Timeline



08/25/03:

13:50 Ticket #1043 (Zak: No tram sequence) closed by Kirben
fixed

08/24/03:

22:12 Ticket #1190 (DIG: Custom cursor bug (?)) created by SF/gensuke
[…] […]
22:10 Ticket #1189 (DIG: Alternate ending bug.) created by SF/gensuke
[…] […]
22:08 Ticket #1188 (DIG: Spires' names disappear bug) created by SF/gensuke
[…] […]
22:04 Ticket #1187 (DIG: Critter puzzle bug) created by SF/gensuke
[…] […]
22:02 Ticket #1186 (DIG: Subtitle vanishes far too fast) created by SF/gensuke
[…] […]
21:58 Ticket #1115 (COMI: no sentence line while inventory is shown) closed by fingolfin
fixed
21:13 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) closed by fingolfin
worksforme
21:10 Ticket #1158 (FOA: Game Crashes In Atlantis) closed by fingolfin
worksforme
21:05 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) closed by fingolfin
17:38 Ticket #1146 (DOTT: no custom cursor) closed by fingolfin
fixed
15:16 Ticket #1185 (PALMOS: can't find games) created by SF/greenmonkey824
[…] […]
14:43 Ticket #1024 (ZAK: "Switch" verb appears too early) closed by Kirben
fixed
11:43 Ticket #1137 (DC: System Reset after getting virus from Linc Space) closed by zeldin
fixed
11:31 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) created by SF/johneck
[…] […]
11:07 Ticket #1184 (Down at the furnace looking at the camera (voice problems)) created by SF/wiscalico
[…] […]
09:46 Ticket #1183 (SAM: Crash after first conversation in first bigfoot room) created by SF/xeno93
[…] […]
09:06 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) created by SF/xeno93
[…] […]
09:01 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) created by SF/xeno93
[…] […]
06:12 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by Kirben
fixed
00:47 Ticket #1180 (Sword2 engine won't compile with older g++) closed by fingolfin

08/23/03:

23:34 Ticket #1179 (configure/Makefile --disable options will not work) closed by SF/khalek
fixed
15:26 Ticket #1180 (Sword2 engine won't compile with older g++) closed by fingolfin
wontfix
15:05 Ticket #1152 (MI2: Overlapping music) closed by fingolfin
wontfix
14:53 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) closed by fingolfin
wontfix
14:31 Ticket #1180 (Sword2 engine won't compile with older g++) created by SF/aiviru
[…] […]
14:16 Ticket #1179 (configure/Makefile --disable options will not work) created by SF/aiviru
[…] […]

08/22/03:

14:35 Ticket #1015 (MM: any kaypad input is correct.) closed by Kirben
invalid
14:35 Ticket #974 (MM: No Ending dialogue) closed by Kirben
fixed
07:46 Ticket #7996 (Screenshots (feature request #559626)) closed by Kirben

08/21/03:

15:56 Ticket #1178 (MI1: intro asynchronity regression) closed by SF/jamieson630
fixed
15:44 Ticket #910 (BEOS: Cursor problem) closed by SF/khalek
wontfix
15:37 Ticket #1147 (MI2: win game cheat on cursor key) closed by SF/khalek
fixed
15:08 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) closed by SF/khalek
wontfix
13:38 Ticket #8273 (g++ 3.4 compile fix) closed by SF/khalek

08/20/03:

21:23 Ticket #1178 (MI1: intro asynchronity regression) created by SF/logicdeluxe
[…] […]
15:26 Ticket #1148 (MI1: SFX stops music) closed by Kirben
fixed
13:12 Ticket #1177 (M1 CD ITA: Room error) closed by Kirben
invalid
12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by SF/ender
invalid
10:07 Ticket #1177 (M1 CD ITA: Room error) created by SF/locksoft
[…] […]
09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by SF/akazik
[…] […]
08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by SF/khalek
duplicate
07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by SF/mellum
[…] […]
07:03 Ticket #8273 (g++ 3.4 compile fix) created by SF/mellum
[…] […]
05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by SF/karleklund
[…] […]
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