Timeline
05/28/03:
- 22:27 Ticket #8237 (More help in Debugger) closed by
- 21:30 Ticket #826 (FT: Doesn't start anymore) closed by
- worksforme
- 18:22 Ticket #816 (COMI: Too many scripts running, 40 max) closed by
- fixed
- 18:13 Ticket #8234 (ALL: Storing mouse cursor info in savegames) closed by
- 17:05 Ticket #8237 (More help in Debugger) created by
- […] […]
- 14:02 Ticket #819 (DIG: Tomb repair-bot crash) closed by
- fixed
- 13:47 Ticket #826 (FT: Doesn't start anymore) created by
- […] […]
- 11:37 Ticket #825 (DIG: Captions are all wrong with italian version) closed by
- duplicate
- 10:56 Ticket #825 (DIG: Captions are all wrong with italian version) created by
- […] […]
- 09:05 Ticket #824 (SAM: Car Bomb) created by
- […] […]
- 08:40 Ticket #823 (COMI: Inventory not displaying on PDA) created by
- […] […]
- 02:24 Ticket #7274 (Configure script options) created by
- […] […]
- 01:24 Ticket #822 (SAM: screen scrolling doesn't redisplay subtitles) created by
- […] […]
- 00:07 Ticket #817 (INDY3: "SAVE" button text) closed by
- fixed
05/27/03:
- 23:41 Ticket #821 (ALL: Mouse drifts) closed by
- fixed
- 23:36 Ticket #808 (ALL: Compilation error on BeOS) closed by
- 23:23 Ticket #8236 (ALL: restoreBG() doesn't always completely remove the mask) closed by
- 23:14 Ticket #803 (ZAK256: No darkness on mars) closed by
- invalid
- 23:12 Ticket #820 (DIG: Italian version with ingame random text) closed by
- duplicate
- 23:10 Ticket #797 (COMI: can't stop talking to Minnie's Ghost) closed by
- fixed
- 21:10 Ticket #821 (ALL: Mouse drifts) created by
- […] […]
- 19:14 Ticket #820 (DIG: Italian version with ingame random text) created by
- […] […]
- 19:07 Ticket #8236 (ALL: restoreBG() doesn't always completely remove the mask) created by
- […] […]
- 18:50 Ticket #819 (DIG: Tomb repair-bot crash) created by
- […] […]
- 08:50 Ticket #818 (INDY3: manhole crash) created by
- […] […]
- 08:41 Ticket #817 (INDY3: "SAVE" button text) created by
- […] […]
- 07:35 Ticket #8235 (LOOM: sound support) created by
- […] […]
05/26/03:
- 22:42 Ticket #8233 (Zak&MM: Sound support) closed by
- 17:19 Ticket #810 (MI2: Random Crashes after short while) closed by
- fixed
- 14:43 Ticket #814 (LOOMCD: o5_walkActorToActor crash) closed by
- fixed
- 14:18 Ticket #815 (ALL: CVS build issues) closed by
- wontfix
- 14:14 Ticket #789 (COMI: Too many scripts running) closed by
- duplicate
- 13:57 Ticket #816 (COMI: Too many scripts running, 40 max) created by
- […] […]
- 12:59 Ticket #815 (ALL: CVS build issues) created by
- […] […]
- 11:38 Ticket #799 (Simon1and2 Italian Version - Minor bug on codetable & speed?) closed by
- 11:31 Ticket #814 (LOOMCD: o5_walkActorToActor crash) created by
- […] […]
- 05:42 Ticket #777 (COMI: error when talking to barber) closed by
- fixed
- 01:07 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) closed by
- fixed
05/25/03:
- 22:49 Ticket #811 (MI2: Missing sound effects) closed by
- invalid
- 22:42 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) created by
- […] […]
- 20:12 Ticket #812 (INDY3: game crash after fight in zeppelin) created by
- […] […]
- 18:51 Ticket #7273 (WIN: Look for config file in multiple places) created by
- […] […]
- 18:45 Ticket #811 (MI2: Missing sound effects) created by
- […] […]
- 18:04 Ticket #810 (MI2: Random Crashes after short while) created by
- […] […]
- 16:56 Ticket #7272 (EGA game screenshots) created by
- […] […]
- 16:05 Ticket #8234 (ALL: Storing mouse cursor info in savegames) created by
- […] […]
- 14:21 Ticket #7271 (Foreign charsets in V2) created by
- […] […]
- 13:28 Ticket #809 (DIG: actors freeze in tomb entrance) created by
- […] […]
- 13:22 Ticket #8232 (Zak: Fix for printing strings in V2) closed by
- 12:44 Ticket #808 (ALL: Compilation error on BeOS) created by
- […] […]
- 12:04 Ticket #8233 (Zak&MM: Sound support) created by
- […] […]
- 11:19 Ticket #805 (DIG: Crash at the pyramid) closed by
- fixed
- 07:25 Ticket #807 (ZAK256: backward walking) created by
- […] […]
- 06:37 Ticket #806 (ZAK256: wrong color in costume (intro)) created by
- […] […]
- 02:27 Ticket #805 (DIG: Crash at the pyramid) created by
- […] […]
- 02:16 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
- 02:05 Ticket #804 (MI1VGA - Crash at Scumm Bar) closed by
- fixed
- 01:27 Ticket #804 (MI1VGA - Crash at Scumm Bar) created by
- […] […]
- 01:01 Ticket #7270 (Right mouse button functionality in Pocket PC.) created by
- […] […]
05/24/03:
- 22:22 Ticket #803 (ZAK256: No darkness on mars) created by
- […] […]
- 20:08 Ticket #8232 (Zak: Fix for printing strings in V2) created by
- […] […]
- 17:31 Ticket #740 (MI2: Waterfall-sound stop playing) closed by
- invalid
- 16:31 Ticket #801 (SAM: Fish Farm) closed by
- fixed
- 16:02 Ticket #802 (FOA: Missing music at Sophia's lecture) closed by
- fixed
- 14:12 Ticket #793 (INDY3: plane disapears on game loading) closed by
- fixed
- 14:10 Ticket #744 (MI1VGA/INDY3VGA: music plays a bit too fast) closed by
- fixed
- 13:14 Ticket #802 (FOA: Missing music at Sophia's lecture) created by
- […] […]
- 12:57 Ticket #798 (ZAK256 copy protection?) closed by
- fixed
- 12:56 Ticket #800 (inventory problem in MI2!) closed by
- worksforme
- 12:03 Ticket #801 (SAM: Fish Farm) created by
- […] […]
05/23/03:
- 22:43 Ticket #800 (inventory problem in MI2!) created by
- […] […]
- 20:32 Ticket #799 (Simon1and2 Italian Version - Minor bug on codetable & speed?) created by
- […] […]
- 17:16 Ticket #519 (DIG: Dissapeared actors) closed by
- 17:12 Ticket #518 (DIG: End sequence) closed by
- fixed
- 11:42 Ticket #755 (INDY3: incorrect behaviour after death at end) closed by
- fixed
- 11:23 Ticket #795 (FOA: Crashes in beginning) closed by
- 10:54 Ticket #7269 (MI1VGA Roland support) closed by
- invalid
- 10:31 Ticket #7269 (MI1VGA Roland support) created by
- […] […]
- 10:27 Ticket #798 (ZAK256 copy protection?) created by
- […] […]
- 06:38 Ticket #8231 (o2_setobjectname patch) closed by
- 03:05 Ticket #8231 (o2_setobjectname patch) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.