Timeline
03/28/02:
- 17:34 Ticket #132 (Indy 4 (CD) chashes when opening saved) closed by
- invalid
- 14:29 Ticket #132 (Indy 4 (CD) chashes when opening saved) created
- […] […]
03/27/02:
- 10:28 Changeset [f5fef4c4] by
- Allow Visual Studio debug to work. Note, this may be caused by either …
03/26/02:
- 14:43 Ticket #131 (Crash in DOTT) created by
- […] […]
- 13:04 Ticket #130 (Missing Objects in MI2) closed by
- invalid
- 07:40 Ticket #130 (Missing Objects in MI2) created
- […] […]
- 07:22 Changeset [4d370662] by
- Add recent changes from Makefile svn-id: r3836
- 05:32 Ticket #126 (INDY4 crash in necklace cutscene) closed by
- invalid
- 05:30 Ticket #128 (Indy4 Copy Protection) closed by
- invalid
- 05:28 Ticket #129 (Zak256) closed by
- 05:23 Changeset [4045ffa4] by
- Update project file, and add some checks for uninitied arrays. Stops …
- 05:22 Changeset [2c365716] by
- Fix sound under VC++ debug. Actor masks, actor animation and talking …
03/25/02:
- 22:46 Changeset [71be0400] by
- Fixed most of the speed issues of insane svn-id: r3833
- 20:34 Ticket #129 (Zak256) created
- […] […]
- 20:31 Ticket #128 (Indy4 Copy Protection) created
- […] […]
- 18:17 Changeset [13bf453] by
- Forced colors for V7 gui...(temporary hack). Now the gui colors are …
- 17:48 Changeset [8d08bdd5] by
- Add init.cpp to the cvs svn-id: r3831
- 17:45 Changeset [11cb8db1] by
- Various fix in insane svn-id: r3830
- 14:22 Changeset [c13853de] by
- Implemented gui during insane svn-id: r3829
- 12:26 Changeset [5ca87c12] by
- Fixed a bit the gui for FT and DIG. It still doesn't display a thing …
- 11:09 Changeset [8a3adc01] by
- Fixed Makefile svn-id: r3827
- 10:05 Changeset [7d6020f3] by
- Fix text in pre-v3 games. Still broken: Charset outline color, …
- 09:54 Changeset [72d64af2] by
- Update changed filenames svn-id: r3825
- 09:51 Changeset [cc86a591] by
- Fix game speed. svn-id: r3824
- 08:51 Changeset [5e509a1d] by
- Finish gameDetector renaming. svn-id: r3823
- 08:46 Changeset [ef7ed538] by
- Visual C++ compilation fixes, and renaming gameDetector svn-id: r3822
- 06:59 Changeset [516ad6a2] by
- Add recent changes from Makefile svn-id: r3821
- 02:09 Changeset [57cf1bf] by
- Rechanged the way the scumm class is choose (sorry, can't make up my …
- 01:40 Changeset [055953b3] by
- Created all the child scumm class. The good one is now selected …
- 01:31 Changeset [e732682d] by
- Little clean up of the v3 specific readIndex svn-id: r3818
- 01:20 Changeset [29f2188c] by
- Moved the v3 specific version of readIndex svn-id: r3817
- 00:45 Changeset [29e08ae6] by
- Fixed a few things in the launcher svn-id: r3816
03/24/02:
- 21:23 Ticket #127 (Some DOTT sound issues...) created by
- […] […]
- 17:49 Changeset [92a19c45] by
- Fixed pal init svn-id: r3815
- 17:02 Changeset [14e60211] by
- Initial variable commit, Known issues: Speed issues, waitForMessage …
- 16:52 Changeset [000e161a] by
- A few more things, still very much broken. svn-id: r3813
- 16:35 Changeset [7b93625b] by
- Add a few more uninited variables. Not done yet. svn-id: r3812
- 16:05 Changeset [ad70aad4] by
- Make Visual Studio compile again. svn-id: r3811
- 14:35 Changeset [f3de680c] by
- Fixed some var init svn-id: r3810
- 01:56 Changeset [47c43abe] by
- Added gameDetecter.cpp to makefile svn-id: r3809
- 00:48 Changeset [bd7cbec] by
- Fixed a missmatch in the scummvars in V7. Now V7 games are pausable …
- 00:44 Changeset [2a97cf0d] by
- Fixed gui loop svn-id: r3807
- 00:27 Changeset [f5741df2] by
- Fixed garbadge in inventory section. Removed unused library in the …
- 00:04 Changeset [3f53daa8] by
- Added shaking + 'pixel hunting' and 'right click emulation' modes. …
03/23/02:
- 22:03 Changeset [e63a818] by
- Implemented the read resource index as the first virtual fonction... …
- 20:34 Changeset [ccf69ad7] by
- Changed the way games are detected. Now the detection is done out of …
- 13:44 Ticket #7944 (Play CD tracks as MP3 files) created by
- […] […]
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