Timeline



11/12/02:

23:04 Ticket #565 (VC6/VC7 compilation error) created by SF/kreeblah
[…] […]
15:27 Changeset [2ee08ee4] by Jonathan Gray <khalek@…>
more readme.txt replacements, todo: update manpage and spec file with …
15:08 Changeset [5d0c9aa3] by Jonathan Gray <khalek@…>
another readme location updating svn-id: r5520
15:02 Changeset [5627eb99] by Jonathan Gray <khalek@…>
first of a few more s/readme.txt/README/ changes svn-id: r5519
09:54 Ticket #8123 (Possible simon2mp3 fix) closed by Kirben
07:44 Ticket #8123 (Possible simon2mp3 fix) created by eriktorbjorn
[…] […]
06:27 Ticket #559 (LOOM: No music bar is visible) closed by SF/devilkin
wontfix
06:07 Ticket #7243 (FMTOWNS: Add YM2612 FM synth emulation) created by SF/marticus
[…] […]

11/11/02:

15:25 Changeset [0608277] by Max Horn <max@…>
fixed endian bug that prevented Simon2 SFX from playing on big endian …
13:55 Changeset [1c86b35f] by Oliver Kiehl <olki@…>
workaround for voc weakness svn-id: r5517
13:48 Ticket #220 (DOTT: Item takes time to leave inventory) closed by fingolfin
fixed
12:35 Ticket #564 (INDY3: Henry causes the game to restart) created by SF/andrej4000
[…] […]
12:31 Ticket #556 (INDY3: Brunwald bug on my system.) closed by SF/andrej4000
fixed
07:48 Ticket #8122 (Music tempo tuning) created by eriktorbjorn
[…] […]
04:56 Ticket #563 (INDY3: Indy dissapears in intro) closed by SF/khalek
fixed
04:52 Changeset [ed4e076] by Jonathan Gray <khalek@…>
append missing heads hack so actor in indy3 intro is always visible …
04:44 Ticket #561 (INDY3: indy climbs lattice incorrectly) closed by SF/khalek
fixed
04:44 Ticket #562 (INDY3: actors drawn below desk) closed by SF/khalek
fixed
04:42 Changeset [54a5c1fb] by Jonathan Gray <khalek@…>
confine dodgy hack in indy3 that should probably be removed svn-id: r5515
02:54 Ticket #563 (INDY3: Indy dissapears in intro) created by SF/khalek
[…] […]
02:47 Ticket #562 (INDY3: actors drawn below desk) created by SF/khalek
[…] […]
02:41 Ticket #561 (INDY3: indy climbs lattice incorrectly) created by SF/khalek
[…] […]
02:36 Ticket #560 (INDY3: can't board the zeppelin) created by SF/khalek
[…] […]

11/10/02:

22:07 Changeset [36309567] by Max Horn <max@…>
Added a bundle target for OS X (creates an .app wrapper); Info.plist …
21:49 Changeset [70ac953] by Max Horn <max@…>
Mac OS X icon svn-id: r5513
20:57 Ticket #559 (LOOM: No music bar is visible) created by SF/devilkin
[…] […]
19:39 Changeset [bc883a5f] by Max Horn <max@…>
fixed dialog redrawing (when you switched in the save/load dialog …
19:35 Ticket #558 (DIG: Minimised actors/unwanted scrolling) created by SF/freshman77
[…] […]
19:24 Ticket #557 (ALL: Save game fails silently) closed by fingolfin
fixed
19:22 Ticket #456 (ZAK256: Light in seattle cave) closed by fingolfin
fixed
19:21 Ticket #261 (SAM: Highway Surfing Crashes On Exit) closed by fingolfin
fixed
19:00 Changeset [843fa5f7] by Max Horn <max@…>
in Zak256, flash light now follows the mouse cursor instead of the …
18:34 Changeset [bf1efcca] by Jamieson Christian <jamieson630@…>
Fixed race condition check in midi_driver_thread. Updated do_command …
18:29 Changeset [afea2ba] by Jamieson Christian <jamieson630@…>
Hack to prevent animation hangs during Conroy's song in Sam & Max. …
18:11 Changeset [4cf3def4] by James Brown <ender@…>
Game-specific a likely incorrect fix for Indy3 (Class 22 is the "Don't …
18:00 Ticket #513 (DIG: Palette problem) closed by aquadran
fixed
17:35 Changeset [2a58faff] by aquadran
revert costume palette table to 32 and fix actor.cpp compilation …
17:19 Changeset [da5a347] by Max Horn <max@…>
completly decoupled engine.h/.cpp from simon.h and scumm.h; removed …
17:17 Changeset [2965bd27] by aquadran
increasing actor palette to 256 svn-id: r5505
17:01 Changeset [a413779] by Oliver Kiehl <olki@…>
oops svn-id: r5504
16:28 Changeset [20c658bf] by Oliver Kiehl <olki@…>
oops, forgot a file (ambient effects) svn-id: r5503
16:25 Changeset [1a57316e] by Oliver Kiehl <olki@…>
added ambient effects (rest of vc_52) svn-id: r5502
16:23 Changeset [fb8f8c61] by Oliver Kiehl <olki@…>
added looping support to playRaw svn-id: r5501
16:12 Changeset [0eb3a90] by James Brown <ender@…>
Fix another typo svn-id: r5500
16:05 Changeset [20bc792f] by Tore Anderson <toreanderson@…>
fixed typo svn-id: r5499
16:00 Changeset [9d3a9fe2] by James Brown <ender@…>
Update internal version number svn-id: r5498
15:59 Changeset [8dd8b92] by James Brown <ender@…>
Update readme file, mark Indy3 as completable and rearrange some …
15:42 Changeset [e9011908] by Max Horn <max@…>
fix for the flashlight crash in Indy3; I am not 100% sure that this is …
15:24 Changeset [0b3e4323] by Max Horn <max@…>
if possible, always #include headers in the source files, not in other …
15:09 Changeset [c772fff] by Max Horn <max@…>
fixed stupid mistake svn-id: r5494
14:59 Changeset [93d5d66] by Max Horn <max@…>
added Scumm::displayError() method; make use of that to display errors …
14:54 Changeset [ca5a230d] by Max Horn <max@…>
indention fix :-) svn-id: r5492
14:53 Changeset [42e6a816] by Max Horn <max@…>
improved MessageDialog: long lines are split now (this needs …
14:49 Changeset [54aa3f89] by Max Horn <max@…>
fixed two race conditions svn-id: r5490
14:06 Changeset [08c80c4e] by James Brown <ender@…>
Add small correction svn-id: r5489
13:59 Changeset [c7eba62d] by Jamieson Christian <jamieson630@…>
Removed final references to the defunct -emidiemu option. svn-id: r5488
13:44 Changeset [a1954ac3] by Jamieson Christian <jamieson630@…>
Fixed IMuseGM device state trackers to prevent inappropriate dropped …
13:16 Changeset [5b7c29e4] by Max Horn <max@…>
added FIXME comment svn-id: r5486
12:59 Changeset [ade86f45] by James Brown <ender@…>
Hack to prevent decapitation :) svn-id: r5485
12:50 Changeset [dc9e774] by James Brown <ender@…>
Let's try this without the blatent stupidity svn-id: r5484
12:44 Changeset [3cb29c2] by James Brown <ender@…>
Fix a stupid mistake in my implementation of Indy3's alternate …
12:22 Changeset [5e966f88] by James Brown <ender@…>
Implement Indy3 opcode - this fixes the 'walking to car' portion of …
09:49 Ticket #557 (ALL: Save game fails silently) created by SF/vesa_karvonen
[…] […]
09:14 Changeset [18506e77] by Jonathan Gray <khalek@…>
properly translate class, read (i want my trains back), I'm told this …
07:58 Changeset [d21e0a33] by James Brown <ender@…>
Remove hack. It's not even the CORRECT hack for this problem. svn-id: …
05:25 Changeset [84614734] by Travis Howell <kirben@…>
simon2dos works, thanks again to ludde svn-id: r5479
01:22 Changeset [21b18178] by Jonathan Gray <khalek@…>
add back code that was removed in rev 1.16 with a room specific check, …

11/09/02:

23:46 Ticket #556 (INDY3: Brunwald bug on my system.) created by SF/andrej4000
[…] […]
23:21 Ticket #537 (DOTT: heavy &quot;white&quot; bug) closed by SF/andrej4000
22:16 Changeset [9659006f] by Oliver Kiehl <olki@…>
fixed some memory leaks svn-id: r5477
17:48 Changeset [782a310] by James Brown <ender@…>
Remove obsolete references to midiemu, update Adlib info regarding …
16:59 Ticket #8066 (Hack for IMuseGM threading problem) closed by SF/jamieson630
fixed
16:56 Changeset [d232d51] by James Brown <ender@…>
Apart from broke actor costumes, and the random catacomb crashes - …
16:55 Changeset [4fd2497a] by Jamieson Christian <jamieson630@…>
New IMuseMonitor front-end provides thread-safe access into IMuse from …
10:48 Ticket #8110 (monster.sog support) closed by Kirben
10:06 Ticket #8121 (Loom masking fix/hack) closed by SF/ender
10:05 Changeset [cc14b87f] by James Brown <ender@…>
Patch 635873: Loom Masking Hack - update svn-id: r5473
10:04 Ticket #537 (DOTT: heavy &quot;white&quot; bug) closed by SF/ender
fixed
10:02 Changeset [7eb9753a] by James Brown <ender@…>
Evil Geniuses arn't, otherwise the world would be far more intrested. …
09:59 Changeset [5923a9f5] by James Brown <ender@…>
This should fix the DOTT white-background bug. Someone please confirm …
09:39 Ticket #8121 (Loom masking fix/hack) created by eriktorbjorn
[…] […]
07:13 Changeset [4db6c3b7] by aquadran
fix for bomp scalling, missing duplicate table svn-id: r5470
04:19 Ticket #549 (SIMON1WIN: Fatal crash on load.) closed by Kirben

11/08/02:

22:06 Changeset [69735e63] by Max Horn <max@…>
fixed warning; fixed array out of bounds access svn-id: r5469
18:41 Ticket #8120 (Bomp masking fix (regression)) closed by SF/ender
18:40 Changeset [6e4bc05] by James Brown <ender@…>
Masking patch svn-id: r5468
18:06 Changeset [1bf9bb7] by James Brown <ender@…>
Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits …
16:56 Ticket #555 (SIMON1DOS/TALKIE: Hidden inventory arrows) created by SF/madshi
[…] […]
16:45 Ticket #343 (SIMON: Incorrect mouth movements) closed by Kirben
13:38 Changeset [70f3aff2] by Oliver Kiehl <olki@…>
last fix didn't work properly svn-id: r5466
13:35 Ticket #554 (LOOM: New graphic glitch during escape) created by SF/dfabulich
[…] […]
13:25 Changeset [163b1eee] by Oliver Kiehl <olki@…>
big endian fix svn-id: r5465
12:57 Ticket #8120 (Bomp masking fix (regression)) created by eriktorbjorn
[…] […]
12:56 Ticket #553 (MI1 (Mac): Crashes when entering bar) created by SF/impcat
[…] […]
12:27 Ticket #463 (LOOM: Ending scene contains logo) closed by SF/ender
worksforme
12:21 Ticket #552 (LOOM: Bobbin seems to walk) created by SF/andrej4000
[…] […]
12:13 Ticket #551 (LOOM: fade in / fade out) created by SF/andrej4000
[…] […]
09:46 Changeset [c2b419d] by Travis Howell <kirben@…>
grammer svn-id: r5464
09:31 Changeset [7c393dec] by Travis Howell <kirben@…>
typos svn-id: r5463
07:56 Ticket #550 (DIG: Bomp regressions) created by eriktorbjorn
[…] […]
05:41 Ticket #531 (simon1win craches and hangs) closed by Kirben
worksforme
05:15 Changeset [db15a86] by Travis Howell <kirben@…>
Typo svn-id: r5462
05:07 Changeset [c8d4d023] by Travis Howell <kirben@…>
Add note about Simon games svn-id: r5461
04:16 Ticket #549 (SIMON1WIN: Fatal crash on load.) created by SF/marticus
[…] […]
03:45 Changeset [d3798b7] by Travis Howell <kirben@…>
Remove error and replace with proper exit function. svn-id: r5460
02:15 Changeset [04c1d2f] by Travis Howell <kirben@…>
Changed wrong section svn-id: r5459
02:05 Changeset [c879445d] by Travis Howell <kirben@…>
Don't attempt to play music in simon 1 demo svn-id: r5458

11/07/02:

23:48 Ticket #542 (SIMON: Extreme slow down at game end) closed by Kirben
fixed
19:41 Ticket #548 (MI1VGA/INDY3: Music does not loop) created by SF/saqjohnson
[…] […]
17:41 Changeset [4522230d] by Travis Howell <kirben@…>
Add work around for simon 1 ending slowdown/freeze when music is …
15:00 Ticket #547 (DIG: jerky graphics) created by SF/andrej4000
[…] […]
14:59 Ticket #546 (DIG: SFX cut off) created by SF/andrej4000
[…] […]
14:58 Ticket #545 (DIG: Strange segfaults on Win32) created by SF/andrej4000
[…] […]
14:56 Ticket #544 (DIG: Strange iMuse problem) created by SF/andrej4000
[…] […]
14:21 Ticket #535 (MONKEY1: Half of screen shows as previous room) closed by Kirben
14:19 Ticket #543 (SIMON2: Speech is auto turned off) created by Kirben
[…] […]
14:15 Ticket #542 (SIMON: Extreme slow down at game end) created by Kirben
[…] […]
14:08 Ticket #541 (SIMON2: Simon stops responding) created by Kirben
[…] […]
14:01 Ticket #540 (SIMON2: graphical glitches) created by Kirben
[…] […]
10:42 Changeset [5f85f65e] by Travis Howell <kirben@…>
Add another work around and some fixme comments svn-id: r5456
09:08 Changeset [a2be90a] by Travis Howell <kirben@…>
Work around to allow full ending sequence to work. svn-id: r5455
08:53 Ticket #539 (SIMON: Disturbing high frequency sound) created
[…] […]
07:36 Changeset [45d6dbc] by Travis Howell <kirben@…>
Change vc_65 to warning for now svn-id: r5454
07:03 Changeset [88bb9aed] by Travis Howell <kirben@…>
Add newline to end of file svn-id: r5453
00:30 Changeset [3148f2da] by Nicolas Bacca <arisme@…>
Do not commit useless debug code svn-id: r5452
00:25 Changeset [7aab43a] by Nicolas Bacca <arisme@…>
Possibly more devices supported : fall back to a default GDI rendering …
00:17 Changeset [b6ba78a4] by Max Horn <max@…>
class -> struct to make Visual C++ happy svn-id: r5450
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