Timeline
10/17/02:
- 09:30 Ticket #461 (LOOMCD: Glitch when healing Rusty) closed by
- fixed
- 09:22 Ticket #8095 (LOOM: Fix for bug #609716) closed by
- 06:34 Ticket #8095 (LOOM: Fix for bug #609716) created by
- […] […]
10/16/02:
10/15/02:
- 16:23 Ticket #490 (SaveGame) created by
- […] […]
- 11:01 Ticket #200 (MI2: Verbs shadows missing) closed by
- fixed
- 11:00 Ticket #8094 (Fix for bug #549547 (verb shadows)) closed by
- 06:42 Ticket #8094 (Fix for bug #549547 (verb shadows)) created by
- […] […]
10/14/02:
10/13/02:
- 16:17 Ticket #8093 (SAM: Conroy song hack) closed by
- duplicate
- 16:15 Ticket #8093 (SAM: Conroy song hack) created by
- […] […]
- 15:51 Ticket #8090 (FT: better scaling hack at fuel tower) closed by
- 15:49 Ticket #8091 (NewGUI: Trivial fix for Amiga checkbox) closed by
- 15:46 Ticket #8092 (SAM: Conroy song hack) created by
- […] […]
- 15:42 Ticket #8091 (NewGUI: Trivial fix for Amiga checkbox) created by
- […] […]
- 15:00 Ticket #8090 (FT: better scaling hack at fuel tower) created by
- […] […]
- 13:25 Ticket #477 (Crash when wrong path used in config file) closed by
- worksforme
- 13:01 Ticket #488 (FOA: Music dies after Intro) created by
- […] […]
- 08:05 Ticket #487 (SAM: invalid imuse command 0) created by
- […] […]
- 06:10 Ticket #300 (SAM: Music dies after Intro) closed by
- fixed
- 05:57 Ticket #8089 (SAM: do_command(256) implementation) closed by
- 05:06 Ticket #8088 (SAM: ImSetTrigger implementation) closed by
10/12/02:
10/11/02:
- 11:50 Ticket #8087 (drawBomp() masking) closed by
- 11:44 Ticket #8086 (SysEx parsing for Sam & Max) closed by
- 11:34 Ticket #8088 (SAM: ImSetTrigger implementation) created by
- […] […]
- 06:32 Ticket #8087 (drawBomp() masking) created by
- […] […]
10/10/02:
10/09/02:
- 20:54 Ticket #8084 (Regression fix: Simon crashes on start) closed by
- 19:33 Ticket #485 (Launcher crashes game) closed by
- fixed
- 19:02 Ticket #8086 (SysEx parsing for Sam & Max) created by
- […] […]
- 16:06 Ticket #485 (Launcher crashes game) created by
- […] […]
- 06:43 Ticket #8085 (NewGUI: mouse wheel support) created by
- […] […]
- 06:36 Ticket #8084 (Regression fix: Simon crashes on start) created by
- […] […]
10/08/02:
- 23:59 Ticket #484 (MONKEYVGA: no longer appears in launcher) closed by
- fixed
- 17:44 Ticket #484 (MONKEYVGA: no longer appears in launcher) created by
- […] […]
- 00:12 Ticket #481 (ALL:Launcher is not showing all games) closed by
- fixed
10/07/02:
- 19:07 Ticket #466 (ZAK256: drop slot in san francisco) closed by
- wontfix
- 18:36 Ticket #8083 (Don't hog CD-ROM for non-CD games) closed by
- 16:12 Ticket #8074 (V7 descumm hack) closed by
- 09:23 Ticket #8082 (stopTalkSound() possible bugfix) closed by
- 09:22 Ticket #8079 (AKOS codec5 rewrite (experimental)) closed by
10/06/02:
- 15:06 Ticket #8083 (Don't hog CD-ROM for non-CD games) created by
- […] […]
- 15:04 Ticket #8082 (stopTalkSound() possible bugfix) created by
- […] […]
- 10:50 Ticket #8080 (Regression fix: Text masking) closed by
- 10:45 Ticket #8081 (Regression fix: The Dig invalid opcodes) closed by
10/05/02:
- 16:51 Ticket #8081 (Regression fix: The Dig invalid opcodes) created by
- […] […]
- 16:46 Ticket #8080 (Regression fix: Text masking) created by
- […] […]
- 09:54 Ticket #8079 (AKOS codec5 rewrite (experimental)) created by
- […] […]
10/04/02:
- 15:15 Ticket #7214 (A good F5 menu) closed by
- 15:13 Ticket #7237 (Simon the Sorcerer 2 DOS version) closed by
- 14:49 Ticket #7237 (Simon the Sorcerer 2 DOS version) created by
- […] […]
10/03/02:
- 09:16 Ticket #8076 (Sound fix for Sam & Max demo) closed by
- 08:46 Ticket #480 (Freezing before it starts) closed by
- 07:39 Ticket #483 (FT: Text is sometimes obscured by actors) closed by
- fixed
- 07:37 Ticket #8078 (FT: Dialogue fix) closed by
- 06:48 Ticket #483 (FT: Text is sometimes obscured by actors) created by
- […] […]
- 06:39 Ticket #8078 (FT: Dialogue fix) created by
- […] […]
10/02/02:
- 18:14 Ticket #482 (Commandline Help not showing) created by
- […] […]
- 17:30 Ticket #8077 (SAM: sound fix) closed by
- 06:38 Ticket #8077 (SAM: sound fix) created by
- […] […]
- 06:30 Ticket #8076 (Sound fix for Sam & Max demo) created by
- […] […]
10/01/02:
- 09:27 Ticket #8075 (FT: dialogue fix) closed by
- fixed
- 06:37 Ticket #8075 (FT: dialogue fix) created by
- […] […]
- 06:28 Ticket #8074 (V7 descumm hack) created by
- […] […]
09/30/02:
- 20:37 Ticket #481 (ALL:Launcher is not showing all games) created by
- […] […]
- 19:30 Ticket #8019 (Cursor cosmetics) closed by
- 14:07 Ticket #8067 (GMD tracks through IMuseAdlib) closed by
- 13:05 Ticket #480 (Freezing before it starts) created by
- […] […]
- 12:57 Ticket #479 (cant save/load) closed by
- fixed
- 10:11 Ticket #468 (Memory Leaks) closed by
- invalid
- 10:00 Ticket #439 (DOTT: random crashes in the 2. cutscene) closed by
- 08:10 Ticket #479 (cant save/load) created by
- […] […]
- 04:40 Ticket #8073 (Indy3: Improving sound quality) closed by
09/29/02:
- 23:05 Ticket #478 (NewGUI: Option button on main menu quits) closed by
- invalid
- 22:12 Ticket #438 (PocketScumm: Can't exit game) closed by
- 22:11 Ticket #8073 (Indy3: Improving sound quality) created
- […] […]
- 20:55 Ticket #478 (NewGUI: Option button on main menu quits) created by
- […] […]
- 20:54 Ticket #477 (Crash when wrong path used in config file) created by
- […] […]
- 18:35 Ticket #367 (ALL: Enter key in save dialog) closed by
- outdated
- 18:34 Ticket #267 (SAM: Objects layered wrong) closed by
- fixed
- 17:34 Ticket #8072 (Fix MI1 Sound Problem) closed by
- 17:19 Ticket #8072 (Fix MI1 Sound Problem) created by
- […] […]
- 16:22 Ticket #396 (ZAK256: wrong palette in savegame @bermu) closed by
- outdated
- 15:20 Ticket #8069 (SAM: Fix for object-layering problems) closed by
- 15:18 Ticket #8071 (Monkey1 VGA Sound Instruments) closed by
- 15:11 Ticket #8070 (DOTT: Sound problem fix) closed by
- 14:45 Ticket #8071 (Monkey1 VGA Sound Instruments) created by
- […] […]
- 14:25 Ticket #8070 (DOTT: Sound problem fix) created by
- […] […]
- 14:20 Ticket #8069 (SAM: Fix for object-layering problems) created by
- […] […]
09/28/02:
- 19:25 Ticket #8060 (MI2 NewGui title fix) closed by
- 15:19 Ticket #8068 (Hack to keep ScummVM from using CD-ROM) closed by
- 11:33 Ticket #8068 (Hack to keep ScummVM from using CD-ROM) created by
- […] […]
- 00:12 Ticket #8067 (GMD tracks through IMuseAdlib) created by
- […] […]
09/27/02:
09/26/02:
09/25/02:
- 06:35 Ticket #8065 (_sfxMode bugfix) created by
- […] […]
- 06:26 Ticket #470 (MI1: new CDTimer breaks non CD games) closed by
- fixed
- 03:03 Ticket #8063 (Return code for validateResource) closed by
09/24/02:
- 22:44 Ticket #475 (latest CVS (20020831) doesn't compile) closed by
- fixed
- 22:35 Ticket #473 (Sam'n'Max music during opening credits) closed by
- duplicate
- 19:33 Ticket #8064 (Pitch bend range implementation) created by
- […] […]
- 17:10 Ticket #8063 (Return code for validateResource) created by
- […] […]
- 15:26 Ticket #8062 (SAM: Experimental object-layering fix) closed by
- 06:35 Ticket #8062 (SAM: Experimental object-layering fix) created by
- […] […]
- 05:40 Ticket #460 (FOA: Lock-up on load) closed by
- 04:32 Ticket #8058 (RFC: Timer-based CD audio sync) closed by
09/23/02:
- 20:01 Ticket #476 (ZAK256: 'pull cushion' crashes game) created by
- […] […]
- 19:32 Ticket #475 (latest CVS (20020831) doesn't compile) created by
- […] […]
- 15:45 Ticket #8061 (SAM: paint-by-numbers fix) closed by
- 08:23 Ticket #474 (ZAK256: inventory arrow covers item) created by
- […] […]
09/22/02:
- 18:35 Ticket #473 (Sam'n'Max music during opening credits) created by
- […] […]
- 15:01 Ticket #8061 (SAM: paint-by-numbers fix) created by
- […] […]
- 11:46 Ticket #472 (GUI: Too long text is cut off) created by
- […] […]
- 11:22 Ticket #7231 (ALL: crosshair cosmetic) closed by
- 11:19 Ticket #291 (LOOM: Wrong default cursor) closed by
- fixed
- 11:11 Ticket #471 (ZAK256: No sound & music) closed by
- fixed
- 04:26 Ticket #8060 (MI2 NewGui title fix) created by
- […] […]
09/21/02:
- 21:03 Ticket #471 (ZAK256: No sound & music) created by
- […] […]
- 19:15 Ticket #470 (MI1: new CDTimer breaks non CD games) created by
- […] […]
- 14:19 Ticket #8019 (Cursor cosmetics) closed by
- 13:52 Ticket #8050 (Sound patch for GF_OLD256 games) closed by
- 13:52 Ticket #8058 (RFC: Timer-based CD audio sync) closed by
- 13:03 Ticket #459 (ZAK256: Graphics messed up) closed by
- wontfix
09/20/02:
- 23:44 Ticket #469 (ALL: Crashes) closed by
- fixed
- 23:40 Ticket #8059 (text rendering crash + spacing issue) closed by
- 19:56 Ticket #8059 (text rendering crash + spacing issue) created by
- […] […]
- 18:03 Ticket #469 (ALL: Crashes) created by
- […] […]
- 17:01 Ticket #452 (SAM: CarBomb doesn't display your own cars) closed by
- 10:57 Ticket #389 (ALL: GUI makes objects disappear) closed by
- fixed
- 06:40 Ticket #8058 (RFC: Timer-based CD audio sync) created by
- […] […]
09/19/02:
- 10:44 Ticket #8056 (Workaround for bug #604398) closed by
- 10:24 Ticket #8057 (Simon crash fix) closed by
- 06:39 Ticket #8057 (Simon crash fix) created by
- […] […]
- 06:38 Ticket #8056 (Workaround for bug #604398) created by
- […] […]
09/18/02:
- 11:50 Ticket #8055 (Further drawBomp() cleanups) closed by
- 06:35 Ticket #8055 (Further drawBomp() cleanups) created by
- […] […]
09/17/02:
- 15:55 Ticket #8048 (Dig GUI hack) closed by
- outdated
- 12:54 Ticket #8026 (Fix for Loom flashlight glitch) closed by
- 04:53 Ticket #8053 (Inappopriate error() exit approach) closed by
- 04:43 Ticket #8054 (Windows MMSYSTEM error reclassification) closed by
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