Timeline



11/02/02:

16:15 Ticket #527 (GUI: Text box entry does not 'clip' text) created by SF/bbrox
[…] […]
12:39 Ticket #526 (SAM: Game crashes (x not in room)) created by SF/jbergstrom
[…] […]
10:52 Ticket #8117 (SIMON: Fix for sound-related crash) closed by Kirben
10:52 Ticket #8118 (SIMON: Sound bugfix) closed by Kirben
10:12 Ticket #8118 (SIMON: Sound bugfix) created by eriktorbjorn
[…] […]
10:10 Ticket #8117 (SIMON: Fix for sound-related crash) created by eriktorbjorn
[…] […]

10/31/02:

16:41 Ticket #482 (Commandline Help not showing) closed by fingolfin
invalid
14:01 Ticket #8112 (mp3 for simon(voc-version) and minor fix) closed by Kirben
12:07 Ticket #496 (SIMON2: movement problems) closed by Kirben
12:06 Ticket #7239 (SIMON2: Cursor doesn't change) closed by Kirben
12:06 Ticket #497 (SIMON2: Part of introduction missing) closed by Kirben
12:06 Ticket #7240 (SIMON2: F10 option missing) closed by Kirben

10/30/02:

02:32 Ticket #8116 (more OpenGL GFX modes) closed by Kirben

10/29/02:

22:09 Ticket #8116 (more OpenGL GFX modes) created by SF/luke_br
[…] […]
18:17 Ticket #525 (DIG: Crash during conversation) created by SF/xplo
[…] […]
16:53 Ticket #524 (DIG: Actor lockup in tomb) created by SF/xplo
[…] […]
16:14 Ticket #508 (Crash at start-up when no config file) closed by SF/ender
outdated
15:30 Ticket #8115 (OpenGL GFX mode switch) closed by Kirben
13:24 Ticket #8115 (OpenGL GFX mode switch) created by SF/luke_br
[…] […]
13:01 Ticket #523 (Actors have wrong shapes/paths) closed by SF/ender
invalid
11:38 Ticket #7241 (SIMON: No music in Linux) created by SF/thanius
[…] […]
11:31 Ticket #523 (Actors have wrong shapes/paths) created by SF/thorj
[…] […]

10/28/02:

21:38 Ticket #522 (FOA: Script error at diggingsite) created by SF/thanius
[…] […]
08:03 Ticket #8113 (descumm6: Fix for nukeArray opcode) closed by SF/ender
07:55 Ticket #8114 (SAM: Patch to avoid heap warning) closed by SF/ender
07:32 Ticket #8114 (SAM: Patch to avoid heap warning) created by eriktorbjorn
[…] […]
07:29 Ticket #8113 (descumm6: Fix for nukeArray opcode) created by eriktorbjorn
[…] […]
Note: See TracTimeline for information about the timeline view.