Timeline
04/30/03:
- 21:30 Ticket #437 (LOOM: Flashlight glitch) closed by
- fixed
- 21:21 Ticket #8209 (DEBUGGER: Command to list Loom drafts) closed by
- 19:16 Ticket #735 (ALL: Crash on exit) closed by
- fixed
- 17:08 Ticket #8209 (DEBUGGER: Command to list Loom drafts) created by
- […] […]
- 10:27 Ticket #8208 (EGA LOOM: Small text shadow update) closed by
- 10:16 Ticket #8207 (DESCUMM3: Update for recent o5_cursorCommand() change) closed by
- 06:41 Ticket #8208 (EGA LOOM: Small text shadow update) created by
- […] […]
- 06:39 Ticket #8207 (DESCUMM3: Update for recent o5_cursorCommand() change) created by
- […] […]
- 06:36 Ticket #746 (INDY3: Crash when loading new savegames) created by
- […] […]
- 05:56 Ticket #8206 (EGA LOOM / INDY3: Experimental bugfix) closed by
04/29/03:
- 15:38 Ticket #745 (DIG: Asteroid Lander on the Pen Ultimate buggy) created by
- […] […]
- 15:34 Ticket #8206 (EGA LOOM / INDY3: Experimental bugfix) created by
- […] […]
- 15:19 Ticket #744 (MI1VGA/INDY3VGA: music plays a bit too fast) created by
- […] […]
- 10:22 Ticket #8205 (INDY3: Better (but incomomplete) fix for intro costume bug) closed by
- 06:34 Ticket #8205 (INDY3: Better (but incomomplete) fix for intro costume bug) created by
- […] […]
04/28/03:
- 17:30 Ticket #8203 (DESCUMM3: Update for recent text-drawing changes) closed by
- 17:18 Ticket #8204 (EGA LOOM: Text masking) closed by
- 06:22 Ticket #8204 (EGA LOOM: Text masking) created by
- […] […]
04/27/03:
- 18:46 Ticket #8202 (EGA LOOM: More text-drawing hackery) closed by
- 17:46 Ticket #618 (INDY3: Levitating guard) closed by
- fixed
- 16:58 Ticket #8203 (DESCUMM3: Update for recent text-drawing changes) created by
- […] […]
- 16:56 Ticket #8202 (EGA LOOM: More text-drawing hackery) created by
- […] […]
- 16:41 Ticket #743 (Dreamcast 4/26/03 build) created by
- […] […]
- 16:30 Ticket #730 (ZAK256: Seg. fault after loading save game) closed by
- wontfix
- 15:13 Ticket #742 (SAM : game crashes when powering up telescope) created
- […] […]
- 14:02 Ticket #741 (MI2: text not completely erased after scrolling) created by
- […] […]
- 13:32 Ticket #740 (MI2: Waterfall-sound stop playing) created by
- […] […]
04/26/03:
- 16:58 Ticket #8201 (EGA LOOM: Text drawing hackery (don't apply)) closed by
- 11:48 Ticket #8201 (EGA LOOM: Text drawing hackery (don't apply)) created by
- […] […]
04/25/03:
- 09:17 Ticket #8200 (EGA LOOM: Bypassing the copy protection) closed by
- 09:01 Ticket #8200 (EGA LOOM: Bypassing the copy protection) created by
- […] […]
04/24/03:
04/21/03:
- 23:00 Ticket #8198 (Music Support for Beneath a steel sky) closed by
- 18:30 Ticket #8198 (Music Support for Beneath a steel sky) created by
- […] […]
04/20/03:
- 18:21 Ticket #739 (FOA: Indy can be seen when hidden) created by
- […] […]
- 02:08 Ticket #738 (ZAK256: Walkbox locking bug) created by
- […] […]
04/18/03:
04/17/03:
- 18:56 Ticket #8197 (SDL/GL with SDL scalers) created by
- […] […]
- 10:25 Ticket #736 (SAM: No talking after the credits at the beginning) closed by
- invalid
04/15/03:
- 10:32 Ticket #731 (DIG: Tram to Tomb not coming) closed by
- worksforme
- 01:49 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
04/14/03:
- 16:05 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) created by
- […] […]
- 00:24 Ticket #737 (FT:Overlapping Spooled Music) closed by
- wontfix
04/13/03:
- 23:38 Ticket #737 (FT:Overlapping Spooled Music) created by
- […] […]
- 22:06 Ticket #7266 (ISO file loading) closed by
- wontfix
- 22:00 Ticket #736 (SAM: No talking after the credits at the beginning) created by
- […] […]
- 17:51 Ticket #7266 (ISO file loading) created by
- […] […]
- 13:10 Ticket #649 (INDY3: Music doesn't loop) closed by
- duplicate
- 13:01 Ticket #710 (MI1: Strange sound) closed by
- wontfix
- 12:57 Ticket #598 (INDY3: wrong Indy costume in intro) closed by
- fixed
04/10/03:
- 22:46 Ticket #564 (INDY3: Henry causes the game to restart) closed by
- 21:00 Ticket #654 (MI2: skeleton dance 'hangs') closed by
04/08/03:
- 12:50 Ticket #8195 (BASS: CD version 0.0372) closed by
- 09:06 Ticket #8195 (BASS: CD version 0.0372) created by
- […] […]
04/07/03:
- 16:40 Ticket #720 (LOOM: Distaff not properly erased (regression)) closed by
- fixed
- 16:19 Ticket #8191 (CMI: Object line (slightly incomplete)) closed by
- 07:16 Ticket #735 (ALL: Crash on exit) created by
- […] […]
04/06/03:
- 23:59 Ticket #734 (COMI : Repeated sound warning (can lockup on Win CE)) closed by
- duplicate
- 22:22 Ticket #734 (COMI : Repeated sound warning (can lockup on Win CE)) created by
- […] […]
- 20:45 Ticket #733 (DIG: Can't exit room!) created by
- […] […]
- 17:16 Ticket #732 (DIG: Text corrupted when scrolling) created by
- […] […]
- 00:01 Ticket #731 (DIG: Tram to Tomb not coming) created by
- […] […]
04/05/03:
04/02/03:
- 16:59 Ticket #8193 (Fix for bug #695654 ("MI2: Wrong palette during diving")) closed by
- 15:40 Ticket #8193 (Fix for bug #695654 ("MI2: Wrong palette during diving")) closed by
- 15:39 Ticket #707 (MI2: Wrong palette during diving) closed by
- fixed
- 14:46 Ticket #8193 (Fix for bug #695654 ("MI2: Wrong palette during diving")) created by
- […] […]
- 00:43 Ticket #730 (ZAK256: Seg. fault after loading save game) created by
- […] […]
04/01/03:
- 16:26 Ticket #729 (Blinking pixeles on full screen) closed by
- worksforme
- 15:47 Ticket #8192 (CMI: Maybe fix for end credits crash) closed by
- 06:39 Ticket #8192 (CMI: Maybe fix for end credits crash) created by
- […] […]
03/31/03:
- 18:16 Ticket #729 (Blinking pixeles on full screen) created by
- […] […]
- 06:51 Ticket #8191 (CMI: Object line (slightly incomplete)) created by
- […] […]
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