Timeline



05/25/03:

22:49 Ticket #811 (MI2: Missing sound effects) closed by SF/jamieson630
invalid
22:42 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) created by SF/farmboy0
[…] […]
20:12 Ticket #812 (INDY3: game crash after fight in zeppelin) created by SF/th3d4rk
[…] […]
18:51 Ticket #7273 (WIN: Look for config file in multiple places) created by SF/itsr0y
[…] […]
18:45 Ticket #811 (MI2: Missing sound effects) created by SF/itsr0y
[…] […]
18:04 Ticket #810 (MI2: Random Crashes after short while) created by SF/itsr0y
[…] […]
16:56 Ticket #7272 (EGA game screenshots) created by eriktorbjorn
[…] […]
16:05 Ticket #8234 (ALL: Storing mouse cursor info in savegames) created by eriktorbjorn
[…] […]
14:21 Ticket #7271 (Foreign charsets in V2) created by SF/hibernatus
[…] […]
13:28 Ticket #809 (DIG: actors freeze in tomb entrance) created by SF/mditri
[…] […]
13:22 Ticket #8232 (Zak: Fix for printing strings in V2) closed by fingolfin
12:44 Ticket #808 (ALL: Compilation error on BeOS) created by SF/kreeblah
[…] […]
12:04 Ticket #8233 (Zak&MM: Sound support) created by SF/hoenicke
[…] […]
11:19 Ticket #805 (DIG: Crash at the pyramid) closed by fingolfin
fixed
07:25 Ticket #807 (ZAK256: backward walking) created by SF/hibernatus
[…] […]
06:37 Ticket #806 (ZAK256: wrong color in costume (intro)) created by SF/hibernatus
[…] […]
02:27 Ticket #805 (DIG: Crash at the pyramid) created by SF/mditri
[…] […]
02:16 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by Kirben
02:05 Ticket #804 (MI1VGA - Crash at Scumm Bar) closed by SF/jamieson630
fixed
01:27 Ticket #804 (MI1VGA - Crash at Scumm Bar) created by SF/inguin
[…] […]
01:01 Ticket #7270 (Right mouse button functionality in Pocket PC.) created by SF/noahfrenzy
[…] […]

05/24/03:

22:22 Ticket #803 (ZAK256: No darkness on mars) created by SF/andrej4000
[…] […]
20:08 Ticket #8232 (Zak: Fix for printing strings in V2) created by SF/hoenicke
[…] […]
17:31 Ticket #740 (MI2: Waterfall-sound stop playing) closed by SF/jamieson630
invalid
16:31 Ticket #801 (SAM: Fish Farm) closed by fingolfin
fixed
16:02 Ticket #802 (FOA: Missing music at Sophia's lecture) closed by SF/jamieson630
fixed
14:12 Ticket #793 (INDY3: plane disapears on game loading) closed by fingolfin
fixed
14:10 Ticket #744 (MI1VGA/INDY3VGA: music plays a bit too fast) closed by fingolfin
fixed
13:14 Ticket #802 (FOA: Missing music at Sophia's lecture) created by eriktorbjorn
[…] […]
12:57 Ticket #798 (ZAK256 copy protection?) closed by fingolfin
fixed
12:56 Ticket #800 (inventory problem in MI2!) closed by fingolfin
worksforme
12:03 Ticket #801 (SAM: Fish Farm) created by SF/mnbv
[…] […]

05/23/03:

22:43 Ticket #800 (inventory problem in MI2!) created by SF/mrmister007
[…] […]
20:32 Ticket #799 (Simon1and2 Italian Version - Minor bug on codetable & speed?) created by SF/gourry
[…] […]
17:16 Ticket #519 (DIG: Dissapeared actors) closed by fingolfin
17:12 Ticket #518 (DIG: End sequence) closed by fingolfin
fixed
11:42 Ticket #755 (INDY3: incorrect behaviour after death at end) closed by SF/khalek
fixed
11:23 Ticket #795 (FOA: Crashes in beginning) closed by fingolfin
10:54 Ticket #7269 (MI1VGA Roland support) closed by fingolfin
invalid
10:31 Ticket #7269 (MI1VGA Roland support) created by SF/logicdeluxe
[…] […]
10:27 Ticket #798 (ZAK256 copy protection?) created by SF/logicdeluxe
[…] […]
06:38 Ticket #8231 (o2_setobjectname patch) closed by SF/ender
03:05 Ticket #8231 (o2_setobjectname patch) created by SF/madm00se
[…] […]

05/22/03:

10:05 Ticket #797 (COMI: can't stop talking to Minnie's Ghost) created by SF/barneyntd
[…] […]
09:02 Ticket #796 (GUI: Switching music driver mixes up music) created by SF/kirschsaft
[…] […]

05/21/03:

21:41 Ticket #754 (ZAK256: trapped glitch) closed by fingolfin
fixed
19:14 Ticket #795 (FOA: Crashes in beginning) created by SF/kcsega
[…] […]
18:58 Ticket #8230 (Zak v2 runObjectScript patch) closed by fingolfin
outdated
16:29 Ticket #8230 (Zak v2 runObjectScript patch) created by SF/madm00se
[…] […]
04:10 Ticket #8229 (Zak v2 doSentence fix) closed by Kirben
03:27 Ticket #8229 (Zak v2 doSentence fix) created by SF/madm00se
[…] […]

05/20/03:

22:16 Ticket #739 (FOA: Indy can be seen when hidden) closed by fingolfin
fixed
22:01 Ticket #770 (FOA: crashes when moving south in ballon) closed by fingolfin
22:00 Ticket #780 (SAM: Two music problems.) closed by SF/jamieson630
worksforme
21:56 Ticket #756 (ZAK256: Bug with Alien Machine (Outro)) closed by fingolfin
fixed
21:52 Ticket #766 (COMI: Saved games crash.) closed by fingolfin
fixed
21:47 Ticket #794 (DOTT: Overlapping subtitles in intro) closed by fingolfin
outdated
21:28 Ticket #595 (LOOM: Bobbin walks on the spot) closed by fingolfin
fixed
21:04 Ticket #738 (ZAK256: Walkbox locking bug) closed by fingolfin
fixed
15:25 Ticket #794 (DOTT: Overlapping subtitles in intro) created by SF/kirschsaft
[…] […]
14:07 Ticket #793 (INDY3: plane disapears on game loading) created by SF/hibernatus
[…] […]
12:57 Ticket #787 (SAM: No Curser when fighting with the dragon in VR) closed by fingolfin
12:55 Ticket #792 (INDY3: Assertion failed: to < numOfBoxes) closed by fingolfin
11:41 Ticket #8226 (proc_special() / _proc_special_palette[] experimental fix) closed by fingolfin
11:39 Ticket #783 (INDY3 (ALL?): too much word wrapping) closed by fingolfin
fixed
09:11 Ticket #8228 (SIMON2: Is this what realizePalette_unk() should do?) closed by Kirben
08:26 Ticket #8228 (SIMON2: Is this what realizePalette_unk() should do?) created by eriktorbjorn
[…] […]
06:58 Ticket #792 (INDY3: Assertion failed: to < numOfBoxes) created by SF/hibernatus
[…] […]
04:46 Ticket #791 (INDY3: Marcus on foreground) created by SF/hibernatus
[…] […]
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