Timeline



03/07/02:

09:21 Changeset [ad80000] by James Brown <ender@…>
Added new project configuration: MP3 Enabled Debug svn-id: r3683
08:45 Changeset [7f79aa8] by James Brown <ender@…>
<khalek> tsk tsk svn-id: r3682
08:25 Changeset [d570eb83] by James Brown <ender@…>
Give music a saner default volume. svn-id: r3681
08:11 Changeset [4eb99938] by James Brown <ender@…>
Fixed music volume control for some games. svn-id: r3680
05:41 Changeset [f5ff4434] by James Brown <ender@…>
Rename o6_samGame to o6_bompWindow. svn-id: r3679
05:18 Changeset [fe991a1a] by James Brown <ender@…>
Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, …
04:45 Changeset [dea4adfd] by James Brown <ender@…>
Update readme a little. svn-id: r3677
04:32 Changeset [ce7c581d] by James Brown <ender@…>
Oops, remove debug stuff accidently left in. svn-id: r3676
04:29 Changeset [aea131d9] by James Brown <ender@…>
Fixes to Sam and Max subgames. Add 'insane.cpp' to VC++ project. …

03/06/02:

23:18 Changeset [49b7294] by Travis Howell <kirben@…>
Add insane.cpp svn-id: r3674
23:17 Changeset [8a63b6c0] by Lionel Ulmer <bbrox@…>
Added possibility to use a '.so3' file instead of a .SOU file. The …
23:14 Changeset [89d55aca] by Lionel Ulmer <bbrox@…>
Remove too strict error checking that prevented debugging. svn-id: r3672
21:22 Changeset [5b2e5650] by Vincent Hamm <yazoo@…>
Implemented the cutscene exit key during smush playback svn-id: r3671
20:32 Changeset [b499fa2] by Vincent Hamm <yazoo@…>
Made a few hacks in the smush player to make DIG intro play (but …
19:58 Changeset [cf868605] by Vincent Hamm <yazoo@…>
Preliminary smush playback support. svn-id: r3669
15:59 Changeset [6265b84f] by James Brown <ender@…>
Minor stack fix. svn-id: r3668
15:55 Changeset [f0ad130f] by James Brown <ender@…>
Sam and Max is now completable. There are two graphical glitches, and …
14:38 Ticket #89 (MI2 Bugs) created
[…] […]
12:57 Ticket #88 (Monkey1-VGA Disc) created
[…] […]
12:28 Changeset [be61a19d] by James Brown <ender@…>
Fixed typo. svn-id: r3666
12:25 Ticket #7937 (Patch for scaling, no subtitles, etc.) closed by SF/ender
fixed
12:24 Changeset [178540c9] by James Brown <ender@…>
Applied cleanup and scaling patch by Rob. svn-id: r3665
12:22 Ticket #7938 (Suppress warnings patch latest CVS) closed by SF/ender
fixed
10:35 Changeset [4a98b9b9] by Travis Howell <kirben@…>
Add Matti Hmlinen's patch to suppress warnings svn-id: r3664
10:04 Changeset [4f560e97] by Vincent Hamm <yazoo@…>
Fixed a few V7 scummVars svn-id: r3663
10:03 Changeset [17270d2c] by James Brown <ender@…>
Fixed some more Sam and Max bugs. Is now playable to BumpusVille. …
09:40 Changeset [474c9e33] by Vincent Hamm <yazoo@…>
Reimplemented the preliminary Dig features. Implemented actor with …
07:31 Ticket #7938 (Suppress warnings patch latest CVS) created by SF/ccrtnsp
[…] […]
03:52 Ticket #7189 (MI1: CD sound) closed by SF/ender
03:50 Ticket #7191 (demo download urls?) closed by SF/ender
03:43 Ticket #7199 (Scanlines) closed by SF/ender
00:20 Ticket #7192 (playing of Adlib Audio) closed by SF/ender
00:18 Changeset [c7d58aca] by Vincent Hamm <yazoo@…>
Final part of V7 merging process. The FULL_THROTTLE define is not …
00:14 Ticket #7195 (Music/FX volume command line options) closed by SF/ender
00:00 Changeset [e05f353] by James Brown <ender@…>
Fix typo in music volume, and add -m parameter to set it. svn-id: r3659

03/05/02:

23:41 Changeset [c21e9da1] by Vincent Hamm <yazoo@…>
Next episode in V7 reimplementation. Nearly working svn-id: r3658
23:37 Changeset [8d6efb26] by James Brown <ender@…>
Adding music volume control. svn-id: r3657
23:26 Ticket #7937 (Patch for scaling, no subtitles, etc.) created
[…] […]
23:05 Changeset [6600b48b] by Vincent Hamm <yazoo@…>
More v7 implementation svn-id: r3656
22:23 Changeset [720c41a2] by Vincent Hamm <yazoo@…>
Fixed a few things with V7 and samnmax midi (still not working) …
21:27 Changeset [0d46f4a2] by Vincent Hamm <yazoo@…>
Fixed OF_OWNER_ROOM for V7 implementation svn-id: r3654
21:20 Changeset [e172171] by Jeremy Newman <laxdragon@…>
Updated the readme with the latest info svn-id: r3653
21:03 Changeset [09ff3af] by Vincent Hamm <yazoo@…>
Fixed struct ImageHeader for v7 implementation svn-id: r3652
20:43 Changeset [c0b0afa6] by Vincent Hamm <yazoo@…>
Fixed struct CodeHeader for v7 implementation svn-id: r3651
20:13 Changeset [6387020f] by Vincent Hamm <yazoo@…>
Fixed struct RoomHeader for v7 implementation svn-id: r3650
18:39 Ticket #87 (Monkey 2 missing musics and sounds...) created by SF/drebon
[…] […]
17:36 Changeset [5eb73a9a] by James Brown <ender@…>
Remove some testing stuff. svn-id: r3649
16:13 Changeset [a2a497a4] by James Brown <ender@…>
Fixed the actor crash bug properly. NOTE: This -will- break ALL saved …
15:50 Changeset [441ad350] by James Brown <ender@…>
Removed some debugging messages. svn-id: r3647
15:29 Changeset [d700f88c] by James Brown <ender@…>
A few more hacks to make Sam run faster - fixes the Gator Golf crash. …
09:58 Changeset [9dec4275] by James Brown <ender@…>
Warning'ed some miscops, and added a hack to just ignore non-existant …
09:24 Changeset [5753e81b] by James Brown <ender@…>
Sam and Max inventory hack. Makes it work, but is nasty ;) svn-id: r3644

03/04/02:

15:49 Ticket #84 (indy4: transition error leaving canal) closed by SF/ender
07:05 Ticket #75 (Monkey Island 2 savegame menu) closed by SF/ender
fixed
07:03 Ticket #78 (MI2: Captain Dread's Map) closed by SF/ender
outdated
05:45 Ticket #62 (French DOTT bug b4 copy protection) closed by SF/ender
fixed
05:44 Ticket #49 (Weird AdLib-&amp;amp;gt;MIDI instrument mappings) closed by SF/ender
wontfix
05:43 Ticket #71 (DOTT: CD-talkie (english version) news-flash) closed by SF/ender
worksforme
05:42 Ticket #69 (patch for backward-compatbiliity with sdl 1.0.x) closed by SF/ender
04:37 Ticket #86 (Filename bug with MI1 CD) closed by SF/ender
04:36 Ticket #74 (Indy4: Orchalcum Necklace state bug) closed by SF/ender

03/03/02:

22:14 Changeset [c994e8bc] by Vincent Hamm <yazoo@…>
Fixed Indy4's necklace bug. Indy4 is now finishable svn-id: r3643
21:33 Changeset [e924cd5c] by Vincent Hamm <yazoo@…>
Fixed Dott protection svn-id: r3642
04:36 Ticket #79 (Music speed problems) closed by SF/ender
fixed

03/02/02:

12:54 Changeset [945d8176] by James Brown <ender@…>
Added a new '-t' commandline option to set TEMPO_BASE (note: In …
12:25 Ticket #85 (Filename problem) closed by SF/ender
fixed
12:24 Ticket #7936 (make cd version of loom work again...) closed by SF/ender
12:21 Changeset [ddad676] by James Brown <ender@…>
LoomCD fix. Thanks khalek. svn-id: r3640
11:33 Ticket #7936 (make cd version of loom work again...) created by SF/khalek_
[…] […]
10:55 Ticket #86 (Filename bug with MI1 CD) created
[…] […]
08:48 Changeset [0ad040d9] by James Brown <ender@…>
Er, malloc good. svn-id: r3639
08:41 Changeset [ee33feb] by James Brown <ender@…>
Null pointer fix, as suggested by Michael Knorr svn-id: r3638
08:22 Ticket #85 (Filename problem) created
[…] […]

02/28/02:

22:44 Ticket #84 (indy4: transition error leaving canal) created
[…] […]

02/27/02:

22:53 Changeset [4c12e5cf] by Vincent Hamm <yazoo@…>
Fixed a little typo svn-id: r3637
22:48 Changeset [71a97abf] by Vincent Hamm <yazoo@…>
Added an option to specify the game data path svn-id: r3636
20:31 Ticket #83 (another adlib music bug) created by SF/roever
[…] […]
18:32 Changeset [9a6ac48c] by Marcus Comstedt <marcus_c@…>
Generally recognize LFL games... svn-id: r3635
11:49 Ticket #7931 (Windows GDI port) closed by SF/ender
wontfix
11:48 Ticket #7935 (GDI Port: CD Audio playing patch) closed by SF/ender
01:46 Ticket #72 (DOTT: dialogue outline colour bug) closed by zeldin
fixed
01:12 Changeset [0386f905] by Marcus Comstedt <marcus_c@…>
Simple compilation instructions, with pointers to necessary resources. …
01:02 Changeset [2b99e575] by Marcus Comstedt <marcus_c@…>
Compressed savegames. svn-id: r3633

02/26/02:

21:49 Ticket #7935 (GDI Port: CD Audio playing patch) created by SF/mcleod2032
[…] […]
04:09 Changeset [038cd2a3] by James Brown <ender@…>
Increased charset buffer width. svn-id: r3632

02/25/02:

23:00 Changeset [de5799b1] by Marcus Comstedt <marcus_c@…>
Added an assertion to catch buffer overruns in actorTalk(). svn-id: r3631
20:42 Changeset [1247c198] by Marcus Comstedt <marcus_c@…>
Added stubs for cd_playtrack() and BoxTest(). svn-id: r3630
18:45 Ticket #82 (Music bugs after loading savegame) created by SF/roever
[…] […]
18:28 Changeset [8a84e16c] by James Brown <ender@…>
Sam and Max, roomops error changed to warning. svn-id: r3629
17:29 Changeset [1e9a7c39] by James Brown <ender@…>
Very very big hack to kind-of make zak256 and indy3 capable of …
12:18 Ticket #59 (BeOS compilation) closed by SF/ender
outdated
12:16 Ticket #50 (Unbalanced crosshair cursor) closed by SF/ender
12:14 Ticket #43 (DOTT:Crash at the talk with T. Jefferson) closed by SF/ender
worksforme
12:12 Ticket #72 (DOTT: dialogue outline colour bug) closed by SF/ender
worksforme
12:10 Ticket #76 (Music is played too slow....) closed by SF/ender
duplicate
12:09 Ticket #61 (ScummVM dies near end of Indy4) closed by SF/ender
04:58 Ticket #80 (Loom CD: character walking backwards) closed by SF/ender

02/24/02:

21:40 Ticket #81 (Mouse cursor is not updated) created by SF/jackburton
[…] […]
19:33 Ticket #80 (Loom CD: character walking backwards) created by SF/jsaathof
[…] […]
17:28 Ticket #65 (MI2 (German): Meeting Largo La Grande) closed by SF/ender
worksforme
17:28 Ticket #77 (Sam&amp;Max passing the guard) closed by SF/ender
17:27 Ticket #79 (Music speed problems) created by SF/drebon
[…] […]
17:25 Changeset [abbc4bf2] by James Brown <ender@…>
Code cleanup - get rid of a bunch of typecast and unused variable …
17:11 Ticket #78 (MI2: Captain Dread's Map) created by SF/inguin
[…] […]
16:23 Changeset [c8522359] by James Brown <ender@…>
Add vars.c to the Visual C workspace. svn-id: r3626
16:18 Ticket #77 (Sam&amp;Max passing the guard) created by SF/logicdeluxe
[…] […]
00:23 Changeset [d87271ce] by Travis Howell <kirben@…>
Add vars.cpp to Makefile.mingw svn-id: r3625

02/23/02:

23:23 Changeset [cef0ef44] by Vincent Hamm <yazoo@…>
Changed the scummVar system to a dynamic one. Started to remove all …
18:45 Ticket #76 (Music is played too slow....) created
[…] […]
17:39 Changeset [b4123064] by Lionel Ulmer <bbrox@…>
Added 'x11.cpp' file used on my iPAQ to remove the SDL dependency. …
11:32 Ticket #7190 (floppy version support) closed by SF/ender
11:25 Ticket #7200 (Info on working games) closed by SF/ender

02/22/02:

16:59 Changeset [ed72e7dc] by Vincent Hamm <yazoo@…>
Fixed the indy3 logo svn-id: r3622
16:32 Changeset [f5f66b2b] by James Brown <ender@…>
Sam crash fix. svn-id: r3621
16:06 Changeset [8168c0b] by Vincent Hamm <yazoo@…>
Fixed some boxes issues. Matrix is still buggy svn-id: r3620
11:45 Ticket #75 (Monkey Island 2 savegame menu) created by SF/logicdeluxe
[…] […]
04:09 Ticket #73 (Atlantis: problem using bead in necklace) closed by SF/ender
duplicate
01:12 Ticket #74 (Indy4: Orchalcum Necklace state bug) created by SF/ccrtnsp
[…] […]

02/21/02:

23:59 Changeset [f92ed783] by Vincent Hamm <yazoo@…>
Fixed a buggy test that caused troubles with costumes in games after …
23:43 Changeset [bb0a9a1] by Vincent Hamm <yazoo@…>
Fixed indy and zak costumes svn-id: r3618
22:48 Changeset [1ba81a1] by Vincent Hamm <yazoo@…>
Partial fix for Zak's costume system svn-id: r3617
14:09 Ticket #70 (Crash) closed by SF/ender
worksforme
14:07 Ticket #66 (F5 causes game to quit) closed by SF/ender
fixed
13:56 Ticket #68 (Monkey Island Bug) closed by SF/ender
worksforme
13:54 Ticket #67 (DOTT Music) closed by SF/ender
worksforme
13:52 Ticket #56 (Two musics playing simultaneously) closed by SF/ender
13:47 Ticket #7920 (Midi driver interface) closed by SF/ender
13:39 Ticket #7912 (MI1 Music Support) closed by SF/ender
13:38 Ticket #7929 (MI1 CD Music Patch (New Version)) closed by SF/ender
13:37 Ticket #7932 (Directx Port (very alpha)) closed by SF/ender
13:34 Ticket #7198 (Antialiasing) closed by SF/ender

02/20/02:

22:24 Changeset [3f0e2ed2] by Vincent Hamm <yazoo@…>
Removed the need for subdirectory for V5 and latter games svn-id: r3616
21:56 Changeset [ec69a09] by Vincent Hamm <yazoo@…>
Fixed a resource bug when reading font files svn-id: r3615
01:58 Changeset [42c478fa] by James Brown <ender@…>
Oops, didn't mean to check this one in. svn-id: r3614
01:56 Changeset [f0b89789] by James Brown <ender@…>
Quick patch for a Zak script bug. svn-id: r3613

02/19/02:

22:44 Changeset [495be470] by Vincent Hamm <yazoo@…>
Removed the walkaround in 'wait text' since it's not required anymore …
22:36 Ticket #73 (Atlantis: problem using bead in necklace) created by SF/tomkludy
[…] […]
22:36 Changeset [63f99e3d] by Vincent Hamm <yazoo@…>
Fixed getStringWidth. Fixed various text misspositions. Reworked the …
21:20 Changeset [38325e4e] by Vincent Hamm <yazoo@…>
Fixed the resore text background bug svn-id: r3610
18:04 Changeset [d3523412] by James Brown <ender@…>
Some temporary changes. New debug command 'b' draws walkboxes on the …
03:11 Changeset [5897caa9] by James Brown <ender@…>
Voice support for loom talkie. Thanks Arisme. Other ports will have …

02/18/02:

22:22 Ticket #72 (DOTT: dialogue outline colour bug) created by zeldin
[…] […]
19:56 Changeset [834c5efe] by Marcus Comstedt <marcus_c@…>
Prototype for initSound() svn-id: r3607
19:55 Changeset [87d96a2c] by Marcus Comstedt <marcus_c@…>
Recognize Zak256. svn-id: r3606
18:58 Changeset [6c411980] by Marcus Comstedt <marcus_c@…>
Sound update. svn-id: r3605

02/17/02:

18:56 Changeset [19c87ef6] by James Brown <ender@…>
Remove debug message svn-id: r3604
18:55 Changeset [a57424e2] by James Brown <ender@…>
Make Zak and Indy print stuff! Yay :) Text overlapping bug tho.. …
12:49 Changeset [8d8c1a43] by James Brown <ender@…>
Make Monkey1 EGA display some pictures. svn-id: r3602
11:25 Changeset [27592af] by James Brown <ender@…>
Fixes Indy/Zak when using the GDI driver. Thanks BBrox. svn-id: r3601
10:50 Changeset [12d5b69e] by James Brown <ender@…>
Indy3 charset crash fix. svn-id: r3600

02/16/02:

19:03 Changeset [ca5ca4a] by James Brown <ender@…>
Zak256 charset support... Ego text doesn't work, someone else want to …
03:59 Changeset [589ef2f] by James Brown <ender@…>
A few small hacks to make Indy3 (256) run through the intro.. svn-id: …
00:31 Ticket #7934 (mingw support) closed by Kirben
00:28 Changeset [2cae51c2] by Travis Howell <kirben@…>
Added mingw support and makefile. svn-id: r3597

02/15/02:

21:17 Changeset [0b02fcce] by James Brown <ender@…>
Zak256 object image fix! svn-id: r3596
17:21 Changeset [83f09bc9] by Vincent Hamm <yazoo@…>
Removed debug stuff svn-id: r3595
17:17 Changeset [fef71c00] by Vincent Hamm <yazoo@…>
Fixed Loom interface svn-id: r3594
16:02 Changeset [4bd4e619] by James Brown <ender@…>
Fixed some really silly typos in the 9th decoder. svn-id: r3593
15:00 Changeset [224b744e] by Vincent Hamm <yazoo@…>
Fixed a few opcodes... svn-id: r3592
13:49 Changeset [ab021d8b] by Vincent Hamm <yazoo@…>
Another fix for the actor scalling svn-id: r3591
13:11 Changeset [535c12eb] by Vincent Hamm <yazoo@…>
Fixed actor scalling in Zak and indy3 svn-id: r3590
06:42 Changeset [771b8e60] by James Brown <ender@…>
Just some debugging stuff I find handy. svn-id: r3589
01:16 Changeset [3eb368b7] by Vincent Hamm <yazoo@…>
fixed a typo that broke all games after LoomCd svn-id: r3588
00:52 Changeset [d87e8bba] by Vincent Hamm <yazoo@…>
Fixed a typo... svn-id: r3587
00:46 Changeset [7d1acd72] by Vincent Hamm <yazoo@…>
Partialy fixed Indy3 intro svn-id: r3586

02/14/02:

22:51 Changeset [3bf6462a] by Vincent Hamm <yazoo@…>
Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since …
22:09 Changeset [0ad2121e] by Vincent Hamm <yazoo@…>
Fixed RoomOps for Zak256 and indy3 svn-id: r3584
20:47 Changeset [cca0057a] by Vincent Hamm <yazoo@…>
Fixed a Zak256 resource bug... svn-id: r3583
20:09 Changeset [176f476c] by James Brown <ender@…>
Zak graphical fixes. svn-id: r3582
18:20 Changeset [6cb652c2] by James Brown <ender@…>
More zak goodness! svn-id: r3581
17:02 Changeset [58765810] by Vincent Hamm <yazoo@…>
Fixed the distaff in Loom svn-id: r3580
15:48 Changeset [2ae44b5d] by James Brown <ender@…>
Another quick Zak hack.. until charsets work, anyway. svn-id: r3579
15:09 Changeset [72d4b02c] by Vincent Hamm <yazoo@…>
Little fix for the Loom room svn-id: r3578
12:57 Changeset [c88e7351] by James Brown <ender@…>
Some small Zak256 fixes. svn-id: r3577
12:43 Ticket #7934 (mingw support) created by Kirben
[…] […]

02/13/02:

20:16 Changeset [d59b9498] by Vincent Hamm <yazoo@…>
fixed lots of object problems in loomcd svn-id: r3576
17:33 Changeset [d9ddef19] by Vincent Hamm <yazoo@…>
a few fix for Zak256 svn-id: r3575
13:27 Changeset [bb52e5c7] by James Brown <ender@…>
Quick fix to make zak256s intro run a bit further svn-id: r3574
12:16 Ticket #7933 (Directx port (with the attached file :)) created by cyxx
[…] […]
09:21 Tickets #39,​64 batch updated by vincenthamm
fixed
09:17 Changeset [14461c7] by Vincent Hamm <yazoo@…>
Walkaround for the late indy4 bug. But still impossible to finish …
07:34 Ticket #7196 (MI 16 color version support) closed by vincenthamm
07:02 Changeset [60fd1db9] by Vincent Hamm <yazoo@…>
fixed the overlapping text svn-id: r3572

02/12/02:

22:46 Changeset [4c97357d] by Vincent Hamm <yazoo@…>
fixed text and timer in LoomCD svn-id: r3571
22:25 Changeset [2fe9e07] by Vincent Hamm <yazoo@…>
* empty log message * svn-id: r3570
21:45 Changeset [7f9aef79] by James Brown <ender@…>
Oops, fixing a typo. svn-id: r3569
21:28 Changeset [7ee034af] by James Brown <ender@…>
Further LFL additions. Zak256 plays bits of its intro, and LoomCD …
20:46 Ticket #7932 (Directx Port (very alpha)) created by cyxx
[…] […]
20:32 Ticket #71 (DOTT: CD-talkie (english version) news-flash) created by SF/meeuw
[…] […]
18:20 Changeset [f620d13] by James Brown <ender@…>
First part of Yazoo and mines work on making older scumm games work. …
17:11 Ticket #70 (Crash) created
[…] […]

02/07/02:

21:09 Ticket #7931 (Windows GDI port) created by SF/mcleod2032
[…] […]
17:44 Ticket #69 (patch for backward-compatbiliity with sdl 1.0.x) created by SF/grigorig
[…] […]

02/06/02:

18:00 Ticket #68 (Monkey Island Bug) created by SF/mcleod2032
[…] […]
14:16 Ticket #67 (DOTT Music) created by SF/nemesisdragon
[…] […]

02/05/02:

00:15 Ticket #66 (F5 causes game to quit) created
[…] […]
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