Timeline



08/24/03:

22:12 Ticket #1190 (DIG: Custom cursor bug (?)) created by SF/gensuke
[…] […]
22:10 Ticket #1189 (DIG: Alternate ending bug.) created by SF/gensuke
[…] […]
22:08 Ticket #1188 (DIG: Spires' names disappear bug) created by SF/gensuke
[…] […]
22:04 Ticket #1187 (DIG: Critter puzzle bug) created by SF/gensuke
[…] […]
22:02 Ticket #1186 (DIG: Subtitle vanishes far too fast) created by SF/gensuke
[…] […]
21:58 Ticket #1115 (COMI: no sentence line while inventory is shown) closed by fingolfin
fixed
21:58 Changeset [10d4af4e] by Max Horn <max@…>
fix for bug #782727 (COMI: no sentence line while inventory is shown) …
21:54 Changeset [57493197] by Max Horn <max@…>
small cleanup for the Ogg playback code svn-id: r9852
21:13 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) closed by fingolfin
worksforme
21:10 Ticket #1158 (FOA: Game Crashes In Atlantis) closed by fingolfin
worksforme
21:05 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) closed by fingolfin
17:56 Changeset [2c1676db] by Pawel Kolodziejski <aquadran@…>
added windows target, hash maps still not compilable for resource.cpp
17:38 Changeset [fcf04ecb] by Max Horn <max@…>
commented my hack svn-id: r9851
17:38 Ticket #1146 (DOTT: no custom cursor) closed by fingolfin
fixed
17:37 Changeset [09368e09] by Max Horn <max@…>
fix for bug #786994 (DOTT: no custom cursor) svn-id: r9850
15:16 Ticket #1185 (PALMOS: can't find games) created by SF/greenmonkey824
[…] […]
14:43 Ticket #1024 (ZAK: &quot;Switch&quot; verb appears too early) closed by Kirben
fixed
14:32 Changeset [5d4aeaf0] by James Brown <ender@…>
Disable zbuffer by default (please leave this disabled) - prevents …
14:13 Changeset [011d7b89] by Jonathan Gray <khalek@…>
use less generic file name for settings.dat, I assume filenames > 8.3 …
14:12 Changeset [e714838d] by James Brown <ender@…>
Add note regarding abismal FPS on the many cards without a speedy …
13:46 Changeset [527fa14] by Jonathan Gray <khalek@…>
make settings use SaveFileManager stuff as well svn-id: r9848
13:37 Changeset [dd19714] by Daniel Schepler <dschepler@…>
Improve the depth buffer transformation.
13:18 Changeset [2c4f688e] by Jonathan Gray <khalek@…>
fix strange keyboard issues by passing the game the values it wants …
12:13 Changeset [a8ddcec6] by Jonathan Gray <khalek@…>
be more tolerant of files being in different spots, and living on case …
11:43 Ticket #1137 (DC: System Reset after getting virus from Linc Space) closed by zeldin
fixed
11:39 Changeset [070a746d] by Jonathan Gray <khalek@…>
this should be signed svn-id: r9845
11:31 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) created by SF/johneck
[…] […]
11:07 Ticket #1184 (Down at the furnace looking at the camera (voice problems)) created by SF/wiscalico
[…] […]
09:46 Ticket #1183 (SAM: Crash after first conversation in first bigfoot room) created by SF/xeno93
[…] […]
09:34 Changeset [6fd2185e] by Pawel Kolodziejski <aquadran@…>
added windows code for reading directory with lab files, not tested yet
09:06 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) created by SF/xeno93
[…] […]
09:01 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) created by SF/xeno93
[…] […]
08:15 Changeset [e52f4c89] by Jonathan Gray <khalek@…>
correct slashes in paths svn-id: r9844
06:57 Changeset [cf9ad3a] by Jonathan Gray <khalek@…>
bring up the restore game menu when any -x param is specified, this is …
06:12 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by Kirben
fixed
02:51 Changeset [d50c6f4e] by Jonathan Gray <khalek@…>
we don't need to be told when we've hit a key svn-id: r9842
02:43 Changeset [5d186307] by Jonathan Gray <khalek@…>
return read error in PlayCompSpeech for now so we get subtitles …
02:27 Changeset [14e3dd96] by Travis Howell <kirben@…>
Ooops, inventory still needs to be clear when moving through …
02:15 Changeset [4b6800fc] by Travis Howell <kirben@…>
Minor cleanup svn-id: r9839
02:11 Changeset [72bfe15f] by Travis Howell <kirben@…>
Update comment svn-id: r9838
01:47 Changeset [79036c5a] by Travis Howell <kirben@…>
Handle hiding of verbs/inventory in v1-v2 games correctly. According …
00:47 Ticket #1180 (Sword2 engine won't compile with older g++) closed by fingolfin
00:40 Changeset [e8cd4604] by Max Horn <max@…>
work around compiler bug in GCC 2.95.x svn-id: r9836

08/23/03:

23:34 Ticket #1179 (configure/Makefile --disable options will not work) closed by SF/khalek
fixed
23:33 Changeset [ac3ee268] by Jonathan Gray <khalek@…>
fix --disable-engine so it doesn't try to compile disabled engine, …
20:36 Changeset [f74aa84b] by Max Horn <max@…>
sync OS X static build rule with Makefile.noconf svn-id: r9834
18:39 Changeset [9e5af40c] by Lionel Ulmer <bbrox@…>
Add a warning when a texture size is 'invalid' (ie here it's a width …
18:26 Changeset [4da06668] by Lionel Ulmer <bbrox@…>
Fix bad GL code (thanks Mesa - debug mode :-) )
18:03 Changeset [191c4b9b] by Ruediger Hanke <tomjoad@…>
use startup message, avoid possible race condition on exit svn-id: r9833
18:01 Changeset [fda9c872] by Ruediger Hanke <tomjoad@…>
little bugfix, safer code svn-id: r9832
16:30 Changeset [6768da3e] by Jamieson Christian <jamieson630@…>
Added comment keyword, per Fingolfin svn-id: r9831
15:26 Ticket #1180 (Sword2 engine won't compile with older g++) closed by fingolfin
wontfix
15:16 Changeset [6cc59825] by Travis Howell <kirben@…>
Add comment svn-id: r9830
15:05 Ticket #1152 (MI2: Overlapping music) closed by fingolfin
wontfix
14:53 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) closed by fingolfin
wontfix
14:42 Changeset [01f020da] by Max Horn <max@…>
SetPalette conflicts with an OS symbol on OS X svn-id: r9829
14:33 Changeset [4df7dd4] by Jonathan Gray <khalek@…>
fix a resman method and make saving work using SaveFileManager …
14:31 Ticket #1180 (Sword2 engine won't compile with older g++) created by SF/aiviru
[…] […]
14:16 Ticket #1179 (configure/Makefile --disable options will not work) created by SF/aiviru
[…] […]
13:52 Changeset [1e0d825a] by Lionel Ulmer <bbrox@…>
Implementation of the Z Buffer. It works fast enough on my TNT2 board, …
13:51 Changeset [5e0f61a8] by Travis Howell <kirben@…>
Typo svn-id: r9827
13:51 Changeset [a63031a7] by Lionel Ulmer <bbrox@…>
Prevent 'projection matrix' abuse.
13:31 Changeset [c6b5749f] by Jamieson Christian <jamieson630@…>
Added explicit 'ASFX' awareness for clarity svn-id: r9826
13:02 Changeset [df247cff] by Torbjörn Andersson <eriktorbjorn@…>
Unstubbed the Create/Draw/DeleteSurface() functions, and removed some …
07:27 Changeset [b113720] by Travis Howell <kirben@…>
Work around for sound resource in ST versions. svn-id: r9824
01:44 Changeset [1820a3ad] by Travis Howell <kirben@…>
Add install/dist option to mingw makefile.

08/22/03:

20:24 Changeset [535b95ff] by Jamieson Christian <jamieson630@…>
Fixed tempo value for Indy3 AD resources. Despite the comment in the …
17:49 Changeset [d2b70812] by James Brown <ender@…>
Disable changeTextObject table parsing for now (it breaks using Don …
14:35 Ticket #1015 (MM: any kaypad input is correct.) closed by Kirben
invalid
14:35 Ticket #974 (MM: No Ending dialogue) closed by Kirben
fixed
13:57 Changeset [7b674b81] by Daniel Schepler <dschepler@…>
Fix a couple valgrind issues, including one which could possibly have …
13:07 Changeset [1990f9a5] by Daniel Schepler <dschepler@…>
Fix "unexpected type in concat" errors.
12:28 Changeset [ee96d79e] by Daniel Schepler <dschepler@…>
Implement WalkActorTo and IsActorMoving (and incidentally …
11:37 Changeset [b18077ac] by Daniel Schepler <dschepler@…>
Implement SetActorRot(x,y,z,TRUE) and IsActorTurning.
11:07 Changeset [b57b823c] by Daniel Schepler <dschepler@…>
Make all tools in tools/Makefile by default.
08:40 Changeset [0649a8e3] by Jonathan Gray <khalek@…>
enable boot param like option for bs2, valid numbers can be found in …
07:46 Ticket #7996 (Screenshots (feature request #559626)) closed by Kirben
07:40 Changeset [ab596239] by Travis Howell <kirben@…>
Add screenshot option for sdl backends, patch #590233 svn-id: r9821
07:20 Changeset [8a87b25f] by Travis Howell <kirben@…>
* empty log message * svn-id: r9820
07:08 Changeset [08b37319] by Daniel Schepler <dschepler@…>
Fix GetActorRot.
07:04 Changeset [641d164e] by Torbjörn Andersson <eriktorbjorn@…>
Added light mask support (in the demo this is most visible when …
06:59 Changeset [812f42ce] by Torbjörn Andersson <eriktorbjorn@…>
Only hide the mouse cursor if both the mouse animation and the luggage …
06:58 Changeset [d960058e] by Travis Howell <kirben@…>
Enable bs2 svn-id: r9817
06:40 Changeset [a02eba1] by Jonathan Gray <khalek@…>
add sword2 cd dirs svn-id: r9816
06:39 Changeset [5018d206] by Jonathan Gray <khalek@…>
stop bs2 trying to cache clusters svn-id: r9815
05:53 Changeset [b5931329] by James Brown <ender@…>
Whoops, forgot to commit these files last night :)
03:14 Changeset [abf7f33d] by Jonathan Gray <khalek@…>
loom towns needs this as well you can now learn f svn-id: r9814
02:24 Changeset [bcd1f491] by Jamieson Christian <jamieson630@…>
More tweaks to the PPQN and tempo of AD resources. Loom, Indy3 and …
02:23 Changeset [445383f6] by Daniel Schepler <dschepler@…>
Implemented -t switch for delua, which does translation on strings.
01:47 Changeset [485852ba] by Jonathan Gray <khalek@…>
change sound queue overflow error to warning as error was supposed to …
01:18 Changeset [d9a78a5f] by Jonathan Gray <khalek@…>
change description of -b option to be more correct, also some …

08/21/03:

18:40 Changeset [4a2488ea] by Pawel Kolodziejski <aquadran@…>
changed path to current directory, which should be the same game data
16:48 Changeset [3f2c0289] by Pawel Kolodziejski <aquadran@…>
remove residual.exe for clean
15:56 Ticket #1178 (MI1: intro asynchronity regression) closed by SF/jamieson630
fixed
15:51 Changeset [47c3367] by Jamieson Christian <jamieson630@…>
Fix for Bug [792178] MI1: Intro asynchronity regression Reverted …
15:44 Ticket #910 (BEOS: Cursor problem) closed by SF/khalek
wontfix
15:43 Changeset [cfbec595] by James Brown <ender@…>
Makefile updates
15:42 Changeset [a3e85ca2] by James Brown <ender@…>
Add textObject handling... havn't commited the drawing code yet, as …
15:37 Ticket #1147 (MI2: win game cheat on cursor key) closed by SF/khalek
fixed
15:33 Changeset [446ca585] by Jonathan Gray <khalek@…>
crude fix for bug #786995 stop arrow keys being sent to scripts as …
15:08 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) closed by SF/khalek
wontfix
14:58 Changeset [a51be5d] by Jonathan Gray <khalek@…>
-Werror cleanup, don't try to free const variables... svn-id: r9808
14:29 Changeset [5cd6a836] by Daniel Schepler <dschepler@…>
Mark a couple stub functions more clearly as such.
13:39 Changeset [ce42f4d3] by Jonathan Gray <khalek@…>
patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor …
13:38 Ticket #8273 (g++ 3.4 compile fix) closed by SF/khalek
13:24 Changeset [b8f4b908] by Daniel Schepler <dschepler@…>
Implement GetActorRot.
12:31 Changeset [c2b246d0] by Daniel Schepler <dschepler@…>
Call camChangeHandler and postCamChangeHandler. This fixes the …
11:42 Changeset [255c7ae5] by Torbjörn Andersson <eriktorbjorn@…>
When a menu icon reaches its full size it can be drawn directly, …
11:23 Changeset [5c1dc8b] by Daniel Schepler <dschepler@…>
Make find_script work on functions with debugging info.
10:29 Changeset [3afa5a39] by Daniel Schepler <dschepler@…>
Implement find_script for task userdata's.
10:27 Changeset [380f9596] by James Brown <ender@…>
Just enhance the debug info for the text routines. Working on font …
10:04 Changeset [afb657b0] by Daniel Schepler <dschepler@…>
Treat LUA_NOOBJECT (returned by lua_getparam for nonexistent …
09:58 Changeset [1410ab17] by James Brown <ender@…>
Test new logs list
09:15 Changeset [118f7173] by Daniel Schepler <dschepler@…>
Rough implementation of sector visibility.
08:48 Changeset [a56876c] by Daniel Schepler <dschepler@…>
Confirm that I'm working on walk boxes.
07:40 Changeset [1612984a] by Pawel Kolodziejski <aquadran@…>
fixed warnings
07:33 Changeset [b2230938] by James Brown <ender@…>
Get rid of those horrible stderr/stdout files on Win32, so debug keys …
06:55 Changeset [693cef4d] by James Brown <ender@…>
Stop overlapping voices
06:51 Changeset [cb02f267] by James Brown <ender@…>
Implement '.' sentence skipping, and other shutUpActor use

08/20/03:

21:46 Changeset [bfefcc35] by Oliver Kiehl <olki@…>
Draw combined cursor properly. Thanks to joost for finding out that …
21:23 Ticket #1178 (MI1: intro asynchronity regression) created by SF/logicdeluxe
[…] […]
21:17 Changeset [8b915881] by Torbjörn Andersson <eriktorbjorn@…>
Lots of cleanup. Oh, and the menus should work now. :-) svn-id: r9804
20:04 Changeset [5b1490c] by James Brown <ender@…>
Change get_costume error to a warning, to let us get down to the …
20:03 Changeset [470fd270] by Marcus Comstedt <marcus_c@…>
Need explicit include of stdafx because of free_check kluge... …
19:41 Changeset [d29b8d08] by James Brown <ender@…>
Write the Residual readme.
16:01 Changeset [8d6bbabb] by James Brown <ender@…>
Stick in some basic code to let conversations 'work'. I don't know …
15:43 Changeset [875decf5] by Torbjörn Andersson <eriktorbjorn@…>
Initial (slightly buggy) support for "luggage" mouse cursors, i.e. …
15:26 Ticket #1148 (MI1: SFX stops music) closed by Kirben
fixed
15:19 Changeset [f16aec61] by Travis Howell <kirben@…>
Fix speedy music regression in monkeyega/vga/pass. Add unique tag to …
14:50 Changeset [815087f4] by Pawel Kolodziejski <aquadran@…>
changed to exe extension for executable file
14:41 Changeset [052ef676] by Pawel Kolodziejski <aquadran@…>
added makefile for crosscompilation
14:29 Changeset [63178ba1] by Daniel Schepler <dschepler@…>
Major overhaul and simplification of the construction method for …
14:01 Changeset [be0d723e] by Travis Howell <kirben@…>
Change Amiga palette option to Amiga version svn-id: r9800
13:12 Ticket #1177 (M1 CD ITA: Room error) closed by Kirben
invalid
12:12 Changeset [af17c1ac] by Robert Göffringmann <lavosspawn@…>
copied some fixes which only were in 0.5.1 branch. svn-id: r9799
12:08 Changeset [123af301] by Joost Peters <joostp@…>
fix warning (properly initialise 2 dimensional arrays) svn-id: r9798
12:08 Changeset [fc005be4] by Travis Howell <kirben@…>
Remove my junk svn-id: r9797
12:04 Changeset [327d37ae] by Travis Howell <kirben@…>
v1 zak costume colors should be perfect now svn-id: r9796
12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by SF/ender
invalid
11:52 Changeset [0c4d511b] by James Brown <ender@…>
Win32 looks a lot better now we use textured bitmaps
11:49 Changeset [cc781cb9] by Travis Howell <kirben@…>
Ooops that would have broken v2 svn-id: r9795
11:45 Changeset [1757d5a4] by Travis Howell <kirben@…>
v1 zak costume color almost all right. svn-id: r9794
11:41 Changeset [7651aa2b] by Torbjörn Andersson <eriktorbjorn@…>
Applied a different fix for the mouse offset problem. As far as I can …
11:40 Changeset [b6f2dc3b] by James Brown <ender@…>
Do not save last set when running in good_times debug mode
11:28 Changeset [264b2d87] by Torbjörn Andersson <eriktorbjorn@…>
Removed some memset()s that I added earlier out of paranoia. Added a …
11:13 Changeset [77f13830] by Jonathan Gray <khalek@…>
SetMenuIcon(), other stubs in menu.cpp will have to be done for things …
11:04 Changeset [52f3fa76] by Jonathan Gray <khalek@…>
correction from olki that fixes mouse y offset being too high svn-id: …
11:00 Changeset [342f73f2] by Lionel Ulmer <bbrox@…>
Disable TEXTURE_2D after background drawing to be in-line to what …
10:47 Changeset [521fc649] by James Brown <ender@…>
Update TODO
10:43 Changeset [31fcae2b] by James Brown <ender@…>
Add bbrox to credits
10:38 Changeset [ba0b3a74] by James Brown <ender@…>
Remove code duplication
10:30 Changeset [cd9ac833] by Lionel Ulmer <bbrox@…>
Use texture engine to draw backdrops... Way faster now than before :-)
10:07 Ticket #1177 (M1 CD ITA: Room error) created by SF/locksoft
[…] […]
09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by SF/akazik
[…] […]
08:52 Changeset [e135f8a9] by Travis Howell <kirben@…>
Leave masking disable for now, until it works well. svn-id: r9789
08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by SF/khalek
duplicate
08:10 Changeset [aa94eb9e] by James Brown <ender@…>
Remove debug messages for implemented walkplane code, TODO updates
08:01 Changeset [0b1b1c7c] by James Brown <ender@…>
Allow null-named lights
07:44 Changeset [eb12c1f] by James Brown <ender@…>
Fix garage set loading
07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by SF/mellum
[…] […]
07:03 Ticket #8273 (g++ 3.4 compile fix) created by SF/mellum
[…] […]
06:59 Changeset [98a2789c] by James Brown <ender@…>
'De-Flea' Manny (Disable talk animation experiment until I work out …
06:51 Changeset [1100a462] by Torbjörn Andersson <eriktorbjorn@…>
Cleaned up DrawSprite() and added scaling, based on the "line …
06:48 Changeset [c2df1277] by Torbjörn Andersson <eriktorbjorn@…>
This should fix the crash in the demo when you tried to walk down the …
06:35 Changeset [d0faf4c2] by Torbjörn Andersson <eriktorbjorn@…>
This should fix mouse cursor animations. (Actually, I hardly even …
05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by SF/karleklund
[…] […]
01:15 Changeset [aa10b001] by Daniel Schepler <dschepler@…>
Fixed crash when exiting a room with bitmapped objects.
00:35 Changeset [4e7c1ef0] by Daniel Schepler <dschepler@…>
Implemented isPointInSector and GetActorSector.

08/19/03:

23:46 Changeset [b2e44df4] by Daniel Schepler <dschepler@…>
Improve stub debugging info for userdata.
21:42 Changeset [050241ff] by Oliver Kiehl <olki@…>
preliminary cursor code. dirty, hacky and no animation yet. but at …
17:51 Changeset [f473d81f] by James Brown <ender@…>
Just commit some WIP stuff before bed
16:10 Changeset [f5cdcfa] by Torbjörn Andersson <eriktorbjorn@…>
Fix compile. svn-id: r9784
15:03 Changeset [a6d7d152] by Chris Apers <chrilith@…>
Fix 1 memory leak + 102 memory leaks using launcher svn-id: r9783
14:57 Changeset [ec447fdf] by James Brown <ender@…>
Remove a bunch of unneeded cruft - but barely the surface of it. This …
14:05 Ticket #911 (DIG: Crash on PDA/Robin) closed by SF/paras_rasmatazz
14:02 Changeset [ae469c6b] by James Brown <ender@…>
If ecchi is bad, memory leaks are evil :)
13:18 Ticket #1173 (BASS crashes after entering 4th room.) created by SF/feathers1664
[…] […]
13:03 Ticket #1172 (SIMON2: two Simons at loan office) closed by Kirben
invalid
12:27 Changeset [aabbf86d] by James Brown <ender@…>
Various bits of started code
11:48 Ticket #1172 (SIMON2: two Simons at loan office) created by SF/logicdeluxe
[…] […]
11:11 Changeset [c284e1b5] by Travis Howell <kirben@…>
This is only require for v1 maniac svn-id: r9781
09:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) closed by SF/khalek
08:47 Changeset [b6ec652a] by Jonathan Gray <khalek@…>
patch #791032 from erik SWORD2: Sprite drawing (incomplete) svn-id: r9780
07:29 Changeset [c717e8af] by James Brown <ender@…>
Update Residual todo list, including who's working on what (feel free …
07:29 Changeset [61c320d5] by aquadran
small changes to v1 mask svn-id: r9779
07:20 Changeset [0e355abc] by James Brown <ender@…>
Move walkplane/sector code to seperate file
07:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) created by eriktorbjorn
[…] […]
05:39 Ticket #1171 (Inability to get to inventory) created by SF/ovanklot
[…] […]
05:37 Ticket #1170 (Screen-flipping unavailable) created by SF/ovanklot
[…] […]
04:47 Changeset [a34f8895] by Travis Howell <kirben@…>
Revert color change for v1 maniac, which actually used in pool room. …
04:36 Changeset [f25b5415] by Travis Howell <kirben@…>
Remove fixme svn-id: r9777
04:34 Changeset [7771433b] by Travis Howell <kirben@…>
Fix for v1 maniac demo mode not setting text color before displaying …
04:28 Changeset [2dd4c408] by Travis Howell <kirben@…>
Fix cursor cycle color for v1 games svn-id: r9775
04:15 Changeset [d6105a30] by Travis Howell <kirben@…>
Cleanup v1/v2 color settings for sentance/inventory/verb area. Add …
03:20 Changeset [161ef547] by Travis Howell <kirben@…>
Correction for v1 zak faces svn-id: r9773
Note: See TracTimeline for information about the timeline view.