Timeline
07/08/03:
- 23:25 Changeset [6c66bf2e] by
- this is for letting BASS wait for the end of the ending theme before …
- 22:51 Changeset [42f3887b] by
- Update projects svn-id: r8872
- 22:50 Changeset [5eaef692] by
- New BASS subproject svn-id: r8871
- 22:44 Changeset [61ab6933] by
- Update to new virtual functions, protected members and so on, take one …
- 22:28 Ticket #963 (Floppy intro: minor gfx glitch) closed by
- fixed
- 22:27 Changeset [4fb3e9a4] by
- another fix for the swing seqs svn-id: r8869
- 22:12 Ticket #952 (BASS French subtitles: "ŕ" problems) closed by
- 22:08 Changeset [3d9b20b] by
- fixed file loading bugs for v.0.0331, control panel works now svn-id: …
- 18:18 Changeset [fe944219] by
- not sure which of the two variants is correct (but I am pretty sure …
- 18:09 Changeset [d5b1b686] by
- each row has to be drawn 8 times (8x8 chars, after all), see also …
- 18:09 Changeset [48b16bd] by
- fix warning svn-id: r8865
- 17:44 Changeset [66ec3f9c] by
- rewrote c64_ignorePakCols to what I *think* it should look like, base …
- 17:42 Changeset [00a87fda] by
- made ignorePakCols exactly match CostumeRenderer::proc3 to make …
- 17:39 Ticket #7291 (Indiana Jones 4 german text - english voice?!) created by
- […] […]
- 17:22 Changeset [ebd53104] by
- width has to be multiplied by 8; not sure about xmove, the values …
- 17:08 Changeset [d9a604a9] by
- turns out the +4 on _baseptr is needed everywhere - now _animCmds …
- 16:53 Changeset [c1635b9] by
- the 'mask' value is now also right; data at 'r' seems to match, too, …
- 16:47 Changeset [5428987] by
- _dataOffsets has the correct value now (based on comparisions of …
- 16:31 Changeset [501e728d] by
- again some code transformation (no functionality change; the V1 …
- 16:17 Changeset [8dd90916] by
- ok, thanks erik for pointing out to me where this occurs :-) svn-id: r8857
- 13:11 Changeset [588279dd] by
- some more cleanup / C64 tweaks svn-id: r8856
- 12:29 Changeset [319233d] by
- make more explicit :-) svn-id: r8855
- 12:28 Changeset [848cfb93] by
- costume code cleanup & some more C64 tweaks svn-id: r8854
- 10:51 Changeset [1d69c338] by
- clarified comment svn-id: r8853
- 10:49 Changeset [07bd98b2] by
- move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense …
- 06:28 Changeset [7b017fc] by
- Use the correct size (I hope) for decoding _C64MaskChar (whatever that …
07/07/03:
- 23:11 Changeset [bf4e5742] by
- check for odd addresses being free'd svn-id: r8850
- 23:11 Changeset [d250418] by
- #include scummsys.h so that our custome free() gets used svn-id: r8849
- 22:33 Changeset [58486149] by
- fix for bug #766119: help screen: '.' is listed incorrectly svn-id: r8848
- 22:33 Ticket #942 (help screen: '.' is listed incorrectly) closed by
- fixed
- 22:17 Changeset [b5a42396] by
- only move charset mask upon scrolling if tex is displayed in the game …
- 22:11 Ticket #950 (MI2: look at coffin to Mojo) closed by
- fixed
- 22:11 Changeset [74554d6e] by
- fix for bug #766532: MI2: look at coffin to Mojo svn-id: r8846
- 22:10 Changeset [93f5eb04] by
- don't say 'saved/loaded' when the message is only displayed on saves …
- 20:42 Ticket #957 (WINCE: Launcher does not detect MI1) closed by
- 19:37 Ticket #7290 (GUI: more intuitive saving) created by
- […] […]
- 18:34 Ticket #963 (Floppy intro: minor gfx glitch) created by
- […] […]
- 17:52 Ticket #962 (MM: Can't feed Chuck the Plant) created by
- […] […]
- 17:00 Changeset [d33d562c] by
- button text for save and restore doesn't disappear anymore. + fixed …
- 16:41 Ticket #8253 (BASS: Waiting for floppy intro music to finish) closed by
- 16:40 Changeset [b53435df] by
- applied patch #766751 (BASS: Waiting for floppy intro music to finish) …
- 16:38 Ticket #8254 (BASS: Possible fix for problem with cut-off speech) closed by
- 15:21 Changeset [2e35b6b] by
- Fixed warning. svn-id: r8842
- 15:12 Changeset [5857979d] by
- Add missing bit of code, still hopelessly broken. svn-id: r8841
- 14:58 Changeset [2ad7b1e7] by
- applied patch #766979 (BASS: Possible fix for problem with cut-off …
- 09:08 Changeset [43c31092] by
- More languages svn-id: r8839
- 09:00 Changeset [8f13d7c3] by
- Updated with new files svn-id: r8838
- 08:53 Changeset [aba82840] by
- New thread emu svn-id: r8837
- 08:51 Changeset [7d03378f] by
- Fixed %c modifier svn-id: r8836
- 08:49 Changeset [2b42106] by
- Language option support + music and MP3 related options svn-id: r8835
- 08:45 Changeset [c4b942b] by
- MP3 and sound thread fixes svn-id: r8834
- 08:42 Changeset [60a7b30b] by
- More options svn-id: r8833
- 08:42 Ticket #925 (FOA: Music problems in endgame / credits) closed by
- 07:30 Ticket #961 (FOA: AdLib sound distortion) created by
- […] […]
- 07:05 Ticket #8254 (BASS: Possible fix for problem with cut-off speech) created by
- […] […]
- 06:45 Changeset [c3150fea] by
- This seems to fix the inventory sprite for the glass, and is more …
- 05:45 Changeset [0fefe460] by
- Fix for bug [761637] FOA: Music problems in endgame/credits. Revision …
- 04:08 Ticket #955 (MI2: No Sound Effects with Windows MIDI) closed by
- invalid
- 02:54 Changeset [2a334f17] by
- fixed M$VC++ warnings in text.cpp and added code to disk.cpp which may …
- 02:32 Changeset [001e7bb7] by
- another fix kudos to LavosSpawn svn-id: r8829
- 01:36 Changeset [e72f9e81] by
- endian fix by LavosSpawn (helps a lot :-) svn-id: r8828
- 00:39 Changeset [37ec2a14] by
- undo this change after discussion with LavosSpawn (doesn't work in …
- 00:27 Changeset [0a511147] by
- naother dataFileHeader change svn-id: r8826
- 00:22 Changeset [9091a51] by
- don't convert to LE, dataFileHeader is in native endianess svn-id: r8825
- 00:14 Changeset [41912bc6] by
- use our standard cast style svn-id: r8824
07/06/03:
- 23:48 Changeset [3dca18c9] by
- cleanup this doxygen comment (li and arg are the same; we are using …
- 23:47 Changeset [70973f69] by
- run mouse script on BE systems (not that it works) svn-id: r8822
- 23:19 Changeset [1ec23e5] by
- implemented missing puttputt actor opcode 218. this opcode is strange …
- 23:06 Changeset [297aaa9f] by
- don't use FROM_LE_16 here since loadFile already convertes the header …
- 22:52 Changeset [4e373ffb] by
- endian fix, cleanup svn-id: r8819
- 22:50 Changeset [68ee2e90] by
- add const qualifier svn-id: r8818
- 22:18 Ticket #960 (ALL: midi fragment repeats after close ups.) created by
- […] […]
- 21:35 Ticket #953 (BASS: Crash when quitting while quitting) closed by
- 21:33 Changeset [2061741] by
- fix bug #766744 (BASS: Crash when quitting while quitting) svn-id: r8817
- 21:18 Changeset [8d4fea8c] by
- tweaks svn-id: r8816
- 21:03 Changeset [f13b228] by
- fixed decoding for special characters. 0.0303 is still incorrect, need …
- 20:25 Ticket #958 (CMI: Crash at Plunder Island Fort) closed by
- outdated
- 20:19 Changeset [c29d39fa] by
- fix compile svn-id: r8814
- 20:07 Ticket #959 (BASS: fnRestartGame()) created by
- […] […]
- 19:59 Ticket #958 (CMI: Crash at Plunder Island Fort) created by
- […] […]
- 19:31 Changeset [8c9b152f] by
- const fix; expannded TODO comment a bit svn-id: r8813
- 18:56 Ticket #957 (WINCE: Launcher does not detect MI1) created by
- […] […]
- 18:56 Changeset [9875983] by
- some backend fixes svn-id: r8812
- 18:48 Ticket #956 (MI1: Text masking bug) created by
- […] […]
- 17:46 Changeset [36bf6e09] by
- "Better" fix... (Die C++, die!) svn-id: r8811
- 17:24 Ticket #955 (MI2: No Sound Effects with Windows MIDI) created by
- […] […]
- 17:15 Changeset [bb75631] by
- added comment for missing puttputt actor opcode svn-id: r8810
- 17:00 Changeset [7e4fa4a1] by
- mix() is really a private method, only to be called by the audio …
- 16:52 Changeset [b6c3d440] by
- now that we mutex-protect everything properly, we can get rid of …
- 16:51 Changeset [2e0235d8] by
- added GID_PUTTPUTT game id for puttputt games to prevent use samnmax …
- 16:49 Ticket #8253 (BASS: Waiting for floppy intro music to finish) created by
- […] […]
- 16:39 Ticket #954 (COMI: Text should not always have a shadow) created by
- […] […]
- 16:14 Changeset [290a974f] by
- added stub opcode 218 for o6_actorOps() svn-id: r8806
- 16:08 Ticket #953 (BASS: Crash when quitting while quitting) created by
- […] […]
- 15:57 Changeset [77b9a4f6] by
- the mutex must be locked by everything which might access _channels …
- 15:56 Changeset [7de3870] by
- This fixes the drawing order of the pillow and magazine in Reich's …
- 15:02 Changeset [dfdebc39] by
- add support for MRAW/dmu files in 3DO humongous games, has the …
- 14:46 Changeset [5ab59a69] by
- Fixed parse error. svn-id: r8802
- 12:04 Changeset [28fa8fed] by
- recognise FMUS blcoks from 3DO humongous games and print out some …
- 11:30 Ticket #952 (BASS French subtitles: "ŕ" problems) created by
- […] […]
- 11:19 Changeset [064fcc5] by
- added TODO svn-id: r8800
- 10:49 Changeset [d27f45d3] by
- #define MACOSX on the command line, not in config.h; add TODO …
- 10:39 Changeset [98027c2] by
- the amiga check should be separate since the big FIXME comment does …
- 10:01 Changeset [f12d23f8] by
- correct palette on amiga version of mi, from Hibernatus svn-id: r8797
- 08:14 Changeset [dc705c0] by
- fix configure script svn-id: r8796
- 07:17 Changeset [bdbd7c98] by
- Add back change that got lost on last two commits svn-id: r8795
- 06:47 Changeset [81871c5a] by
- zak256 sound updates from Hibernatus svn-id: r8793
- 06:36 Changeset [817d600d] by
- More fixes from Hibernatus svn-id: r8792
- 06:21 Changeset [5f3d4c34] by
- check through list of different sdl-configs, this should make fbsd …
- 06:19 Changeset [580e9ec7] by
- Add support for Amiga version of Monkey Island 1 Palette is still …
- 05:51 Changeset [fb6b42bb] by
- make x11 backend compile again, still doesn't actually work though... …
- 05:50 Changeset [714687ea] by
- we want ldflags as well svn-id: r8788
- 04:34 Changeset [c0dee4b6] by
- Add change from Hibernatus svn-id: r8787
- 02:40 Changeset [8a3e17d6] by
- make Makefile.new not require build.rules svn-id: r8786
- 01:43 Changeset [5c17c0f7] by
- cleanup to the mixer helper proc interface and to ChannelStream …
- 01:41 Changeset [0e9c6de] by
- increased SmushMixer stream size to 500K, this seems to help in …
- 00:03 Ticket #951 (Monkey1CD - room96 not in room96 error) created by
- […] […]
07/05/03:
- 23:13 Ticket #950 (MI2: look at coffin to Mojo) created by
- […] […]
- 23:03 Ticket #933 (ZAKDEMO: Missing subtitles) closed by
- duplicate
- 22:51 Ticket #948 (FT: broken voices) closed by
- duplicate
- 21:11 Ticket #949 (FT: different loudnesses in voices) created by
- […] […]
- 21:09 Ticket #948 (FT: broken voices) created by
- […] […]
- 20:55 Ticket #7289 (GUI: Order games manually) created by
- […] […]
- 19:39 Ticket #7288 (Links to resource files.) created by
- […] […]
- 17:49 Ticket #947 (V5 games: Adlib SFX not looped) created by
- […] […]
- 16:41 Ticket #939 (BASS: bottom bar in F5 menu not used) closed by
- 16:40 Changeset [bd160e0] by
- fixed bug #765892 (bottom bar in F5 menu not used) svn-id: r8783
- 16:33 Ticket #7287 (TOOLS: extract with high quality resampling) created by
- […] […]
- 16:23 Ticket #946 (COMI: music transitions don't work) created by
- […] […]
- 16:18 Ticket #945 (COMI: f1 menu crashes) created by
- […] […]
- 16:16 Ticket #944 (COMI: '.' does not work) created by
- […] […]
- 16:01 Changeset [e993f1d2] by
- protect calls to insertChannel with mutex, too (and switch to using …
- 15:47 Changeset [d3bdb565] by
- Dont show cursor when restoring game + warn user when he tries loading …
- 15:37 Changeset [fcfe55f] by
- gah. I am stupid svn-id: r8780
- 15:28 Changeset [ce9d1549] by
- fixed stack lock at startup svn-id: r8779
- 15:20 Changeset [8a7d5406] by
- enforce use of type MutexRef svn-id: r8778
- 15:19 Changeset [d098334f] by
- updated code to use type MutexRef; added class StackLock (from sdl …
- 15:17 Changeset [4611b12c] by
- updated backends to use type MutexRef svn-id: r8776
- 14:49 Ticket #930 (Loom-CD crashes) closed by
- wontfix
- 13:41 Changeset [39abb7cf] by
- Add more OpenGL fixes, patch #762815 svn-id: r8775
- 11:47 Changeset [455eb4ea] by
- fix warning svn-id: r8774
- 11:45 Changeset [04abb69a] by
- Attempt some more V1 costume work. Not that it helps yet. svn-id: r8773
- 11:25 Changeset [cbe71501] by
- Note spare strings in the custom string resource table. svn-id: r8772
- 11:14 Changeset [b3e30fc0] by
- Fix irky old date. We need to autogenerate this somehow. svn-id: r8771
- 10:57 Changeset [1d22c76] by
- Update about dialog. Will somebody please move the About dialog to …
- 09:52 Changeset [6c2ac4b4] by
- Put check it right place svn-id: r8769
- 09:44 Changeset [843e18d4] by
- make f5 menu work in > v2 16 colour games svn-id: r8768
- 09:43 Ticket #941 (LOOMEGA: crash when f5 is hit.) closed by
- fixed
- 09:40 Changeset [6419cc80] by
- Don 't attempt to play music/sfx in v1 games svn-id: r8767
- 09:08 Changeset [d5aa3bd4] by
- Fix sky fullscreen from launcher svn-id: r8766
- 09:08 Changeset [12a04c8] by
- Implement new interface functions svn-id: r8765
- 08:42 Changeset [c1002b4a] by
- Fix multiple debug level messages, when debug level is set in the …
- 05:31 Changeset [1ed639ae] by
- hack for proper compile for vc6, why I need this ? svn-id: r8763
- 05:23 Changeset [521cc811] by
- updated file svn-id: r8762
- 05:11 Changeset [d1fcc77] by
- revert to previous targets svn-id: r8761
- 04:13 Ticket #943 (INDY3EGA - Copy protection screen partially broken) created by
- […] […]
- 03:32 Changeset [e22e3438] by
- fixed cursor and allowed pressing enter for loading and saving, too. …
- 03:05 Changeset [9f277f1e] by
- hope this fixes problems about cut-off speech. svn-id: r8759
- 03:00 Changeset [2abe6a91] by
- better mouse hotspot, seems the same as in the original now...only …
- 02:52 Changeset [a476409] by
- added hufftext.o svn-id: r8757
- 02:34 Ticket #935 (BASS CD no text+audio reselection) closed by
- fixed
- 02:33 Changeset [2a33eb6c] by
- fixed control panel palette for v. 0.0348 svn-id: r8756
- 02:30 Ticket #937 (BASS: Speech problems) closed by
- 02:21 Changeset [989d6795] by
- corrected all huffman trees and moved them out of text.cpp svn-id: r8755
- 01:45 Changeset [37bc0550] by
- add --floppy-intro option svn-id: r8754
- 00:58 Ticket #8252 (SKY: Selecting floppy intro) closed by
- 00:57 Changeset [934611c] by
- applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885) …
- 00:29 Changeset [39509be9] by
- fixed warning svn-id: r8752
07/04/03:
- 23:26 Changeset [5854c6a7] by
- make sky detect v.0.0348 (even though not existing ;) svn-id: r8751
- 22:39 Changeset [a4bd3157] by
- support text and speech at the same time svn-id: r8750
- 20:31 Changeset [67ba2817] by
- don't let user enter too long save names svn-id: r8749
- 20:17 Changeset [f24ca1fc] by
- removed some useless lines svn-id: r8748
- 20:14 Changeset [484d0a8] by
- SFX is working correctly now. also implemented queued fx and fx …
- 20:08 Changeset [3aa048d7] by
- make SoundMixer::playRaw only check sound IDs if you actually pass one …
- 19:27 Ticket #942 (help screen: '.' is listed incorrectly) created by
- […] […]
- 19:20 Ticket #941 (LOOMEGA: crash when f5 is hit.) created by
- […] […]
- 19:09 Ticket #940 (0.5.0 RC: Talktext glitches while scrolling) created by
- […] […]
- 15:20 Ticket #7286 (OSystem sound) created by
- […] […]
- 15:14 Changeset [c419e8d3] by
- Make 80 column people happy. Sheesh, it's only an egg. svn-id: r8745
- 15:10 Changeset [bb267e71] by
- Remove homage to original's misspelling of pseudo. Honest. svn-id: r8744
- 15:03 Changeset [ca3eb3f9] by
- Because I can. svn-id: r8743
- 14:49 Changeset [a4b61dda] by
- Prevent apparantly possible race condition. I don't get this stuff, …
- 14:10 Changeset [093a3183] by
- Insert preliminary Zak256 sound looping support. It's not perfect, as …
- 13:24 Ticket #934 (BASS crashes when using linc terminal) closed by
- fixed
- 13:17 Changeset [0ed8e1ef] by
- prevent (or rather: make much less likely) some sound output related …
- 13:16 Changeset [85c467c6] by
- fixed two leaks svn-id: r8739
- 12:35 Changeset [470b4065] by
- oops svn-id: r8738
- 12:34 Changeset [fb16fb3e] by
- added some very limited support for Mac Loom (text is now properly …
- 11:47 Ticket #939 (BASS: bottom bar in F5 menu not used) created by
- […] […]
- 11:33 Ticket #8252 (SKY: Selecting floppy intro) created by
- […] […]
- 11:19 Changeset [1d939491] by
- added some more warnings (taken from pentagram) svn-id: r8736
- 11:19 Changeset [fbb9bc78] by
- fixed warning regarding overloaded virtual methods svn-id: r8735
- 10:19 Changeset [8d4c6d79] by
- show detected game version at startup. (hopefully this will stop the …
- 07:56 Ticket #938 (FT: Intro sound regression) created by
- […] […]
- 06:54 Changeset [f5f9061d] by
- Allow "no-" prefix to long command-line options, e.g. …
- 03:11 Ticket #937 (BASS: Speech problems) created by
- […] […]
07/03/03:
- 23:59 Changeset [ea3b77e3] by
- rewrote desaturatePalette using integer arithmetics only svn-id: r8732
- 23:44 Changeset [0e2767e3] by
- const svn-id: r8731
- 22:52 Changeset [097a2bc9] by
- fixed warning svn-id: r8730
- 22:36 Changeset [16031e1b] by
- whoops svn-id: r8729
- 22:32 Changeset [396c34d] by
- fixed showGameQuitMsg() and temporarily disabled sfx looping svn-id: r8728
- 22:06 Changeset [3ed9aae0] by
- const correctness svn-id: r8727
- 22:05 Changeset [c60e1aeb] by
- cleanup for -Wundef svn-id: r8726
- 21:45 Changeset [30d985af] by
- const correctness svn-id: r8725
- 19:13 Ticket #741 (MI2: text not completely erased after scrolling) closed by
- fixed
- 19:12 Ticket #936 (ALL: no y-shaking with 1x) closed by
- fixed
- 19:12 Changeset [6b7e12fa] by
- fix for bug #765402: no shaking with 1x scaler svn-id: r8724
- 17:17 Changeset [2ea85c6d] by
- Compact data for v. 0.0288, works as well as 0.0368 now. svn-id: r8723
- 15:27 Ticket #936 (ALL: no y-shaking with 1x) created by
- […] […]
- 11:18 Changeset [8f0c739f] by
- Timer now uses a mutex, which should make it thread safe (it wasn't …
- 07:03 Changeset [7404d566] by
- Made read() return the number of bytes that were actually read, rather …
- 06:58 Changeset [cd04361f] by
- Removed the calls to SDL_SetGamma(). No one could understand what they …
- 01:24 Changeset [a0133fdb] by
- code transformation on setScaleItem: this shows that rtScaleTable's …
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