Timeline
06/06/03:
- 21:19 Ticket #839 (FOA: keeps kicking me out) closed by
- invalid
- 13:56 Ticket #851 (SIMON: Introduction crash with French version) created by
- […] […]
- 12:29 Ticket #850 (voice versus subtitles) created by
- […] […]
- 10:57 Ticket #8246 (Merge multiple maniac and zak targets) closed by
- 10:46 Ticket #8244 (SIMON: Combined speech and subtitles) closed by
- 10:34 Ticket #8246 (Merge multiple maniac and zak targets) created by
- […] […]
- 09:14 Ticket #8245 (ALL: "read_only" flag for the config file) created by
- […] […]
- 06:56 Ticket #849 (FT: Animation glitch at the fuel tower) created by
- […] […]
- 00:39 Ticket #848 (INDY3EGA: music causes intro to hang) created by
- […] […]
- 00:34 Ticket #847 (Intro credits ripped cd music incorrect) closed by
- wontfix
06/05/03:
- 20:01 Ticket #847 (Intro credits ripped cd music incorrect) created by
- […] […]
- 15:29 Ticket #818 (INDY3: manhole crash) closed by
- worksforme
- 10:23 Ticket #845 (Copy Protection Loads When "Disabled") closed by
- invalid
- 10:22 Ticket #846 (SAM: Inventory drawing regression) closed by
- fixed
- 06:47 Ticket #846 (SAM: Inventory drawing regression) created by
- […] […]
- 06:00 Ticket #845 (Copy Protection Loads When "Disabled") created by
- […] […]
- 04:44 Ticket #8244 (SIMON: Combined speech and subtitles) created by
- […] […]
- 00:30 Ticket #844 (WIN: Cannot run games stored in the root of a drive) created by
- […] […]
06/04/03:
- 15:06 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) closed by
- 14:32 Ticket #843 (ScummVM fails to load (mac os x)) closed by
- worksforme
- 14:03 Ticket #843 (ScummVM fails to load (mac os x)) created by
- […] […]
- 06:25 Ticket #8243 (V2: Inventory fixes) created by
- […] […]
06/03/03:
- 12:55 Ticket #823 (COMI: Inventory not displaying on PDA) closed by
- 07:29 Ticket #841 (voice versus subtitles ) closed by
- invalid
- 07:23 Ticket #842 (GUI: Finish launcher 'Options' dialog) created by
- […] […]
- 07:11 Ticket #841 (voice versus subtitles ) created by
- […] […]
- 07:07 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) created by
- […] […]
- 05:54 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) closed by
- wontfix
- 01:14 Ticket #840 (DOTT: Voices not working) created by
- […] […]
06/02/03:
- 23:56 Ticket #732 (DIG: Text corrupted when scrolling) closed by
- fixed
- 19:41 Ticket #839 (FOA: keeps kicking me out) created by
- […] […]
- 11:39 Ticket #8241 (LOOM: Adlib sound) created by
- […] […]
- 10:18 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) closed by
- fixed
- 10:00 Ticket #8235 (LOOM: sound support) closed by
- fixed
- 08:29 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) created by
- […] […]
- 02:00 Ticket #786 (INDY3: segfaults and indy's death) closed by
- outdated
- 01:47 Ticket #784 (DIG: Garbage text in Spanish version) closed by
- fixed
- 01:45 Ticket #812 (INDY3: game crash after fight in zeppelin) closed by
- 00:35 Ticket #722 (DIG: Strange graphics corruption with inventory screen) closed by
- fixed
- 00:20 Ticket #7276 (Full Throttle Fix) created by
- […] […]
06/01/03:
- 18:30 Ticket #837 (SAM: End credits music regression) closed by
- fixed
- 18:20 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) closed by
- fixed
- 17:55 Ticket #382 (ALL: mp3 bug when loading a save game) closed by
- outdated
- 17:50 Ticket #572 (DIG: Actor redraw glitches) closed by
- fixed
- 17:44 Ticket #837 (SAM: End credits music regression) created by
- […] […]
- 16:43 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) created by
- […] […]
- 13:47 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) created by
- […] […]
- 07:39 Ticket #752 (SAM: A couple of "problems" in Bumpusville) closed by
- fixed
- 04:19 Ticket #7228 (MT-32 sysex messages) closed by
- 03:02 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) created by
- […] […]
- 02:45 Ticket #834 (GUI: Normal Scale on OpenGL fails) created by
- […] […]
- 02:22 Ticket #833 (TALKIE: Non-Subtitles Text Lost) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.