Timeline
06/21/03:
- 23:29 Changeset [bd4370c2] by
- lots of mixer cleanup / refactoring / reengineering svn-id: r8594
- 22:04 Changeset [7281ac6] by
- undo this change again - proper fix would be to correct the MP3 …
- 21:18 Ticket #915 (SIMON1/2 HEBREW: Reversed subtitles) created by
- […] […]
- 21:17 Changeset [7c332d7f] by
- modified & cleaned up the playStream/append code a bit; but this API …
- 20:57 Changeset [1733bafb] by
- get rid of 11025 Hz special case (I hope this is correct; only case I …
- 20:53 Ticket #914 (ZAK: bad savegame menu) created by
- […] […]
- 20:50 Ticket #913 (ZAK: Zak stops playing kazoo when walking) closed by
- 20:40 Changeset [55e9f4e] by
- got rid of member var 'first' svn-id: r8590
- 20:33 Changeset [ace2fff5] by
- cleanup svn-id: r8589
- 20:27 Changeset [1465598a] by
- finally implemented this TODO: using class File instead of fopen …
- 20:21 Changeset [2db275b1] by
- make File constructor virtual to allow subclassing; made seek default …
- 19:58 Changeset [720837ab] by
- reduce code duplication a bit svn-id: r8586
- 19:57 Changeset [9548531] by
- TODO: improved smush sound quality whenever 11khz sound is used …
- 19:52 Changeset [11b2961f] by
- cleanup svn-id: r8584
- 17:04 Ticket #7284 (run MM out of DOTT) created by
- […] […]
- 16:58 Ticket #913 (ZAK: Zak stops playing kazoo when walking) created by
- […] […]
- 16:33 Ticket #7283 (ALL: Favor Adlib over MT32 for SFX tracks) created by
- […] […]
- 15:55 Changeset [2ba86fd0] by
- make gcc happy svn-id: r8583
- 15:53 Changeset [2b580871] by
- delete _sound when SimonState is destroyed; fix leak & enian bug in …
- 15:42 Changeset [ceb1005f] by
- some more memory inits; cleanup svn-id: r8581
- 15:36 Changeset [3de24123] by
- fix some memory leaks svn-id: r8580
- 15:32 Changeset [0cb2053d] by
- init some member vars previously not inited svn-id: r8579
- 15:32 Changeset [ece6f28f] by
- fix (?) for an invalid read report in valgrin svn-id: r8578
- 15:12 Ticket #912 (SAM: Intro glitch (regression since 0.4.1)) closed by
- fixed
- 15:10 Changeset [445a805] by
- Fixed bug #758167. Cleanup. svn-id: r8577
- 01:50 Ticket #7275 (MM: bypass Copy Protection) closed by
- fixed
- 01:49 Ticket #873 (MM: F-Keys not yet supported) closed by
- fixed
- 01:45 Changeset [b81cbb9] by
- support F-keys in V2 games svn-id: r8576
- 01:44 Changeset [5477d083] by
- turn error in o2_saveLoadGame into warning svn-id: r8575
- 01:24 Ticket #7272 (EGA game screenshots) closed by
- 01:21 Ticket #7227 (Export function and snapshots in debug) closed by
06/20/03:
- 23:21 Changeset [2b3ad367] by
- typo svn-id: r8574
- 21:09 Ticket #912 (SAM: Intro glitch (regression since 0.4.1)) created by
- […] […]
- 13:25 Ticket #900 (FOA: frequent crash - PalmOS5) closed by
- 13:23 Ticket #834 (GUI: Normal Scale on OpenGL fails) closed by
- outdated
- 13:18 Ticket #714 (GUI: Options dialog in launcher NYI) closed by
- invalid
- 12:25 Changeset [0832c1f] by
- reuse file, remove file2 usage svn-id: r8573
- 11:38 Ticket #8249 (Aspect-ratio correction (alternative method)) created by
- […] […]
- 11:21 Changeset [b62e3c94] by
- init _base to 0 svn-id: r8572
- 11:14 Changeset [fc8e1244] by
- seems monkeyega & monkeyvga have byte values for the object name …
- 11:05 Changeset [cafe61b7] by
- uhm - dunno how that slipped in =) svn-id: r8570
- 10:59 Changeset [3014adf1] by
- some changes for the 320x256 code - the new code *might* work (can't …
- 10:53 Changeset [f301d1fa] by
- fixed Zak256 (and possibly other V3 games); Not quite sure if the …
- 07:57 Ticket #909 (Talk forever) closed by
- 07:17 Ticket #269 (SAM: Dinosaur does not stop properly) closed by
- outdated
- 04:59 Ticket #905 (ALL: 'multi_midi=true' in scummvm.ini does not work.) closed by
- 04:58 Ticket #904 (ALL: with '-ewindows' notes don't stop at quit.) closed by
- fixed
- 01:12 Changeset [2a1b3d63] by
- oops svn-id: r8567
- 00:48 Changeset [5cd8bc29] by
- cleanup svn-id: r8566
06/19/03:
- 22:44 Ticket #911 (DIG: Crash on PDA/Robin) created by
- […] […]
- 21:09 Changeset [c841ee63] by
- again fix for v1 costume header svn-id: r8565
- 18:08 Changeset [a3feb460] by
- instead of casting to byte, rather allow offsets > 255 svn-id: r8564
- 17:50 Changeset [2421128] by
- the _bompBitsTable really tells the number of 1 bits in a given byte …
- 17:50 Changeset [ada2d7c2] by
- converted scale table to hex (looks a bit nicer and makes it easier to …
- 17:03 Ticket #910 (BEOS: Cursor problem) created by
- […] […]
- 16:33 Changeset [7403492] by
- fixed non-bilinear mode (no black line in that anymore; fixing the …
- 16:16 Changeset [ed43323] by
- some fixes for the GL backend - but there are still many things …
- 16:03 Changeset [44010060] by
- made scale table const again; some cleanup in setupBompScale svn-id: r8559
- 15:52 Changeset [1cca50b] by
- fixed costume header for v1 svn-id: r8558
- 15:14 Changeset [8b567dda] by
- cleanup svn-id: r8557
- 13:11 Ticket #909 (Talk forever) created by
- […] […]
- 12:41 Changeset [9f55203] by
- use default scale table for bomb codec svn-id: r8556
- 12:30 Ticket #908 (ALL: cursor pulsates too slow) created by
- […] […]
- 12:29 Changeset [20b3ba1d] by
- add id for segacd monkey island and don't attempt to play sbl sounds …
- 12:20 Ticket #907 (DIG (SMUSH?) issues with help dialog) created by
- […] […]
- 12:08 Changeset [773ee445] by
- fix for len variable in v1 costume codec svn-id: r8554
- 11:29 Changeset [ab7b9419] by
- fixed warning (but the code is definitely incorrect ;-) svn-id: r8553
- 11:13 Changeset [08beeb94] by
- re-applying my changes (chrilith undid them by accident) svn-id: r8552
- 10:45 Changeset [788bcb26] by
- added initial form of v1 costume codec (NOT WORKING, i think) svn-id: …
- 10:38 Changeset [2b522f8f] by
- PalmOS changes svn-id: r8550
- 10:29 Changeset [0bee591] by
- added spanish font & prepositions; removed some trailing spaces …
- 10:15 Ticket #906 (ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter) closed by
- fixed
- 10:14 Changeset [8e570259] by
- added italian & english V2 font svn-id: r8548
- 10:02 Changeset [d659aa15] by
- spelling svn-id: r8547
- 08:07 Ticket #903 (Monkey CD: CD tracks play in wrong order) closed by
- 07:40 Ticket #902 (Slow draw on map/detail screens) closed by
- 01:27 Ticket #893 (SIMON2: Hanging notes) closed by
06/18/03:
- 22:46 Changeset [f83a324] by
- Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quit …
- 22:39 Changeset [3567c133] by
- Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not …
- 22:35 Changeset [9e519241] by
- Fixed MSVC warnings svn-id: r8544
- 21:15 Changeset [e985c33d] by
- Moved include of stdafx.h to top. svn-id: r8543
- 21:13 Changeset [be0bdf68] by
- Added casts to EventCode. svn-id: r8542
- 21:10 Changeset [2aed2d9] by
- Use stdafx.h instead of manually including system headers. svn-id: r8541
- 21:06 Changeset [7d6717ea] by
- Added some missing methods and a constructor. svn-id: r8540
- 15:45 Ticket #906 (ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter) created by
- […] […]
- 13:14 Changeset [ac23e56e] by
- cleanup; tiny bug fix (file was opened, then opened again - not good) …
- 12:33 Ticket #890 (Indy3: Can't give roast boar to dog.) closed by
- fixed
- 12:33 Changeset [f0a39d71] by
- fix for o5_walkActorToActor; this seems to be more like what V3 games …
- 12:21 Ticket #905 (ALL: 'multi_midi=true' in scummvm.ini does not work.) created by
- […] […]
- 12:16 Ticket #904 (ALL: with '-ewindows' notes don't stop at quit.) created by
- […] […]
- 06:39 Ticket #903 (Monkey CD: CD tracks play in wrong order) created by
- […] […]
- 06:34 Ticket #902 (Slow draw on map/detail screens) created by
- […] […]
- 01:37 Ticket #901 (scummvm doesn't start without glide supporting system) closed by
- invalid
06/17/03:
- 21:22 Ticket #901 (scummvm doesn't start without glide supporting system) created by
- […] […]
- 17:34 Changeset [a0028d51] by
- OpenGL working right now svn-id: r8537
- 16:06 Changeset [d5d61a5] by
- Missed one svn-id: r8536
- 16:03 Changeset [a09e7a5] by
- Update backend with recent changes, hope this is right. svn-id: r8535
- 15:33 Changeset [c7b19406] by
- temporary & nasty workaround for crash-on-exit in OS X + SDL/GL …
- 15:32 Changeset [327b63ee] by
- Cleanup. svn-id: r8533
- 14:52 Changeset [90b8e761] by
- Tweaks to colours 10, 11, 13 and 14 in the EGA palette. They don't …
- 13:42 Ticket #900 (FOA: frequent crash - PalmOS5) created by
- […] […]
- 13:10 Ticket #899 (ZAK256: Music doesn't stop) created by
- […] […]
- 13:06 Changeset [6e54710] by
- Revert Amiga specific changes to EGA palette. An option for C64 and …
- 13:02 Ticket #898 (ZAK256: Wrong text color) created by
- […] […]
- 12:34 Changeset [7f20bdfe] by
- removed send(0) command. svn-id: r8530
- 12:27 Changeset [81b7b265] by
- fixed grid position calculation svn-id: r8529
- 12:26 Changeset [61491fb] by
- don't restart music if the same track is already playing svn-id: r8528
- 12:11 Ticket #897 (ZAK256: Biplane doesn't disappear) created by
- […] […]
- 11:18 Ticket #896 (MONKEYEGA: Palette wrong in some locations) created by
- […] […]
- 10:40 Ticket #895 (COMI: Cannot get past "singing pirates" scene) created by
- […] […]
- 08:58 Changeset [3764908e] by
- Adlib svn-id: r8527
- 08:50 Changeset [d120ea09] by
- I will add a wrapper for that (currently NULL driver) svn-id: r8526
- 08:21 Changeset [d2bb0149] by
- tweak ega palette a bit more svn-id: r8525
- 07:14 Changeset [33791b7] by
- ega palette changes, correct colour used for sentence line and use …
- 07:11 Changeset [5a2678b7] by
- Make the mouse-over hilight work again on the inventory arrows in V2 …
- 06:18 Changeset [cc55265e] by
- Use OpenGL backend by default for mingw builds svn-id: r8522
- 06:13 Changeset [94e88917] by
- Make OpenGL specific scaler use other keys so all normal scaler canbe …
- 05:20 Changeset [7c06cf7c] by
- give man page much needed updating svn-id: r8520
06/16/03:
- 15:13 Ticket #8248 (COMI: Experimental actorHit implementation) closed by
- 15:11 Changeset [9917c08f] by
- Comitted the partial (but seemintly good enough) actorHit …
- 14:50 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) closed by
- 14:47 Changeset [c3af6fbe] by
- Added section on copy protection, and why we bypass it for some games. …
- 14:45 Changeset [4abfb1f7] by
- Bypass the Maniac Mansion copy protection by making the security door …
- 11:52 Ticket #862 (MANIAC/ZAK: Inventory is different to original) closed by
- fixed
- 11:52 Changeset [a5a72ef3] by
- V2 inventory arrow tweaks - closes cosmetic bug #751659 svn-id: r8516
- 11:39 Ticket #894 (LOOM: regression: cannot get note 'f'; game uncompletable) closed by
- fixed
- 11:37 Changeset [f3391407] by
- After some consideration, I've reverted to the old Loom bypassing …
- 11:36 Ticket #463 (LOOM: Ending scene contains logo) closed by
- wontfix
- 11:34 Ticket #758 (DREAMCAST: Daily Builds) closed by
- outdated
- 09:30 Ticket #894 (LOOM: regression: cannot get note 'f'; game uncompletable) created by
- […] […]
- 08:28 Changeset [b95ad278] by
- misc. svn-id: r8514
- 07:50 Ticket #893 (SIMON2: Hanging notes) created by
- […] […]
- 07:42 Ticket #851 (SIMON: Introduction crash with French version) closed by
- invalid
- 07:25 Ticket #892 (FOA: Can't click away from Lost Dialogues) created by
- […] […]
- 06:18 Changeset [2d8bb4a6] by
- The code to bypass the EGA Loom copy protection (which is necessary …
- 04:47 Ticket #891 (LOOM: gfx glitch when leaving Lady Cygna's gravestone) created by
- […] […]
- 03:52 Ticket #890 (Indy3: Can't give roast boar to dog.) created by
- […] […]
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