Timeline



03/26/02:

14:43 Ticket #131 (Crash in DOTT) created by SF/kirschsaft
[…] […]
13:04 Ticket #130 (Missing Objects in MI2) closed by SF/ender
invalid
07:40 Ticket #130 (Missing Objects in MI2) created
[…] […]
07:22 Changeset [4d370662] by Travis Howell <kirben@…>
Add recent changes from Makefile svn-id: r3836
05:32 Ticket #126 (INDY4 crash in necklace cutscene) closed by SF/ender
invalid
05:30 Ticket #128 (Indy4 Copy Protection) closed by SF/ender
invalid
05:28 Ticket #129 (Zak256) closed by SF/ender
05:23 Changeset [4045ffa4] by James Brown <ender@…>
Update project file, and add some checks for uninitied arrays. Stops …
05:22 Changeset [2c365716] by James Brown <ender@…>
Fix sound under VC++ debug. Actor masks, actor animation and talking …

03/25/02:

22:46 Changeset [71be0400] by Vincent Hamm <yazoo@…>
Fixed most of the speed issues of insane svn-id: r3833
20:34 Ticket #129 (Zak256) created
[…] […]
20:31 Ticket #128 (Indy4 Copy Protection) created
[…] […]
18:17 Changeset [13bf453] by Vincent Hamm <yazoo@…>
Forced colors for V7 gui...(temporary hack). Now the gui colors are …
17:48 Changeset [8d08bdd5] by Vincent Hamm <yazoo@…>
Add init.cpp to the cvs svn-id: r3831
17:45 Changeset [11cb8db1] by Vincent Hamm <yazoo@…>
Various fix in insane svn-id: r3830
14:22 Changeset [c13853de] by Vincent Hamm <yazoo@…>
Implemented gui during insane svn-id: r3829
12:26 Changeset [5ca87c12] by Vincent Hamm <yazoo@…>
Fixed a bit the gui for FT and DIG. It still doesn't display a thing …
11:09 Changeset [8a3adc01] by Vincent Hamm <yazoo@…>
Fixed Makefile svn-id: r3827
10:05 Changeset [7d6020f3] by James Brown <ender@…>
Fix text in pre-v3 games. Still broken: Charset outline color, …
09:54 Changeset [72d64af2] by Travis Howell <kirben@…>
Update changed filenames svn-id: r3825
09:51 Changeset [cc86a591] by James Brown <ender@…>
Fix game speed. svn-id: r3824
08:51 Changeset [5e509a1d] by James Brown <ender@…>
Finish gameDetector renaming. svn-id: r3823
08:46 Changeset [ef7ed538] by aquadran
Visual C++ compilation fixes, and renaming gameDetector svn-id: r3822
06:59 Changeset [516ad6a2] by Travis Howell <kirben@…>
Add recent changes from Makefile svn-id: r3821
02:09 Changeset [57cf1bf] by Vincent Hamm <yazoo@…>
Rechanged the way the scumm class is choose (sorry, can't make up my …
01:40 Changeset [055953b3] by Vincent Hamm <yazoo@…>
Created all the child scumm class. The good one is now selected …
01:31 Changeset [e732682d] by Vincent Hamm <yazoo@…>
Little clean up of the v3 specific readIndex svn-id: r3818
01:20 Changeset [29f2188c] by Vincent Hamm <yazoo@…>
Moved the v3 specific version of readIndex svn-id: r3817
00:45 Changeset [29e08ae6] by Vincent Hamm <yazoo@…>
Fixed a few things in the launcher svn-id: r3816

03/24/02:

21:23 Ticket #127 (Some DOTT sound issues...) created by SF/farnsworth
[…] […]
17:49 Changeset [92a19c45] by Vincent Hamm <yazoo@…>
Fixed pal init svn-id: r3815
17:02 Changeset [14e60211] by James Brown <ender@…>
Initial variable commit, Known issues: Speed issues, waitForMessage …
16:52 Changeset [000e161a] by James Brown <ender@…>
A few more things, still very much broken. svn-id: r3813
16:35 Changeset [7b93625b] by James Brown <ender@…>
Add a few more uninited variables. Not done yet. svn-id: r3812
16:05 Changeset [ad70aad4] by James Brown <ender@…>
Make Visual Studio compile again. svn-id: r3811
14:35 Changeset [f3de680c] by Vincent Hamm <yazoo@…>
Fixed some var init svn-id: r3810
01:56 Changeset [47c43abe] by Travis Howell <kirben@…>
Added gameDetecter.cpp to makefile svn-id: r3809
00:48 Changeset [bd7cbec] by Vincent Hamm <yazoo@…>
Fixed a missmatch in the scummvars in V7. Now V7 games are pausable …
00:44 Changeset [2a97cf0d] by Vincent Hamm <yazoo@…>
Fixed gui loop svn-id: r3807
00:27 Changeset [f5741df2] by Vincent Hamm <yazoo@…>
Fixed garbadge in inventory section. Removed unused library in the …
00:04 Changeset [3f53daa8] by Lionel Ulmer <bbrox@…>
Added shaking + 'pixel hunting' and 'right click emulation' modes. …

03/23/02:

22:03 Changeset [e63a818] by Vincent Hamm <yazoo@…>
Implemented the read resource index as the first virtual fonction... …
20:34 Changeset [ccf69ad7] by Vincent Hamm <yazoo@…>
Changed the way games are detected. Now the detection is done out of …
13:44 Ticket #7944 (Play CD tracks as MP3 files) created by SF/arisme
[…] […]

03/22/02:

11:15 Changeset [7b1bbf81] by Vincent Hamm <yazoo@…>
reimplemented opcode 0xEC a better way svn-id: r3801
10:56 Changeset [70f18a93] by Vincent Hamm <yazoo@…>
Partialy implemented opcode 0xEC svn-id: r3800
04:45 Ticket #126 (INDY4 crash in necklace cutscene) created
[…] […]
03:31 Changeset [ce04b2b0] by James Brown <ender@…>
Add license boilerplate to akos and gfx. svn-id: r3799
03:30 Changeset [ce35bfb] by James Brown <ender@…>
Add gfx.h and akos.h svn-id: r3798

03/21/02:

16:12 Changeset [f49bbb0f] by James Brown <ender@…>
Move some box stuff from scumm.h to new boxes.h Also move some …
08:53 Ticket #7943 (Beos BeIDE project file) created by SF/jackburton
[…] […]
01:03 Changeset [e1413673] by Vincent Hamm <yazoo@…>
Add system.h that I forgot in the last commit svn-id: r3796
00:40 Changeset [3858266] by Vincent Hamm <yazoo@…>
Completly change the way the Scumm object is handled. Now the main …
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