Timeline
08/27/03:
- 22:33 Ticket #1199 (just borrow your SEVEN mintues please) closed by
- invalid
- 22:25 Ticket #1199 (just borrow your SEVEN mintues please) created by
- […] […]
- 16:12 Changeset [4424687b] by
- V1 games are now supported svn-id: r9882
- 15:14 Ticket #1193 (MI1: background color regression) closed by
- fixed
- 15:13 Changeset [221253b9] by
- Force redraw so copy protection screen in monkeyega/vga is shown …
- 13:58 Ticket #7296 (Game-specific 'EGA' palettes for Amiga versions) closed by
- outdated
- 13:31 Changeset [9154abe] by
- Add code to check for game-specific scaler and fullscreen settings, …
- 13:08 Ticket #1198 (Sam: Game not displaying in ce scumm loader) created by
- […] […]
- 12:36 Ticket #1197 (COMI: text display off screen) created by
- […] […]
- 12:34 Ticket #1196 (COMI: strange light pixels) created by
- […] […]
- 12:32 Ticket #1195 (COMI: wrong text position) created by
- […] […]
- 12:30 Ticket #1194 (MI1demo: plank behind the kitchen) created by
- […] […]
- 12:28 Ticket #1193 (MI1: background color regression) created by
- […] […]
- 12:06 Ticket #1192 (LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!) closed by
- invalid
- 07:32 Ticket #891 (LOOM: gfx glitch when leaving Lady Cygna's gravestone) closed by
- fixed
- 07:17 Changeset [0119d6d6] by
- Added code for smoothing upscaled sprites (for the highest detail …
- 07:01 Changeset [1ebb3cb7] by
- Unstubbed DimPalette() (used when pausing the game) and re-indented …
- 06:56 Changeset [5f5b9c1e] by
- Ooops svn-id: r9877
- 06:49 Changeset [48606fc1] by
- Update news svn-id: r9876
- 06:32 Changeset [8b91af78] by
- use file class for speech so people with clusters in different …
- 03:54 Changeset [e37c9305] by
- Add change ot fix pallete issue in 256 color small_header games …
- 01:17 Ticket #1018 (ZAK: wrong colors in seattle cave) closed by
- fixed
- 01:16 Ticket #1005 (INDY3EGA: Speech text black for one guard in castle) closed by
- fixed
- 01:15 Ticket #896 (MONKEYEGA: Palette wrong in some locations) closed by
- fixed
- 01:12 Changeset [06d07054] by
- Fix room palette issues in small_header games. Fix is only for EGA …
- 00:48 Changeset [69693575] by
- errr. this shouldn't have been committed svn-id: r9872
- 00:36 Changeset [3443c5c3] by
- Basic speech code, the change in speech.cpp is needed for me, but I am …
08/26/03:
- 16:36 Ticket #1192 (LOOM: Transitioneffect(0) is unimplemented but DOES exist!!!) created by
- […] […]
- 16:09 Changeset [b91c1825] by
- Revert v1 zak face costume color nack to 8, since palette is fixed. …
- 15:56 Changeset [63e89e5] by
- Fix room colors in v1 zak svn-id: r9869
- 15:19 Changeset [fda7df57] by
- Handle the fadeNow parameter to BS2_SetPalette() so that the palette …
- 11:01 Ticket #1191 (MI1: Crash on church entry) closed by
- wontfix
- 09:22 Ticket #1191 (MI1: Crash on church entry) created by
- […] […]
- 06:53 Changeset [8277c6cb] by
- The graphics detail settings partially work now. They only affect how …
- 06:35 Changeset [f3675261] by
- Actually, we used to draw blast text after blast objects. I changed …
- 02:35 Ticket #8275 (Win32 - search for .INI in program path first) created by
- […] […]
08/25/03:
- 21:00 Changeset [6d4475c] by
- cleanup svn-id: r9865
- 20:57 Changeset [52534e2c] by
- fix actor position in V1 games (by eyeballing the original in dosbox); …
- 20:18 Changeset [8977d6ce] by
- v1 masking fixes svn-id: r9863
- 20:05 Changeset [f91c5753] by
- fixing off-by-one buglet (harmless in 99% of cases since the 'invalid' …
- 14:54 Changeset [95b85581] by
- check for costume format, not engine version svn-id: r9860
- 14:27 Changeset [953e4216] by
- implemented V1/C64 object masking, and simplified drawStripC64Mask a …
- 14:17 Changeset [285570f0] by
- This fix should be v2 only Update comment svn-id: r9858
- 13:50 Ticket #1043 (Zak: No tram sequence) closed by
- fixed
- 13:15 Changeset [2257f8c0] by
- enable V1/C64 masking svn-id: r9857
- 13:13 Changeset [e40e6bb2] by
- fixed and cleaned up V1 actor masking svn-id: r9856
- 11:30 Changeset [528cde27] by
- Clarified the comments for our Surface class a bit. I plan on removing …
- 06:13 Changeset [fcc904a8] by
- FadeServer() is now called from ServiceWindows(), thus eliminating the …
08/24/03:
- 22:12 Ticket #1190 (DIG: Custom cursor bug (?)) created by
- […] […]
- 22:10 Ticket #1189 (DIG: Alternate ending bug.) created by
- […] […]
- 22:08 Ticket #1188 (DIG: Spires' names disappear bug) created by
- […] […]
- 22:04 Ticket #1187 (DIG: Critter puzzle bug) created by
- […] […]
- 22:02 Ticket #1186 (DIG: Subtitle vanishes far too fast) created by
- […] […]
- 21:58 Ticket #1115 (COMI: no sentence line while inventory is shown) closed by
- fixed
- 21:58 Changeset [10d4af4e] by
- fix for bug #782727 (COMI: no sentence line while inventory is shown) …
- 21:54 Changeset [57493197] by
- small cleanup for the Ogg playback code svn-id: r9852
- 21:13 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) closed by
- worksforme
- 21:10 Ticket #1158 (FOA: Game Crashes In Atlantis) closed by
- worksforme
- 21:05 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) closed by
- 17:38 Changeset [fcf04ecb] by
- commented my hack svn-id: r9851
- 17:38 Ticket #1146 (DOTT: no custom cursor) closed by
- fixed
- 17:37 Changeset [09368e09] by
- fix for bug #786994 (DOTT: no custom cursor) svn-id: r9850
- 15:16 Ticket #1185 (PALMOS: can't find games) created by
- […] […]
- 14:43 Ticket #1024 (ZAK: "Switch" verb appears too early) closed by
- fixed
- 14:13 Changeset [011d7b89] by
- use less generic file name for settings.dat, I assume filenames > 8.3 …
- 13:46 Changeset [527fa14] by
- make settings use SaveFileManager stuff as well svn-id: r9848
- 13:18 Changeset [2c4f688e] by
- fix strange keyboard issues by passing the game the values it wants …
- 12:13 Changeset [a8ddcec6] by
- be more tolerant of files being in different spots, and living on case …
- 11:43 Ticket #1137 (DC: System Reset after getting virus from Linc Space) closed by
- fixed
- 11:39 Changeset [070a746d] by
- this should be signed svn-id: r9845
- 11:31 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) created by
- […] […]
- 11:07 Ticket #1184 (Down at the furnace looking at the camera (voice problems)) created by
- […] […]
- 09:46 Ticket #1183 (SAM: Crash after first conversation in first bigfoot room) created by
- […] […]
- 09:06 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) created by
- […] […]
- 09:01 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) created by
- […] […]
- 08:15 Changeset [e52f4c89] by
- correct slashes in paths svn-id: r9844
- 06:57 Changeset [cf9ad3a] by
- bring up the restore game menu when any -x param is specified, this is …
- 06:12 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by
- fixed
- 02:51 Changeset [d50c6f4e] by
- we don't need to be told when we've hit a key svn-id: r9842
- 02:43 Changeset [5d186307] by
- return read error in PlayCompSpeech for now so we get subtitles …
- 02:27 Changeset [14e3dd96] by
- Ooops, inventory still needs to be clear when moving through …
- 02:15 Changeset [4b6800fc] by
- Minor cleanup svn-id: r9839
- 02:11 Changeset [72bfe15] by
- Update comment svn-id: r9838
- 01:47 Changeset [79036c5a] by
- Handle hiding of verbs/inventory in v1-v2 games correctly. According …
- 00:47 Ticket #1180 (Sword2 engine won't compile with older g++) closed by
- 00:40 Changeset [e8cd4604] by
- work around compiler bug in GCC 2.95.x svn-id: r9836
08/23/03:
- 23:34 Ticket #1179 (configure/Makefile --disable options will not work) closed by
- fixed
- 23:33 Changeset [ac3ee268] by
- fix --disable-engine so it doesn't try to compile disabled engine, …
- 20:36 Changeset [f74aa84b] by
- sync OS X static build rule with Makefile.noconf svn-id: r9834
- 18:03 Changeset [191c4b9b] by
- use startup message, avoid possible race condition on exit svn-id: r9833
- 18:01 Changeset [fda9c872] by
- little bugfix, safer code svn-id: r9832
- 16:30 Changeset [6768da3e] by
- Added comment keyword, per Fingolfin svn-id: r9831
- 15:26 Ticket #1180 (Sword2 engine won't compile with older g++) closed by
- wontfix
- 15:16 Changeset [6cc59825] by
- Add comment svn-id: r9830
- 15:05 Ticket #1152 (MI2: Overlapping music) closed by
- wontfix
- 14:53 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) closed by
- wontfix
- 14:42 Changeset [01f020da] by
- SetPalette conflicts with an OS symbol on OS X svn-id: r9829
- 14:33 Changeset [4df7dd4] by
- fix a resman method and make saving work using SaveFileManager …
- 14:31 Ticket #1180 (Sword2 engine won't compile with older g++) created by
- […] […]
- 14:16 Ticket #1179 (configure/Makefile --disable options will not work) created by
- […] […]
- 13:51 Changeset [5e0f61a8] by
- Typo svn-id: r9827
- 13:31 Changeset [c6b5749] by
- Added explicit 'ASFX' awareness for clarity svn-id: r9826
- 13:02 Changeset [df247cff] by
- Unstubbed the Create/Draw/DeleteSurface() functions, and removed some …
- 07:27 Changeset [b113720] by
- Work around for sound resource in ST versions. svn-id: r9824
08/22/03:
- 20:24 Changeset [535b95ff] by
- Fixed tempo value for Indy3 AD resources. Despite the comment in the …
- 14:35 Ticket #1015 (MM: any kaypad input is correct.) closed by
- invalid
- 14:35 Ticket #974 (MM: No Ending dialogue) closed by
- fixed
- 08:40 Changeset [0649a8e] by
- enable boot param like option for bs2, valid numbers can be found in …
- 07:46 Ticket #7996 (Screenshots (feature request #559626)) closed by
- 07:40 Changeset [ab596239] by
- Add screenshot option for sdl backends, patch #590233 svn-id: r9821
- 07:20 Changeset [8a87b25f] by
- * empty log message * svn-id: r9820
- 07:04 Changeset [641d164e] by
- Added light mask support (in the demo this is most visible when …
- 06:59 Changeset [812f42ce] by
- Only hide the mouse cursor if both the mouse animation and the luggage …
- 06:58 Changeset [d960058e] by
- Enable bs2 svn-id: r9817
- 06:40 Changeset [a02eba1] by
- add sword2 cd dirs svn-id: r9816
- 06:39 Changeset [5018d206] by
- stop bs2 trying to cache clusters svn-id: r9815
- 03:14 Changeset [abf7f33d] by
- loom towns needs this as well you can now learn f svn-id: r9814
- 02:24 Changeset [bcd1f491] by
- More tweaks to the PPQN and tempo of AD resources. Loom, Indy3 and …
- 01:47 Changeset [485852ba] by
- change sound queue overflow error to warning as error was supposed to …
- 01:18 Changeset [d9a78a5f] by
- change description of -b option to be more correct, also some …
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