Timeline
08/11/03:
- 20:56 Ticket #1147 (MI2: win game cheat on cursor key) created by
- […] […]
- 20:53 Ticket #1146 (DOTT: no custom cursor) created by
- […] […]
- 18:28 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) created by
- […] […]
- 17:53 Ticket #1138 (Game freezes when you press the call button) closed by
- outdated
- 17:48 Ticket #1141 (Warning message when first meeting Lamb) closed by
- 17:30 Ticket #1144 (FOA: No keys assigned to fighting) created by
- […] […]
- 15:36 Ticket #1143 (Background sounds are not restarted when loading saved game) created by
- […] […]
- 15:35 Ticket #1142 (Background sound stops in pipe factory) created by
- […] […]
- 15:33 Ticket #1141 (Warning message when first meeting Lamb) created by
- […] […]
- 14:41 Ticket #1123 (All SFX delayed by 1/2 second) closed by
- 11:19 Ticket #7309 (OGG: Fix for codebook waste) created by
- […] […]
- 08:25 Ticket #1140 (Agent Eduardo Dialogue doesn't appear - game unfinishable) created by
- […] […]
- 05:36 Ticket #1074 (SIMON1: Sound volume strangeness) closed by
- fixed
- 03:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) closed by
- fixed
- 03:32 Ticket #1139 (FOA - FISTS, script crash in Crete) created by
- […] […]
08/10/03:
- 14:01 Ticket #1128 (ALL: broken samples with monster.sog) closed by
- 11:48 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) closed by
- fixed
- 07:31 Ticket #1138 (Game freezes when you press the call button) created by
- […] […]
- 06:39 Ticket #1122 (DOTT: Game crash when adding stamp to contract) closed by
- invalid
- 06:34 Ticket #962 (MM: Can't feed Chuck the Plant) closed by
- 06:30 Ticket #975 (0.5.0 RC: Dreamcast) closed by
- 06:21 Ticket #7274 (Configure script options) closed by
- 06:12 Ticket #945 (COMI: f1 menu crashes) closed by
- wontfix
- 04:58 Ticket #1111 (DIG: No line skipping) closed by
- fixed
- 03:34 Ticket #1137 (DC: System Reset after getting virus from Linc Space) created by
- […] […]
08/09/03:
- 22:53 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) closed by
- fixed
- 21:45 Ticket #1134 (Frozen game in final scene) closed by
- 19:20 Ticket #1133 (Adlib music stops when mousing over inventory) closed by
- fixed
- 15:18 Ticket #1136 (FOA: No cheats available and movement in combat) closed by
- 15:14 Ticket #1066 (DOTT: Silence during timesurfing cutscene) closed by
- invalid
- 12:55 Ticket #1129 (Scrolling and Loom Voice Pitch) closed by
- 12:44 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) created by
- […] […]
- 12:10 Ticket #1136 (FOA: No cheats available and movement in combat) created by
- […] […]
- 06:54 Ticket #1135 (COMI: Lockup/crash on Skull Island) created by
- […] […]
- 03:37 Ticket #1134 (Frozen game in final scene) created by
- […] […]
- 03:20 Ticket #7284 (run MM out of DOTT) closed by
- 03:14 Ticket #7300 ('-F' not documented) closed by
- 02:28 Ticket #1133 (Adlib music stops when mousing over inventory) created by
- […] […]
- 00:10 Ticket #7300 ('-F' not documented) closed by
- wontfix
08/08/03:
- 13:28 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) closed by
- fixed
- 13:13 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) created by
- […] […]
- 10:31 Ticket #1131 (Random lock ups) created by
- […] […]
- 10:08 Ticket #7307 (DC: Possibility to select a specific VMU for saving) created by
- […] […]
- 10:04 Ticket #7306 (DC: Support for aspect ratio change) created by
- […] […]
- 10:03 Ticket #7305 (DC: Return to file selector after quitting game) created by
- […] […]
- 07:03 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) created by
- […] […]
08/07/03:
- 23:44 Ticket #1092 (IMUSE: Pitchbend isn't reset when changing tracks) closed by
- fixed
- 22:10 Ticket #7304 (Goblins and Woodruff support) closed by
- wontfix
- 20:00 Ticket #7304 (Goblins and Woodruff support) created by
- […] […]
- 19:54 Ticket #1129 (Scrolling and Loom Voice Pitch) created by
- […] […]
- 15:45 Ticket #1128 (ALL: broken samples with monster.sog) created by
- […] […]
- 12:59 Ticket #1126 (COMI: strings not processed properly) closed by
- wontfix
- 12:58 Ticket #1127 (COMI: SmushPlayer error) closed by
- wontfix
- 10:10 Ticket #1127 (COMI: SmushPlayer error) created by
- […] […]
- 10:07 Ticket #1126 (COMI: strings not processed properly) created by
- […] […]
- 10:03 Ticket #1125 (ALL: Adlib default is broken) closed by
- wontfix
- 09:59 Ticket #1125 (ALL: Adlib default is broken) created by
- […] […]
08/06/03:
- 20:02 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) created by
- […] […]
- 17:49 Ticket #1090 (SAM: Music stops at Bumpusville) closed by
- 10:35 Ticket #1101 (BASS (CD) crashes) closed by
- fixed
- 10:35 Ticket #1120 (BASS freezing when using hook on sign (Pocket PC)) closed by
- fixed
- 07:13 Ticket #1113 (Audio volume levels ignored) closed by
- fixed
- 05:10 Ticket #1123 (All SFX delayed by 1/2 second) created by
- […] […]
- 02:55 Ticket #1100 (BASS gets stuck) closed by
- fixed
- 02:53 Ticket #1105 (BASS: Freezes in the very beginning ) closed by
- fixed
- 02:06 Ticket #1121 (DOTT: Crash when adding stamp to contract) closed by
- duplicate
- 02:04 Ticket #1122 (DOTT: Game crash when adding stamp to contract) created by
- […] […]
- 01:58 Ticket #1121 (DOTT: Crash when adding stamp to contract) created by
- […] […]
08/05/03:
- 20:19 Ticket #1120 (BASS freezing when using hook on sign (Pocket PC)) created by
- […] […]
- 13:45 Ticket #1119 (All: Wrong Adlib volumes regression) closed by
- fixed
- 12:29 Ticket #1119 (All: Wrong Adlib volumes regression) created by
- […] […]
- 12:25 Ticket #1041 (V2: Prepositions in Spanish) closed by
- fixed
- 12:06 Ticket #1108 (Crash after 1-2 seconds) closed by
- 11:30 Ticket #1118 (ALL: monster.so3 does not work regression) closed by
- fixed
- 10:30 Ticket #1118 (ALL: monster.so3 does not work regression) created by
- […] […]
08/04/03:
- 21:48 Ticket #1071 (lost voice) closed by
- 21:48 Tickets #1081,1082 batch updated by
- 21:48 Ticket #1103 (Mouse pointer behaviour bug renders the game unplayable) closed by
- 15:43 Ticket #7303 (Symbian/EPOC OS Support) closed by
- wontfix
- 15:42 Ticket #7303 (Symbian/EPOC OS Support) created by
- […] […]
- 11:45 Ticket #1117 (COMI: Blood Island scrolls) created by
- […] […]
- 10:26 Ticket #1116 (COMI: mouse cursor visible during cutscenes) created by
- […] […]
- 10:20 Ticket #1115 (COMI: no sentence line while inventory is shown) created by
- […] […]
- 06:24 Ticket #1114 (SIMON1: Cannot encode Simon.WAV as MP3) closed by
- invalid
- 03:26 Ticket #915 (SIMON1/2 HEBREW: Reversed subtitles) closed by
- 03:14 Ticket #1114 (SIMON1: Cannot encode Simon.WAV as MP3) created by
- […] […]
- 03:02 Ticket #1113 (Audio volume levels ignored) created by
- […] […]
- 01:19 Ticket #1110 (BASS (CD): Incorrect line skipping) closed by
- fixed
- 00:46 Ticket #1112 (SKY: Incorrect speech when giving Lamb the sandwich) closed by
08/03/03:
- 23:34 Ticket #1099 (ALL: jerky cursor movement regression) closed by
- fixed
- 22:51 Ticket #1104 (MI1: -e null doesn't work) closed by
- 22:41 Ticket #1109 (LOOMCD: no sound/music) closed by
- 22:35 Ticket #1112 (SKY: Incorrect speech when giving Lamb the sandwich) created by
- […] […]
- 21:35 Ticket #1111 (DIG: No line skipping) created by
- […] […]
- 21:19 Ticket #1110 (BASS (CD): Incorrect line skipping) created by
- […] […]
- 21:18 Ticket #1106 (BASS - Cannot perform actions when already at action locatio) closed by
- fixed
- 20:57 Ticket #1109 (LOOMCD: no sound/music) created by
- […] […]
- 20:05 Ticket #1108 (Crash after 1-2 seconds) created by
- […] […]
- 19:43 Ticket #1107 (MI2: random crash/exit without error message) created by
- […] […]
- 15:01 Ticket #1106 (BASS - Cannot perform actions when already at action locatio) created by
- […] […]
- 00:21 Ticket #1105 (BASS: Freezes in the very beginning ) created by
- […] […]
08/02/03:
- 23:20 Ticket #1104 (MI1: -e null doesn't work) created by
- […] […]
- 21:57 Ticket #1103 (Mouse pointer behaviour bug renders the game unplayable) created by
- […] […]
- 20:32 Ticket #1102 (COMI: a long walk) created by
- […] […]
- 20:01 Ticket #1101 (BASS (CD) crashes) created by
- […] […]
- 19:28 Ticket #7302 (ScummVM should save paths as relative) created by
- […] […]
- 17:54 Ticket #1100 (BASS gets stuck) created by
- […] […]
- 15:33 Ticket #1087 (SIMON1/2: Sound problems) closed by
- 10:59 Ticket #1087 (SIMON1/2: Sound problems) closed by
- 09:50 Ticket #1099 (ALL: jerky cursor movement regression) created by
- […] […]
- 09:43 Ticket #8267 (rescumm patch) closed by
- 03:38 Ticket #8267 (rescumm patch) created by
- […] […]
- 03:26 Ticket #8266 (SWORD2: Initial work on StreamCompMusic()) closed by
08/01/03:
- 22:51 Ticket #7301 (AUDIO: Improve music in the Mac version of MI1) created by
- […] […]
- 19:28 Ticket #1098 (SAM: Screen Saver generates warnings) created by
- […] […]
- 17:39 Ticket #1097 (Simon 2 hebrew EXEC) closed by
- duplicate
- 16:47 Ticket #1097 (Simon 2 hebrew EXEC) created by
- […] […]
- 15:18 Ticket #8266 (SWORD2: Initial work on StreamCompMusic()) created by
- […] […]
- 13:05 Ticket #1096 (COMI: Incorrect window position) closed by
- wontfix
07/31/03:
- 21:59 Ticket #1096 (COMI: Incorrect window position) created by
- […] […]
- 21:31 Ticket #1047 (CD version italian menu glitch) closed by
- fixed
- 19:04 Ticket #1040 (German umlauts on LINC terminal) closed by
- fixed
- 18:55 Ticket #1095 (ALL: Typo) closed by
- fixed
- 18:46 Ticket #1095 (ALL: Typo) created by
- […] […]
- 18:41 Ticket #1093 (ALL: "make disclean" leaves some .deps directories) closed by
- fixed
- 18:36 Ticket #1094 (MI2 (MAC): Tones of infinite length) created by
- […] […]
- 17:33 Ticket #1093 (ALL: "make disclean" leaves some .deps directories) created by
- […] […]
- 15:37 Ticket #1092 (IMUSE: Pitchbend isn't reset when changing tracks) created by
- […] […]
- 15:32 Ticket #1091 (SAM: Conroy doesn't stop singing when escaping cutscene) created by
- […] […]
- 15:27 Ticket #1090 (SAM: Music stops at Bumpusville) created by
- […] […]
- 14:52 Ticket #8265 (BS2: FadeServer() implementation) closed by
- 14:43 Ticket #8260 (BASS: Correcting (?) the LINC terminal font) closed by
- 09:45 Ticket #1089 (RC 0.5.0: MI2: Reoccuring crash) closed by
- fixed
- 05:46 Ticket #1089 (RC 0.5.0: MI2: Reoccuring crash) created by
- […] […]
07/30/03:
- 19:44 Ticket #1088 (SMUSH: Sound regression with new mixer code) closed by
- fixed
- 19:43 Ticket #1087 (SIMON1/2: Sound problems) closed by
- 18:53 Ticket #1088 (SMUSH: Sound regression with new mixer code) created by
- […] […]
- 17:44 Ticket #1080 (0.5.0 RC: Error message: line width exceeded!!) closed by
- fixed
- 16:35 Ticket #1076 (SIMON1: Golum Ring causes graphic glitches) closed by
- fixed
- 12:00 Ticket #1087 (SIMON1/2: Sound problems) created by
- […] […]
- 08:17 Ticket #842 (GUI: Finish launcher 'Options' dialog) closed by
07/29/03:
- 14:00 Ticket #8265 (BS2: FadeServer() implementation) created by
- […] […]
- 01:02 Ticket #1067 (MP3: ScummVM reads past end of file) closed by
- fixed
07/28/03:
- 16:11 Ticket #1086 (ALL: Fullscreen and -F) created by
- […] […]
- 15:50 Ticket #8264 (Possible fix for bug #778060) closed by
- 15:48 Ticket #1078 (DOTT: Subtitle drawing glitch) closed by
- 14:37 Ticket #1079 (0.5.0 RC: Missing voice sample in recycling plant) closed by
- 10:11 Ticket #7300 ('-F' not documented) created by
- […] […]
- 01:38 Ticket #7244 (Quit dialog) closed by
- fixed
- 01:36 Ticket #8194 (Quit Confirmation Dialog (feature request #642721)) closed by
07/27/03:
- 23:49 Ticket #980 (MM: Ed walks in place during cutscene) closed by
- outdated
- 23:46 Ticket #1001 (MM: walking through air) closed by
- fixed
- 22:43 Ticket #1085 (INDY3EGA: Text disappears while scrolling (Donovan cutscene)) created by
- […] […]
- 13:34 Ticket #1063 (DOTT: Hanging notes (regression?)) closed by
- 13:01 Ticket #8264 (Possible fix for bug #778060) created by
- […] […]
- 01:07 Ticket #1084 (FT: Talking choice menu causes overlapped actors to flicker) created by
- […] […]
- 00:02 Ticket #1083 (FT:Assertion failed: searchin) created by
- […] […]
07/26/03:
- 22:09 Ticket #1082 (Missing voice sample in trial) created by
- […] […]
- 21:18 Ticket #1081 (Missing Mrs Piermont voice samples) created by
- […] […]
- 15:39 Ticket #1080 (0.5.0 RC: Error message: line width exceeded!!) created by
- […] […]
- 15:03 Ticket #1079 (0.5.0 RC: Missing voice sample in recycling plant) created by
- […] […]
- 14:11 Ticket #1078 (DOTT: Subtitle drawing glitch) created by
- […] […]
- 10:55 Ticket #1077 (COMI: Text on scrolling backgrounds) created by
- […] […]
- 08:01 Ticket #341 (SIMON1: Some minor graphical glitches) closed by
- outdated
- 07:58 Ticket #1076 (SIMON1: Golum Ring causes graphic glitches) created by
- […] […]
- 07:53 Ticket #1075 (SIMON2DOS: Copy Protection text disappears) created by
- […] […]
07/25/03:
- 19:23 Ticket #8182 (CMI: Actor scale experiment (don't apply)) closed by
- outdated
- 18:14 Ticket #8159 (Aspect ratio (feature wish #654098)) closed by
- outdated
- 18:09 Ticket #886 (COMI: Murray's head floating above sea level.) closed by
- fixed
- 14:53 Ticket #1073 (SIMON1: Brief freeze when examining rusty bucket) closed by
- invalid
- 14:44 Ticket #1074 (SIMON1: Sound volume strangeness) created by
- […] […]
- 14:19 Ticket #1073 (SIMON1: Brief freeze when examining rusty bucket) created by
- […] […]
07/24/03:
- 16:36 Ticket #1072 (Simon1 wrong german keys) closed by
- invalid
- 16:30 Ticket #342 (SIMON1TALKIE: Voice dialogs overlap quite often) closed by
- 16:28 Ticket #1072 (Simon1 wrong german keys) created by
- […] […]
- 14:31 Ticket #1071 (lost voice) created by
- […] […]
- 10:37 Ticket #1069 (SIMON2: Amiga CD32 Talkie) closed by
- fixed
- 08:09 Ticket #1070 (MM: Jail Door Closes) created by
- […] […]
- 07:56 Ticket #1069 (SIMON2: Amiga CD32 Talkie) created by
- […] […]
- 04:39 Ticket #1061 (0.5.0 RC SIMON1DOS Random sfx notes during music) closed by
- fixed
- 02:58 Ticket #7299 (MI2 (MAC): Incorrect Wiping Sound at Barkeeper's) created by
- […] […]
- 00:13 Ticket #1068 (F5 Load/Save misleading) closed by
- invalid
07/23/03:
- 19:55 Ticket #8263 (BASS: CD intro fixes) closed by
- 13:41 Ticket #1068 (F5 Load/Save misleading) created by
- […] […]
- 12:54 Ticket #8263 (BASS: CD intro fixes) created by
- […] […]
- 10:32 Ticket #1067 (MP3: ScummVM reads past end of file) created by
- […] […]
- 10:27 Ticket #929 (MI1: hangs at part one screen) closed by
- fixed
- 10:22 Ticket #1044 (indyloom FM-Towns demo regression) closed by
- fixed
07/22/03:
- 23:23 Ticket #928 (ZAK256: Audio CD not handled properly) closed by
- fixed
- 22:33 Ticket #1065 (INDY3EGA: Knock out guard in zeppelin, crashes) closed by
- fixed
- 21:29 Ticket #1066 (DOTT: Silence during timesurfing cutscene) created by
- […] […]
- 19:45 Ticket #1065 (INDY3EGA: Knock out guard in zeppelin, crashes) created by
- […] […]
- 19:01 Ticket #1059 (INDY3: can't use car after biplane crash (regression)) closed by
- 16:34 Ticket #1062 (Zak: Memory Leak in allocResTypeData()) closed by
- fixed
- 14:42 Ticket #1064 (DOTT: Actor glides instead of walks (regression)) created by
- […] […]
- 14:35 Ticket #1063 (DOTT: Hanging notes (regression?)) created by
- […] […]
- 13:45 Ticket #1062 (Zak: Memory Leak in allocResTypeData()) created by
- […] […]
- 12:47 Ticket #1057 (MM: Both Mouse Buttons Switch Actor) closed by
- worksforme
- 09:06 Ticket #1061 (0.5.0 RC SIMON1DOS Random sfx notes during music) created by
- […] […]
- 08:33 Ticket #1060 (Can't quit with sortcuts on PalmOS) closed by
- 08:12 Ticket #1060 (Can't quit with sortcuts on PalmOS) created by
- […] […]
- 06:09 Ticket #1048 (SIMON1WIN: Incorrect dialogue for action) closed by
- invalid
- 03:02 Ticket #1059 (INDY3: can't use car after biplane crash (regression)) created by
- […] […]
- 01:36 Ticket #1058 (COMI: Sound que buffer overflow) created by
- […] […]
- 01:14 Ticket #634 (ZAK256: Border when changing rooms) closed by
- 01:06 Ticket #1057 (MM: Both Mouse Buttons Switch Actor) created by
- […] […]
- 01:02 Ticket #1021 (ZAK: can't ESCape airplane sequence) closed by
- fixed
07/21/03:
- 22:17 Ticket #1052 (INDY3: problems in Berlin with Hitler) closed by
- fixed
- 21:59 Ticket #1017 (0.5.0 RC: INDY3EGA: Script crash in Berlin) closed by
- fixed
- 20:56 Ticket #1056 (WinCE : cannot exit after error) closed by
- 20:54 Ticket #1056 (WinCE : cannot exit after error) created by
- […] […]
- 16:14 Ticket #1055 (DOTT: Actor layering glitch (hack-in-cvs)) created by
- […] […]
- 15:09 Ticket #1051 (COMI: Too many scripts running, 40 max!) closed by
- 12:49 Ticket #1054 (Crash in Nexus / Pocket PC) closed by
- fixed
- 12:48 Ticket #1054 (Crash in Nexus / Pocket PC) created by
- […] […]
- 11:58 Ticket #1053 (COMI: Can't use book on Mr. Fossey) closed by
- invalid
- 11:40 Ticket #1053 (COMI: Can't use book on Mr. Fossey) created by
- […] […]
- 02:10 Ticket #1052 (INDY3: problems in Berlin with Hitler) created by
- […] […]
- 00:07 Ticket #8262 (ALL: Two small fixes for the aspect ratio correction) closed by
07/20/03:
- 23:54 Ticket #1051 (COMI: Too many scripts running, 40 max!) created by
- […] […]
- 16:03 Ticket #1050 (INDY3EGA Amiga - Intro regression) closed by
- 15:40 Ticket #1050 (INDY3EGA Amiga - Intro regression) created by
- […] […]
- 13:31 Ticket #8262 (ALL: Two small fixes for the aspect ratio correction) created by
- […] […]
- 11:02 Ticket #1049 (Zak: Annie walking in funny places) created by
- […] […]
- 03:28 Ticket #1048 (SIMON1WIN: Incorrect dialogue for action) created by
- […] […]
- 01:15 Ticket #943 (INDY3EGA - Copy protection screen partially broken) closed by
- fixed
- 01:09 Ticket #914 (ZAK: bad savegame menu) closed by
- fixed
- 00:56 Ticket #1009 (INDY3EGA: 2nd trial, Jehovah spelling not visible) closed by
- fixed
- 00:10 Ticket #972 (BeOS compilation) closed by
- fixed
07/19/03:
- 18:19 Ticket #7292 (Intensity of rasterbar and dotmatrix effect.) closed by
- wontfix
- 07:26 Ticket #853 (0.5.0 RC: ZAK: no return from cutscene in TPC shop) closed by
- fixed
07/18/03:
- 19:15 Ticket #1047 (CD version italian menu glitch) created by
- […] […]
- 17:21 Ticket #1046 (Bad behaviour of -q switch) created by
- […] […]
- 16:40 Ticket #1033 (SKY: Suspicious memory access in RNC decoder) closed by
- fixed
- 15:38 Ticket #1045 ([SIMON 1 & 2] No fullscreen) closed by
- 14:48 Ticket #1045 ([SIMON 1 & 2] No fullscreen) created by
- […] […]
- 12:10 Ticket #7297 (Modularization) closed by
- invalid
- 10:50 Ticket #7298 (Modularization) closed by
- duplicate
- 10:43 Ticket #7298 (Modularization) created by
- […] […]
- 09:59 Ticket #7297 (Modularization) created by
- […] […]
- 06:01 Ticket #8261 (Indy3 FM Towns support) closed by
- 05:09 Ticket #8261 (Indy3 FM Towns support) created by
- […] […]
07/17/03:
- 23:35 Ticket #1044 (indyloom FM-Towns demo regression) created by
- […] […]
- 12:06 Ticket #7294 (Amiga palette in PC EGA versions) closed by
- fixed
- 09:51 Ticket #1043 (Zak: No tram sequence) created by
- […] […]
- 00:19 Ticket #7288 (Links to resource files.) closed by
- wontfix
- 00:09 Ticket #7219 (CD Audio Tracks in Sam and Max) closed by
- wontfix
07/16/03:
- 22:45 Ticket #7270 (Right mouse button functionality in Pocket PC.) closed by
- 20:53 Ticket #7286 (OSystem sound) closed by
- wontfix
- 20:51 Ticket #7276 (Full Throttle Fix) closed by
- invalid
- 20:37 Ticket #1042 (Compilation problems with debian 3.0 (linux)) closed by
- fixed
- 19:35 Ticket #1042 (Compilation problems with debian 3.0 (linux)) created by
- […] […]
- 12:59 Ticket #1041 (V2: Prepositions in Spanish) created by
- […] […]
- 11:47 Ticket #1040 (German umlauts on LINC terminal) created by
- […] […]
- 06:47 Ticket #8260 (BASS: Correcting (?) the LINC terminal font) created by
- […] […]
- 06:30 Ticket #998 (MI2: Metronome ticking on JoJo's piano isn't heard.) closed by
- invalid
- 06:25 Ticket #1039 (ZAK: Amiga German Umlaut wrong) closed by
- wontfix
07/15/03:
- 22:21 Ticket #944 (COMI: '.' does not work) closed by
- fixed
- 21:28 Ticket #1039 (ZAK: Amiga German Umlaut wrong) created by
- […] […]
- 21:06 Ticket #1034 (MM: another walk in place (regression)) closed by
- fixed
- 19:29 Ticket #1038 (ZAK German: Inventory invisible after saving game) closed by
- worksforme
- 19:20 Ticket #1037 (Zak: Crash on Mars) closed by
- fixed
- 19:19 Ticket #7296 (Game-specific 'EGA' palettes for Amiga versions) created by
- […] […]
- 19:15 Ticket #1038 (ZAK German: Inventory invisible after saving game) created by
- […] […]
- 19:09 Ticket #1025 (0.5.0 RC: LOOM: Crash with shepherds) closed by
- fixed
- 18:39 Ticket #1037 (Zak: Crash on Mars) created by
- […] […]
- 18:19 Ticket #1036 (ZAK: "command line" garbled if text too long) closed by
- fixed
- 17:05 Ticket #1036 (ZAK: "command line" garbled if text too long) created by
- […] […]
- 17:04 Ticket #1035 (Zak: wrong characters for german 'umlaute') closed by
- 16:59 Ticket #7295 (Speech/Subtitle toggle hotkey) created by
- […] […]
- 16:54 Ticket #1035 (Zak: wrong characters for german 'umlaute') created by
- […] […]
- 12:30 Ticket #1034 (MM: another walk in place (regression)) created by
- […] […]
- 12:00 Ticket #1033 (SKY: Suspicious memory access in RNC decoder) created by
- […] […]
- 10:18 Ticket #960 (ALL: midi fragment repeats after close ups.) closed by
- fixed
- 10:12 Ticket #1032 (ZAK: Zak without a body) created by
- […] […]
- 09:59 Ticket #1031 (ZAK: Lotto numbers never picked) created by
- […] […]
- 09:31 Ticket #1030 (ZAK: Pushing Sarcophagous feet on Mars) created by
- […] […]
- 07:33 Ticket #8259 (INDY3EGA Amiga - experimental support for sound effects) closed by
- 03:18 Ticket #8259 (INDY3EGA Amiga - experimental support for sound effects) created by
- […] […]
- 00:24 Ticket #870 (0.5.0 RC: ZAK: Bum does not take the book) closed by
- fixed
- 00:23 Ticket #8258 (ZAK: yet another doSentence fix.) closed by
- 00:20 Ticket #8256 (Help Dialog Update) closed by
07/14/03:
- 21:42 Ticket #977 (0.5.0 RC: COMI: Trying to append to a nonexistant stream) closed by
- fixed
- 18:50 Ticket #8258 (ZAK: yet another doSentence fix.) created by
- […] […]
- 12:24 Ticket #540 (SIMON2: graphical glitches) closed by
- fixed
- 10:18 Ticket #1029 (SIMON1DOS: Fatal crashes with French version) closed by
- fixed
- 10:07 Ticket #1027 (Talking characters stay at last frame) closed by
- fixed
- 10:04 Ticket #8241 (LOOM: Adlib sound) closed by
- outdated
- 10:01 Ticket #8257 (Adlib music and sfx patch) created by
- […] […]
- 09:48 Ticket #1028 (Off-side speech not found) closed by
- 09:45 Ticket #1014 (dropping frozen tissue into orifice doesn't work) closed by
- 08:45 Ticket #970 (SIMON2: Music in Swamp shouldn't loop) closed by
- 08:44 Ticket #1029 (SIMON1DOS: Fatal crashes with French version) created by
- […] […]
- 08:31 Ticket #7293 (SIMON: Remap instruments to GM) closed by
- 04:49 Ticket #1028 (Off-side speech not found) created by
- […] […]
- 04:36 Ticket #1027 (Talking characters stay at last frame) created by
- […] […]
- 00:24 Ticket #1026 (LOOM: closing credits flicker) created by
- […] […]
- 00:17 Ticket #1025 (0.5.0 RC: LOOM: Crash with shepherds) created by
- […] […]
07/13/03:
- 23:37 Ticket #922 (DREAMCAST: daily builds) closed by
- outdated
- 23:37 Ticket #1024 (ZAK: "Switch" verb appears too early) created by
- […] […]
- 23:36 Ticket #938 (FT: Intro sound regression) closed by
- 23:29 Ticket #1023 (ZAK: Zak walking on spot) created by
- […] […]
- 23:12 Ticket #1022 (MI1: demo doesn't work) created by
- […] […]
- 23:03 Ticket #1003 (MM: sentence construction line wraps) closed by
- fixed
- 22:59 Ticket #1021 (ZAK: can't ESCape airplane sequence) created by
- […] […]
- 22:23 Ticket #1020 (ZAK: bad camera position during meeting with Guru) created by
- […] […]
- 22:18 Ticket #1019 (INDY3EGA: Music sounds very strange in final room) created by
- […] […]
- 22:14 Ticket #1018 (ZAK: wrong colors in seattle cave) created by
- […] […]
- 22:03 Ticket #1017 (0.5.0 RC: INDY3EGA: Script crash in Berlin) created by
- […] […]
- 21:57 Ticket #1016 (MI1: palette effect missing) created by
- […] […]
- 21:16 Ticket #1013 (Bus error on startup (FreeBSD)) closed by
- fixed
- 20:34 Ticket #1015 (MM: any kaypad input is correct.) created by
- […] […]
- 20:27 Ticket #997 (0.5.0 RC - Zak256 Crash inside of Sphinx) closed by
- fixed
- 20:03 Ticket #1006 (INDY3EGA: Amiga - Biff's name not shown in fight) closed by
- fixed
- 19:51 Ticket #1007 (INDY3EGA: Amiga - song ends, crashes in zeppelin radio room) closed by
- 17:52 Ticket #1014 (dropping frozen tissue into orifice doesn't work) created by
- […] […]
- 17:49 Ticket #1013 (Bus error on startup (FreeBSD)) created by
- […] […]
- 17:31 Ticket #1012 (MONKEYEGA: No music when trainer says "The machine") created by
- […] […]
- 16:46 Ticket #984 (BASS V0.0109 Support) closed by
- 16:43 Ticket #1011 (BaSS Reproducable Crash) closed by
- fixed
- 16:41 Ticket #965 (music volume slider in F5 menu doesn't work) closed by
- 15:03 Ticket #1011 (BaSS Reproducable Crash) created by
- […] […]
- 05:36 Ticket #947 (V5 games: Adlib SFX not looped) closed by
- 02:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) created by
- […] […]
- 02:31 Ticket #878 (MM: Key-Selecting verbs while using What Is doesn't work) closed by
- fixed
- 02:28 Ticket #1009 (INDY3EGA: 2nd trial, Jehovah spelling not visible) created by
- […] […]
- 01:42 Ticket #1008 (INDY3EGA: Amiga - music timer running way too fast) created by
- […] […]
- 01:37 Ticket #1007 (INDY3EGA: Amiga - song ends, crashes in zeppelin radio room) created by
- […] […]
- 00:56 Ticket #1006 (INDY3EGA: Amiga - Biff's name not shown in fight) created by
- […] […]
- 00:40 Ticket #1005 (INDY3EGA: Speech text black for one guard in castle) created by
- […] […]
07/12/03:
- 23:32 Ticket #1004 (Intro not played) closed by
- 23:22 Ticket #1004 (Intro not played) created by
- […] […]
- 22:42 Ticket #1002 (MM: You can give things to yourself) closed by
- fixed
- 22:08 Ticket #1003 (MM: sentence construction line wraps) created by
- […] […]
- 22:06 Ticket #1002 (MM: You can give things to yourself) created by
- […] […]
- 22:04 Ticket #1001 (MM: walking through air) created by
- […] […]
- 20:16 Ticket #1000 (FOA/MI2 (Amiga) Palette issues) created by
- […] […]
- 19:00 Ticket #7294 (Amiga palette in PC EGA versions) created by
- […] […]
- 18:59 Ticket #979 (MM(V2) Actor gets stuck) closed by
- worksforme
- 18:50 Ticket #983 (MM(V2) Actor walking through the air) closed by
- wontfix
- 18:47 Ticket #978 (MM(V2) Characters standing on the bannister in the hall) closed by
- fixed
- 15:45 Ticket #999 (LOOMCD: credits freeze) created by
- […] […]
- 14:55 Ticket #735 (ALL: Crash on exit) closed by
- 14:49 Ticket #7293 (SIMON: Remap instruments to GM) closed by
- invalid
- 14:40 Ticket #7293 (SIMON: Remap instruments to GM) created
- […] […]
- 12:30 Ticket #940 (0.5.0 RC: Talktext glitches while scrolling) closed by
- 12:02 Ticket #998 (MI2: Metronome ticking on JoJo's piano isn't heard.) created by
- […] […]
- 11:29 Ticket #992 (Indy3: can´t see "STICKY TAPE") closed by
- worksforme
- 11:09 Ticket #997 (0.5.0 RC - Zak256 Crash inside of Sphinx) created by
- […] […]
- 10:26 Ticket #996 (FOA: Amiga version always crashes after a few minutes) created by
- […] […]
- 09:45 Ticket #982 (0.5.0 RC: MM(V2) Inventory doesn't work under certain circum) closed by
- fixed
- 09:17 Ticket #993 (I can't control the binoculars.) closed by
- invalid
- 08:58 Ticket #995 (LOOMCD: Voice goes out-of-sync when you cast fear) created by
- […] […]
- 08:52 Ticket #994 (LOOMCD: Dialogue gets out-of-sync w/ lens conversation) created by
- […] […]
- 08:51 Ticket #993 (I can't control the binoculars.) created by
- […] […]
- 08:36 Ticket #986 (LOOM: Distaff looks bizarre when restoring from save) closed by
- duplicate
- 08:29 Ticket #992 (Indy3: can´t see "STICKY TAPE") created by
- […] […]
- 08:28 Ticket #991 (LOOM: Glitches in Hetchel's flight) created by
- […] […]
- 08:23 Ticket #990 (LOOM: Gltiches caused by empty talk strings) created by
- […] […]
- 08:21 Ticket #989 (LOOM: Stoke keeps moving his mouth while you respond) created by
- […] […]
- 08:16 Ticket #988 (LOOM/CD: Dialogue gets messed up during Rusty conversation) created by
- […] […]
- 08:13 Ticket #987 (LOOM: Some bits of dialogue are repeated) created by
- […] […]
- 08:11 Ticket #986 (LOOM: Distaff looks bizarre when restoring from save) created by
- […] […]
- 08:07 Ticket #985 (LOOM/CD: Distaff sporadically loses bits) created by
- […] […]
- 07:31 Ticket #984 (BASS V0.0109 Support) created by
- […] […]
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See TracTimeline
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