Timeline
11/23/02:
- 23:07 Ticket #588 (MI2: Custom MT32 instrument warnings) created by
- […] […]
- 23:07 Ticket #587 (FOA: Can't get eel in Iceland) created by
- […] […]
- 16:33 Ticket #487 (SAM: invalid imuse command 0) closed by
- fixed
- 16:26 Ticket #586 (MI2 : unable to enter the protection code) created by
- […] […]
- 16:10 Ticket #8136 (SAMNMAX: floppy copy protection bypass) closed by
- wontfix
- 13:17 Ticket #8136 (SAMNMAX: floppy copy protection bypass) created by
- […] […]
- 12:47 Ticket #7244 (Quit dialog) created by
- […] […]
- 01:17 Ticket #198 (CD audio/mp3 music does not loop) closed by
- fixed
- 01:17 Ticket #197 (CD audio/mp3 plays in pause mode) closed by
- fixed
- 00:13 Ticket #486 (GUI disappear) closed by
- fixed
11/22/02:
- 21:09 Ticket #442 (ALL: Too many fades) closed by
- fixed
- 20:42 Ticket #509 (ALL: Problem when sound is disabled) closed by
- 19:57 Ticket #584 (MI1CD: inventory item text not right) closed by
- fixed
- 18:57 Ticket #8064 (Pitch bend range implementation) closed by
- 18:47 Ticket #431 (ALL: key translation) closed by
- fixed
- 18:47 Ticket #210 (MI2: Copy protection in french ver) closed by
- fixed
- 17:11 Ticket #585 (DIG: Game lockup in elevator room) created by
- […] […]
- 14:04 Ticket #492 (GUI: Key repeat bug) closed by
- fixed
- 10:43 Ticket #584 (MI1CD: inventory item text not right) created by
- […] […]
- 10:21 Ticket #576 (README's example usage of timidity) closed by
- 09:01 Ticket #454 (LOOM: silly walks) closed by
- outdated
- 08:15 Ticket #552 (LOOM: Bobbin seems to walk) closed by
- fixed
- 08:14 Ticket #8135 (LOOM: Fix for walking glitches) closed by
- 07:59 Ticket #8135 (LOOM: Fix for walking glitches) created by
- […] […]
11/21/02:
- 17:51 Ticket #8134 (SMUSH: Text rendering regression) closed by
- 16:22 Ticket #568 (ALL: does not compile on solaris) closed by
- 07:30 Ticket #8134 (SMUSH: Text rendering regression) created by
- […] […]
- 00:39 Ticket #8133 (Louder MP3 sound effects) created by
- […] […]
11/20/02:
- 23:40 Ticket #582 (FOA: No music with adlib) closed by
- fixed
- 16:26 Ticket #474 (ZAK256: inventory arrow covers item) closed by
- fixed
- 00:51 Ticket #545 (DIG: Strange segfaults on Win32) closed by
- invalid
11/19/02:
- 23:02 Ticket #583 (SIMON1DOS: copyprotection) created by
- […] […]
- 20:29 Ticket #582 (FOA: No music with adlib) created by
- […] […]
- 18:04 Ticket #565 (VC6/VC7 compilation error) closed by
- fixed
- 17:36 Ticket #581 (MI1VGA: Intro too fast) created by
- […] […]
- 16:09 Ticket #580 (SAM: No sounds during "Loading...") closed by
- wontfix
- 13:45 Ticket #580 (SAM: No sounds during "Loading...") created by
- […] […]
- 09:17 Ticket #8132 (MonkeyVGA copy protection bypass) closed by
- 08:30 Ticket #569 (PocketPC: Crash) closed by
- 07:42 Ticket #8132 (MonkeyVGA copy protection bypass) created by
- […] […]
- 02:13 Ticket #579 (DIG: Pig deploy animation glitch) created by
- […] […]
- 01:50 Ticket #8131 (ALL: Fix for possible mixer distortion) closed by
- 01:45 Ticket #570 (SAM: sam and max leave ghosts) closed by
- fixed
- 01:45 Ticket #8130 (SAM: Fix for graphics glitch) closed by
11/18/02:
- 14:05 Ticket #544 (DIG: Strange iMuse problem) closed by
- 13:58 Ticket #558 (DIG: Minimised actors/unwanted scrolling) closed by
- duplicate
- 13:56 Ticket #567 (DIG: Scrolling) closed by
- duplicate
- 13:54 Ticket #547 (DIG: jerky graphics) closed by
- 13:50 Ticket #574 (DIG: Subtitles redraw problems) closed by
- duplicate
- 07:41 Ticket #8131 (ALL: Fix for possible mixer distortion) created by
- […] […]
- 07:14 Ticket #344 (SIMON: Incorrect position/movement) closed by
- 00:42 Ticket #578 (FT : Crash at the beginning of the game) closed by
11/17/02:
- 16:15 Ticket #8130 (SAM: Fix for graphics glitch) created by
- […] […]
- 14:56 Ticket #578 (FT : Crash at the beginning of the game) created by
- […] […]
- 12:46 Ticket #577 (FOA: Sub won't enter Atlantis) created by
- […] […]
- 03:29 Ticket #571 (INDY3: crash after defeating guards) closed by
- fixed
- 02:25 Ticket #534 (MI1: MP3 decoding error) closed by
- duplicate
11/16/02:
- 17:48 Ticket #576 (README's example usage of timidity) created by
- […] […]
- 15:44 Ticket #7239 (SIMON2: Cursor doesn't change) closed by
- 14:24 Ticket #386 (ALL: Changing sound volume cause music to play) closed by
- fixed
- 13:46 Ticket #264 (SAM: iMuse transition/lockup problems) closed by
- fixed
- 11:01 Ticket #575 (DIG: Graphics problems) created by
- […] […]
- 10:06 Ticket #574 (DIG: Subtitles redraw problems) created by
- […] […]
- 09:54 Ticket #573 (DIG: Text leaves garbage while scrolling) created by
- […] […]
- 09:37 Ticket #572 (DIG: Actor redraw glitches) created by
- […] […]
- 09:11 Ticket #517 (DIG: Text in Space Time 6) closed by
- fixed
- 01:50 Ticket #571 (INDY3: crash after defeating guards) created by
- […] […]
- 01:19 Ticket #8126 (SIMON: Fix for ALSA and SEQ MIDI drivers) closed by
11/15/02:
- 21:24 Ticket #570 (SAM: sam and max leave ghosts) created by
- […] […]
- 12:22 Ticket #560 (INDY3: can't board the zeppelin) closed by
- fixed
- 10:47 Ticket #8124 (Patch for DIG "bad play sound in stream") closed by
- 10:45 Ticket #8129 (SIMON: Improving startup times) closed by
- 10:43 Ticket #8128 (FT: Experimental fuel tower fix) closed by
- 10:37 Ticket #8122 (Music tempo tuning) closed by
- 08:22 Ticket #8127 (descumm6 kernelFunction stub) closed by
- 07:50 Ticket #8129 (SIMON: Improving startup times) created by
- […] […]
11/14/02:
- 22:19 Ticket #569 (PocketPC: Crash) created by
- […] […]
- 20:47 Ticket #568 (ALL: does not compile on solaris) created by
- […] […]
- 18:48 Ticket #567 (DIG: Scrolling) created by
- […] […]
- 16:35 Ticket #566 (DIG: Statue in grave doesn't apear) created by
- […] […]
- 07:39 Ticket #8128 (FT: Experimental fuel tower fix) created by
- […] […]
- 07:33 Ticket #8127 (descumm6 kernelFunction stub) created by
- […] […]
- 07:30 Ticket #8126 (SIMON: Fix for ALSA and SEQ MIDI drivers) created by
- […] […]
11/13/02:
- 15:44 Ticket #8125 (MT-32 instrument definitions) created by
- […] […]
- 09:51 Ticket #554 (LOOM: New graphic glitch during escape) closed by
- fixed
- 00:50 Ticket #7241 (SIMON: No music in Linux) closed by
- 00:04 Ticket #8124 (Patch for DIG "bad play sound in stream") created by
- […] […]
11/12/02:
- 23:04 Ticket #565 (VC6/VC7 compilation error) created by
- […] […]
- 09:54 Ticket #8123 (Possible simon2mp3 fix) closed by
- 07:44 Ticket #8123 (Possible simon2mp3 fix) created by
- […] […]
- 06:27 Ticket #559 (LOOM: No music bar is visible) closed by
- wontfix
- 06:07 Ticket #7243 (FMTOWNS: Add YM2612 FM synth emulation) created by
- […] […]
11/11/02:
- 13:48 Ticket #220 (DOTT: Item takes time to leave inventory) closed by
- fixed
- 12:35 Ticket #564 (INDY3: Henry causes the game to restart) created by
- […] […]
- 12:31 Ticket #556 (INDY3: Brunwald bug on my system.) closed by
- fixed
- 07:48 Ticket #8122 (Music tempo tuning) created by
- […] […]
- 04:56 Ticket #563 (INDY3: Indy dissapears in intro) closed by
- fixed
- 04:44 Ticket #561 (INDY3: indy climbs lattice incorrectly) closed by
- fixed
- 04:44 Ticket #562 (INDY3: actors drawn below desk) closed by
- fixed
- 02:54 Ticket #563 (INDY3: Indy dissapears in intro) created by
- […] […]
- 02:47 Ticket #562 (INDY3: actors drawn below desk) created by
- […] […]
- 02:41 Ticket #561 (INDY3: indy climbs lattice incorrectly) created by
- […] […]
- 02:36 Ticket #560 (INDY3: can't board the zeppelin) created by
- […] […]
11/10/02:
- 20:57 Ticket #559 (LOOM: No music bar is visible) created by
- […] […]
- 19:35 Ticket #558 (DIG: Minimised actors/unwanted scrolling) created by
- […] […]
- 19:24 Ticket #557 (ALL: Save game fails silently) closed by
- fixed
- 19:22 Ticket #456 (ZAK256: Light in seattle cave) closed by
- fixed
- 19:21 Ticket #261 (SAM: Highway Surfing Crashes On Exit) closed by
- fixed
- 18:00 Ticket #513 (DIG: Palette problem) closed by
- fixed
- 09:49 Ticket #557 (ALL: Save game fails silently) created by
- […] […]
11/09/02:
- 23:46 Ticket #556 (INDY3: Brunwald bug on my system.) created by
- […] […]
- 23:21 Ticket #537 (DOTT: heavy "white" bug) closed by
- 16:59 Ticket #8066 (Hack for IMuseGM threading problem) closed by
- fixed
- 10:48 Ticket #8110 (monster.sog support) closed by
- 10:06 Ticket #8121 (Loom masking fix/hack) closed by
- 10:04 Ticket #537 (DOTT: heavy "white" bug) closed by
- fixed
- 09:39 Ticket #8121 (Loom masking fix/hack) created by
- […] […]
- 04:19 Ticket #549 (SIMON1WIN: Fatal crash on load.) closed by
11/08/02:
- 18:41 Ticket #8120 (Bomp masking fix (regression)) closed by
- 16:56 Ticket #555 (SIMON1DOS/TALKIE: Hidden inventory arrows) created by
- […] […]
- 16:45 Ticket #343 (SIMON: Incorrect mouth movements) closed by
- 13:35 Ticket #554 (LOOM: New graphic glitch during escape) created by
- […] […]
- 12:57 Ticket #8120 (Bomp masking fix (regression)) created by
- […] […]
- 12:56 Ticket #553 (MI1 (Mac): Crashes when entering bar) created by
- […] […]
- 12:27 Ticket #463 (LOOM: Ending scene contains logo) closed by
- worksforme
- 12:21 Ticket #552 (LOOM: Bobbin seems to walk) created by
- […] […]
- 12:13 Ticket #551 (LOOM: fade in / fade out) created by
- […] […]
- 07:56 Ticket #550 (DIG: Bomp regressions) created by
- […] […]
- 05:41 Ticket #531 (simon1win craches and hangs) closed by
- worksforme
- 04:16 Ticket #549 (SIMON1WIN: Fatal crash on load.) created by
- […] […]
11/07/02:
- 23:48 Ticket #542 (SIMON: Extreme slow down at game end) closed by
- fixed
- 19:41 Ticket #548 (MI1VGA/INDY3: Music does not loop) created by
- […] […]
- 15:00 Ticket #547 (DIG: jerky graphics) created by
- […] […]
- 14:59 Ticket #546 (DIG: SFX cut off) created by
- […] […]
- 14:58 Ticket #545 (DIG: Strange segfaults on Win32) created by
- […] […]
- 14:56 Ticket #544 (DIG: Strange iMuse problem) created by
- […] […]
- 14:21 Ticket #535 (MONKEY1: Half of screen shows as previous room) closed by
- 14:19 Ticket #543 (SIMON2: Speech is auto turned off) created by
- […] […]
- 14:15 Ticket #542 (SIMON: Extreme slow down at game end) created by
- […] […]
- 14:08 Ticket #541 (SIMON2: Simon stops responding) created by
- […] […]
- 14:01 Ticket #540 (SIMON2: graphical glitches) created by
- […] […]
- 08:53 Ticket #539 (SIMON: Disturbing high frequency sound) created
- […] […]
11/06/02:
- 17:56 Ticket #8119 (DIG: Layering bugfix) closed by
- 17:38 Ticket #536 (GUI: Options menu minor thingies) closed by
- fixed
- 17:08 Ticket #538 (DIG: Unwanted scrolling) created by
- […] […]
- 16:54 Ticket #530 (GUI: german umlauts) closed by
- fixed
- 16:34 Ticket #7242 (a resizable SDL_GL window) created by
- […] […]
- 13:37 Ticket #537 (DOTT: heavy "white" bug) created by
- […] […]
- 09:30 Ticket #8119 (DIG: Layering bugfix) created by
- […] […]
- 08:52 Ticket #536 (GUI: Options menu minor thingies) created by
- […] […]
- 08:12 Ticket #535 (MONKEY1: Half of screen shows as previous room) created by
- […] […]
- 08:11 Ticket #8109 (DIG: Experimental memory corruption fix) closed by
- 07:43 Ticket #526 (SAM: Game crashes (x not in room)) closed by
- worksforme
11/05/02:
- 21:48 Ticket #532 (MONKEYVGA: Text position wrong) closed by
- fixed
- 20:29 Ticket #534 (MI1: MP3 decoding error) created by
- […] […]
- 18:01 Ticket #476 (ZAK256: 'pull cushion' crashes game) closed by
- invalid
- 17:57 Ticket #282 (DOTT: Overlaping music) closed by
- outdated
- 16:25 Ticket #533 (DOTT: unknown string escape sequence) closed by
- invalid
- 16:01 Ticket #533 (DOTT: unknown string escape sequence) created by
- […] […]
- 15:33 Ticket #322 (SIMON: sound not in sync) closed by
- 13:39 Ticket #529 (class Sound: writing past array bounds) closed by
- fixed
- 13:35 Ticket #504 (GUI: Label overlapping border) closed by
- 13:33 Ticket #527 (GUI: Text box entry does not 'clip' text) closed by
- fixed
- 13:24 Ticket #532 (MONKEYVGA: Text position wrong) created by
- […] […]
- 09:32 Ticket #498 (MI1: forrest graphics glitch) closed by
11/04/02:
- 17:24 Ticket #531 (simon1win craches and hangs) created
- […] […]
- 01:58 Ticket #530 (GUI: german umlauts) created by
- […] […]
- 01:43 Ticket #529 (class Sound: writing past array bounds) created by
- […] […]
11/03/02:
- 20:08 Ticket #445 (SIMON+Win32: no mouse input) closed by
- fixed
- 18:15 Ticket #8107 (M1VGA stump joke (unkMessage2) - FIX) closed by
- 17:03 Ticket #528 (DIG: No object descriptions shown) created by
- […] […]
- 13:50 Ticket #328 (SIMON: Barbarian overdrawn) closed by
- worksforme
11/02/02:
- 16:15 Ticket #527 (GUI: Text box entry does not 'clip' text) created by
- […] […]
- 12:39 Ticket #526 (SAM: Game crashes (x not in room)) created by
- […] […]
- 10:52 Ticket #8117 (SIMON: Fix for sound-related crash) closed by
- 10:52 Ticket #8118 (SIMON: Sound bugfix) closed by
- 10:12 Ticket #8118 (SIMON: Sound bugfix) created by
- […] […]
- 10:10 Ticket #8117 (SIMON: Fix for sound-related crash) created by
- […] […]
10/31/02:
- 16:41 Ticket #482 (Commandline Help not showing) closed by
- invalid
- 14:01 Ticket #8112 (mp3 for simon(voc-version) and minor fix) closed by
- 12:07 Ticket #496 (SIMON2: movement problems) closed by
- 12:06 Ticket #7239 (SIMON2: Cursor doesn't change) closed by
- 12:06 Ticket #497 (SIMON2: Part of introduction missing) closed by
- 12:06 Ticket #7240 (SIMON2: F10 option missing) closed by
10/30/02:
10/29/02:
- 22:09 Ticket #8116 (more OpenGL GFX modes) created by
- […] […]
- 18:17 Ticket #525 (DIG: Crash during conversation) created by
- […] […]
- 16:53 Ticket #524 (DIG: Actor lockup in tomb) created by
- […] […]
- 16:14 Ticket #508 (Crash at start-up when no config file) closed by
- outdated
- 15:30 Ticket #8115 (OpenGL GFX mode switch) closed by
- 13:24 Ticket #8115 (OpenGL GFX mode switch) created by
- […] […]
- 13:01 Ticket #523 (Actors have wrong shapes/paths) closed by
- invalid
- 11:38 Ticket #7241 (SIMON: No music in Linux) created by
- […] […]
- 11:31 Ticket #523 (Actors have wrong shapes/paths) created by
- […] […]
10/28/02:
- 21:38 Ticket #522 (FOA: Script error at diggingsite) created by
- […] […]
- 08:03 Ticket #8113 (descumm6: Fix for nukeArray opcode) closed by
- 07:55 Ticket #8114 (SAM: Patch to avoid heap warning) closed by
- 07:32 Ticket #8114 (SAM: Patch to avoid heap warning) created by
- […] […]
- 07:29 Ticket #8113 (descumm6: Fix for nukeArray opcode) created by
- […] […]
10/27/02:
- 21:32 Ticket #8112 (mp3 for simon(voc-version) and minor fix) created by
- […] […]
- 19:39 Ticket #521 (MI2: All percussion sounds under native MIDI) created by
- […] […]
- 19:09 Ticket #520 (DIG: Subtitles can't be turned off) created by
- […] […]
- 17:16 Ticket #415 (ZAK256: fades vanish) closed by
- fixed
- 15:38 Ticket #505 (M1VGA: Stump jokes doesn't work) closed by
- 15:26 Ticket #511 (DOTT : Crash before Chron-O-John scene) closed by
- fixed
- 15:18 Ticket #8111 (DOTT: Fix for intro crash (regression)) closed by
- 15:16 Ticket #519 (DIG: Dissapeared actors) created by
- […] […]
- 15:11 Ticket #518 (DIG: End sequence) created by
- […] […]
- 15:09 Ticket #517 (DIG: Text in Space Time 6) created by
- […] […]
- 15:06 Ticket #516 (DIG: iMuse restart) created by
- […] […]
- 15:03 Ticket #515 (DIG: Actor direction when changing rooms) created by
- […] […]
- 15:01 Ticket #514 (DIG: Inventory icon stutters) created by
- […] […]
- 14:55 Ticket #513 (DIG: Palette problem) created by
- […] […]
- 14:51 Ticket #8111 (DOTT: Fix for intro crash (regression)) created by
- […] […]
- 14:47 Ticket #512 (DIG: Layer problem) created by
- […] […]
- 12:26 Ticket #8107 (M1VGA stump joke (unkMessage2) - FIX) closed by
- 11:42 Ticket #8110 (monster.sog support) closed by
- 10:23 Ticket #510 (DIG : crash when changing sound volume) closed by
- 08:57 Ticket #8110 (monster.sog support) created by
- […] […]
- 03:09 Ticket #507 (FT: Text in game cursor not centered) closed by
- wontfix
- 03:07 Ticket #506 (FT Overlapping sounds (Todd's radio)) closed by
- wontfix
- 02:13 Ticket #511 (DOTT : Crash before Chron-O-John scene) created by
- […] […]
- 01:14 Ticket #8108 (Ogg/Vorbis CD music support) closed by
10/26/02:
- 23:36 Ticket #510 (DIG : crash when changing sound volume) created by
- […] […]
- 14:58 Ticket #413 (SIMON2: doesn\'t run (opcode problem?)) closed by
- fixed
- 14:58 Ticket #402 (SIMON2WIN: German Version crash at intro) closed by
- fixed
- 11:55 Ticket #8109 (DIG: Experimental memory corruption fix) created by
- […] […]
- 11:16 Ticket #495 (SIMON2: no item names) closed by
- invalid
- 10:40 Ticket #424 (SIMON2WIN: Speech) closed by
- fixed
- 08:22 Ticket #509 (ALL: Problem when sound is disabled) created by
- […] […]
- 08:19 Ticket #508 (Crash at start-up when no config file) created by
- […] […]
- 08:12 Ticket #8108 (Ogg/Vorbis CD music support) created by
- […] […]
10/25/02:
- 15:06 Ticket #8106 (OpenGL: small bug fixed) closed by
- 13:44 Ticket #8105 (Akos codec5 cleanup/bugfix) closed by
- 11:16 Ticket #8107 (M1VGA stump joke (unkMessage2) - FIX) created by
- […] […]
- 09:45 Ticket #507 (FT: Text in game cursor not centered) created by
- […] […]
- 09:35 Ticket #506 (FT Overlapping sounds (Todd's radio)) created by
- […] […]
- 00:48 Ticket #8106 (OpenGL: small bug fixed) created by
- […] […]
10/24/02:
- 21:04 Ticket #505 (M1VGA: Stump jokes doesn't work) created by
- […] […]
- 11:01 Ticket #8104 (OpenGL Final (everything fixed)) closed by
- 10:57 Ticket #8105 (Akos codec5 cleanup/bugfix) created by
- […] […]
- 01:49 Ticket #501 (NewGUI: '_' appended to savegame name) closed by
- fixed
Note:
See TracTimeline
for information about the timeline view.