Timeline
05/15/03:
- 23:25 Ticket #775 (SAM: Highway Surfing game hangs at end) created by
- […] […]
- 22:46 Ticket #690 (SIMON1: Adlib sound driver problems and Windows...) closed by
- outdated
- 20:50 Ticket #767 (SAM: Part of text (subtitles) disappears when moving mouse) closed by
- 20:49 Ticket #8223 (SAM: Hack to fix bug #737387) closed by
- 15:50 Ticket #774 (DIG: Cursor image appears in upper left corner) created by
- […] […]
- 07:26 Ticket #8223 (SAM: Hack to fix bug #737387) created by
- […] […]
- 00:41 Ticket #673 (ALL: Bad -e Windows Midi emulation) closed by
- outdated
- 00:13 Ticket #706 (MI2: Music overlap / don't stop) closed by
- worksforme
05/14/03:
- 21:47 Ticket #773 (SAM: Max walks around in the inventory) created by
- […] […]
- 19:53 Ticket #771 (SAM: Missing drums with Adlib emu) closed by
- invalid
- 18:08 Ticket #772 (SAM: minor gfx issues during intro, regression?) created by
- […] […]
- 11:07 Ticket #771 (SAM: Missing drums with Adlib emu) created by
- […] […]
- 10:17 Ticket #769 (CMI: Missing opcode 0xF7) closed by
- fixed
- 09:50 Ticket #8222 (SAM: Fix for text positioning regression) closed by
- 09:49 Ticket #767 (SAM: Part of text (subtitles) disappears when moving mouse) closed by
- fixed
- 09:32 Ticket #770 (FOA: crashes when moving south in ballon) created by
- […] […]
- 07:06 Ticket #769 (CMI: Missing opcode 0xF7) created by
- […] […]
- 06:46 Ticket #8222 (SAM: Fix for text positioning regression) created by
- […] […]
- 01:53 Ticket #768 (Endian issue in sound/mixer code) created
- […] […]
05/13/03:
- 23:57 Ticket #767 (SAM: Part of text (subtitles) disappears when moving mouse) created by
- […] […]
- 16:15 Ticket #766 (COMI: Saved games crash.) created by
- […] […]
- 15:58 Ticket #8221 (SDL/GL: AdvMame3x) closed by
- 06:36 Ticket #8221 (SDL/GL: AdvMame3x) created by
- […] […]
- 00:35 Ticket #7257 (play game from zip file) closed by
- wontfix
- 00:31 Ticket #7260 (Smoothing for 3x mode) closed by
05/12/03:
- 23:57 Ticket #765 (DIG: crash in Pen Ultimate) closed by
- worksforme
- 19:48 Ticket #765 (DIG: crash in Pen Ultimate) created by
- […] […]
05/09/03:
- 22:44 Ticket #8220 (AdvMame3x scaler) closed by
- 22:39 Ticket #751 (DOTT: Crash while trying to use 2 things) closed by
- 22:38 Ticket #8179 (CMI: The actor placement bug (don't apply)) closed by
- outdated
- 15:37 Ticket #8220 (AdvMame3x scaler) created by
- […] […]
- 01:02 Ticket #8214 (Font for old V2-Games) closed by
05/08/03:
- 10:49 Ticket #762 (ZAK256: opcode 00 in SC scripts?) closed by
- fixed
- 10:47 Ticket #761 (Bird in the intro) closed by
- fixed
05/07/03:
- 23:10 Ticket #8219 (DIG: Experimental camera fix) closed by
- 23:09 Ticket #763 (o5_resourceRoutines: mistake?) closed by
- fixed
- 23:00 Ticket #652 (DIG: Scrolling stops after long play) closed by
- outdated
- 22:58 Ticket #538 (DIG: Unwanted scrolling) closed by
- fixed
- 22:58 Ticket #733 (DIG: Can't exit room!) closed by
- 22:52 Ticket #743 (Dreamcast 4/26/03 build) closed by
- outdated
- 22:52 Ticket #750 (Dreamcast CVS build) closed by
- outdated
- 22:19 Ticket #761 (Bird in the intro) closed by
- wontfix
- 19:31 Ticket #764 (DIG: Savegame/Island names) created by
- […] […]
- 19:31 Ticket #760 (FOA: Epilogue music is not played completly) closed by
- fixed
- 17:50 Ticket #763 (o5_resourceRoutines: mistake?) created by
- […] […]
- 15:57 Ticket #762 (ZAK256: opcode 00 in SC scripts?) created by
- […] […]
- 08:39 Ticket #761 (Bird in the intro) created by
- […] […]
- 05:45 Ticket #588 (MI2: Custom MT32 instrument warnings) closed by
- invalid
05/06/03:
- 16:59 Ticket #760 (FOA: Epilogue music is not played completly) created by
- […] […]
- 15:54 Ticket #670 (FOA: Crash when using sausage with ribcage) closed by
- fixed
- 15:52 Ticket #759 (FOA: robot arm description missing) closed by
- wontfix
- 13:48 Ticket #759 (FOA: robot arm description missing) created by
- […] […]
- 06:31 Ticket #8219 (DIG: Experimental camera fix) created by
- […] […]
- 01:08 Ticket #758 (DREAMCAST: Daily Builds) created by
- […] […]
05/05/03:
- 16:13 Ticket #8217 (EditTextWidget: long string support) closed by
- 16:12 Ticket #8218 (EditTextWidget: handleMouseDown) closed by
- 14:59 Ticket #8218 (EditTextWidget: handleMouseDown) created by
- […] […]
- 14:36 Ticket #8217 (EditTextWidget: long string support) created by
- […] […]
- 13:20 Ticket #8125 (MT-32 instrument definitions) closed by
- 10:07 Ticket #8215 (EditTextWidget: broken backspace) closed by
- 10:03 Ticket #8216 (LOOM: "drafts learn" debugger command) closed by
- 06:36 Ticket #8216 (LOOM: "drafts learn" debugger command) created by
- […] […]
- 00:10 Ticket #757 (ZAK256: Some verbs do not highlight correctly) created by
- […] […]
- 00:02 Ticket #756 (ZAK256: Bug with Alien Machine (Outro)) created by
- […] […]
05/04/03:
- 14:45 Ticket #8215 (EditTextWidget: broken backspace) created by
- […] […]
- 14:35 Ticket #755 (INDY3: incorrect behaviour after death at end) created by
- […] […]
- 14:16 Ticket #753 (INDY3: plane dissapears) closed by
- fixed
- 14:11 Ticket #522 (FOA: Script error at diggingsite) closed by
- worksforme
- 14:03 Ticket #564 (INDY3: Henry causes the game to restart) closed by
- fixed
- 06:26 Ticket #8214 (Font for old V2-Games) created by
- […] […]
05/03/03:
- 22:49 Ticket #754 (ZAK256: trapped glitch) created by
- […] […]
- 21:49 Ticket #8211 (debugger tab-completion) closed by
- 20:49 Ticket #8210 (EGA LOOM: Hack to fix palette problem) closed by
- 20:39 Ticket #581 (MI1VGA: Intro too fast) closed by
- fixed
- 20:37 Ticket #727 (M1VGA-CD missing some audio tracks) closed by
- worksforme
- 20:13 Ticket #742 (SAM : game crashes when powering up telescope) closed by
- duplicate
- 20:04 Ticket #718 (Dreamcast build of the CVS) closed by
- outdated
- 17:29 Ticket #8213 (LOOM: "Bobbin walks backwards" hack) closed by
- 16:21 Ticket #548 (MI1VGA/INDY3: Music does not loop) closed by
- fixed
- 09:22 Ticket #8213 (LOOM: "Bobbin walks backwards" hack) created by
- […] […]
- 01:09 Ticket #753 (INDY3: plane dissapears) created by
- […] […]
- 00:08 Ticket #8212 (console: KillLastWord broken) closed by
05/02/03:
- 21:41 Ticket #8212 (console: KillLastWord broken) created by
- […] […]
- 21:36 Ticket #8211 (debugger tab-completion) created by
- […] […]
- 17:12 Ticket #752 (SAM: A couple of "problems" in Bumpusville) created by
- […] […]
- 00:04 Ticket #669 (DOTT: Coffee music never stops) closed by
- fixed
05/01/03:
- 20:20 Ticket #751 (DOTT: Crash while trying to use 2 things) created by
- […] […]
- 18:18 Ticket #750 (Dreamcast CVS build) created by
- […] […]
- 16:27 Ticket #749 (monkeyvga, Part 2: not possible to get cereals from cupboard) closed by
- fixed
- 14:46 Ticket #746 (INDY3: Crash when loading new savegames) closed by
- 14:46 Ticket #749 (monkeyvga, Part 2: not possible to get cereals from cupboard) created by
- […] […]
- 14:33 Ticket #8210 (EGA LOOM: Hack to fix palette problem) created by
- […] […]
- 11:55 Ticket #7253 (Sam & Max package (floppy version)) closed by
- fixed
- 11:41 Ticket #748 (ALL?: Can't find costumes) closed by
- fixed
- 11:27 Ticket #748 (ALL?: Can't find costumes) created by
- […] […]
- 11:03 Ticket #746 (INDY3: Crash when loading new savegames) closed by
- fixed
- 10:03 Ticket #747 (MONKEYVGA: bad sound numbers using Windows) closed by
- invalid
- 09:29 Ticket #8199 (SKY: Possible fix for crash when changing scaler) closed by
- wontfix
- 00:06 Ticket #747 (MONKEYVGA: bad sound numbers using Windows) created by
- […] […]
04/30/03:
- 21:30 Ticket #437 (LOOM: Flashlight glitch) closed by
- fixed
- 21:21 Ticket #8209 (DEBUGGER: Command to list Loom drafts) closed by
- 19:16 Ticket #735 (ALL: Crash on exit) closed by
- fixed
- 17:08 Ticket #8209 (DEBUGGER: Command to list Loom drafts) created by
- […] […]
- 10:27 Ticket #8208 (EGA LOOM: Small text shadow update) closed by
- 10:16 Ticket #8207 (DESCUMM3: Update for recent o5_cursorCommand() change) closed by
- 06:41 Ticket #8208 (EGA LOOM: Small text shadow update) created by
- […] […]
- 06:39 Ticket #8207 (DESCUMM3: Update for recent o5_cursorCommand() change) created by
- […] […]
- 06:36 Ticket #746 (INDY3: Crash when loading new savegames) created by
- […] […]
- 05:56 Ticket #8206 (EGA LOOM / INDY3: Experimental bugfix) closed by
04/29/03:
- 15:38 Ticket #745 (DIG: Asteroid Lander on the Pen Ultimate buggy) created by
- […] […]
- 15:34 Ticket #8206 (EGA LOOM / INDY3: Experimental bugfix) created by
- […] […]
- 15:19 Ticket #744 (MI1VGA/INDY3VGA: music plays a bit too fast) created by
- […] […]
- 10:22 Ticket #8205 (INDY3: Better (but incomomplete) fix for intro costume bug) closed by
- 06:34 Ticket #8205 (INDY3: Better (but incomomplete) fix for intro costume bug) created by
- […] […]
04/28/03:
- 17:30 Ticket #8203 (DESCUMM3: Update for recent text-drawing changes) closed by
- 17:18 Ticket #8204 (EGA LOOM: Text masking) closed by
- 06:22 Ticket #8204 (EGA LOOM: Text masking) created by
- […] […]
04/27/03:
- 18:46 Ticket #8202 (EGA LOOM: More text-drawing hackery) closed by
- 17:46 Ticket #618 (INDY3: Levitating guard) closed by
- fixed
- 16:58 Ticket #8203 (DESCUMM3: Update for recent text-drawing changes) created by
- […] […]
- 16:56 Ticket #8202 (EGA LOOM: More text-drawing hackery) created by
- […] […]
- 16:41 Ticket #743 (Dreamcast 4/26/03 build) created by
- […] […]
- 16:30 Ticket #730 (ZAK256: Seg. fault after loading save game) closed by
- wontfix
- 15:13 Ticket #742 (SAM : game crashes when powering up telescope) created
- […] […]
- 14:02 Ticket #741 (MI2: text not completely erased after scrolling) created by
- […] […]
- 13:32 Ticket #740 (MI2: Waterfall-sound stop playing) created by
- […] […]
04/26/03:
- 16:58 Ticket #8201 (EGA LOOM: Text drawing hackery (don't apply)) closed by
- 11:48 Ticket #8201 (EGA LOOM: Text drawing hackery (don't apply)) created by
- […] […]
04/25/03:
- 09:17 Ticket #8200 (EGA LOOM: Bypassing the copy protection) closed by
- 09:01 Ticket #8200 (EGA LOOM: Bypassing the copy protection) created by
- […] […]
04/24/03:
04/21/03:
- 23:00 Ticket #8198 (Music Support for Beneath a steel sky) closed by
- 18:30 Ticket #8198 (Music Support for Beneath a steel sky) created by
- […] […]
04/20/03:
- 18:21 Ticket #739 (FOA: Indy can be seen when hidden) created by
- […] […]
- 02:08 Ticket #738 (ZAK256: Walkbox locking bug) created by
- […] […]
04/18/03:
04/17/03:
- 18:56 Ticket #8197 (SDL/GL with SDL scalers) created by
- […] […]
- 10:25 Ticket #736 (SAM: No talking after the credits at the beginning) closed by
- invalid
04/15/03:
- 10:32 Ticket #731 (DIG: Tram to Tomb not coming) closed by
- worksforme
- 01:49 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
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