Timeline



Oct 22, 2024: Yesterday

11:28 PM Changeset [ec1b544]master by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 806 (preload, init, pre-parser)
11:28 PM Changeset [c9025a7f] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Finish the implementation of room 805
6:40 PM Changeset [a1f043ec] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced shadow volume code with original
5:59 PM Changeset [39721ea0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Disable stencil shadows in shader renderer. It's broken …
5:40 PM Changeset [133eea8] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: fix pointer input coordinates
5:39 PM Changeset [8dffadf] by Rudi Heitbaum <rudi@…>
LIBRETRO: BUILD: Allow fallback to curl if wget is missing (#68)
5:39 PM Changeset [35f9f7eb] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: handle resizing to native res in hw rendering
5:39 PM Changeset [79e0d08e] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: JANITORIAL: cleanup
5:38 PM Changeset [a874244a] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: rewrite surface graphics manager and split sources
4:47 PM Changeset [33744c1d] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Init _flatShadowMaskShader in constructor
4:27 PM Changeset [12630382] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced simple shadow code with original
4:22 PM Changeset [88c796e3] by sev-
QDENGINE: Fix potential null dereference. CID 1563896
4:22 PM Changeset [33512fc4] by sev-
QDENGINE: Unstub MinigameManager::loadState()
4:22 PM Changeset [df0c514f] by sev-
QDENGINE: Unstub MinigameManager::saveState()
3:58 PM Changeset [c8098509] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed coverity issue 1563895
2:05 PM Changeset [38932153] by Giovanni Cascione <ing.cascione@…>
WINTERMUTE: WME3D: fix missing condition
6:18 AM Changeset [55522a39] by sluicebox <22204938+sluicebox@…>
SCI: Remove unused check from SoundCommandParser CID 1563851
5:55 AM Changeset [fb189b79] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Keep face indices order to original for now
5:50 AM Changeset [130f9b7] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced shadow volume with original code
4:37 AM Changeset [ebf0434] by dreammaster
M4: RIDDLE: Fix crash talking to Mei in room 303
4:00 AM Changeset [d52f16f0] by dreammaster
M4: RIDDLE: Fix params storing in sendWSMessage_10000
2:52 AM Ticket #15417 (Blinky Bill and the Magician PC) created by MarrDaniel
2:15 AM Changeset [6d472f9e] by dreammaster
M4: RIDDLE: Fix message param in triggerMachineByHashCallback
2:14 AM Changeset [a0328b33] by dreammaster
M4: RIDDLE: Name room 303 feng Should/mode vars, some trigger machine …
Note: See TracTimeline for information about the timeline view.