Timeline
08/20/03:
- 21:23 Ticket #1178 (MI1: intro asynchronity regression) created by
- […] […]
- 15:26 Ticket #1148 (MI1: SFX stops music) closed by
- fixed
- 13:12 Ticket #1177 (M1 CD ITA: Room error) closed by
- invalid
- 12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by
- invalid
- 10:07 Ticket #1177 (M1 CD ITA: Room error) created by
- […] […]
- 09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by
- […] […]
- 08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by
- duplicate
- 07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by
- […] […]
- 07:03 Ticket #8273 (g++ 3.4 compile fix) created by
- […] […]
- 05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by
- […] […]
08/19/03:
- 14:05 Ticket #911 (DIG: Crash on PDA/Robin) closed by
- 13:18 Ticket #1173 (BASS crashes after entering 4th room.) created by
- […] […]
- 13:03 Ticket #1172 (SIMON2: two Simons at loan office) closed by
- invalid
- 11:48 Ticket #1172 (SIMON2: two Simons at loan office) created by
- […] […]
- 09:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) closed by
- 07:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) created by
- […] […]
- 05:39 Ticket #1171 (Inability to get to inventory) created by
- […] […]
- 05:37 Ticket #1170 (Screen-flipping unavailable) created by
- […] […]
08/18/03:
- 22:52 Ticket #1169 (save/restore in Dreamcast port) closed by
- outdated
- 22:30 Ticket #1169 (save/restore in Dreamcast port) created by
- […] […]
- 22:24 Ticket #1168 (Simon The Sorcerer 1 WIN/DOS detection problem) created by
- […] […]
- 22:18 Ticket #1167 (DC: DIG crashes) created by
- […] […]
- 22:14 Ticket #1166 (DC: COMI crashes) created by
- […] […]
- 21:42 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) closed by
- duplicate
- 20:37 Ticket #1143 (Background sounds are not restarted when loading saved game) closed by
- fixed
- 20:19 Ticket #1142 (Background sound stops in pipe factory) closed by
- wontfix
- 19:29 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) closed by
- invalid
- 18:48 Ticket #1165 (DC: Intro problems) created by
- […] […]
- 18:37 Ticket #1164 (DC: Sound problems) created by
- […] […]
- 18:21 Ticket #1163 (DC: Stutter in game/sound in some games) created by
- […] […]
- 17:40 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) created by
- […] […]
- 16:53 Ticket #1161 (SAM: reproducable crash) created by
- […] […]
- 13:33 Ticket #877 (MM: Tape player keeps playing the tape) closed by
- invalid
- 09:26 Ticket #8271 (Fix Read Overrun) created by
- […] […]
08/17/03:
- 20:06 Ticket #7310 (Support for zip games) closed by
- duplicate
- 19:02 Ticket #7310 (Support for zip games) created by
- […] […]
- 14:07 Ticket #8270 (SWORD2: Initial graphics work) closed by
- 13:49 Ticket #8270 (SWORD2: Initial graphics work) created by
- […] […]
- 05:23 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) created by
- […] […]
- 02:35 Ticket #1159 (MI1: Amiga version hangs with black screen) closed by
- fixed
08/16/03:
- 19:36 Ticket #1159 (MI1: Amiga version hangs with black screen) created by
- […] […]
- 15:51 Ticket #827 (MI2: Graphic glitches in Amiga version) closed by
- duplicate
- 15:44 Ticket #1022 (MI1: demo doesn't work) closed by
- fixed
- 01:40 Ticket #1158 (FOA: Game Crashes In Atlantis) created by
- […] […]
08/15/03:
- 17:40 Ticket #1157 (MI1: SFX crash regression with native midi) closed by
- fixed
- 14:52 Ticket #1157 (MI1: SFX crash regression with native midi) created by
- […] […]
- 07:13 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) closed by
- fixed
- 04:02 Ticket #1086 (ALL: Fullscreen and -F) closed by
- 02:38 Ticket #996 (FOA: Amiga version always crashes after a few minutes) closed by
- 01:25 Ticket #8268 (Improved Amiga V3 SFX support) closed by
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