Timeline
Nov 4, 2024: Yesterday
- 11:58 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) closed by
- fixed: Seems that the upgrade to AGS 3.6.1 fixed this issue, I can't …
- 11:41 PM Ticket #12841 (DIRECTOR: Mylk Mac crashes on startup) closed by
- fixed: Completed a playthrough (takes just a few minutes), seems to work …
- 10:08 PM Changeset [f60cfdd2]master by
- M4: RIDDLE: Partial implementation of room 205 (WIP parser)
- 9:49 PM Changeset [f61820fd] by
- DARKSEED: Wiring up SFX for Dos CD version.
- 9:49 PM Changeset [9ccd1c7] by
- DARKSEED: Wire up inventory add sound
- 9:49 PM Changeset [1f1e5953] by
- DARKSEED: Add giger ancients death animation.
- 9:49 PM Changeset [7b14fcd] by
- DARKSEED: Fixed some TODO comments.
- 9:02 PM Ticket #11715 (AUDIO: Games crash on launch with FluidSynth and no soundfont) closed by
- fixed: Fixed in the PR mentioned above
- 9:01 PM Changeset [ba29b2da] by
- I18N: Update translations templates
- 9:00 PM Changeset [ca88c520] by
- AUDIO: Split MIDI check flags out, fail checkDevice by default for "auto"
- 9:00 PM Changeset [becf6c52] by
- BACKENDS: Fix excessive calls to getDeviceString on Windows MIDI
- 9:00 PM Changeset [4436ed5d] by
- BACKENDS: Add device enumeration and synth device support to OSS MIDI …
- 9:00 PM Changeset [6a03f4a] by
- AUDIO: Add checkDevice support for FluidSynth
- 8:02 PM Changeset [3e99ff46] by
- I18N: Update translations templates
- 8:00 PM Changeset [53c41d59] by
- SCUMM: Disable some keysmaps while writing some savegame names The …
- 4:39 PM Ticket #15439 (Unknown game variant for ags) closed by
- fixed: In 49554a8b: […]
- 4:37 PM Changeset [49554a8b] by
- AGS: Add old primordia version and several new games Fix #15439
- 4:00 PM Ticket #14886 (AGOS: Waxworks crashing at Egypt Level 3, corrupting save file) closed by
- fixed: I've just tested this, and I can confirm that the fix done by athrxx …
- 3:59 PM Changeset [6e8a0146] by
- AGOS: Fix entering save game name, after keymapper changes We need to …
- 3:49 PM Changeset [68f2d02b] by
- WINTERMUTE: Minor cleanup
- 3:46 PM Changeset [f8a93cec] by
- WINTERMUTE: Fixed alpha testing handling in shader renderer
- 3:33 PM Changeset [f2f97285] by
- I18N: Update translation (Russian) Currently translated at 93.1% …
- 3:09 PM Changeset [945ad68] by
- I18N: Update translations templates
- 3:09 PM Changeset [8d8b5f79] by
- STARK: I18N: Proper capitalization of keymaps
- 3:09 PM Changeset [335cbf14] by
- STARK: I18N: Further clarification on the April's diary keymap
- 3:09 PM Changeset [3793a337] by
- SCUMM: I18N: Added clarifying comment to Moonbase Console setting
- 3:09 PM Changeset [c673a257] by
- SAGA: I18N: Added clarifying comment for "Swallow". Number of …
- 3:09 PM Changeset [ce223905] by
- SAGA: I18N: Keymap "Pickup" -> "Pick up" for consistency
- 3:08 PM Changeset [38595075] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 3:08 PM Changeset [3624f96] by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 2:37 PM Changeset [ea53906d] by
- I18N: Update translations templates
- 2:36 PM Changeset [e62aa1cb] by
- I18N: Normalized "Left Click" to be in title case in keymaps
- 2:28 PM Changeset [fd75019b] by
- I18N: Update translation (Ukrainian) Currently translated at 97.6% …
- 12:20 PM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) closed by
- outdated: Thanks for the report, this version was added in commit …
- 9:16 AM Changeset [ec1c846e] by
- WINTERMUTE: Minor renderers sync
- 9:14 AM Changeset [c353f656] by
- WINTERMUTE: Minor renderers sync
- 9:13 AM Changeset [c089db97] by
- WINTERMUTE: CID: 1564838, 1564804, 1564834, 1564833, 1564811
- 8:38 AM Changeset [26ba26b9] by
- SCI: Fix build
- 8:36 AM Ticket #15436 (DREAMWEB: Assert failure in showAllEx) closed by
- fixed: I've changed the assert to a warning and commented it as FIXME: …
- 8:33 AM Changeset [5972e1b9] by
- SCI: Add support for playing Mac QT videos in paletted screen formats …
- 8:22 AM Ticket #15457 (KQ7: Odd behavior for disabling subtitles) created by
- This was tested on ScummVM 2.8.1 and recent dev build of 2.9.0git on …
- 8:22 AM Changeset [23ada878] by
-
DREAMWEB: Change assert to warning in
showAllEx
Trac #15436 - 8:19 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) closed by
- fixed: This is obsolete now - the feature has been fixed with this PR, and no …
- 8:13 AM Ticket #15358 (SCI: SQ6: GMM Saving not loadable) closed by
- fixed: Fixed with commit 609e8b54e017020828b62a46dd3ae8113d0e1cfc
- 8:12 AM Changeset [c591be3c] by
- I18N: Update translations templates
- 8:11 AM Changeset [609e8b54] by
- SCI: Disallow saving from the GMM and add a new game option to allow …
- 6:28 AM Changeset [169a6aa0] by
- M4: RIDDLE: Respect the volume in digi play calls
- 6:23 AM Changeset [86b0b2a2] by
- M4: RIDDLE: Fix crash in room 203
- 5:35 AM Changeset [783714e] by
- M4: RIDDLE: Added room 203 parser
Nov 3, 2024:
- 11:44 PM Changeset [bb5e5efb] by
- M4: RIDDLE: Finished room 203 daemon
- 11:38 PM Ticket #13221 (SCUMM: Monkey Island 2 Segfault (Midi related)) closed by
- outdated
- 11:34 PM Ticket #11775 (MYST3: Autosave does not work) closed by
- fixed
- 9:58 PM Changeset [6d047f6e] by
- WINTERMUTE: Synced renderers
- 8:15 PM Ticket #15456 (DGDS: Several texts are not displayed in German language) created by
- In the German version of Rise of Dragon, ScummVM displays the …
- 6:48 PM Changeset [98a466f8] by
- WINTERMUTE: Small sync between renderers
- 6:38 PM Changeset [141a8e2d] by
- WINTERMUTE: Added disabling blend mode at flip to prevent interfere …
- 6:20 PM Changeset [7c5c33a2] by
- WINTERMUTE: Synced with original renderer about blend state flow in …
- 6:14 PM Changeset [09cef467] by
- WINTERMUTE: Draw tiled from UI image suppose to draw in transparent …
- 5:52 PM Changeset [3df285a2] by
- QDENGINE: DT: Added more debug output to personages
- 5:28 PM Changeset [b78318db] by
- AGS: Fix Usage Of Undefined Preprocessor Define GCC Compiler Warning …
- 5:02 PM Ticket #15455 (ULTIMA6: party roster doesn't work with "new style" game style) created by
- Greetings! The party roster via F10 or / doesn't seem to be working …
- 1:17 PM Changeset [bfa7d486] by
- WINTERMUTE: Sync both renderers
- 11:44 AM Changeset [fed9be64] by
- WINTERMUTE: Reworked 2D setup projection to make work closer to original
- 10:48 AM Changeset [d2b7ddc0] by
- DGDS: Fix compiler warning
- 10:41 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) closed by
- fixed: In 0880fd91: […]
- 10:40 AM Changeset [0880fd91] by
- DGDS: Drop non-existent global set to warning. This happens when you …
- 10:31 AM Changeset [3c0af96e] by
- WINTERMUTE: Removed build2dTransformation, it's no longer needed
- 10:17 AM Changeset [545b664b] by
- WINTERMUTE: Restore from original code for SpriteEx rotate code math
- 9:52 AM Changeset [e5b2eced] by
- WINTERMUTE: Small cleanup in drawSpriteEx()
- 9:51 AM Changeset [6974da91] by
- WINTERMUTE: Small cleanup in drawSpriteEx()
- 9:45 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) created by
- If you click with the loupe on the second shelf in the left cupboard …
- 9:38 AM Changeset [51f7cf16] by
- WINTERMUTE: Document winding order differences compared to original
- 7:40 AM Changeset [21948caa] by
- GRIM: Fix compilation in BE platforms
- 7:40 AM Changeset [88e2764d] by
- GRIM: Reduce the amount of format conversion for bitmaps
- 7:40 AM Changeset [0825fab6] by
- GRIM: Reduce memory usage for 3bpp textures
- 7:40 AM Changeset [4700a411] by
- GRIM: Use the best pixel format for video playback
- 7:39 AM Changeset [0c20e12c] by
- WINTERMUTE: Moved vertex structures declaration to header
- 7:38 AM Changeset [2c459789] by
- WINTERMUTE: Added some DX math
- 7:37 AM Changeset [56a479b8] by
- WINTERMUTE: Small sync with original renderer code
- 7:35 AM Changeset [509cebc8] by
- WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
- 7:21 AM Changeset [476f76a9] by
- WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
- 3:11 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) closed by
- fixed: In cea5b29f: […]
- 3:11 AM Changeset [cea5b29f] by
- DGDS: Fix crash on German dgds intro The font functions take u32 but …
- 3:10 AM Changeset [608f507c] by
- DGDS: Add detection for RotD Amiga German (#15453)
- 2:38 AM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) closed by
- fixed: Amiga versions aren't supported yet, but I've added it to the …
- 2:35 AM Changeset [a22a3417] by
- M4: RIDDLE: More room 203 daemon
- 2:33 AM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) closed by
- wontfix: The patch is not needed, I already made it so the intro speech plays …
- 12:44 AM Ticket #13077 (GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched) closed by
- wontfix: This is intentional, to ensure that we do indeed get the patched …
- 12:26 AM Ticket #14279 (MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo) closed by
- fixed: This detection entry seems to have been added in 2163746b on …
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