15:57 Changeset [d5d4c8d1] by Ruediger Hanke <tomjoad@…>
Attempt to fix an audio problem somebody reported which I can't …
15:56 Changeset [39ee96d] by Ruediger Hanke <tomjoad@…>
Thorough fix for screen shaking svn-id: r3882
04:36 Changeset [5cd1147a] by James Brown <ender@…>
Update Readme to include Loom's completability. Is that even a real …
03:43 Changeset [141bac6f] by James Brown <ender@…>
Final loom fixes. LoomCD is now completable, apart from sound glitches …
01:14 Changeset [fb0cb665] by James Brown <ender@…>
Hopefully fix these cutscene bugs for good. svn-id: r3879
00:54 Ticket #133 (MI 2 FR crash just before the part one) closed by SF/ender
00:53 Ticket #134 (DOTT freezes after sending the plans) closed by SF/ender


19:24 Ticket #134 (DOTT freezes after sending the plans) created by SF/drebon
[…] […]
18:46 Ticket #133 (MI 2 FR crash just before the part one) created by SF/drebon
[…] […]
17:18 Changeset [933df055] by James Brown <ender@…>
One FIXME for cutscene code... there's still something subtracting 1 …
16:51 Changeset [d31eba85] by James Brown <ender@…>
Cutscene fix take 2 svn-id: r3877
16:41 Changeset [2e0443e7] by James Brown <ender@…>
Fix Indy3/Loom override bugs. THIS MAY BREAK OTHER GAMES. Please test. …
08:48 Changeset [53b3cf6] by James Brown <ender@…>
Updated readme, fixed -n subtitles option (thanks dsy) and stripped …
08:13 Changeset [5c8e3d84] by James Brown <ender@…>
Added Zak256/Indy3 walkbox locking support. svn-id: r3874
06:08 Changeset [4a3f14b2] by Nicolas Bacca <arisme@…>
Fixed mp3 desynch due to a stupid cast svn-id: r3873
05:19 Changeset [a37a4b6f] by James Brown <ender@…>
New Visual C makefile with mp3_cd support svn-id: r3872
05:08 Ticket #121 (Can't leave Stan's in MI1) closed by SF/ender
05:05 Changeset [1fce722b] by James Brown <ender@…>
More cd_mp3 fixes.... svn-id: r3871
04:38 Changeset [ab4d230] by James Brown <ender@…>
Fix minor typo svn-id: r3870
04:35 Changeset [8448963e] by James Brown <ender@…>
Fix mp3_cd support svn-id: r3869
04:24 Changeset [4c9a95c3] by James Brown <ender@…>
Fix last BOOL svn-id: r3868
04:18 Changeset [3f2f8f95] by James Brown <ender@…>
Move mp3_cd include within #IFDEF svn-id: r3867
04:17 Changeset [a97ab0a7] by James Brown <ender@…>
Fix copy & paste error - use bool, not BOOL in cross-platform SDL …
04:14 Changeset [ce4a1eb] by James Brown <ender@…>
Remove (hopefully) obsolete Indy4 FIXME's svn-id: r3865
01:51 Changeset [327581f] by Travis Howell <kirben@…>
Add mp3_cd.cpp svn-id: r3864
00:00 Changeset [51f343d] by Nicolas Bacca <arisme@…>
MP3 CD patch reorganized svn-id: r3863


23:02 Changeset [2e288912] by Nicolas Bacca <arisme@…>
Revenge of the son of the charset fix svn-id: r3862
22:47 Changeset [cbad525c] by Nicolas Bacca <arisme@…>
MP3 cd music patch - still WIP, VBR doesn't work, compress the audio …
19:36 Changeset [79611071] by Vincent Hamm <yazoo@…>
Removed ugly object fix that was implemented while the flags were …
14:05 Changeset [a7897157] by Ruediger Hanke <tomjoad@…>
Removed some obsolete code svn-id: r3859
13:21 Ticket #82 (Music bugs after loading savegame) closed by SF/ender
13:20 Ticket #113 (FOA: Caves invisible sprites) closed by SF/ender
13:20 Ticket #112 (Indy4: Incorrect LucasArts logo at end) closed by SF/ender
13:19 Ticket #110 (Indy4: crab in canal don't show properly) closed by SF/ender
12:54 Changeset [954b58cd] by Ruediger Hanke <tomjoad@…>
MorphOS port svn-id: r3858
04:42 Ticket #125 (german indy4 at the beginning) closed by SF/ender
04:42 Ticket #131 (Crash in DOTT) closed by SF/ender
04:38 Changeset [a34bff0] by James Brown <ender@…>
Always remember, = != ==, and & != && svn-id: r3857
04:29 Ticket #105 (indy 4 fist fighting problem) closed by SF/ender
04:24 Ticket #123 (MI CD Crashing when loading new rooms...) closed by SF/ender
04:23 Ticket #116 (MI 2 Mojo music bug !!!) closed by SF/ender
04:22 Ticket #118 (Heavy music bug while spiting) closed by SF/ender
04:20 Ticket #124 (Severe fullscreen problems with DOTT CD) closed by SF/ender
04:17 Ticket #117 (sounds of the pirates' spit contest) closed by SF/ender
04:16 Ticket #115 (MI2 Mojo house skull sprite bug...) closed by SF/ender
04:15 Ticket #81 (Mouse cursor is not updated) closed by SF/ender
04:15 Ticket #88 (Monkey1-VGA Disc) closed by SF/ender
03:20 Changeset [22d93323] by James Brown <ender@…>
Fix walking outside crash in Indy3 svn-id: r3856
03:06 Changeset [2403a54] by James Brown <ender@…>
Fix idiotic typo in verbage fix svn-id: r3855
02:58 Changeset [a0f9e408] by James Brown <ender@…>
Fix Zak/Indy3 verbage issues. svn-id: r3854


17:40 Changeset [f133cf6] by aquadran
Reenable masking detection for Indy3/Zak/Loom - still not correct, …
16:20 Changeset [7afd2a11] by James Brown <ender@…>
Fix removal of objects in Zak/Indy3/Loom svn-id: r3852
16:09 Changeset [aa160c52] by James Brown <ender@…>
Fix window title. svn-id: r3851
15:51 Changeset [8258a26a] by James Brown <ender@…>
Fix bad opcode at Zak Airport svn-id: r3850
15:45 Changeset [f896193a] by James Brown <ender@…>
Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at …


17:22 Changeset [60c0e580] by Vincent Hamm <yazoo@…>
fixed a little glitch that appeared in insane palette svn-id: r3848
17:15 Changeset [5425849f] by Vincent Hamm <yazoo@…>
Wrote the string map for V7. Gui colors are still bad svn-id: r3847


06:53 Changeset [1415ba6d] by James Brown <ender@…>
Fixed saved states - broke format of course, we need to come up with a …
Note: See TracTimeline for information about the timeline view.