Timeline
06/13/03:
- 18:39 Ticket #8247 (ALL: READ...() vs READ...UNALIGNED()) created by
- […] […]
- 09:36 Ticket #883 (MM: Actor placement slightly off) created by
- […] […]
- 09:26 Ticket #882 (ALL: Restart not properly implemented) created by
- […] […]
- 09:24 Ticket #8243 (V2: Inventory fixes) closed by
- 09:24 Ticket #871 (MM: Inventory items with long names overlap other names) closed by
- fixed
- 09:11 Ticket #875 (Inventory list improperly persists b/w kids) closed by
- fixed
- 07:39 Ticket #7280 (quicksaves in simon1&2 and sky) created by
- […] […]
06/12/03:
- 18:21 Ticket #775 (SAM: Highway Surfing game hangs at end) closed by
- fixed
- 16:09 Ticket #881 (No narrative text and credits when subtitles are disabled) closed by
- 15:51 Ticket #881 (No narrative text and credits when subtitles are disabled) created by
- […] […]
- 15:19 Ticket #869 (ALL: Discrepancy between filters) closed by
- wontfix
- 06:49 Ticket #867 (ALL: ScummVM crashes on exit) closed by
- fixed
- 06:32 Ticket #790 (COMI: can't examine things in inventory) closed by
- 02:52 Ticket #880 (MI1VGA: Game crashes entering the church) created by
- […] […]
06/11/03:
- 21:34 Ticket #872 (MI1: Room 7 bug) closed by
- fixed
- 20:53 Ticket #879 (GL: line down the front in scummvmgl) created by
- […] […]
- 20:16 Ticket #878 (MM: Key-Selecting verbs while using What Is doesn't work) created by
- […] […]
- 20:11 Ticket #877 (MM: Tape player keeps playing the tape) created by
- […] […]
- 20:04 Ticket #7279 (Screenshots) created by
- […] […]
- 19:53 Ticket #876 (MM: Man-Eating Plant is invisible) created by
- […] […]
- 19:45 Ticket #875 (Inventory list improperly persists b/w kids) created by
- […] […]
- 19:39 Ticket #874 (Ending: Can't quit when you're done) created by
- […] […]
- 19:36 Ticket #873 (MM: F-Keys not yet supported) created by
- […] […]
- 19:26 Ticket #872 (MI1: Room 7 bug) created by
- […] […]
- 19:25 Ticket #871 (MM: Inventory items with long names overlap other names) created by
- […] […]
- 16:40 Ticket #796 (GUI: Switching music driver mixes up music) closed by
- fixed
- 11:24 Ticket #7278 (LOOMCD: Subtitles impossible to turn off) closed by
- wontfix
- 07:45 Ticket #855 (No music with monkeyvga on PalmOS) closed by
- invalid
- 02:43 Ticket #7278 (LOOMCD: Subtitles impossible to turn off) created by
- […] […]
- 00:56 Ticket #870 (0.5.0 RC: ZAK: Bum does not take the book) created by
- […] […]
06/10/03:
- 23:36 Ticket #860 (FT: Graphical Problems & Crashing) closed by
- 10:52 Ticket #869 (ALL: Discrepancy between filters) created by
- […] […]
- 09:17 Ticket #603 (SAM: Sam talks forever inside BOTs diner) closed by
- fixed
- 07:29 Ticket #868 (ALL: Quitting during SMUSH movies doesn't always work) created by
- […] […]
- 07:25 Ticket #867 (ALL: ScummVM crashes on exit) created by
- […] […]
- 01:36 Ticket #866 (FT: ScummVM doesn't skip opening sequences correctly) created by
- […] […]
- 01:17 Ticket #865 (ZAK: Zak doesn't appear in plane seat) created by
- […] […]
- 00:55 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) created by
- […] […]
- 00:47 Ticket #863 (ZAK: Zak appears in wrong position (cosmetical)) created by
- […] […]
- 00:41 Ticket #862 (MANIAC/ZAK: Inventory is different to original) created by
- […] […]
06/09/03:
- 23:08 Ticket #861 (INDY3: Not Running) created by
- […] […]
- 23:05 Ticket #860 (FT: Graphical Problems & Crashing) created by
- […] […]
- 23:02 Ticket #859 (MI1: Error Message) created by
- […] […]
- 11:49 Ticket #857 (MM: Actor placement slightly off) closed by
- wontfix
- 11:48 Ticket #858 (ZAK: A few issues) closed by
- wontfix
- 10:57 Ticket #858 (ZAK: A few issues) created by
- […] […]
- 00:52 Ticket #833 (TALKIE: Non-Subtitles Text Lost) closed by
- fixed
06/08/03:
- 18:19 Ticket #856 (INDY3-256: crash in Venice church) closed by
- worksforme
- 15:48 Ticket #857 (MM: Actor placement slightly off) created by
- […] […]
- 12:32 Ticket #856 (INDY3-256: crash in Venice church) created by
- […] […]
- 10:27 Ticket #855 (No music with monkeyvga on PalmOS) created by
- […] […]
- 01:51 Ticket #854 (ZAK256: Shadowed text (end credits)) created by
- […] […]
06/07/03:
- 18:27 Ticket #632 (ZAK256: Ending credits are illegible) closed by
- fixed
- 17:46 Ticket #853 (0.5.0 RC: ZAK: no return from cutscene in TPC shop) created by
- […] […]
- 13:46 Ticket #493 (DIG: Crash on Korean version) closed by
- fixed
- 10:15 Ticket #848 (INDY3EGA: music causes intro to hang) closed by
- 08:10 Ticket #852 (COMI dies during intro) closed by
- wontfix
- 07:27 Ticket #7277 (AUDIO: Compress *.bun music and voice files) created by
- […] […]
- 07:08 Ticket #852 (COMI dies during intro) created by
- […] […]
06/06/03:
- 21:19 Ticket #839 (FOA: keeps kicking me out) closed by
- invalid
- 13:56 Ticket #851 (SIMON: Introduction crash with French version) created by
- […] […]
- 12:29 Ticket #850 (voice versus subtitles) created by
- […] […]
- 10:57 Ticket #8246 (Merge multiple maniac and zak targets) closed by
- 10:46 Ticket #8244 (SIMON: Combined speech and subtitles) closed by
- 10:34 Ticket #8246 (Merge multiple maniac and zak targets) created by
- […] […]
- 09:14 Ticket #8245 (ALL: "read_only" flag for the config file) created by
- […] […]
- 06:56 Ticket #849 (FT: Animation glitch at the fuel tower) created by
- […] […]
- 00:39 Ticket #848 (INDY3EGA: music causes intro to hang) created by
- […] […]
- 00:34 Ticket #847 (Intro credits ripped cd music incorrect) closed by
- wontfix
06/05/03:
- 20:01 Ticket #847 (Intro credits ripped cd music incorrect) created by
- […] […]
- 15:29 Ticket #818 (INDY3: manhole crash) closed by
- worksforme
- 10:23 Ticket #845 (Copy Protection Loads When "Disabled") closed by
- invalid
- 10:22 Ticket #846 (SAM: Inventory drawing regression) closed by
- fixed
- 06:47 Ticket #846 (SAM: Inventory drawing regression) created by
- […] […]
- 06:00 Ticket #845 (Copy Protection Loads When "Disabled") created by
- […] […]
- 04:44 Ticket #8244 (SIMON: Combined speech and subtitles) created by
- […] […]
- 00:30 Ticket #844 (WIN: Cannot run games stored in the root of a drive) created by
- […] […]
06/04/03:
- 15:06 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) closed by
- 14:32 Ticket #843 (ScummVM fails to load (mac os x)) closed by
- worksforme
- 14:03 Ticket #843 (ScummVM fails to load (mac os x)) created by
- […] […]
- 06:25 Ticket #8243 (V2: Inventory fixes) created by
- […] […]
06/03/03:
- 12:55 Ticket #823 (COMI: Inventory not displaying on PDA) closed by
- 07:29 Ticket #841 (voice versus subtitles ) closed by
- invalid
- 07:23 Ticket #842 (GUI: Finish launcher 'Options' dialog) created by
- […] […]
- 07:11 Ticket #841 (voice versus subtitles ) created by
- […] […]
- 07:07 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) created by
- […] […]
- 05:54 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) closed by
- wontfix
- 01:14 Ticket #840 (DOTT: Voices not working) created by
- […] […]
06/02/03:
- 23:56 Ticket #732 (DIG: Text corrupted when scrolling) closed by
- fixed
- 19:41 Ticket #839 (FOA: keeps kicking me out) created by
- […] […]
- 11:39 Ticket #8241 (LOOM: Adlib sound) created by
- […] […]
- 10:18 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) closed by
- fixed
- 10:00 Ticket #8235 (LOOM: sound support) closed by
- fixed
- 08:29 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) created by
- […] […]
- 02:00 Ticket #786 (INDY3: segfaults and indy's death) closed by
- outdated
- 01:47 Ticket #784 (DIG: Garbage text in Spanish version) closed by
- fixed
- 01:45 Ticket #812 (INDY3: game crash after fight in zeppelin) closed by
- 00:35 Ticket #722 (DIG: Strange graphics corruption with inventory screen) closed by
- fixed
- 00:20 Ticket #7276 (Full Throttle Fix) created by
- […] […]
06/01/03:
- 18:30 Ticket #837 (SAM: End credits music regression) closed by
- fixed
- 18:20 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) closed by
- fixed
- 17:55 Ticket #382 (ALL: mp3 bug when loading a save game) closed by
- outdated
- 17:50 Ticket #572 (DIG: Actor redraw glitches) closed by
- fixed
- 17:44 Ticket #837 (SAM: End credits music regression) created by
- […] […]
- 16:43 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) created by
- […] […]
- 13:47 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) created by
- […] […]
- 07:39 Ticket #752 (SAM: A couple of "problems" in Bumpusville) closed by
- fixed
- 04:19 Ticket #7228 (MT-32 sysex messages) closed by
- 03:02 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) created by
- […] […]
- 02:45 Ticket #834 (GUI: Normal Scale on OpenGL fails) created by
- […] […]
- 02:22 Ticket #833 (TALKIE: Non-Subtitles Text Lost) created by
- […] […]
05/31/03:
- 20:46 Ticket #828 (DIG: Tomb doors / Nexus panels don't work) closed by
- fixed
- 18:19 Ticket #830 (DIG: No scrolling in spider cave) closed by
- invalid
- 18:01 Ticket #524 (DIG: Actor lockup in tomb) closed by
- 16:27 Ticket #7275 (MM: bypass Copy Protection) created by
- […] […]
- 12:34 Ticket #809 (DIG: actors freeze in tomb entrance) closed by
- duplicate
- 00:18 Ticket #781 (COMI: crash at start of part III) closed by
- fixed
05/30/03:
- 22:23 Ticket #831 (ALL: o5_getClosestObjActor() oddity) closed by
- fixed
- 22:23 Ticket #832 (FOA: Invalid actor XXX in o5_getActorRoom()) closed by
- fixed
- 21:29 Ticket #832 (FOA: Invalid actor XXX in o5_getActorRoom()) created by
- […] […]
- 14:33 Ticket #8239 (Experimental V2 mouseover stuff) closed by
- 10:04 Ticket #8239 (Experimental V2 mouseover stuff) created by
- […] […]
- 08:10 Ticket #831 (ALL: o5_getClosestObjActor() oddity) created by
- […] […]
- 05:50 Ticket #7274 (Configure script options) closed by
- wontfix
- 02:06 Ticket #624 (DIG: Wrong Dialog Plays?) closed by
- 00:35 Ticket #8238 (Help Dialog) created by
- […] […]
05/29/03:
- 22:55 Ticket #830 (DIG: No scrolling in spider cave) created by
- […] […]
- 11:30 Ticket #8187 (Actor drawing hack) closed by
- outdated
- 10:15 Ticket #829 (Zak: hangs after entering the correct exit visa code.) closed by
- fixed
- 09:38 Ticket #829 (Zak: hangs after entering the correct exit visa code.) created by
- […] […]
- 08:06 Ticket #828 (DIG: Tomb doors / Nexus panels don't work) created by
- […] […]
- 00:16 Ticket #827 (MI2: Graphic glitches in Amiga version) created by
- […] […]
05/28/03:
- 22:27 Ticket #8237 (More help in Debugger) closed by
- 21:30 Ticket #826 (FT: Doesn't start anymore) closed by
- worksforme
- 18:22 Ticket #816 (COMI: Too many scripts running, 40 max) closed by
- fixed
- 18:13 Ticket #8234 (ALL: Storing mouse cursor info in savegames) closed by
- 17:05 Ticket #8237 (More help in Debugger) created by
- […] […]
- 14:02 Ticket #819 (DIG: Tomb repair-bot crash) closed by
- fixed
- 13:47 Ticket #826 (FT: Doesn't start anymore) created by
- […] […]
- 11:37 Ticket #825 (DIG: Captions are all wrong with italian version) closed by
- duplicate
- 10:56 Ticket #825 (DIG: Captions are all wrong with italian version) created by
- […] […]
- 09:05 Ticket #824 (SAM: Car Bomb) created by
- […] […]
- 08:40 Ticket #823 (COMI: Inventory not displaying on PDA) created by
- […] […]
- 02:24 Ticket #7274 (Configure script options) created by
- […] […]
- 01:24 Ticket #822 (SAM: screen scrolling doesn't redisplay subtitles) created by
- […] […]
- 00:07 Ticket #817 (INDY3: "SAVE" button text) closed by
- fixed
05/27/03:
- 23:41 Ticket #821 (ALL: Mouse drifts) closed by
- fixed
- 23:36 Ticket #808 (ALL: Compilation error on BeOS) closed by
- 23:23 Ticket #8236 (ALL: restoreBG() doesn't always completely remove the mask) closed by
- 23:14 Ticket #803 (ZAK256: No darkness on mars) closed by
- invalid
- 23:12 Ticket #820 (DIG: Italian version with ingame random text) closed by
- duplicate
- 23:10 Ticket #797 (COMI: can't stop talking to Minnie's Ghost) closed by
- fixed
- 21:10 Ticket #821 (ALL: Mouse drifts) created by
- […] […]
- 19:14 Ticket #820 (DIG: Italian version with ingame random text) created by
- […] […]
- 19:07 Ticket #8236 (ALL: restoreBG() doesn't always completely remove the mask) created by
- […] […]
- 18:50 Ticket #819 (DIG: Tomb repair-bot crash) created by
- […] […]
- 08:50 Ticket #818 (INDY3: manhole crash) created by
- […] […]
- 08:41 Ticket #817 (INDY3: "SAVE" button text) created by
- […] […]
- 07:35 Ticket #8235 (LOOM: sound support) created by
- […] […]
05/26/03:
- 22:42 Ticket #8233 (Zak&MM: Sound support) closed by
- 17:19 Ticket #810 (MI2: Random Crashes after short while) closed by
- fixed
- 14:43 Ticket #814 (LOOMCD: o5_walkActorToActor crash) closed by
- fixed
- 14:18 Ticket #815 (ALL: CVS build issues) closed by
- wontfix
- 14:14 Ticket #789 (COMI: Too many scripts running) closed by
- duplicate
- 13:57 Ticket #816 (COMI: Too many scripts running, 40 max) created by
- […] […]
- 12:59 Ticket #815 (ALL: CVS build issues) created by
- […] […]
- 11:38 Ticket #799 (Simon1and2 Italian Version - Minor bug on codetable & speed?) closed by
- 11:31 Ticket #814 (LOOMCD: o5_walkActorToActor crash) created by
- […] […]
- 05:42 Ticket #777 (COMI: error when talking to barber) closed by
- fixed
- 01:07 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) closed by
- fixed
05/25/03:
- 22:49 Ticket #811 (MI2: Missing sound effects) closed by
- invalid
- 22:42 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) created by
- […] […]
- 20:12 Ticket #812 (INDY3: game crash after fight in zeppelin) created by
- […] […]
- 18:51 Ticket #7273 (WIN: Look for config file in multiple places) created by
- […] […]
- 18:45 Ticket #811 (MI2: Missing sound effects) created by
- […] […]
- 18:04 Ticket #810 (MI2: Random Crashes after short while) created by
- […] […]
- 16:56 Ticket #7272 (EGA game screenshots) created by
- […] […]
- 16:05 Ticket #8234 (ALL: Storing mouse cursor info in savegames) created by
- […] […]
- 14:21 Ticket #7271 (Foreign charsets in V2) created by
- […] […]
- 13:28 Ticket #809 (DIG: actors freeze in tomb entrance) created by
- […] […]
- 13:22 Ticket #8232 (Zak: Fix for printing strings in V2) closed by
- 12:44 Ticket #808 (ALL: Compilation error on BeOS) created by
- […] […]
- 12:04 Ticket #8233 (Zak&MM: Sound support) created by
- […] […]
- 11:19 Ticket #805 (DIG: Crash at the pyramid) closed by
- fixed
- 07:25 Ticket #807 (ZAK256: backward walking) created by
- […] […]
- 06:37 Ticket #806 (ZAK256: wrong color in costume (intro)) created by
- […] […]
- 02:27 Ticket #805 (DIG: Crash at the pyramid) created by
- […] […]
- 02:16 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
- 02:05 Ticket #804 (MI1VGA - Crash at Scumm Bar) closed by
- fixed
- 01:27 Ticket #804 (MI1VGA - Crash at Scumm Bar) created by
- […] […]
- 01:01 Ticket #7270 (Right mouse button functionality in Pocket PC.) created by
- […] […]
05/24/03:
- 22:22 Ticket #803 (ZAK256: No darkness on mars) created by
- […] […]
- 20:08 Ticket #8232 (Zak: Fix for printing strings in V2) created by
- […] […]
- 17:31 Ticket #740 (MI2: Waterfall-sound stop playing) closed by
- invalid
- 16:31 Ticket #801 (SAM: Fish Farm) closed by
- fixed
- 16:02 Ticket #802 (FOA: Missing music at Sophia's lecture) closed by
- fixed
- 14:12 Ticket #793 (INDY3: plane disapears on game loading) closed by
- fixed
- 14:10 Ticket #744 (MI1VGA/INDY3VGA: music plays a bit too fast) closed by
- fixed
- 13:14 Ticket #802 (FOA: Missing music at Sophia's lecture) created by
- […] […]
- 12:57 Ticket #798 (ZAK256 copy protection?) closed by
- fixed
- 12:56 Ticket #800 (inventory problem in MI2!) closed by
- worksforme
- 12:03 Ticket #801 (SAM: Fish Farm) created by
- […] […]
05/23/03:
- 22:43 Ticket #800 (inventory problem in MI2!) created by
- […] […]
- 20:32 Ticket #799 (Simon1and2 Italian Version - Minor bug on codetable & speed?) created by
- […] […]
- 17:16 Ticket #519 (DIG: Dissapeared actors) closed by
- 17:12 Ticket #518 (DIG: End sequence) closed by
- fixed
- 11:42 Ticket #755 (INDY3: incorrect behaviour after death at end) closed by
- fixed
- 11:23 Ticket #795 (FOA: Crashes in beginning) closed by
- 10:54 Ticket #7269 (MI1VGA Roland support) closed by
- invalid
- 10:31 Ticket #7269 (MI1VGA Roland support) created by
- […] […]
- 10:27 Ticket #798 (ZAK256 copy protection?) created by
- […] […]
- 06:38 Ticket #8231 (o2_setobjectname patch) closed by
- 03:05 Ticket #8231 (o2_setobjectname patch) created by
- […] […]
05/22/03:
- 10:05 Ticket #797 (COMI: can't stop talking to Minnie's Ghost) created by
- […] […]
- 09:02 Ticket #796 (GUI: Switching music driver mixes up music) created by
- […] […]
05/21/03:
- 21:41 Ticket #754 (ZAK256: trapped glitch) closed by
- fixed
- 19:14 Ticket #795 (FOA: Crashes in beginning) created by
- […] […]
- 18:58 Ticket #8230 (Zak v2 runObjectScript patch) closed by
- outdated
- 16:29 Ticket #8230 (Zak v2 runObjectScript patch) created by
- […] […]
- 04:10 Ticket #8229 (Zak v2 doSentence fix) closed by
- 03:27 Ticket #8229 (Zak v2 doSentence fix) created by
- […] […]
05/20/03:
- 22:16 Ticket #739 (FOA: Indy can be seen when hidden) closed by
- fixed
- 22:01 Ticket #770 (FOA: crashes when moving south in ballon) closed by
- 22:00 Ticket #780 (SAM: Two music problems.) closed by
- worksforme
- 21:56 Ticket #756 (ZAK256: Bug with Alien Machine (Outro)) closed by
- fixed
- 21:52 Ticket #766 (COMI: Saved games crash.) closed by
- fixed
- 21:47 Ticket #794 (DOTT: Overlapping subtitles in intro) closed by
- outdated
- 21:28 Ticket #595 (LOOM: Bobbin walks on the spot) closed by
- fixed
- 21:04 Ticket #738 (ZAK256: Walkbox locking bug) closed by
- fixed
- 15:25 Ticket #794 (DOTT: Overlapping subtitles in intro) created by
- […] […]
- 14:07 Ticket #793 (INDY3: plane disapears on game loading) created by
- […] […]
- 12:57 Ticket #787 (SAM: No Curser when fighting with the dragon in VR) closed by
- 12:55 Ticket #792 (INDY3: Assertion failed: to < numOfBoxes) closed by
- 11:41 Ticket #8226 (proc_special() / _proc_special_palette[] experimental fix) closed by
- 11:39 Ticket #783 (INDY3 (ALL?): too much word wrapping) closed by
- fixed
- 09:11 Ticket #8228 (SIMON2: Is this what realizePalette_unk() should do?) closed by
- 08:26 Ticket #8228 (SIMON2: Is this what realizePalette_unk() should do?) created by
- […] […]
- 06:58 Ticket #792 (INDY3: Assertion failed: to < numOfBoxes) created by
- […] […]
- 04:46 Ticket #791 (INDY3: Marcus on foreground) created by
- […] […]
05/19/03:
- 22:44 Ticket #790 (COMI: can't examine things in inventory) created by
- […] […]
- 20:50 Ticket #7250 (Merge ScummVM.exe and ScummVMGL.exe) closed by
- outdated
- 20:32 Ticket #785 (INDY3: Assertion failed: from < numOfBoxes) closed by
- fixed
- 20:04 Ticket #782 (ZAK256: Only Limited Mode on Linux) closed by
- worksforme
- 19:50 Ticket #788 (INDY3 No music with -ewindows) closed by
- fixed
- 19:23 Ticket #8227 (Fix for undefined (?) behaviour in fopenNoCase()) closed by
- 15:54 Ticket #789 (COMI: Too many scripts running) created by
- […] […]
- 15:46 Ticket #8227 (Fix for undefined (?) behaviour in fopenNoCase()) created by
- […] […]
- 13:59 Ticket #788 (INDY3 No music with -ewindows) created by
- […] […]
- 13:43 Ticket #787 (SAM: No Curser when fighting with the dragon in VR) created by
- […] […]
- 13:11 Ticket #786 (INDY3: segfaults and indy's death) created by
- […] […]
- 12:52 Ticket #785 (INDY3: Assertion failed: from < numOfBoxes) created by
- […] […]
- 11:06 Ticket #784 (DIG: Garbage text in Spanish version) created by
- […] […]
- 03:13 Ticket #783 (INDY3 (ALL?): too much word wrapping) created by
- […] […]
- 02:43 Ticket #782 (ZAK256: Only Limited Mode on Linux) created by
- […] […]
- 00:14 Ticket #7262 (XMI support) closed by
- fixed
05/18/03:
- 21:04 Ticket #779 (COMI: "Too many scripts running" error) closed by
- fixed
- 20:41 Ticket #7268 (Sound effects for Indy3) created by
- […] […]
- 20:36 Ticket #781 (COMI: crash at start of part III) created by
- […] […]
- 18:58 Ticket #773 (SAM: Max walks around in the inventory) closed by
- fixed
- 18:36 Ticket #8225 (Experimental costume.cpp cleanup) closed by
- 18:29 Ticket #778 (scummvm should not store savegames directly in the home dir.) closed by
- invalid
- 15:41 Ticket #780 (SAM: Two music problems.) created by
- […] […]
- 15:28 Ticket #779 (COMI: "Too many scripts running" error) created by
- […] […]
- 14:52 Ticket #778 (scummvm should not store savegames directly in the home dir.) created by
- […] […]
- 02:28 Ticket #458 (ZAK256: airport door opens too early) closed by
- fixed
05/17/03:
- 20:19 Ticket #777 (COMI: error when talking to barber) created by
- […] […]
- 16:17 Ticket #776 (MI1: game crashes in scummbar ) closed by
- wontfix
- 11:39 Ticket #8226 (proc_special() / _proc_special_palette[] experimental fix) created by
- […] […]
05/16/03:
- 21:59 Ticket #7222 (Adlib sound effects with GM drivers) closed by
- 17:20 Ticket #776 (MI1: game crashes in scummbar ) created by
- […] […]
- 16:57 Ticket #8225 (Experimental costume.cpp cleanup) created by
- […] […]
- 13:23 Ticket #7267 (TOOLS: Add support for German DOTT to Rescumm) created by
- […] […]
- 00:26 Ticket #768 (Endian issue in sound/mixer code) closed by
- worksforme
- 00:23 Ticket #772 (SAM: minor gfx issues during intro, regression?) closed by
- fixed
- 00:14 Ticket #8224 (fix for very minor issue with advmame*x) closed by
- outdated
- 00:12 Ticket #8224 (fix for very minor issue with advmame*x) created by
- […] […]
05/15/03:
- 23:25 Ticket #775 (SAM: Highway Surfing game hangs at end) created by
- […] […]
- 22:46 Ticket #690 (SIMON1: Adlib sound driver problems and Windows...) closed by
- outdated
- 20:50 Ticket #767 (SAM: Part of text (subtitles) disappears when moving mouse) closed by
- 20:49 Ticket #8223 (SAM: Hack to fix bug #737387) closed by
- 15:50 Ticket #774 (DIG: Cursor image appears in upper left corner) created by
- […] […]
- 07:26 Ticket #8223 (SAM: Hack to fix bug #737387) created by
- […] […]
- 00:41 Ticket #673 (ALL: Bad -e Windows Midi emulation) closed by
- outdated
- 00:13 Ticket #706 (MI2: Music overlap / don't stop) closed by
- worksforme
05/14/03:
- 21:47 Ticket #773 (SAM: Max walks around in the inventory) created by
- […] […]
- 19:53 Ticket #771 (SAM: Missing drums with Adlib emu) closed by
- invalid
- 18:08 Ticket #772 (SAM: minor gfx issues during intro, regression?) created by
- […] […]
- 11:07 Ticket #771 (SAM: Missing drums with Adlib emu) created by
- […] […]
- 10:17 Ticket #769 (CMI: Missing opcode 0xF7) closed by
- fixed
- 09:50 Ticket #8222 (SAM: Fix for text positioning regression) closed by
- 09:49 Ticket #767 (SAM: Part of text (subtitles) disappears when moving mouse) closed by
- fixed
- 09:32 Ticket #770 (FOA: crashes when moving south in ballon) created by
- […] […]
- 07:06 Ticket #769 (CMI: Missing opcode 0xF7) created by
- […] […]
- 06:46 Ticket #8222 (SAM: Fix for text positioning regression) created by
- […] […]
- 01:53 Ticket #768 (Endian issue in sound/mixer code) created
- […] […]
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