Timeline
09/26/02:
09/25/02:
- 06:35 Ticket #8065 (_sfxMode bugfix) created by
- […] […]
- 06:26 Ticket #470 (MI1: new CDTimer breaks non CD games) closed by
- fixed
- 03:03 Ticket #8063 (Return code for validateResource) closed by
09/24/02:
- 22:44 Ticket #475 (latest CVS (20020831) doesn't compile) closed by
- fixed
- 22:35 Ticket #473 (Sam'n'Max music during opening credits) closed by
- duplicate
- 19:33 Ticket #8064 (Pitch bend range implementation) created by
- […] […]
- 17:10 Ticket #8063 (Return code for validateResource) created by
- […] […]
- 15:26 Ticket #8062 (SAM: Experimental object-layering fix) closed by
- 06:35 Ticket #8062 (SAM: Experimental object-layering fix) created by
- […] […]
- 05:40 Ticket #460 (FOA: Lock-up on load) closed by
- 04:32 Ticket #8058 (RFC: Timer-based CD audio sync) closed by
09/23/02:
- 20:01 Ticket #476 (ZAK256: 'pull cushion' crashes game) created by
- […] […]
- 19:32 Ticket #475 (latest CVS (20020831) doesn't compile) created by
- […] […]
- 15:45 Ticket #8061 (SAM: paint-by-numbers fix) closed by
- 08:23 Ticket #474 (ZAK256: inventory arrow covers item) created by
- […] […]
09/22/02:
- 18:35 Ticket #473 (Sam'n'Max music during opening credits) created by
- […] […]
- 15:01 Ticket #8061 (SAM: paint-by-numbers fix) created by
- […] […]
- 11:46 Ticket #472 (GUI: Too long text is cut off) created by
- […] […]
- 11:22 Ticket #7231 (ALL: crosshair cosmetic) closed by
- 11:19 Ticket #291 (LOOM: Wrong default cursor) closed by
- fixed
- 11:11 Ticket #471 (ZAK256: No sound & music) closed by
- fixed
- 04:26 Ticket #8060 (MI2 NewGui title fix) created by
- […] […]
09/21/02:
- 21:03 Ticket #471 (ZAK256: No sound & music) created by
- […] […]
- 19:15 Ticket #470 (MI1: new CDTimer breaks non CD games) created by
- […] […]
- 14:19 Ticket #8019 (Cursor cosmetics) closed by
- 13:52 Ticket #8050 (Sound patch for GF_OLD256 games) closed by
- 13:52 Ticket #8058 (RFC: Timer-based CD audio sync) closed by
- 13:03 Ticket #459 (ZAK256: Graphics messed up) closed by
- wontfix
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