fixed bug with Ben's animation disappearing at max horizontal speed. …
- 04:08 Changeset [1a0134ab] by
- Add preliminary support for Mac FT demo insane. svn-id: r11536
- 03:33 Changeset [f8192d9c] by
- Add simon update svn-id: r11535
- 03:18 Ticket #1328 (FT: '.' key wipes out conversation responses) created by
- […] […]
- 01:46 Changeset [bcbd29aa] by
- Added new modules svn-id: r11534
- 01:45 Changeset [9a0bbbee] by
- Added new FOTAQ modules svn-id: r11533
- 01:44 Changeset [bb560c4a] by
- Changed path from bs2 to sword2 svn-id: r11532
12/08/03:
- 23:21 Changeset [50f497b] by
- Now Ben is visible, but kicking animation because of some bug is not …
- 23:19 Ticket #1327 (FOA: Game continues with wrong scene in the talkie version) created by
- […] […]
- 16:14 Changeset [fba90701] by
- Version bump, small NEWS tweakage svn-id: r11530
- 08:47 Changeset [aa6fee4b] by
- fixed warnings svn-id: r11529
- 07:30 Changeset [5c539040] by
- Shut up Valgrind warnings. svn-id: r11528
- 04:16 Changeset [2047e6c0] by
- First INSANE scene started to show up things. Actually you can control …
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