22:22 Changeset [34eec5e8] by Jonathan Gray <khalek@…>
change some stuff back that didn't merge properly when I cvs up'd …
22:15 Changeset [d8d2a38f] by Jonathan Gray <khalek@…>
text in zak is now using the incorrect font and it does nasty stuff …
20:10 Changeset [00a2bc91] by aquadran
added definition of 16 colors palette to gfx backend for V2/V3 games I …
19:05 Changeset [7189347a] by aquadran
changed range from GF_OLD256 to GF_AFTER_V3 svn-id: r6940
12:50 Ticket #8195 (BASS: CD version 0.0372) closed by joostp
12:19 Changeset [b93b9dc6] by Joost Peters <joostp@…>
applied eriktorbjorn's patch, removed unnecessary cast and renamed CD …
09:06 Ticket #8195 (BASS: CD version 0.0372) created by eriktorbjorn
[…] […]


23:31 Changeset [a3a47bcb] by Jonathan Gray <khalek@…>
remove old fixme that seemingly isn't needed anymore. note this …
22:47 Changeset [406b0072] by aquadran
fixed reading Loom index file, and handle gfx for 16 colors games …
21:28 Changeset [2deb5e9] by aquadran
updated VC6 file svn-id: r6936
21:01 Changeset [f9635e6b] by aquadran
increased to 16 items svn-id: r6935
20:44 Changeset [17f53e4c] by Oliver Kiehl <olki@…>
restructure svn-id: r6934
20:44 Changeset [6fc83fa9] by Oliver Kiehl <olki@…>
new class SkyText svn-id: r6933
20:43 Changeset [77e9705] by Oliver Kiehl <olki@…>
new class SkyDisk svn-id: r6932
17:01 Changeset [7d6939e2] by aquadran
revert to revert svn-id: r6931
16:40 Ticket #720 (LOOM: Distaff not properly erased (regression)) closed by fingolfin
16:19 Ticket #8191 (CMI: Object line (slightly incomplete)) closed by fingolfin
16:04 Changeset [ca7c8081] by Max Horn <max@…>
Patch #712493: CMI: Object line svn-id: r6930
15:51 Changeset [df9ccab] by Max Horn <max@…>
removed -1's in image verb code: a) the original code doesn't have …
14:38 Changeset [0a46882b] by aquadran
added charset support for all V3 games, and fix for cleaning all 16 …
07:16 Ticket #735 (ALL: Crash on exit) created by eriktorbjorn
[…] […]
06:34 Changeset [7e62d9a1] by aquadran
zak256 invertory bug is not repeatable, changed order font selection, …
05:10 Changeset [b30aa3c] by aquadran
fixed detection v2 scumm game svn-id: r6926


23:59 Ticket #734 (COMI : Repeated sound warning (can lockup on Win CE)) closed by fingolfin
23:22 Changeset [9bfcce6e] by Jonathan Gray <khalek@…>
remove incorrect cast svn-id: r6925
22:22 Ticket #734 (COMI : Repeated sound warning (can lockup on Win CE)) created by SF/arisme
[…] […]
21:24 Changeset [b4ef91f6] by aquadran
added handle v2 resources for scumm v3, for now hack svn-id: r6924
20:45 Ticket #733 (DIG: Can't exit room!) created by SF/pwigren
[…] […]
19:41 Changeset [d56673b8] by aquadran
fixed detection of early scumm games svn-id: r6923
18:01 Changeset [9d176966] by Max Horn <max@…>
nope, not all big endian system require alignment svn-id: r6922
17:16 Ticket #732 (DIG: Text corrupted when scrolling) created by SF/pwigren
[…] […]
16:48 Changeset [d3d85bf] by Nicolas Bacca <arisme@…>
Oops on previous fix svn-id: r6921
16:02 Changeset [8a61959] by aquadran
also Loom exception in the read/write var funcs svn-id: r6920
14:11 Changeset [aa48989] by aquadran
corrected right/bottom borders while clipping at drawBox() func …
12:57 Changeset [9dba239a] by Nicolas Bacca <arisme@…>
Alignment fix svn-id: r6918
00:01 Ticket #731 (DIG: Tram to Tomb not coming) created by SF/onkeltobi
[…] […]


23:41 Changeset [5179aef2] by Nicolas Bacca <arisme@…>
Alignment fixes svn-id: r6917
21:40 Ticket #8194 (Quit Confirmation Dialog (feature request #642721)) created by Deledrius
[…] […]
20:10 Changeset [8e1744d1] by aquadran
updated and fixed for VC6 svn-id: r6916
19:16 Changeset [d667453e] by Joost Peters <joostp@…>
changed warning() to error() svn-id: r6915
18:06 Changeset [3800062] by Joost Peters <joostp@…>
removed debug/text dump code (oops :)) svn-id: r6914
18:01 Changeset [1b481866] by Joost Peters <joostp@…>
Added text decoders + various other bits of code svn-id: r6913
11:24 Changeset [fb20404d] by Nicolas Bacca <arisme@…>
Watch this cast svn-id: r6912
09:55 Changeset [103937e] by Nicolas Bacca <arisme@…>
Add delay in ms for tremor vorbis implementation and possible …


13:21 Changeset [f8b7040] by Nicolas Bacca <arisme@…>
Smartphone version of Sam & Max skip fix svn-id: r6910
13:20 Changeset [a3e673b] by Nicolas Bacca <arisme@…>
Latest local version, rewrite pending ... svn-id: r6909
13:18 Changeset [868161a] by Nicolas Bacca <arisme@…>
Low quality FM synthesis, preliminary OGG stuff - do not try to …
13:17 Changeset [0f8d55d] by Nicolas Bacca <arisme@…>
Fix skip key problems mainly for Sam & Max svn-id: r6907
13:14 Changeset [9633eb00] by Nicolas Bacca <arisme@…>
Fix compiling issues with Smartphone/HPC builds svn-id: r6906
13:11 Changeset [d13a5415] by Nicolas Bacca <arisme@…>
Adding _heapchk svn-id: r6905


21:55 Changeset [0bf50fc] by Marcus Comstedt <marcus_c@…>
zlib.h is no longer in ronin/. svn-id: r6904
21:51 Changeset [77718200] by Marcus Comstedt <marcus_c@…>
Updated to new libronin layout. svn-id: r6903
19:50 Changeset [03dbeae1] by Marcus Comstedt <marcus_c@…>
Changed prerequisites to be more up to date (slightly ahead of date, …
16:01 Changeset [ac99b273] by Marcus Comstedt <marcus_c@…>
Save game path setting is not meaningful on the Dreamcast. svn-id: r6901
Note: See TracTimeline for information about the timeline view.