Timeline



04/27/03:

22:23 Changeset [f14b025] by Oliver Kiehl <olki@…>
oops svn-id: r7169
22:21 Changeset [03adc716] by Max Horn <max@…>
clarified hack svn-id: r7168
22:15 Changeset [28009de4] by Oliver Kiehl <olki@…>
fixed autoroute a bit (still doesn't work correctly but at least it …
22:04 Changeset [34be8be] by Oliver Kiehl <olki@…>
adapted getCompactElem correctly svn-id: r7166
21:45 Changeset [2823a2f] by Oliver Kiehl <olki@…>
adapted the code to the compact changes. not quite complete yet …
21:40 Changeset [687bcd0c] by Oliver Kiehl <olki@…>
Found out what the UnknownStuff is and restructured accordingly …
18:49 Changeset [30ac620b] by Max Horn <max@…>
drop shadow cleanup svn-id: r7163
18:46 Ticket #8202 (EGA LOOM: More text-drawing hackery) closed by fingolfin
18:30 Changeset [732d457a] by Max Horn <max@…>
Patch #728483: EGA LOOM: More text-drawing hackery svn-id: r7162
17:46 Ticket #618 (INDY3: Levitating guard) closed by fingolfin
fixed
17:44 Changeset [dfd99bb] by Max Horn <max@…>
raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means …
16:58 Ticket #8203 (DESCUMM3: Update for recent text-drawing changes) created by eriktorbjorn
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16:56 Ticket #8202 (EGA LOOM: More text-drawing hackery) created by eriktorbjorn
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16:41 Ticket #743 (Dreamcast 4/26/03 build) created by SF/shadowofbob
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16:36 Changeset [648add8] by Oliver Kiehl <olki@…>
fix mistake I did earlier svn-id: r7160
16:30 Ticket #730 (ZAK256: Seg. fault after loading save game) closed by fingolfin
wontfix
16:12 Changeset [b22f6c31] by Max Horn <max@…>
cleanup svn-id: r7159
15:58 Changeset [efae54c7] by Max Horn <max@…>
this indy3 hack is needed for the ega version, too; restricted …
15:49 Changeset [e85cbeb3] by Max Horn <max@…>
small buglet svn-id: r7157
15:43 Changeset [8fdf6e92] by Oliver Kiehl <olki@…>
fixed cvs and modified autoroute parameters. removed initialisation …
15:13 Ticket #742 (SAM : game crashes when powering up telescope) created
[…] […]
15:08 Changeset [76092459] by Robert Göffringmann <lavosspawn@…>
included references to autoroute svn-id: r7155
15:02 Changeset [c27e22d0] by Robert Göffringmann <lavosspawn@…>
The autoroute stuff (completely untested) svn-id: r7154
14:02 Ticket #741 (MI2: text not completely erased after scrolling) created by SF/schneiper
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13:32 Ticket #740 (MI2: Waterfall-sound stop playing) created by SF/schneiper
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11:38 Changeset [d9c87511] by aquadran
some fixes to v2 opcodes svn-id: r7153
11:01 Changeset [07bd5551] by Jonathan Gray <khalek@…>
this seems to be needed for indy3ega as well, note that the text is …
10:05 Changeset [3d52e451] by aquadran
more share code, and fixes svn-id: r7151
09:39 Changeset [33c600dd] by aquadran
and more share code svn-id: r7150
09:03 Changeset [a94afe4] by James Brown <ender@…>
V2 syntax fix svn-id: r7149
07:52 Changeset [caf6d740] by aquadran
put some v2 code into share code svn-id: r7148
07:13 Changeset [5a687ff5] by aquadran
small fix for v2 opcodes svn-id: r7147

04/26/03:

20:06 Changeset [92ddaf20] by aquadran
fixed warnings under vc6 svn-id: r7146
20:03 Changeset [e2f8a6c7] by aquadran
added more v2 opcodes svn-id: r7145
19:01 Changeset [0d01edb2] by Oliver Kiehl <olki@…>
added some more functions svn-id: r7144
17:16 Changeset [351ed407] by Max Horn <max@…>
fixed verb objects for GF_OLD_BUNDLE games svn-id: r7143
16:58 Ticket #8201 (EGA LOOM: Text drawing hackery (don't apply)) closed by fingolfin
16:56 Changeset [64e5240e] by aquadran
fixed offsets for object names for scumm v2 svn-id: r7142
16:52 Changeset [7a5438a5] by Max Horn <max@…>
also fix o5_setObjectName for Indy/Loom svn-id: r7141
16:51 Changeset [35955dd3] by Max Horn <max@…>
Erik's fix for text output in Loom (and Indy3?) svn-id: r7140
16:45 Changeset [adbd60cc] by Max Horn <max@…>
fixed object names in Indy3EGA and Loom svn-id: r7139
16:43 Changeset [4ac863ef] by Max Horn <max@…>
fix warning svn-id: r7138
16:37 Changeset [6bd3454] by aquadran
update for scumm v2 svn-id: r7137
16:25 Changeset [1b5cac75] by Max Horn <max@…>
temporary work around for 16 color games svn-id: r7136
16:17 Changeset [afaac51b] by Max Horn <max@…>
fixed issue in Loom (and other OLD_BUNDLE games?) in decodeParseString …
14:00 Changeset [9436bff3] by Oliver Kiehl <olki@…>
cleanup svn-id: r7134
13:40 Changeset [e0ac60d8] by Oliver Kiehl <olki@…>
initialise scriptVariables properly svn-id: r7133
13:28 Changeset [2d8fa42f] by Max Horn <max@…>
renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) …
11:48 Ticket #8201 (EGA LOOM: Text drawing hackery (don't apply)) created by eriktorbjorn
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11:44 Changeset [5626e42f] by Max Horn <max@…>
Make it possible to disable some/all of our three game modules …
11:43 Changeset [84603432] by Ruediger Hanke <tomjoad@…>
Whatever I changed since last commit ... svn-id: r7130
11:32 Changeset [83f311ad] by Oliver Kiehl <olki@…>
cleanup svn-id: r7129
11:09 Changeset [20e5b2d9] by Oliver Kiehl <olki@…>
link to removeObjectFromWalk and objectToWalk svn-id: r7128
11:02 Changeset [b6172277] by Max Horn <max@…>
fixed endian regression (introduced by the alignment changes) svn-id: …
11:01 Changeset [8b8c52c] by aquadran
updated VC6 file svn-id: r7126
10:43 Changeset [2363704b] by Max Horn <max@…>
proper fix for COMI regression svn-id: r7125
09:43 Changeset [cfaee324] by Oliver Kiehl <olki@…>
some more endian fixes. runs on my mac now as well svn-id: r7124
05:29 Changeset [2d1e313] by Jonathan Gray <khalek@…>
stop assertion from triggering to make ft finishable again svn-id: r7123
01:38 Changeset [b5421369] by Jonathan Gray <khalek@…>
make comi work again, can we branch for 0.4.0 already so all the …

04/25/03:

23:14 Changeset [b62902f8] by Robert Göffringmann <lavosspawn@…>
added class SkyGrid (still untested) svn-id: r7121
21:41 Changeset [bb32c692] by Oliver Kiehl <olki@…>
some endian fixes svn-id: r7120
20:03 Changeset [5c93732d] by Max Horn <max@…>
cleanup; added comment svn-id: r7119
19:55 Changeset [0c933f5c] by aquadran
delete stdafx.cpp svn-id: r7118
19:01 Changeset [1bb3ab32] by Robert Göffringmann <lavosspawn@…>
added me to the readme svn-id: r7117
18:54 Changeset [a0f2693] by Oliver Kiehl <olki@…>
changed zero-sized arrays to pointers svn-id: r7116
18:26 Changeset [7a8dcaaa] by Oliver Kiehl <olki@…>
fixed some errors introduced in some of the last commits svn-id: r7115
18:08 Changeset [c4878ab] by aquadran
fixed warning svn-id: r7114
17:57 Changeset [33e883a] by Max Horn <max@…>
changed turnProg from void* to uint16* svn-id: r7113
17:39 Changeset [733fb795] by aquadran
fixed few warnings svn-id: r7112
17:38 Changeset [9e1e4413] by aquadran
updated VC6 project file svn-id: r7111
17:12 Changeset [573e8dec] by Oliver Kiehl <olki@…>
fix for …
15:59 Changeset [79883aca] by Oliver Kiehl <olki@…>
Credit myself a bit ;) svn-id: r7109
15:41 Changeset [de601220] by Oliver Kiehl <olki@…>
forgot to reactivate the intro ;) svn-id: r7108
15:37 Changeset [a500132] by Oliver Kiehl <olki@…>
added #include "stdafx.h" to some files svn-id: r7107
15:17 Changeset [c36bdb3e] by Oliver Kiehl <olki@…>
Committing my stuff under pressure from Endy ;) please note that there …
15:12 Changeset [da4a76ed] by Oliver Kiehl <olki@…>
committing my stuff under pressure from Endy ;) svn-id: r7105
13:13 Changeset [8137b70] by Jonathan Gray <khalek@…>
close console after we run a script svn-id: r7104
10:57 Changeset [913f9d2e] by Max Horn <max@…>
fixed stupid mistake (yeah yeah, being able to read old code, and use …
09:17 Ticket #8200 (EGA LOOM: Bypassing the copy protection) closed by Kirben
09:16 Changeset [3ecd142d] by Travis Howell <kirben@…>
Add patch #727309 - EGA LOOM: Bypassing the copy protection svn-id: r7102
09:01 Ticket #8200 (EGA LOOM: Bypassing the copy protection) created by eriktorbjorn
[…] […]
04:30 Changeset [a1c43eae] by aquadran
fixed warning under VC6 svn-id: r7101
02:53 Changeset [3da2a094] by Jonathan Gray <khalek@…>
add importres and script starting functionality to the debugger …
00:03 Changeset [33045523] by Max Horn <max@…>
fix a regression my recent change introduce in GF_OLD256 games <sigh> …

04/24/03:

23:56 Changeset [5707a4e4] by Jonathan Gray <khalek@…>
better safe then sorry... svn-id: r7098
23:52 Changeset [72f84f3] by Robert Göffringmann <lavosspawn@…>
Fixed a bug with Mrs. Piermont's theme svn-id: r7097
18:53 Changeset [a90dcc8] by Max Horn <max@…>
simplified / unified code; fixed various masking bugs svn-id: r7096
15:59 Changeset [2ba6881a] by Jonathan Gray <khalek@…>
correction svn-id: r7095
14:33 Changeset [0e4c195b] by Jonathan Gray <khalek@…>
disable masks in OLD_BUNDLE games for now svn-id: r7094
11:35 Changeset [d092f1c8] by Jonathan Gray <khalek@…>
VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work svn-id: r7093
06:36 Ticket #8199 (SKY: Possible fix for crash when changing scaler) created by eriktorbjorn
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02:05 Changeset [6733475] by Travis Howell <kirben@…>
Update Simon the Sorcerer issues svn-id: r7092
01:15 Changeset [db8cb043] by Jonathan Gray <khalek@…>
disable ingame save/load screen for OLD_BUNDLE games svn-id: r7091
00:44 Changeset [8e06d3a] by Jonathan Gray <khalek@…>
bypass copy prot for indy3ega svn-id: r7090

04/23/03:

23:46 Changeset [80c73e2c] by Max Horn <max@…>
fixed verb scripts for old bundle games svn-id: r7089
09:20 Changeset [f7c4ef0] by Jonathan Gray <khalek@…>
fix loading GF_OLD_BUNDLE games svn-id: r7088
08:43 Changeset [e3da420f] by Jonathan Gray <khalek@…>
update costume hack for indy3ega svn-id: r7087
08:26 Changeset [676dba82] by Max Horn <max@…>
fixed actor positions in Indy3EGA svn-id: r7086
08:26 Changeset [37ff9ae] by Max Horn <max@…>
renamed unk19 to startScaleIndexX svn-id: r7085
05:13 Changeset [f996cd59] by James Brown <ender@…>
Some more V2 fixes for Zak svn-id: r7084
05:10 Changeset [8fdcf48f] by Jonathan Gray <khalek@…>
hmm svn-id: r7083
05:05 Changeset [8d39d6d] by Jonathan Gray <khalek@…>
add script command to debugger and convert old printscripts function …
01:33 Changeset [91fcad01] by Jonathan Gray <khalek@…>
revert back a line to fix a nasty regression svn-id: r7081

04/22/03:

20:54 Changeset [a5cfbd87] by Max Horn <max@…>
huh? anyway, now it works much better already in indy3ega svn-id: r7080
20:50 Changeset [cf730045] by Max Horn <max@…>
added FIXME comment (aquadran, comments?) svn-id: r7079
20:48 Changeset [cdd97dd5] by Max Horn <max@…>
some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still …
20:03 Changeset [81e5b247] by aquadran
updated for vc6 svn-id: r7077
19:59 Changeset [80951af4] by aquadran
corrections for setting actor palette svn-id: r7076
18:57 Changeset [0b7c86f] by Max Horn <max@…>
cleanup; small fix for GF_OLD256 games; also the head hack for indy3 …
16:46 Changeset [da5467d4] by Jonathan Gray <khalek@…>
script debug messages not just for comi svn-id: r7074
14:49 Changeset [90610fef] by Jonathan Gray <khalek@…>
opcode E0 DE is sound volume change svn-id: r7073
11:34 Changeset [d60bc445] by Jonathan Gray <khalek@…>
add preliminary bits for making xmi music in humongous games work, …
04:40 Changeset [a8dfcb4e] by James Brown <ender@…>
Add somewhat hacky 'restart' command to debugger. Still needs work :) …
00:09 Changeset [b3ac1bf2] by Jonathan Gray <khalek@…>
fix setState for humongous games svn-id: r7070
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