Timeline
08/13/03:
- 23:07 Changeset [03524d0] by
- Explicitly stated a bit masking to please VC.NET2003 runtime small …
- 22:45 Changeset [1a7bf49f] by
- Made Player::decode_sysex_bytes const-correct. Explicitly stated a bit …
- 22:43 Changeset [830d1b70] by
- Made Player::decode_sysex_bytes const-correct. svn-id: r9672
- 22:40 Changeset [93ca5cb3] by
- Explicitly stated a bit masking to please VC.NET2003 runtime small …
- 22:26 Changeset [0563d61] by
- Explicitly stated a bit masking to please VC.NET2003 runtime small …
- 22:07 Changeset [de082fc7] by
- Added common/savefile.* svn-id: r9669
- 22:01 Changeset [0d54ac09] by
- ZeroInputStream::readBuffer didn't have the same signature as the base …
- 21:47 Ticket #1152 (MI2: Overlapping music) created by
- […] […]
- 19:34 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) created by
- […] […]
- 18:14 Changeset [da249f0] by
- "make distclean" now removes config.log svn-id: r9667
- 17:38 Changeset [d38a0289] by
- More monkeyvga credits fix for -epcspk/pcjr svn-id: r9666
- 17:18 Changeset [2ad09e78] by
- Fix monkeyvga hang when using -epcspk/pcjr svn-id: r9665
- 17:17 Ticket #1150 (CD/MP3/OGG: No music after loading savegame.) created by
- […] […]
- 16:39 Ticket #1149 (SAM: Crash when using retriever on Max) closed by
- fixed
- 16:38 Changeset [2973317f] by
- Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For …
- 16:24 Changeset [5dd554c] by
- Add 'name' lookup ability to debuggers "actor" and "object" commands …
- 16:21 Changeset [eba32fb] by
- Add fixme comment svn-id: r9662
- 15:50 Changeset [00625da] by
- Ooops svn-id: r9661
- 15:42 Changeset [89a18149] by
- Remove warning that shouldn't have been committed svn-id: r9660
- 15:37 Changeset [679bc2d2] by
- Adds finals changes for choice of sound formats in older games. Only …
- 15:34 Changeset [bfde325d] by
- Fix ALWAYS_ADLIB override of native driver selection svn-id: r9658
- 15:29 Changeset [a02fe9e4] by
- I didn't realize it at first, but LINC-space uses the same character …
- 14:28 Ticket #8268 (Improved Amiga V3 SFX support) created by
- […] […]
- 14:08 Changeset [fb62ba61] by
- Added PC Speaker and PCjr command line options, in preparation for …
- 12:16 Changeset [124650e0] by
- Remove debug code that shouldn't have been commit svn-id: r9655
- 06:19 Ticket #1149 (SAM: Crash when using retriever on Max) created by
- […] […]
- 02:21 Changeset [603f8b8e] by
- Give pass its own id svn-id: r9654
- 01:59 Changeset [936db5de] by
- Remove unused var. svn-id: r9653
- 01:46 Changeset [de3f72c6] by
- temp. fixme for music in monkeyega/vga svn-id: r9652
- 01:13 Ticket #7268 (Sound effects for Indy3) closed by
- fixed
- 01:12 Ticket #8257 (Adlib music and sfx patch) closed by
08/12/03:
- 19:35 Ticket #1148 (MI1: SFX stops music) created by
- […] […]
- 16:53 Changeset [62de919c] by
- Update issues svn-id: r9651
- 16:48 Ticket #1139 (FOA - FISTS, script crash in Crete) closed by
- fixed
- 16:43 Changeset [50527702] by
- Allowed derefActor() and derefActorSafe() to treat actor 0 as a valid …
- 16:09 Changeset [b198fbc3] by
- Add adlib music for indy3ega/loom and adlib sfx, patch #770862 …
- 15:40 Changeset [fef62655] by
- Fixed the freqency of one note. This bug is also in the original …
- 07:32 Changeset [442c7967] by
- Removed unused stuff. svn-id: r9647
- 06:58 Changeset [6e51f39] by
- Added GM-to-MT32 program mapping. Allows GM-only SCUMM games like Sam …
- 05:28 Changeset [b1f2e66e] by
- this makes more sense in hex svn-id: r9645
- 04:53 Changeset [aefdffbd] by
- mention what format a costume is using (ie why it is invalid) svn-id: …
- 02:08 Changeset [bf1c300] by
- Show Amiga option only for scumm games svn-id: r9643
08/11/03:
- 20:56 Ticket #1147 (MI2: win game cheat on cursor key) created by
- […] […]
- 20:53 Ticket #1146 (DOTT: no custom cursor) created by
- […] […]
- 18:28 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) created by
- […] […]
- 17:53 Ticket #1138 (Game freezes when you press the call button) closed by
- outdated
- 17:48 Ticket #1141 (Warning message when first meeting Lamb) closed by
- 17:47 Changeset [27e65a29] by
- remove meaningless warning svn-id: r9642
- 17:30 Ticket #1144 (FOA: No keys assigned to fighting) created by
- […] […]
- 15:36 Ticket #1143 (Background sounds are not restarted when loading saved game) created by
- […] […]
- 15:35 Ticket #1142 (Background sound stops in pipe factory) created by
- […] […]
- 15:33 Ticket #1141 (Warning message when first meeting Lamb) created by
- […] […]
- 14:48 Changeset [a52b44f3] by
- Expanded iMuse debugger commands. All iMuse commands are now under …
- 14:41 Ticket #1123 (All SFX delayed by 1/2 second) closed by
- 11:19 Ticket #7309 (OGG: Fix for codebook waste) created by
- […] […]
- 09:48 Changeset [37a394a6] by
- Fix for Bug [779013] ALL: Fullscreen and -F Fixed behavior of command …
- 08:25 Changeset [e9665850] by
- Fixed compilation error introduced by Marcus ;) svn-id: r9639
- 08:25 Ticket #1140 (Agent Eduardo Dialogue doesn't appear - game unfinishable) created by
- […] […]
- 08:23 Changeset [5485bdd] by
- Missing function with new savefile.cpp svn-id: r9638
- 06:24 Changeset [82328fa] by
- Ooops that should only be for Amiga scumm 5 games. svn-id: r9637
- 05:36 Ticket #1074 (SIMON1: Sound volume strangeness) closed by
- fixed
- 05:25 Changeset [5a1b0ac2] by
- More music volume management fixes svn-id: r9636
- 04:33 Changeset [45f3db9] by
- Fix for Bug [777589] SIMON1: Sound volume strangeness Fixed …
- 03:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) closed by
- fixed
- 03:52 Changeset [50ce07c3] by
- Fix for Bug [770364] MI2: Amiga - Segfault when entering bar Possible …
- 03:45 Changeset [0e831751] by
- Fix a regression, this code is required for Amiga versions! Fixes some …
- 03:32 Ticket #1139 (FOA - FISTS, script crash in Crete) created by
- […] […]
- 02:41 Changeset [f3ec42c5] by
- Added savefile.* to MSVC6 project svn-id: r9632
- 02:31 Changeset [957185a6] by
- this fixme doesn't apply to old bundle games using GID_INDY3 target …
- 02:06 Changeset [02d8fa58] by
- A nuke wasn't required after all svn-id: r9630
- 00:48 Changeset [117b7d00] by
- Fix regression svn-id: r9629
08/10/03:
- 20:57 Changeset [8f88764] by
- stdafx.h needs to be included before scummsys.h because of the #define …
- 20:50 Changeset [2ed0eee] by
- Replaced use of File with use of SaveFileManager where appropriate. …
- 20:49 Changeset [a5aa5c0] by
- Harmonized SaveFile API with File API a bit. svn-id: r9626
- 15:58 Changeset [9d095127] by
- Add missing code for f10 key, thanks to Jamieson Stops multiple …
- 15:49 Changeset [5d972a6] by
- Fix for f10 key in simon1 svn-id: r9624
- 14:24 Changeset [3678fd61] by
- Doesn't look like these are used anymore. svn-id: r9623
- 14:01 Ticket #1128 (ALL: broken samples with monster.sog) closed by
- 11:48 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) closed by
- fixed
- 11:44 Changeset [e8d04067] by
- Fix for Bug [785373] SAM: Overlapping music at Bigfoot convention …
- 11:39 Changeset [550bf936] by
- Added imuse_panic to turn off all music players svn-id: r9621
- 09:45 Changeset [831826bf] by
- most people have case sensitive filesystems svn-id: r9620
- 07:56 Changeset [c2ed4c2] by
- Use debug by default for CVS trunk svn-id: r9619
- 07:52 Changeset [8cc80512] by
- Tweak a little svn-id: r9618
- 07:47 Changeset [e9ea6e4] by
- depend on configure for config.mak so we can pick up changes svn-id: r9617
- 07:34 Changeset [51648f1f] by
- nice friendly message about having to run configure first svn-id: r9616
- 07:31 Ticket #1138 (Game freezes when you press the call button) created by
- […] […]
- 07:16 Changeset [4ae8311b] by
- update readme for configure, debian and osx section will need to be …
- 06:56 Changeset [063d05f9] by
- Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile …
- 06:39 Ticket #1122 (DOTT: Game crash when adding stamp to contract) closed by
- invalid
- 06:34 Ticket #962 (MM: Can't feed Chuck the Plant) closed by
- 06:30 Ticket #975 (0.5.0 RC: Dreamcast) closed by
- 06:21 Ticket #7274 (Configure script options) closed by
- 06:12 Ticket #945 (COMI: f1 menu crashes) closed by
- wontfix
- 06:10 Changeset [cb101573] by
- remap F1 to F5 for comi so people don't get the broken in game menu …
- 04:58 Ticket #1111 (DIG: No line skipping) closed by
- fixed
- 03:34 Ticket #1137 (DC: System Reset after getting virus from Linc Space) created by
- […] […]
- 00:44 Changeset [4f228c7] by
- stop if we find a configure option we don't know about, add …
08/09/03:
- 23:52 Changeset [b0ad2e9d] by
- make use of env vars when doing checks svn-id: r9611
- 23:21 Changeset [5bd62413] by
- remove echo that shouldn't have been left in svn-id: r9610
- 22:53 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) closed by
- fixed
- 21:45 Ticket #1134 (Frozen game in final scene) closed by
- 19:40 Changeset [ee3b2ffb] by
- don't allow loading of messy 0.5.1 savegames. svn-id: r9609
- 19:20 Ticket #1133 (Adlib music stops when mousing over inventory) closed by
- fixed
- 19:20 Changeset [3e211794] by
- makes use of SoundMixer::pauseChannels() now. svn-id: r9608
- 19:19 Changeset [7f7b0af6] by
- added SoundMixer::pauseChannels for pausing SFX and keeping adlib …
- 15:18 Ticket #1136 (FOA: No cheats available and movement in combat) closed by
- 15:14 Ticket #1066 (DOTT: Silence during timesurfing cutscene) closed by
- invalid
- 12:55 Ticket #1129 (Scrolling and Loom Voice Pitch) closed by
- 12:44 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) created by
- […] […]
- 12:10 Ticket #1136 (FOA: No cheats available and movement in combat) created by
- […] […]
- 06:54 Ticket #1135 (COMI: Lockup/crash on Skull Island) created by
- […] […]
- 03:37 Ticket #1134 (Frozen game in final scene) created by
- […] […]
- 03:20 Ticket #7284 (run MM out of DOTT) closed by
- 03:14 Ticket #7300 ('-F' not documented) closed by
- 02:28 Ticket #1133 (Adlib music stops when mousing over inventory) created by
- […] […]
- 00:10 Ticket #7300 ('-F' not documented) closed by
- wontfix
08/08/03:
- 13:28 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) closed by
- fixed
- 13:13 Changeset [129ae93] by
- Lets try and keep this more updated from now on, hmm? svn-id: r9606
- 13:13 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) created by
- […] […]
- 12:06 Changeset [dbc42e0f] by
- Revamped the GM-to-FM emulation tables. The new tables come directly …
- 11:54 Changeset [154e872d] by
- Added generic send() option to MidiChannel. This circumvents problems …
- 11:32 Changeset [f1a3253f] by
- remove GF_LOOM svn-id: r9603
- 10:31 Ticket #1131 (Random lock ups) created by
- […] […]
- 10:08 Ticket #7307 (DC: Possibility to select a specific VMU for saving) created by
- […] […]
- 10:04 Ticket #7306 (DC: Support for aspect ratio change) created by
- […] […]
- 10:03 Ticket #7305 (DC: Return to file selector after quitting game) created by
- […] […]
- 09:48 Changeset [0ca58111] by
- More Simon shutdown cleanup svn-id: r9602
- 09:42 Changeset [47d98f94] by
- Use shutdown() when quiting via ctrl z svn-id: r9601
- 09:36 Changeset [456124d] by
- Fixed hang from double-lock of mutex svn-id: r9600
- 09:27 Changeset [9b297a39] by
- Close music engine on shutdown svn-id: r9599
- 09:26 Changeset [10182101] by
- remove debug printf svn-id: r9598
- 09:10 Changeset [c94a9cf] by
- fix spacing svn-id: r9597
- 09:09 Changeset [6d1ded69] by
- list -h in help text svn-id: r9596
- 09:02 Changeset [0858eed1] by
- add ability to specify prefix for optional libraries see help for …
- 07:45 Changeset [8281d8ad] by
- Fixed type mismatch warning svn-id: r9594
- 07:23 Changeset [4353f453] by
- Send All Notes Off to every channel on close svn-id: r9593
- 07:06 Changeset [73eda50] by
- Added missing break after case svn-id: r9592
- 07:03 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) created by
- […] […]
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