Timeline



09/19/03:

22:55 Ticket #1237 (INDY3: Lockup in Berlin) created by SF/quietust
[…] […]
22:45 Changeset [6c57e2bb] by Max Horn <max@…>
let's see if that's better svn-id: r10323
22:20 Changeset [ce7d4c0] by Max Horn <max@…>
one more linux+dynamic fix svn-id: r10322
21:47 Changeset [9833fcc3] by Max Horn <max@…>
oops svn-id: r10321
21:36 Changeset [8fc9d92e] by Oliver Kiehl <olki@…>
cleanup svn-id: r10320
21:29 Changeset [a4675f34] by Max Horn <max@…>
work around silly bug in Microsoft Visual Studio .NET 2003. M$ does …
21:23 Changeset [ed605c38] by Max Horn <max@…>
some cleanup, and an (untested) loadable module build rule for Linux …
21:15 Changeset [34b5cd99] by Max Horn <max@…>
fixed warning on systems with 64bit pointers svn-id: r10317
20:45 Changeset [002e2a6] by Max Horn <max@…>
cleanup svn-id: r10316
19:29 Ticket #1236 (SIMON2MAC: Game not working) created by SF/osaukko
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19:11 Changeset [d9b0a793] by Max Horn <max@…>
fixed some pointer cast warnings on systems with 64 bit pointers (like …
16:08 Changeset [a1735e55] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10314
15:01 Changeset [600d4c60] by Max Horn <max@…>
cleanup svn-id: r10313
14:43 Changeset [0c8df283] by Max Horn <max@…>
cleanup; some more fixed need afnow that the premix proc is expected …
14:13 Changeset [abdc8f12] by Max Horn <max@…>
cleanup svn-id: r10311
13:55 Changeset [26607c00] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10310
13:49 Ticket #1227 (DOTT: sfx is worse in 0.5.1+) closed by fingolfin
09:03 Ticket #1235 (MANIAC64: Sound echoes) closed by eriktorbjorn
fixed
09:02 Changeset [dd261199] by Torbjörn Andersson <eriktorbjorn@…>
This change was made to player_v2.cpp recently, and seems to fix bug …
06:42 Changeset [5628ee74] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10308
06:41 Changeset [349a7bc3] by Torbjörn Andersson <eriktorbjorn@…>
Cleanup. Apart from reformatting, I've also removed the #ifdef blocks …
01:39 Ticket #1235 (MANIAC64: Sound echoes) created by SF/khalek
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01:29 Ticket #1234 (ZAK: not all verbs are shown...) created by SF/khalek
[…] […]
01:12 Changeset [1a6d75ef] by Max Horn <max@…>
changed scumm/object.cpp for V1/V2 once again - this time it really …

09/18/03:

19:56 Changeset [f7d50f7c] by Max Horn <max@…>
unify legal headers a bit here svn-id: r10305
18:41 Ticket #1233 (MINGW: Build failure with recent CVS) closed by fingolfin
fixed
18:23 Changeset [6a466382] by Max Horn <max@…>
added initial support for building our 4 adventure engines as loadable …
18:22 Changeset [209413ed] by Max Horn <max@…>
disable the custom operator 'new' on Mac OS X, as it cause multiple …
18:21 Changeset [f8997ba7] by Max Horn <max@…>
link modules against LIBS, too (right now the only reason for this is …
18:19 Changeset [7fd732f5] by Max Horn <max@…>
cleanup svn-id: r10301
18:04 Changeset [a83d9a97] by aquadran
updated vc7 file svn-id: r10300
16:29 Changeset [57bcbfa9] by Max Horn <max@…>
trying to fix VC6 project file (beware! I am doing this manually, I …
16:15 Changeset [292cdb02] by Max Horn <max@…>
just generate the data as stereo, instead of munging the buffer at the …
16:14 Changeset [79f546cb] by Nicolas Bacca <arisme@…>
Update project files svn-id: r10297
16:12 Changeset [60de69b9] by Nicolas Bacca <arisme@…>
Add time.h svn-id: r10296
16:11 Changeset [c4f05390] by Nicolas Bacca <arisme@…>
Change includes, fix BASS slowdowns svn-id: r10295
16:01 Changeset [9470c9f] by Max Horn <max@…>
changed & documented the premixer semantics svn-id: r10294
14:07 Changeset [dcf77f7a] by Torbjörn Andersson <eriktorbjorn@…>
Added EXECUTABLE to the MinGW makefile. This slows down the build …
13:03 Changeset [a15fdcea] by Max Horn <max@…>
plugin work: right now, only with build rules for OS X. Once I can get …
12:07 Changeset [dbb20eae] by James Brown <ender@…>
This'll also break Makefile.noconf svn-id: r10291
10:51 Changeset [0ae88a7] by Max Horn <max@…>
Temporarily disabled this rule since it causes troubles for MinGW …
10:24 Changeset [420043b7] by Nicolas Bacca <arisme@…>
Remove one more hackery - actually a complete port rewrite would be …
07:27 Changeset [3342a205] by Torbjörn Andersson <eriktorbjorn@…>
Extend the ALSA version check to look at SND_LIB_MAJOR as well. …
07:23 Ticket #1233 (MINGW: Build failure with recent CVS) created by eriktorbjorn
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02:07 Changeset [be9d4066] by Max Horn <max@…>
moved engine.* to base; this fixes some linking issues when building a …

09/17/03:

23:59 Changeset [ec0d4113] by Max Horn <max@…>
fix Circular dependency warning svn-id: r10286
23:34 Changeset [f6ecb2e] by Max Horn <max@…>
removed the module.mk dependency again since it make 'ar' add …
23:05 Changeset [3c55fd31] by Max Horn <max@…>
cleanup svn-id: r10284
23:02 Changeset [0eea7999] by Max Horn <max@…>
no need for this evil hackery; just always pretend 'F5' was pressed, …
22:41 Changeset [c1a678a] by Max Horn <max@…>
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* …
22:16 Changeset [0b16afb0] by Max Horn <max@…>
make module convenience libs depend on their module.mk file svn-id: r10281
22:13 Changeset [3f62b662] by Max Horn <max@…>
didn't mean to commit this svn-id: r10280
21:53 Changeset [231cb16b] by Max Horn <max@…>
some tweaks to the build system (work toward plugin support) svn-id: …
21:06 Changeset [468275bb] by Max Horn <max@…>
added a static method setDefaultDirectory to class File; used this to …
20:34 Changeset [c0d1061a] by Max Horn <max@…>
cleanup svn-id: r10277
20:07 Changeset [0e5e39e6] by Max Horn <max@…>
remove unused variable svn-id: r10276
19:12 Changeset [1f2ee376] by Max Horn <max@…>
BS2 works on BE systems now svn-id: r10275
17:34 Changeset [f291b131] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10274
17:16 Ticket #1232 (PALM: crash after credits MemoryMgr.c Line 3552 ) created by SF/yohan
[…] […]
16:59 Changeset [0604d3ff] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10273
14:33 Changeset [27b734a0] by Torbjörn Andersson <eriktorbjorn@…>
Rewrote Read_file() to use our File class, and removed the unused …
14:03 Changeset [ccf2eb2c] by Torbjörn Andersson <eriktorbjorn@…>
Removed some #includes that seem to be unnecessary. I think we're …
13:28 Changeset [1d60dc55] by Max Horn <max@…>
delete name only after closing the file svn-id: r10270
13:03 Changeset [d6c2957d] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10269
09:03 Changeset [7d0b682] by Torbjörn Andersson <eriktorbjorn@…>
Cleanup. Since this file contains a list of global variables which …
06:28 Changeset [2536823c] by Torbjörn Andersson <eriktorbjorn@…>
cleanup svn-id: r10267

09/16/03:

21:28 Changeset [dffa1cbc] by Jamieson Christian <jamieson630@…>
Removed redundant presets storage. svn-id: r10266
17:42 Ticket #1231 (LOOM EGA Demo: native midi (regression)) created by SF/logicdeluxe
[…] […]
11:44 Changeset [091b41a2] by Jamieson Christian <jamieson630@…>
Partial fix for Bug [636985] ZAK256: No kazoo tune Implemented a …
09:57 Changeset [00c1fdc] by Torbjörn Andersson <eriktorbjorn@…>
Removed some unnecessary #includes and #defines. svn-id: r10264
07:11 Changeset [48d07612] by Torbjörn Andersson <eriktorbjorn@…>
Some cleanup. More to follow, I hope. svn-id: r10263
07:06 Changeset [bc90c04c] by Torbjörn Andersson <eriktorbjorn@…>
Don't call the premix function when the mixer is paused. (This is …

09/15/03:

21:40 Ticket #7317 (Increase MIDI performance by omitting redundancies) closed by SF/jamieson630
fixed
21:35 Changeset [e0129c34] by Jamieson Christian <jamieson630@…>
Feature Request [806641] Increase MIDI performance by omitting …
19:48 Changeset [8f26c43b] by Max Horn <max@…>
cleanup svn-id: r10260
16:42 Ticket #7317 (Increase MIDI performance by omitting redundancies) created by SF/logicdeluxe
[…] […]

09/14/03:

23:42 Changeset [7eaf33e0] by Oliver Kiehl <olki@…>
actually this is the correct fix to "Cutscene - Press ESC to exit" :) …
23:39 Changeset [685d449] by Oliver Kiehl <olki@…>
fix "Cutscene - Press ESC to exit" message svn-id: r10258
22:46 Changeset [f69d97aa] by Jonathan Gray <khalek@…>
add putttime target svn-id: r10257
21:45 Changeset [ffd39dc] by Oliver Kiehl <olki@…>
if saveslot specified with -x doesn't exist, show restore menu …
21:10 Changeset [fe349d2d] by Oliver Kiehl <olki@…>
enable proper -x loading svn-id: r10255
20:47 Ticket #1224 (MI2: Music stops in LeChuck's fortress) closed by SF/jamieson630
fixed
20:34 Changeset [d9127819] by Jamieson Christian <jamieson630@…>
Fix for Bug [805593] MI2: Music stops in LeChuck's fortress …
18:16 Changeset [6512592] by Max Horn <max@…>
moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep …
16:24 Ticket #7316 (Support double-clicking for default actions) created by SF/superqult
[…] […]
15:08 Ticket #1012 (MONKEYEGA: No music when trainer says &quot;The machine&quot;) closed by SF/hoenicke
fixed
15:07 Changeset [fd7727e9] by Oliver Kiehl <olki@…>
Fingolfin, now I am really disappointed with you that you didn't see …
15:03 Changeset [c902282] by Jochen Hoenicke <hoenicke@…>
A hack for bug #770581. This makes the sound much closer to the …
15:00 Ticket #1230 (SWORD2: text colouring is incorrect) created by SF/khalek
[…] […]
13:42 Ticket #7315 (FMTOWNS: Missing opcodes) closed by fingolfin
13:42 Changeset [f36473e2] by Max Horn <max@…>
clarified some TODOs svn-id: r10250
13:37 Ticket #1226 (ZAK256: bypassing counter door on TPC) closed by fingolfin
fixed
13:36 Changeset [aa944976] by Max Horn <max@…>
reverse my fix for the sarcophagus problem (I reopened that bug …
13:35 Ticket #1225 (INDY3/LOOM AMIGA: Music is inaccurate) closed by fingolfin
wontfix
13:34 Ticket #1218 (COMI: Sound problem with Win2K) closed by fingolfin
12:52 Changeset [ad09725b] by Max Horn <max@…>
evil fix for #bug 801293 (ALL: Ctrl+alt+b opengl switch) and some …
12:52 Ticket #1214 (ALL: Ctrl+alt+b opengl switch) closed by fingolfin
fixed
11:53 Ticket #1229 (FOA: Fighting impossible) closed by fingolfin
11:38 Ticket #1229 (FOA: Fighting impossible) created by SF/djmarcel
[…] […]
10:32 Ticket #1228 (Notes left on when quitting game) created by SF/wabewalker
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02:28 Ticket #1227 (DOTT: sfx is worse in 0.5.1+) created by SF/mancow
[…] […]
00:37 Changeset [dbc29272] by Jonathan Gray <khalek@…>
use old method to decide on text colouring for loom towns, I think the …
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