Timeline



09/04/03:

23:14 Ticket #1206 (LOOMCD: Voice problems) closed by SF/khalek
wontfix
11:44 Ticket #1211 (MI1: no adlib with monkey target (regression)) closed by Kirben
fixed
11:15 Ticket #1211 (MI1: no adlib with monkey target (regression)) created by SF/logicdeluxe
[…] […]

09/02/03:

18:33 Ticket #1210 (ALL: mouse lag in full screen mode regression) created by SF/logicdeluxe
[…] […]

09/01/03:

18:05 Ticket #1209 (ALL: SFX changes CD audio volume regression) created by SF/logicdeluxe
[…] […]
16:05 Ticket #465 (ZAK256: Looping ambient sounds ignore start/end loop pos.) closed by Kirben
fixed
11:21 Ticket #1208 (LOOM: Crashes very close to the end) created by SF/davidkment
[…] […]
10:16 Ticket #1207 (LOOMCD: voice totally out of sync, too) created by SF/enthusi
[…] […]
05:08 Ticket #1205 (MI1: Palette cycling issues) closed by Kirben
fixed

08/31/03:

18:26 Ticket #1206 (LOOMCD: Voice problems) created by SF/erik_andre
[…] […]
17:47 Ticket #1205 (MI1: Palette cycling issues) created by SF/dab198
[…] […]
02:00 Ticket #7313 (DC: autosave and message) created by SF/kamanoidop
[…] […]
01:54 Ticket #7312 (DC: screen positioning) created by SF/kamanoidop
[…] […]
00:36 Ticket #1202 ("82.lfl not found...") closed by Kirben
invalid

08/30/03:

22:56 Ticket #1204 (FT: demolition car moves in wrong direction) created by SF/atmosfear
[…] […]
20:34 Ticket #1203 (MONKEYVGA: No fourth part / hangs at music) created by SF/mr-maniac
[…] […]
20:26 Ticket #1202 ("82.lfl not found...") created by SF/mr-maniac
[…] […]
04:20 Ticket #1201 (Dreamcast Daily builds) created by SF/shadowofbob
[…] […]
01:31 Ticket #1008 (INDY3EGA: Amiga - music timer running way too fast) closed by Kirben
fixed

08/29/03:

08:51 Ticket #1128 (ALL: broken samples with monster.sog) closed by fingolfin
fixed
08:00 Ticket #1200 (DOTTDEMO: does not start regression) closed by SF/khalek
fixed
04:13 Ticket #1016 (MI1: palette effect missing) closed by Kirben
fixed

08/28/03:

21:17 Ticket #1200 (DOTTDEMO: does not start regression) created by SF/logicdeluxe
[…] […]
20:50 Ticket #7311 (different config file behaviour for -w) created by SF/logicdeluxe
[…] […]
18:11 Ticket #735 (ALL: Crash on exit) closed by fingolfin
worksforme

08/27/03:

22:33 Ticket #1199 (just borrow your SEVEN mintues please) closed by SF/ender
invalid
22:25 Ticket #1199 (just borrow your SEVEN mintues please) created by SF/qcharles
[…] […]
15:14 Ticket #1193 (MI1: background color regression) closed by Kirben
fixed
13:58 Ticket #7296 (Game-specific 'EGA' palettes for Amiga versions) closed by SF/quietust
outdated
13:08 Ticket #1198 (Sam: Game not displaying in ce scumm loader) created by SF/ipaquser
[…] […]
12:36 Ticket #1197 (COMI: text display off screen) created by SF/logicdeluxe
[…] […]
12:34 Ticket #1196 (COMI: strange light pixels) created by SF/logicdeluxe
[…] […]
12:32 Ticket #1195 (COMI: wrong text position) created by SF/logicdeluxe
[…] […]
12:30 Ticket #1194 (MI1demo: plank behind the kitchen) created by SF/logicdeluxe
[…] […]
12:28 Ticket #1193 (MI1: background color regression) created by SF/logicdeluxe
[…] […]
12:06 Ticket #1192 (LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!) closed by fingolfin
invalid
07:32 Ticket #891 (LOOM: gfx glitch when leaving Lady Cygna's gravestone) closed by Kirben
fixed
01:17 Ticket #1018 (ZAK: wrong colors in seattle cave) closed by Kirben
fixed
01:16 Ticket #1005 (INDY3EGA: Speech text black for one guard in castle) closed by Kirben
fixed
01:15 Ticket #896 (MONKEYEGA: Palette wrong in some locations) closed by Kirben
fixed

08/26/03:

16:36 Ticket #1192 (LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!) created by SF/lord_nightmare
[…] […]
11:01 Ticket #1191 (MI1: Crash on church entry) closed by fingolfin
wontfix
09:22 Ticket #1191 (MI1: Crash on church entry) created by SF/durzel
[…] […]
02:35 Ticket #8275 (Win32 - search for .INI in program path first) created by SF/quietust
[…] […]

08/25/03:

13:50 Ticket #1043 (Zak: No tram sequence) closed by Kirben
fixed

08/24/03:

22:12 Ticket #1190 (DIG: Custom cursor bug (?)) created by SF/gensuke
[…] […]
22:10 Ticket #1189 (DIG: Alternate ending bug.) created by SF/gensuke
[…] […]
22:08 Ticket #1188 (DIG: Spires' names disappear bug) created by SF/gensuke
[…] […]
22:04 Ticket #1187 (DIG: Critter puzzle bug) created by SF/gensuke
[…] […]
22:02 Ticket #1186 (DIG: Subtitle vanishes far too fast) created by SF/gensuke
[…] […]
21:58 Ticket #1115 (COMI: no sentence line while inventory is shown) closed by fingolfin
fixed
21:13 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) closed by fingolfin
worksforme
21:10 Ticket #1158 (FOA: Game Crashes In Atlantis) closed by fingolfin
worksforme
21:05 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) closed by fingolfin
17:38 Ticket #1146 (DOTT: no custom cursor) closed by fingolfin
fixed
15:16 Ticket #1185 (PALMOS: can't find games) created by SF/greenmonkey824
[…] […]
14:43 Ticket #1024 (ZAK: "Switch" verb appears too early) closed by Kirben
fixed
11:43 Ticket #1137 (DC: System Reset after getting virus from Linc Space) closed by zeldin
fixed
11:31 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) created by SF/johneck
[…] […]
11:07 Ticket #1184 (Down at the furnace looking at the camera (voice problems)) created by SF/wiscalico
[…] […]
09:46 Ticket #1183 (SAM: Crash after first conversation in first bigfoot room) created by SF/xeno93
[…] […]
09:06 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) created by SF/xeno93
[…] […]
09:01 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) created by SF/xeno93
[…] […]
06:12 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by Kirben
fixed
00:47 Ticket #1180 (Sword2 engine won't compile with older g++) closed by fingolfin

08/23/03:

23:34 Ticket #1179 (configure/Makefile --disable options will not work) closed by SF/khalek
fixed
15:26 Ticket #1180 (Sword2 engine won't compile with older g++) closed by fingolfin
wontfix
15:05 Ticket #1152 (MI2: Overlapping music) closed by fingolfin
wontfix
14:53 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) closed by fingolfin
wontfix
14:31 Ticket #1180 (Sword2 engine won't compile with older g++) created by SF/aiviru
[…] […]
14:16 Ticket #1179 (configure/Makefile --disable options will not work) created by SF/aiviru
[…] […]

08/22/03:

14:35 Ticket #1015 (MM: any kaypad input is correct.) closed by Kirben
invalid
14:35 Ticket #974 (MM: No Ending dialogue) closed by Kirben
fixed
07:46 Ticket #7996 (Screenshots (feature request #559626)) closed by Kirben

08/21/03:

15:56 Ticket #1178 (MI1: intro asynchronity regression) closed by SF/jamieson630
fixed
15:44 Ticket #910 (BEOS: Cursor problem) closed by SF/khalek
wontfix
15:37 Ticket #1147 (MI2: win game cheat on cursor key) closed by SF/khalek
fixed
15:08 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) closed by SF/khalek
wontfix
13:38 Ticket #8273 (g++ 3.4 compile fix) closed by SF/khalek

08/20/03:

21:23 Ticket #1178 (MI1: intro asynchronity regression) created by SF/logicdeluxe
[…] […]
15:26 Ticket #1148 (MI1: SFX stops music) closed by Kirben
fixed
13:12 Ticket #1177 (M1 CD ITA: Room error) closed by Kirben
invalid
12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by SF/ender
invalid
10:07 Ticket #1177 (M1 CD ITA: Room error) created by SF/locksoft
[…] […]
09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by SF/akazik
[…] […]
08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by SF/khalek
duplicate
07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by SF/mellum
[…] […]
07:03 Ticket #8273 (g++ 3.4 compile fix) created by SF/mellum
[…] […]
05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by SF/karleklund
[…] […]

08/19/03:

14:05 Ticket #911 (DIG: Crash on PDA/Robin) closed by SF/paras_rasmatazz
13:18 Ticket #1173 (BASS crashes after entering 4th room.) created by SF/feathers1664
[…] […]
13:03 Ticket #1172 (SIMON2: two Simons at loan office) closed by Kirben
invalid
11:48 Ticket #1172 (SIMON2: two Simons at loan office) created by SF/logicdeluxe
[…] […]
09:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) closed by SF/khalek
07:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) created by eriktorbjorn
[…] […]
05:39 Ticket #1171 (Inability to get to inventory) created by SF/ovanklot
[…] […]
05:37 Ticket #1170 (Screen-flipping unavailable) created by SF/ovanklot
[…] […]

08/18/03:

22:52 Ticket #1169 (save/restore in Dreamcast port) closed by lavosspawn
outdated
22:30 Ticket #1169 (save/restore in Dreamcast port) created by SF/tskywalker
[…] […]
22:24 Ticket #1168 (Simon The Sorcerer 1 WIN/DOS detection problem) created by SF/tskywalker
[…] […]
22:18 Ticket #1167 (DC: DIG crashes) created by SF/tskywalker
[…] […]
22:14 Ticket #1166 (DC: COMI crashes) created by SF/tskywalker
[…] […]
21:42 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) closed by zeldin
duplicate
20:37 Ticket #1143 (Background sounds are not restarted when loading saved game) closed by lavosspawn
fixed
20:19 Ticket #1142 (Background sound stops in pipe factory) closed by lavosspawn
wontfix
19:29 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) closed by SF/ender
invalid
18:48 Ticket #1165 (DC: Intro problems) created by SF/tskywalker
[…] […]
18:37 Ticket #1164 (DC: Sound problems) created by SF/tskywalker
[…] […]
18:21 Ticket #1163 (DC: Stutter in game/sound in some games) created by SF/tskywalker
[…] […]
17:40 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) created by SF/logicdeluxe
[…] […]
16:53 Ticket #1161 (SAM: reproducable crash) created by SF/tlarson
[…] […]
13:33 Ticket #877 (MM: Tape player keeps playing the tape) closed by Kirben
invalid
09:26 Ticket #8271 (Fix Read Overrun) created by SF/arm_in
[…] […]

08/17/03:

20:06 Ticket #7310 (Support for zip games) closed by SF/ender
duplicate
19:02 Ticket #7310 (Support for zip games) created by SF/iceorbital
[…] […]
14:07 Ticket #8270 (SWORD2: Initial graphics work) closed by SF/khalek
13:49 Ticket #8270 (SWORD2: Initial graphics work) created by eriktorbjorn
[…] […]
05:23 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) created by SF/airegin
[…] […]
02:35 Ticket #1159 (MI1: Amiga version hangs with black screen) closed by Kirben
fixed

08/16/03:

19:36 Ticket #1159 (MI1: Amiga version hangs with black screen) created by SF/logicdeluxe
[…] […]
15:51 Ticket #827 (MI2: Graphic glitches in Amiga version) closed by Kirben
duplicate
15:44 Ticket #1022 (MI1: demo doesn't work) closed by Kirben
fixed
01:40 Ticket #1158 (FOA: Game Crashes In Atlantis) created by SF/elpistolero
[…] […]

08/15/03:

17:40 Ticket #1157 (MI1: SFX crash regression with native midi) closed by Kirben
fixed
14:52 Ticket #1157 (MI1: SFX crash regression with native midi) created by SF/logicdeluxe
[…] […]
07:13 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) closed by SF/jamieson630
fixed
04:02 Ticket #1086 (ALL: Fullscreen and -F) closed by SF/ender
02:38 Ticket #996 (FOA: Amiga version always crashes after a few minutes) closed by SF/khalek
01:25 Ticket #8268 (Improved Amiga V3 SFX support) closed by SF/khalek

08/14/03:

18:38 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) created by SF/tskywalker
[…] […]
18:05 Ticket #8269 (Resampling in extract / simon2mp3 no longer needed?) created by eriktorbjorn
[…] […]
18:00 Ticket #1155 (Walk glitch) created by eriktorbjorn
[…] […]
11:03 Ticket #7269 (MI1VGA Roland support) closed by Kirben
fixed
10:04 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) closed by SF/khalek
wontfix
09:37 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) closed by SF/khalek
wontfix
05:36 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) created by SF/quietust
[…] […]
01:27 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) created by SF/offsky
[…] […]

08/13/03:

21:47 Ticket #1152 (MI2: Overlapping music) created by SF/johan_da_man
[…] […]
19:34 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) created by SF/irq
[…] […]
17:17 Ticket #1150 (CD/MP3/OGG: No music after loading savegame.) created by SF/logicdeluxe
[…] […]
16:39 Ticket #1149 (SAM: Crash when using retriever on Max) closed by eriktorbjorn
fixed
14:28 Ticket #8268 (Improved Amiga V3 SFX support) created by SF/quietust
[…] […]
06:19 Ticket #1149 (SAM: Crash when using retriever on Max) created by SF/dfabulich
[…] […]
01:13 Ticket #7268 (Sound effects for Indy3) closed by Kirben
fixed
01:12 Ticket #8257 (Adlib music and sfx patch) closed by Kirben

08/12/03:

19:35 Ticket #1148 (MI1: SFX stops music) created by SF/logicdeluxe
[…] […]
16:48 Ticket #1139 (FOA - FISTS, script crash in Crete) closed by eriktorbjorn
fixed

08/11/03:

20:56 Ticket #1147 (MI2: win game cheat on cursor key) created by SF/logicdeluxe
[…] […]
20:53 Ticket #1146 (DOTT: no custom cursor) created by SF/logicdeluxe
[…] […]
18:28 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) created by SF/magictestor
[…] […]
17:53 Ticket #1138 (Game freezes when you press the call button) closed by lavosspawn
outdated
17:48 Ticket #1141 (Warning message when first meeting Lamb) closed by lavosspawn
17:30 Ticket #1144 (FOA: No keys assigned to fighting) created by SF/fritz12
[…] […]
15:36 Ticket #1143 (Background sounds are not restarted when loading saved game) created by eriktorbjorn
[…] […]
15:35 Ticket #1142 (Background sound stops in pipe factory) created by eriktorbjorn
[…] […]
15:33 Ticket #1141 (Warning message when first meeting Lamb) created by eriktorbjorn
[…] […]
14:41 Ticket #1123 (All SFX delayed by 1/2 second) closed by SF/cheeth
11:19 Ticket #7309 (OGG: Fix for codebook waste) created by SF/puntloos
[…] […]
08:25 Ticket #1140 (Agent Eduardo Dialogue doesn't appear - game unfinishable) created by SF/choock
[…] […]
05:36 Ticket #1074 (SIMON1: Sound volume strangeness) closed by SF/jamieson630
fixed
03:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) closed by SF/jamieson630
fixed
03:32 Ticket #1139 (FOA - FISTS, script crash in Crete) created by SF/quietust
[…] […]

08/10/03:

14:01 Ticket #1128 (ALL: broken samples with monster.sog) closed by SF/olki
11:48 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) closed by SF/jamieson630
fixed
07:31 Ticket #1138 (Game freezes when you press the call button) created by SF/charred_phoenix
[…] […]
06:39 Ticket #1122 (DOTT: Game crash when adding stamp to contract) closed by SF/ender
invalid
06:34 Ticket #962 (MM: Can't feed Chuck the Plant) closed by SF/ender
06:30 Ticket #975 (0.5.0 RC: Dreamcast) closed by SF/ender
06:21 Ticket #7274 (Configure script options) closed by SF/khalek
06:12 Ticket #945 (COMI: f1 menu crashes) closed by SF/khalek
wontfix
04:58 Ticket #1111 (DIG: No line skipping) closed by SF/khalek
fixed
03:34 Ticket #1137 (DC: System Reset after getting virus from Linc Space) created by SF/metafox
[…] […]

08/09/03:

22:53 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) closed by lavosspawn
fixed
21:45 Ticket #1134 (Frozen game in final scene) closed by lavosspawn
19:20 Ticket #1133 (Adlib music stops when mousing over inventory) closed by lavosspawn
fixed
15:18 Ticket #1136 (FOA: No cheats available and movement in combat) closed by fingolfin
15:14 Ticket #1066 (DOTT: Silence during timesurfing cutscene) closed by SF/jamieson630
invalid
12:55 Ticket #1129 (Scrolling and Loom Voice Pitch) closed by fingolfin
12:44 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) created by Kirben
[…] […]
12:10 Ticket #1136 (FOA: No cheats available and movement in combat) created by SF/fritz12
[…] […]
06:54 Ticket #1135 (COMI: Lockup/crash on Skull Island) created by SF/nnooiissee
[…] […]
03:37 Ticket #1134 (Frozen game in final scene) created by SF/magnum3065
[…] […]
03:20 Ticket #7284 (run MM out of DOTT) closed by SF/ender
03:14 Ticket #7300 ('-F' not documented) closed by SF/ender
02:28 Ticket #1133 (Adlib music stops when mousing over inventory) created by SF/khalek
[…] […]
00:10 Ticket #7300 ('-F' not documented) closed by SF/khalek
wontfix

08/08/03:

13:28 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) closed by lavosspawn
fixed
13:13 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) created by SF/jamieson630
[…] […]
10:31 Ticket #1131 (Random lock ups) created by SF/herpesgenitalis
[…] […]
10:08 Ticket #7307 (DC: Possibility to select a specific VMU for saving) created by SF/paras_rasmatazz
[…] […]
10:04 Ticket #7306 (DC: Support for aspect ratio change) created by SF/paras_rasmatazz
[…] […]
10:03 Ticket #7305 (DC: Return to file selector after quitting game) created by SF/paras_rasmatazz
[…] […]
07:03 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) created by SF/chadwads
[…] […]

08/07/03:

23:44 Ticket #1092 (IMUSE: Pitchbend isn't reset when changing tracks) closed by SF/jamieson630
fixed
22:10 Ticket #7304 (Goblins and Woodruff support) closed by SF/khalek
wontfix
20:00 Ticket #7304 (Goblins and Woodruff support) created by SF/cgi
[…] […]
19:54 Ticket #1129 (Scrolling and Loom Voice Pitch) created by SF/cgi
[…] […]
15:45 Ticket #1128 (ALL: broken samples with monster.sog) created by SF/logicdeluxe
[…] […]
12:59 Ticket #1126 (COMI: strings not processed properly) closed by SF/khalek
wontfix
12:58 Ticket #1127 (COMI: SmushPlayer error) closed by SF/khalek
wontfix
10:10 Ticket #1127 (COMI: SmushPlayer error) created by SF/khalek
[…] […]
10:07 Ticket #1126 (COMI: strings not processed properly) created by SF/khalek
[…] […]
10:03 Ticket #1125 (ALL: Adlib default is broken) closed by SF/khalek
wontfix
09:59 Ticket #1125 (ALL: Adlib default is broken) created by SF/khalek
[…] […]

08/06/03:

20:02 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) created by SF/cmjartan
[…] […]
17:49 Ticket #1090 (SAM: Music stops at Bumpusville) closed by SF/jamieson630
10:35 Ticket #1101 (BASS (CD) crashes) closed by lavosspawn
fixed
10:35 Ticket #1120 (BASS freezing when using hook on sign (Pocket PC)) closed by lavosspawn
fixed
07:13 Ticket #1113 (Audio volume levels ignored) closed by lavosspawn
fixed
05:10 Ticket #1123 (All SFX delayed by 1/2 second) created by SF/cheeth
[…] […]
02:55 Ticket #1100 (BASS gets stuck) closed by lavosspawn
fixed
02:53 Ticket #1105 (BASS: Freezes in the very beginning ) closed by lavosspawn
fixed
02:06 Ticket #1121 (DOTT: Crash when adding stamp to contract) closed by Kirben
duplicate
02:04 Ticket #1122 (DOTT: Game crash when adding stamp to contract) created by SF/eonline
[…] […]
01:58 Ticket #1121 (DOTT: Crash when adding stamp to contract) created by SF/eonline
[…] […]

08/05/03:

20:19 Ticket #1120 (BASS freezing when using hook on sign (Pocket PC)) created by SF/arisme
[…] […]
13:45 Ticket #1119 (All: Wrong Adlib volumes regression) closed by Kirben
fixed
12:29 Ticket #1119 (All: Wrong Adlib volumes regression) created by SF/logicdeluxe
[…] […]
12:25 Ticket #1041 (V2: Prepositions in Spanish) closed by fingolfin
fixed
12:06 Ticket #1108 (Crash after 1-2 seconds) closed by fingolfin
11:30 Ticket #1118 (ALL: monster.so3 does not work regression) closed by fingolfin
fixed
10:30 Ticket #1118 (ALL: monster.so3 does not work regression) created by SF/logicdeluxe
[…] […]
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