Timeline



Oct 18, 2024: Today

12:33 PM Changeset [899d4835]master by sev-
QDENGINE: Replace xassert -> assert
10:53 AM Changeset [fac2cda4] by sev-
QDENGINE: More class variable renames in minigames/adv/
10:09 AM Changeset [04d959c8] by sev-
QDENGINE: Renames in class variables in minigames/adv
9:44 AM Changeset [cf2755a9] by sev-
QDENGINE: More work on compilation fixes for minigames/adv
8:21 AM Ticket #15413 (AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version) created by eriktorbjorn
I noticed that when using the F10 key to display hotspots in the CD32 …
6:41 AM Changeset [35ca847] by Weblate <noreply@…>
I18N: Update translations templates
6:41 AM Changeset [81bde44] by sluicebox <22204938+sluicebox@…>
GUI: Display message when deleting a save fails
6:41 AM Changeset [4200d657] by sluicebox <22204938+sluicebox@…>
ALL: Return result from MetaEngine::removeSaveState
5:44 AM Changeset [47dba1b5] by dreammaster
M4: RIDDLE: Set sendWSMessage methods to use action constants
4:41 AM Changeset [20b54363] by dreammaster
M4: RIDDLE: Room 304 cutscene fixes
4:41 AM Changeset [b7252ca3] by dreammaster
M4: RIDDLE: Fix double triggering in room 303

Oct 17, 2024: Yesterday

11:50 PM Changeset [77a589e] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: WIP implementation of room 805. Missing parser and some …
9:59 PM Ticket #15217 (MD5: GLK: Unknown game variant (Staub)) closed by tag2015
fixed: Closing due to lack of communication. Added with placeholder serial
9:12 PM Changeset [3a7b0e75] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Convert updateSkinnedMesh to use DX math
8:47 PM Changeset [2554549b] by sluicebox <22204938+sluicebox@…>
SCI: Reduce variable scope
8:36 PM Changeset [40d2f85] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Convert few more functions to use DX math
8:10 PM Changeset [a64b651c] by sev-
QDENGINE: Some compilation fixes in minigames/adv
7:49 PM Changeset [6acd8cb6] by sev-
QDENGINE: Added code for "advanced" minigames The code is added as …
7:27 PM Changeset [c779adb2] by sluicebox <22204938+sluicebox@…>
SCI: Clip kStrCmp result before casting CID 1003896 CID 1003897
7:27 PM Changeset [20878e15] by sluicebox <22204938+sluicebox@…>
SCI: Fix getSoundResourceId validation CID 1551903
6:18 PM Changeset [721685db] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Convert FrameNode::updateMatrices() to DX math
5:51 PM Ticket #15412 (Backyard Baseball 97 from Steam crashes ScummVM) created by japzone1
ScummVM version: 2.8.1, 2.8.1.1, 2.9.Ogit9340-g53ccfaea30e Bug …
5:34 PM Changeset [214dbb4f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove leftover
5:32 PM Changeset [4459d10d] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Update BoundingBox() to use DX math
5:18 PM Changeset [6aac0ba2] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Convert XMesh::update to DX math
4:54 PM Changeset [414049f5] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Convert math to DX for updateShadowVol() function
3:46 PM Changeset [4cf95415] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync with original code for function convert2Dto3D
3:37 PM Changeset [63d69a36] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync code with original for function getBonePosition3D
3:34 PM Changeset [a54bd953] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code for function getBonePosition2D
3:16 PM Changeset [e3ade792] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync on isTransparentAt function. Fix gap in matrix inverse.
1:59 PM Changeset [49539fb9] by mgerhardy
TWINE: re-added flagfade flag that was removed by accident see issue …
1:41 PM Changeset [1adc1ed5] by mgerhardy
TWINE: improved center actor debug command to place the actor …
1:41 PM Changeset [ac12c150] by mgerhardy
TWINE: renamed method to match original sources (createCellingGridColumn)
1:41 PM Changeset [219ba171] by mgerhardy
TWINE: check against zoneGrm in CheckZoneSce - found in original sources
1:41 PM Changeset [e5c54cc] by mgerhardy
TWINE: renamed members to match original sources (grid related)
1:41 PM Changeset [6839956b] by mgerhardy
TWINE: added original function names as comments
1:41 PM Changeset [76c97779] by mgerhardy
TWINE: fixed typo
1:06 PM Changeset [e90379f9] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Get rid project() function from renderer
12:49 PM Changeset [e32006cc] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original code for convert3DTo2D()
12:31 PM Changeset [a9e17606] by Weblate <noreply@…>
I18N: Update translations templates
12:31 PM Changeset [cf543baa] by mgerhardy
TWINE: improved collision debug logging
12:31 PM Changeset [15553de7] by mgerhardy
TWINE: new animation debug category
12:31 PM Changeset [7b3a0682] by mgerhardy
TWINE: renamed members
11:55 AM Changeset [ae2447d0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Get rid rayIntoScene from renderer
8:53 AM Changeset [a4781543] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced code with original and fixed produce view matrix
7:32 AM Ticket #15411 (TWINE: Glitched background during main menu idle credits (Regression, ...) created by antoniou79
This was tested on Windows 10 with a recent build of ScummVM 2.9.0git …
5:41 AM Changeset [92cbe01] by SupSuper
CREATE_PROJECT: Add a52dec and libmpcdec
5:19 AM Changeset [b234f51d] by dreammaster
M4: RIDDLE: Fix room 303 cutscene Feng Li talk
5:11 AM Changeset [db8f8350] by dreammaster
M4: RIDDLE: Don't automatically update player info during cutscenes
4:32 AM Changeset [932caf3b] by dreammaster
M4: RIDDLE: Series name fixes for room 304 cutscene
4:32 AM Changeset [83733505] by dreammaster
M4: RIDDLE: Fix Mei's callback when finishing walking in room 304
4:32 AM Changeset [373fbe3f] by dreammaster
M4: RIDDLE: Cleanups for room 304
2:08 AM Ticket #15410 (little big adventure no menu music and a crash) created by gabberhead
when u start the game, after the intro, there is no menu music. testet …
12:02 AM Changeset [3f166cdd] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Some renaming in Section8Room

Oct 16, 2024:

11:46 PM Changeset [53ccfaea] by sev-
QDENGINE: Fix warning
11:46 PM Changeset [116dea7c] by sev-
QDENGINE: Added support for 3mice2-demo2 The demo contains only one …
11:32 PM Changeset [82400296] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 844 as a Sector8Room
11:27 PM Changeset [a6aa4989] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix an issue in rooms 824 and 834
11:10 PM Changeset [ee721829] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 834 as a Sector8Room
10:43 PM Changeset [558582ed] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync renderer code with original
10:09 PM Changeset [27fb4f0e] by sluicebox <22204938+sluicebox@…>
SCI: Test FSNode::getChildren return value CID 1563746
9:57 PM Changeset [6695eb6f] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync view matrix code in renderer
9:07 PM Changeset [bb8f3fe4] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 824 as a Sector8Room
9:07 PM Changeset [bdadc895] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Add preload() to Sector8Room
8:32 PM Changeset [282563b0] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 814 as a Sector8Room
8:32 PM Changeset [a8f60bd9] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Refactor room804, move move of the methods to a new …
7:58 PM Changeset [42cbbcd2] by sluicebox <22204938+sluicebox@…>
SCI: Fix Window destructor not running CID 1403309
6:35 PM Changeset [8ac2ed03] by mgerhardy
TWINE: renamed members and methods to match original sources
6:35 PM Changeset [fd56abaf] by mgerhardy
TWINE: fade the holomap trajectory
4:16 PM Changeset [980572c2] by athrxx
SCI: (PC-98 audio) - fix sound enable switch for SCI0
2:52 PM Ticket #15409 (TWINE: the holomap rotation is slow and location interaction is weird) created by mgerhardy
2:00 PM Changeset [0047aaa0] by mgerhardy
TWINE: fixed issue #15407 see https://bugs.scummvm.org/ticket/15407
2:00 PM Changeset [53e0eac9] by mgerhardy
TWINE: removed unsetClip call that is not present in the original sources
2:00 PM Changeset [5972fb1c] by mgerhardy
TWINE: handle the global flag of doSetInterAnimObjet
2:00 PM Changeset [1fc869a1] by mgerhardy
TWINE: restore the life script offset after playing the obj found animation
2:00 PM Changeset [fe207a14] by mgerhardy
TWINE: don't interfere with the actor animation state when doing the …
2:00 PM Changeset [a3d1b699] by mgerhardy
TWINE: comments about future renames
2:00 PM Changeset [4149f826] by mgerhardy
TWINE: started to unify animation code with original sources …
2:00 PM Changeset [85fef59c] by mgerhardy
TWINE: use setInterAnimObjet2 for rendering the actors
2:00 PM Changeset [68f7c929] by mgerhardy
TWINE: renamed members and functions to match original sources
2:00 PM Changeset [16249e34] by mgerhardy
TWINE: added debug option for playing the object-found-animation
2:00 PM Changeset [02dd2688] by mgerhardy
TWINE: reduced scope in Renderer::fillTextPolyNoClip
2:00 PM Ticket #15407 (TWINE: foundObject animation doesn't show correct the second time) closed by mgerhardy
fixed
12:49 PM Changeset [207d2e56] by sev-
QDENGINE: Plugged in 3Mice2_raskr2-4.dll
12:19 PM Changeset [53932b82] by sev-
QDENGINE: Added data from 3mice2_raskr2..4.dll. These minigames are …
10:38 AM Changeset [b396d625] by sev-
QDENGiNE: Made 3mice2_raskr_all minigame configurable
10:28 AM Changeset [a14b40ac] by sev-
QDENGINE: Renamed minigame Raskr1 to Raskr_All
10:12 AM Changeset [04310ba] by sev-
QDENGINE: Implement 3mice2_babochka.dll minigame
9:49 AM Ticket #15408 (TWINE: the W key was supposed to only do Action on Normal) created by mgerhardy
the W key was supposed to only do Action on Normal, instead it is …
9:47 AM Ticket #15407 (TWINE: foundObject animation doesn't show correct the second time) created by mgerhardy
the doFoundObj animation shows correctly the first time, then it …
9:35 AM Changeset [634331c0] by sev-
QDENGINE: Fix 3Mice2_raskr1.dll minigame. Now it is completable
9:35 AM Changeset [62c24fc1] by sev-
QDENGINE: Optimized logic implementation for 3mice2_raskr1.dll minigame
9:35 AM Changeset [48760980] by sev-
QDENGINE: Init method for 3mice2_raskr1.dll minigame
9:35 AM Changeset [4c68593a] by sev-
QDENGINE: Debugged 3mice2_plate.h mnigame
9:35 AM Changeset [eb267677] by sev-
QDENINGE: Implemented all methods for 3mice2_plate.dll minigame
9:35 AM Changeset [f6ec521a] by sev-
QDENINGE: Initial code for 3mice2_plate.dll minigame
9:35 AM Changeset [686efba8] by sev-
QDENGINE: Fix 3mice2_testo.dll minigame
8:52 AM Changeset [36fe1cdf] by mduggan
DGDS: Fix ADS execution order again Closer inspection shows the "move …
8:51 AM Changeset [8b5bc71a] by mduggan
DGDS: Clean up scene functions a little
5:35 AM Changeset [b6585551] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Get rid _viewport3dRect
5:26 AM Changeset [15e1721] by dreammaster
M4: RIDDLE: Another machine sprite scaling fix
5:24 AM Changeset [e4f3e730] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync renderer setProjection function with original code
5:14 AM Changeset [33edd617] by dreammaster
M4: RIDDLE: Fix calculating sprite scales in triggerMachineByHash_3000
3:20 AM Changeset [6074b243] by dreammaster
M4: RIDDLE: Fix triggering actions at end of walks
12:47 AM Changeset [1a6458d4] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Finish implementation of room 804 (parser is complete)

Oct 15, 2024:

8:45 PM Changeset [97a0f1a7] by Weblate <noreply@…>
I18N: Update translations templates
8:45 PM Changeset [08c9131b] by Le Philousophe <lephilousophe@…>
BACKENDS: FS: Fix Dreamcast build
8:45 PM Changeset [e61ad40d] by sluicebox <22204938+sluicebox@…>
BACKENDS: WIN32: Use Win32 specific API to move file atomically This …
8:45 PM Changeset [fdd11d07] by Le Philousophe <lephilousophe@…>
BACKENDS: FS: Implement atomic file write for stdio stream backend …
8:45 PM Changeset [a5f8df2d] by Le Philousophe <lephilousophe@…>
BACKENDS: Make sure log file is not written anymore when closing it
8:45 PM Changeset [e61dac6c] by Le Philousophe <lephilousophe@…>
BACKENDS: Allow write streams to be created atomically When creating …
7:31 PM Changeset [5a6470e3] by sluicebox <22204938+sluicebox@…>
SCI: Remove unused member
7:29 PM Changeset [9de5e090] by neuromancer
FREESCAPE: refactoring font handling for amiga/atari
7:24 PM Changeset [900f5178] by Weblate <noreply@…>
I18N: Update translations templates
7:24 PM Changeset [8cc72754] by Le Philousophe <lephilousophe@…>
GRIM: Patch saves on the fly This is a follow up to fix #13139 and …
6:05 PM Changeset [f14b591b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restored methods names in base 3d renderer to work on it later.
5:32 PM Changeset [2852b5cb] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added missed change in previous commit
4:31 PM Changeset [b60ac3e5] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync function name and placement in renderer 3d base class
11:19 AM Changeset [2b806608] by mgerhardy
TWINE: renamed struct members to match original sources
8:48 AM Changeset [5fc91dfc] by SupSuper
WIN32: Fix missing include in Win9x
7:48 AM Changeset [bbeaa0ea] by neuromancer
FREESCAPE: correctly load title screen for dark and eclipse atari
7:05 AM Changeset [b81a05b9] by mgerhardy
TWINE: fixed back position in the ring buffer broken in previous commit
6:57 AM Changeset [0c6a2e0a] by mgerhardy
TWINE: moved member initialization into the ctor of the ringbuffer …
5:11 AM Changeset [df3fc2c2] by dreammaster
M4: RIDDLE: Further sendWSMessage param fix
5:03 AM Changeset [9eab979b] by sluicebox <22204938+sluicebox@…>
WIN32: Make deleting save files UNICODE compatible
4:54 AM Changeset [00f47073] by dreammaster
M4: RIDDLE: Add missing break, case cleanup in room 804
4:54 AM Changeset [af64000c] by dreammaster
M4: RIDDLE: Fix parameter use in sendWSMessage
4:54 AM Changeset [67cb0464] by dreammaster
M4: RIDDLE: Cleanups of room 301
4:45 AM Changeset [42025159] by LittleToonCat
SCUMM HE: Handle "system_alert" message.
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