Timeline
09/08/03:
- 21:26 Ticket #824 (SAM: Car Bomb) closed by
- fixed
- 20:34 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) closed by
- 17:13 Ticket #1026 (LOOM: closing credits flicker) closed by
- 17:08 Ticket #989 (LOOM: Stoke keeps moving his mouth while you respond) closed by
- fixed
- 16:33 Ticket #991 (LOOM: Glitches in Hetchel's flight) closed by
- 13:29 Ticket #994 (LOOMCD: Dialogue gets out-of-sync w/ lens conversation) closed by
- fixed
- 13:28 Ticket #999 (LOOMCD: credits freeze) closed by
- duplicate
- 12:34 Ticket #995 (LOOMCD: Voice goes out-of-sync when you cast fear) closed by
- invalid
- 11:45 Ticket #1207 (LOOMCD: voice totally out of sync, too) closed by
- worksforme
- 11:43 Ticket #1210 (ALL: mouse lag in full screen mode regression) closed by
- worksforme
- 11:41 Ticket #1215 (LOOMCD: Sound lock up) closed by
- fixed
- 11:17 Ticket #1216 (MI1: Crash at the beginning of Part 2) created by
- […] […]
- 11:06 Ticket #1215 (LOOMCD: Sound lock up) created by
- […] […]
09/07/03:
- 21:03 Ticket #927 (ZAK256: Missing opcode 02/82) closed by
- 13:35 Ticket #908 (ALL: cursor pulsates too slow) closed by
- fixed
- 13:23 Ticket #1204 (FT: demolition car moves in wrong direction) closed by
- 13:20 Ticket #1198 (Sam: Game not displaying in ce scumm loader) closed by
09/06/03:
- 23:29 Ticket #1144 (FOA: No keys assigned to fighting) closed by
- fixed
- 20:36 Ticket #8271 (Fix Read Overrun) closed by
- 20:28 Ticket #1161 (SAM: reproducable crash) closed by
- worksforme
- 11:23 Ticket #8269 (Resampling in extract / simon2mp3 no longer needed?) closed by
- 11:05 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) closed by
- wontfix
- 10:11 Ticket #7225 (Support 44.1 khz mp3s) closed by
- fixed
- 01:05 Ticket #1212 (LOOM: German EGA FD doesn't start, not found 82.lfl) closed by
09/05/03:
- 21:08 Ticket #1208 (LOOM: Crashes very close to the end) closed by
- 18:42 Ticket #1214 (ALL: Ctrl+alt+b opengl switch) created by
- […] […]
- 14:08 Ticket #1213 (SIMON1: Copy protection for german version still there) closed by
- 14:05 Ticket #1209 (ALL: SFX changes CD audio volume regression) closed by
- fixed
- 14:04 Ticket #1212 (LOOM: German EGA FD doesn't start, not found 82.lfl) closed by
- invalid
- 14:04 Ticket #1213 (SIMON1: Copy protection for german version still there) created by
- […] […]
- 14:00 Ticket #1212 (LOOM: German EGA FD doesn't start, not found 82.lfl) created by
- […] […]
09/04/03:
- 23:14 Ticket #1206 (LOOMCD: Voice problems) closed by
- wontfix
- 11:44 Ticket #1211 (MI1: no adlib with monkey target (regression)) closed by
- fixed
- 11:15 Ticket #1211 (MI1: no adlib with monkey target (regression)) created by
- […] […]
09/02/03:
09/01/03:
- 18:05 Ticket #1209 (ALL: SFX changes CD audio volume regression) created by
- […] […]
- 16:05 Ticket #465 (ZAK256: Looping ambient sounds ignore start/end loop pos.) closed by
- fixed
- 11:21 Ticket #1208 (LOOM: Crashes very close to the end) created by
- […] […]
- 10:16 Ticket #1207 (LOOMCD: voice totally out of sync, too) created by
- […] […]
- 05:08 Ticket #1205 (MI1: Palette cycling issues) closed by
- fixed
08/31/03:
- 18:26 Ticket #1206 (LOOMCD: Voice problems) created by
- […] […]
- 17:47 Ticket #1205 (MI1: Palette cycling issues) created by
- […] […]
- 02:00 Ticket #7313 (DC: autosave and message) created by
- […] […]
- 01:54 Ticket #7312 (DC: screen positioning) created by
- […] […]
- 00:36 Ticket #1202 ("82.lfl not found...") closed by
- invalid
08/30/03:
- 22:56 Ticket #1204 (FT: demolition car moves in wrong direction) created by
- […] […]
- 20:34 Ticket #1203 (MONKEYVGA: No fourth part / hangs at music) created by
- […] […]
- 20:26 Ticket #1202 ("82.lfl not found...") created by
- […] […]
- 04:20 Ticket #1201 (Dreamcast Daily builds) created by
- […] […]
- 01:31 Ticket #1008 (INDY3EGA: Amiga - music timer running way too fast) closed by
- fixed
08/29/03:
- 08:51 Ticket #1128 (ALL: broken samples with monster.sog) closed by
- fixed
- 08:00 Ticket #1200 (DOTTDEMO: does not start regression) closed by
- fixed
- 04:13 Ticket #1016 (MI1: palette effect missing) closed by
- fixed
08/28/03:
- 21:17 Ticket #1200 (DOTTDEMO: does not start regression) created by
- […] […]
- 20:50 Ticket #7311 (different config file behaviour for -w) created by
- […] […]
- 18:11 Ticket #735 (ALL: Crash on exit) closed by
- worksforme
08/27/03:
- 22:33 Ticket #1199 (just borrow your SEVEN mintues please) closed by
- invalid
- 22:25 Ticket #1199 (just borrow your SEVEN mintues please) created by
- […] […]
- 15:14 Ticket #1193 (MI1: background color regression) closed by
- fixed
- 13:58 Ticket #7296 (Game-specific 'EGA' palettes for Amiga versions) closed by
- outdated
- 13:08 Ticket #1198 (Sam: Game not displaying in ce scumm loader) created by
- […] […]
- 12:36 Ticket #1197 (COMI: text display off screen) created by
- […] […]
- 12:34 Ticket #1196 (COMI: strange light pixels) created by
- […] […]
- 12:32 Ticket #1195 (COMI: wrong text position) created by
- […] […]
- 12:30 Ticket #1194 (MI1demo: plank behind the kitchen) created by
- […] […]
- 12:28 Ticket #1193 (MI1: background color regression) created by
- […] […]
- 12:06 Ticket #1192 (LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!) closed by
- invalid
- 07:32 Ticket #891 (LOOM: gfx glitch when leaving Lady Cygna's gravestone) closed by
- fixed
- 01:17 Ticket #1018 (ZAK: wrong colors in seattle cave) closed by
- fixed
- 01:16 Ticket #1005 (INDY3EGA: Speech text black for one guard in castle) closed by
- fixed
- 01:15 Ticket #896 (MONKEYEGA: Palette wrong in some locations) closed by
- fixed
08/26/03:
- 16:36 Ticket #1192 (LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!) created by
- […] […]
- 11:01 Ticket #1191 (MI1: Crash on church entry) closed by
- wontfix
- 09:22 Ticket #1191 (MI1: Crash on church entry) created by
- […] […]
- 02:35 Ticket #8275 (Win32 - search for .INI in program path first) created by
- […] […]
08/25/03:
08/24/03:
- 22:12 Ticket #1190 (DIG: Custom cursor bug (?)) created by
- […] […]
- 22:10 Ticket #1189 (DIG: Alternate ending bug.) created by
- […] […]
- 22:08 Ticket #1188 (DIG: Spires' names disappear bug) created by
- […] […]
- 22:04 Ticket #1187 (DIG: Critter puzzle bug) created by
- […] […]
- 22:02 Ticket #1186 (DIG: Subtitle vanishes far too fast) created by
- […] […]
- 21:58 Ticket #1115 (COMI: no sentence line while inventory is shown) closed by
- fixed
- 21:13 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) closed by
- worksforme
- 21:10 Ticket #1158 (FOA: Game Crashes In Atlantis) closed by
- worksforme
- 21:05 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) closed by
- 17:38 Ticket #1146 (DOTT: no custom cursor) closed by
- fixed
- 15:16 Ticket #1185 (PALMOS: can't find games) created by
- […] […]
- 14:43 Ticket #1024 (ZAK: "Switch" verb appears too early) closed by
- fixed
- 11:43 Ticket #1137 (DC: System Reset after getting virus from Linc Space) closed by
- fixed
- 11:31 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) created by
- […] […]
- 11:07 Ticket #1184 (Down at the furnace looking at the camera (voice problems)) created by
- […] […]
- 09:46 Ticket #1183 (SAM: Crash after first conversation in first bigfoot room) created by
- […] […]
- 09:06 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) created by
- […] […]
- 09:01 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) created by
- […] […]
- 06:12 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by
- fixed
- 00:47 Ticket #1180 (Sword2 engine won't compile with older g++) closed by
08/23/03:
- 23:34 Ticket #1179 (configure/Makefile --disable options will not work) closed by
- fixed
- 15:26 Ticket #1180 (Sword2 engine won't compile with older g++) closed by
- wontfix
- 15:05 Ticket #1152 (MI2: Overlapping music) closed by
- wontfix
- 14:53 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) closed by
- wontfix
- 14:31 Ticket #1180 (Sword2 engine won't compile with older g++) created by
- […] […]
- 14:16 Ticket #1179 (configure/Makefile --disable options will not work) created by
- […] […]
08/22/03:
- 14:35 Ticket #1015 (MM: any kaypad input is correct.) closed by
- invalid
- 14:35 Ticket #974 (MM: No Ending dialogue) closed by
- fixed
- 07:46 Ticket #7996 (Screenshots (feature request #559626)) closed by
08/21/03:
- 15:56 Ticket #1178 (MI1: intro asynchronity regression) closed by
- fixed
- 15:44 Ticket #910 (BEOS: Cursor problem) closed by
- wontfix
- 15:37 Ticket #1147 (MI2: win game cheat on cursor key) closed by
- fixed
- 15:08 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) closed by
- wontfix
- 13:38 Ticket #8273 (g++ 3.4 compile fix) closed by
08/20/03:
- 21:23 Ticket #1178 (MI1: intro asynchronity regression) created by
- […] […]
- 15:26 Ticket #1148 (MI1: SFX stops music) closed by
- fixed
- 13:12 Ticket #1177 (M1 CD ITA: Room error) closed by
- invalid
- 12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by
- invalid
- 10:07 Ticket #1177 (M1 CD ITA: Room error) created by
- […] […]
- 09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by
- […] […]
- 08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by
- duplicate
- 07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by
- […] […]
- 07:03 Ticket #8273 (g++ 3.4 compile fix) created by
- […] […]
- 05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by
- […] […]
08/19/03:
- 14:05 Ticket #911 (DIG: Crash on PDA/Robin) closed by
- 13:18 Ticket #1173 (BASS crashes after entering 4th room.) created by
- […] […]
- 13:03 Ticket #1172 (SIMON2: two Simons at loan office) closed by
- invalid
- 11:48 Ticket #1172 (SIMON2: two Simons at loan office) created by
- […] […]
- 09:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) closed by
- 07:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) created by
- […] […]
- 05:39 Ticket #1171 (Inability to get to inventory) created by
- […] […]
- 05:37 Ticket #1170 (Screen-flipping unavailable) created by
- […] […]
08/18/03:
- 22:52 Ticket #1169 (save/restore in Dreamcast port) closed by
- outdated
- 22:30 Ticket #1169 (save/restore in Dreamcast port) created by
- […] […]
- 22:24 Ticket #1168 (Simon The Sorcerer 1 WIN/DOS detection problem) created by
- […] […]
- 22:18 Ticket #1167 (DC: DIG crashes) created by
- […] […]
- 22:14 Ticket #1166 (DC: COMI crashes) created by
- […] […]
- 21:42 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) closed by
- duplicate
- 20:37 Ticket #1143 (Background sounds are not restarted when loading saved game) closed by
- fixed
- 20:19 Ticket #1142 (Background sound stops in pipe factory) closed by
- wontfix
- 19:29 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) closed by
- invalid
- 18:48 Ticket #1165 (DC: Intro problems) created by
- […] […]
- 18:37 Ticket #1164 (DC: Sound problems) created by
- […] […]
- 18:21 Ticket #1163 (DC: Stutter in game/sound in some games) created by
- […] […]
- 17:40 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) created by
- […] […]
- 16:53 Ticket #1161 (SAM: reproducable crash) created by
- […] […]
- 13:33 Ticket #877 (MM: Tape player keeps playing the tape) closed by
- invalid
- 09:26 Ticket #8271 (Fix Read Overrun) created by
- […] […]
08/17/03:
- 20:06 Ticket #7310 (Support for zip games) closed by
- duplicate
- 19:02 Ticket #7310 (Support for zip games) created by
- […] […]
- 14:07 Ticket #8270 (SWORD2: Initial graphics work) closed by
- 13:49 Ticket #8270 (SWORD2: Initial graphics work) created by
- […] […]
- 05:23 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) created by
- […] […]
- 02:35 Ticket #1159 (MI1: Amiga version hangs with black screen) closed by
- fixed
08/16/03:
- 19:36 Ticket #1159 (MI1: Amiga version hangs with black screen) created by
- […] […]
- 15:51 Ticket #827 (MI2: Graphic glitches in Amiga version) closed by
- duplicate
- 15:44 Ticket #1022 (MI1: demo doesn't work) closed by
- fixed
- 01:40 Ticket #1158 (FOA: Game Crashes In Atlantis) created by
- […] […]
08/15/03:
- 17:40 Ticket #1157 (MI1: SFX crash regression with native midi) closed by
- fixed
- 14:52 Ticket #1157 (MI1: SFX crash regression with native midi) created by
- […] […]
- 07:13 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) closed by
- fixed
- 04:02 Ticket #1086 (ALL: Fullscreen and -F) closed by
- 02:38 Ticket #996 (FOA: Amiga version always crashes after a few minutes) closed by
- 01:25 Ticket #8268 (Improved Amiga V3 SFX support) closed by
08/14/03:
- 18:38 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) created by
- […] […]
- 18:05 Ticket #8269 (Resampling in extract / simon2mp3 no longer needed?) created by
- […] […]
- 18:00 Ticket #1155 (Walk glitch) created by
- […] […]
- 11:03 Ticket #7269 (MI1VGA Roland support) closed by
- fixed
- 10:04 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) closed by
- wontfix
- 09:37 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) closed by
- wontfix
- 05:36 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) created by
- […] […]
- 01:27 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) created by
- […] […]
08/13/03:
- 21:47 Ticket #1152 (MI2: Overlapping music) created by
- […] […]
- 19:34 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) created by
- […] […]
- 17:17 Ticket #1150 (CD/MP3/OGG: No music after loading savegame.) created by
- […] […]
- 16:39 Ticket #1149 (SAM: Crash when using retriever on Max) closed by
- fixed
- 14:28 Ticket #8268 (Improved Amiga V3 SFX support) created by
- […] […]
- 06:19 Ticket #1149 (SAM: Crash when using retriever on Max) created by
- […] […]
- 01:13 Ticket #7268 (Sound effects for Indy3) closed by
- fixed
- 01:12 Ticket #8257 (Adlib music and sfx patch) closed by
08/12/03:
- 19:35 Ticket #1148 (MI1: SFX stops music) created by
- […] […]
- 16:48 Ticket #1139 (FOA - FISTS, script crash in Crete) closed by
- fixed
08/11/03:
- 20:56 Ticket #1147 (MI2: win game cheat on cursor key) created by
- […] […]
- 20:53 Ticket #1146 (DOTT: no custom cursor) created by
- […] […]
- 18:28 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) created by
- […] […]
- 17:53 Ticket #1138 (Game freezes when you press the call button) closed by
- outdated
- 17:48 Ticket #1141 (Warning message when first meeting Lamb) closed by
- 17:30 Ticket #1144 (FOA: No keys assigned to fighting) created by
- […] […]
- 15:36 Ticket #1143 (Background sounds are not restarted when loading saved game) created by
- […] […]
- 15:35 Ticket #1142 (Background sound stops in pipe factory) created by
- […] […]
- 15:33 Ticket #1141 (Warning message when first meeting Lamb) created by
- […] […]
- 14:41 Ticket #1123 (All SFX delayed by 1/2 second) closed by
- 11:19 Ticket #7309 (OGG: Fix for codebook waste) created by
- […] […]
- 08:25 Ticket #1140 (Agent Eduardo Dialogue doesn't appear - game unfinishable) created by
- […] […]
- 05:36 Ticket #1074 (SIMON1: Sound volume strangeness) closed by
- fixed
- 03:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) closed by
- fixed
- 03:32 Ticket #1139 (FOA - FISTS, script crash in Crete) created by
- […] […]
08/10/03:
- 14:01 Ticket #1128 (ALL: broken samples with monster.sog) closed by
- 11:48 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) closed by
- fixed
- 07:31 Ticket #1138 (Game freezes when you press the call button) created by
- […] […]
- 06:39 Ticket #1122 (DOTT: Game crash when adding stamp to contract) closed by
- invalid
- 06:34 Ticket #962 (MM: Can't feed Chuck the Plant) closed by
- 06:30 Ticket #975 (0.5.0 RC: Dreamcast) closed by
- 06:21 Ticket #7274 (Configure script options) closed by
- 06:12 Ticket #945 (COMI: f1 menu crashes) closed by
- wontfix
- 04:58 Ticket #1111 (DIG: No line skipping) closed by
- fixed
- 03:34 Ticket #1137 (DC: System Reset after getting virus from Linc Space) created by
- […] […]
08/09/03:
- 22:53 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) closed by
- fixed
- 21:45 Ticket #1134 (Frozen game in final scene) closed by
- 19:20 Ticket #1133 (Adlib music stops when mousing over inventory) closed by
- fixed
- 15:18 Ticket #1136 (FOA: No cheats available and movement in combat) closed by
- 15:14 Ticket #1066 (DOTT: Silence during timesurfing cutscene) closed by
- invalid
- 12:55 Ticket #1129 (Scrolling and Loom Voice Pitch) closed by
- 12:44 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) created by
- […] […]
- 12:10 Ticket #1136 (FOA: No cheats available and movement in combat) created by
- […] […]
- 06:54 Ticket #1135 (COMI: Lockup/crash on Skull Island) created by
- […] […]
- 03:37 Ticket #1134 (Frozen game in final scene) created by
- […] […]
- 03:20 Ticket #7284 (run MM out of DOTT) closed by
- 03:14 Ticket #7300 ('-F' not documented) closed by
- 02:28 Ticket #1133 (Adlib music stops when mousing over inventory) created by
- […] […]
- 00:10 Ticket #7300 ('-F' not documented) closed by
- wontfix
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