Timeline
Apr 30, 2026:
- 11:53 PM Ticket #16742 (NANCY: Pipes-under-sink issues) created by
- I've begun a playtest of DDI. I hope I can get through it quickly …
- 11:20 PM Ticket #16719 (NANCY: Lathe depth controls differ) closed by
- fixed: In eb31ecd4: […]
- 11:19 PM Changeset [eb31ecd4] by
- NANCY: Make the lathe lever work like in the original in Nancy8 …
- 11:05 PM Ticket #16716 (NANCY: Lathe moves while depth is set) closed by
- fixed: In 5154719e: […]
- 11:04 PM Changeset [5154719e] by
- NANCY: Only allow lathe movement when it's clear of the wood in Nancy8 …
- 10:55 PM Ticket #10657 (TINSEL: DW1: Actor goes invisible when shooting dragon) closed by
- fixed: Fixed in b01d674c28cc83b79262fa30fa2c194e299d6996 I fixed this a …
- 10:54 PM Ticket #16717 (NANCY: Awkward load via GMM) closed by
- fixed: In 292de85b: […]
- 10:52 PM Changeset [292de85b] by
- NANCY: Always return to the game scene after loading Fix #16717
- 10:47 PM Changeset [cd2cc3e2] by
- TINSEL: Update DW1 Act 4 dragon script patch Fixes two cosmetic side …
- 10:47 PM Changeset [18086be9] by
- TINSEL: Fix DW1 DOS image clipping Fixes the DW1 DOS renderer drawing …
- 10:47 PM Changeset [5634cf9b] by
- SCI: Consolidate Narrator:startText workarounds
- 10:35 PM Ticket #16714 (NANCY: Can't stop lathe) closed by
- fixed: In de1812f: […]
- 10:34 PM Changeset [de1812f] by
- NANCY: Allow stopping the lathe while it is running in Nancy8 Fix #16714
- 10:22 PM Changeset [91e586f7] by
- NANCY: Replace unicode character in comments
- 10:15 PM Ticket #16681 (NANCY: Are you sure you want to replace a save that doesn't exist?) closed by
- fixed: In bbb1d94d: […]
- 10:14 PM Changeset [bbb1d94d] by
- NANCY: Check if the correct save slot exists in the Nancy8+ save …
- 10:10 PM Ticket #16741 (NANCY: GMM game load says unavailable while in Nancy load menu) created by
- At the Nancy main menu, before any new game has been started or …
- 9:51 PM Ticket #16740 (LASTEXPRESS: fails to start: Save game file "blue.egg" is corrupt) created by
- I installed ScummVM from Flathub and wanted to try The Last Express …
- 9:44 PM Ticket #16739 (FREESCAPE: DRILLER: Jet not accessible) created by
- You cannot onboard Jet in Ketar Hangar (Aquamarine Sector) at all. …
- 9:25 PM Changeset [f901a2fc] by
- Revert "DIRECTOR: Fix FilmLoop registration offset" This reverts …
- 8:43 PM Ticket #16606 (SCI: SQ6: Walking over background causes softlock in Stellar's brain) closed by
- fixed: Fixed in 46e9b94b3e2905d93918a9ab1848c619b0d81b05 Existing saves in …
- 8:40 PM Ticket #16699 (Can't take the elevator down near the end of SQ6) closed by
- fixed: Fixed in 46e9b94b3e2905d93918a9ab1848c619b0d81b05 Thanks for …
- 8:25 PM Ticket #9749 (SCI: SQ6: Shuttle Bay Entrance bug) closed by
- fixed: Fixed in 1c225d2739e26fe3deb07e6e76d5d9c290e49e95 Existing save games …
- 8:22 PM Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) closed by
- fixed: Brain pathfinding (room 740) fixed in …
- 8:16 PM Ticket #16738 (Enemy shooting effects are off) created by
- Effect of enemies shooting at you are different from the original. …
- 8:00 PM Changeset [46e9b94] by
- SCI32: Fix SQ6 pathfinding in Stella's brain Adjusts a polygon to …
- 8:00 PM Changeset [1c225d27] by
- SCI32: Fix SQ6 pathfinding in shuttle bay entrance Adjusts a polygon …
- 6:42 PM Changeset [a97b623e] by
- DIRECTOR: Fix handling of frozen play state Due to a change in how …
- 6:42 PM Changeset [09b4a2b2] by
- DIRECTOR: Improve accuracy of c_intersects Fixes showing the elevator …
- 6:42 PM Changeset [07bc0bf1] by
- DIRECTOR: XOBJ: Only modify files if data has been written A big …
- 6:00 PM Ticket #16736 (Music not playing) closed by
- fixed: Fair enough, let's close this one. Thanks for testing :)
- 5:47 PM Ticket #16737 (Movement single step block) created by
- Up movement goes into a 'single-step' per click mode after turning …
- 5:28 PM Ticket #16736 (Music not playing) created by
- Driller Theme track from the album "The Best Of Reformation" not being …
- 5:07 PM Ticket #16735 (Rolling doesn't work) created by
- Rolling Left(N key)/Right(M key) doesn't work at all in Amiga version …
- 5:03 PM Ticket #16734 (Rig placement sound missing) created by
- Rig placement/removal sound is missing in Amiga version Windows 11, …
- 4:56 PM Changeset [54599902] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:56 PM Changeset [66a73488] by
- I18N: Update translations templates
- 4:55 PM Changeset [c66e0f4f] by
- COLONY: enable SupportsArbitraryResolutions
- 4:55 PM Changeset [ca3f853] by
- COLONY: deleted scroll interface
- 4:55 PM Changeset [4f4b855c] by
- COLONY: add shader files into distribution files
- 4:55 PM Changeset [22276d59] by
- COLONY: support for stipples in shader renderer
- 4:55 PM Changeset [47442da8] by
- COLONY: optimize shader 3d primitives code
- 4:55 PM Changeset [e0b482a3] by
- COLONY: added basic shaders support for unoptimized 3d primitives
- 4:55 PM Changeset [a6056fe5] by
- COLONY: added basic shaders support for 2d primitives
- 4:55 PM Changeset [8368df46] by
- COLONY: initial code for shaders renderer
- 3:32 PM Ticket #16733 (ACCESS: Martian Memorandum - Adlib Music Volume Broken) created by
-
ScummVM Version: Tested
ScummVM 2026.2.1git25327-g717e3a4185b, … - 3:14 PM Ticket #16732 (ACCESS: Martian Memorandum - Incorrect dialogue when attempting to ...) created by
-
ScummVM Version: Tested
ScummVM 2026.2.1git25327-g717e3a4185b, … - 9:38 AM Changeset [025578a2] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:16 AM Changeset [7c8e728b] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:16 AM Changeset [bfb32e81] by
- I18N: Update translations templates
- 8:16 AM Changeset [d4a9b861] by
- COLONY: use managed surfaces to increase performance
- 8:16 AM Changeset [a3f835dd] by
- COLONY: refactor color packing
- 8:16 AM Changeset [9055a677] by
- COLONY: avoid choppy mouse cursor during animations
- 8:16 AM Changeset [08281f3e] by
- COLONY: improve intro audio timing
- 8:16 AM Changeset [2719eff7] by
- COLONY: fixed automap colors in mac b&w release
- 8:16 AM Changeset [60cff285] by
- COLONY: improved movement and implement face foward key to reduce …
- 6:23 AM Ticket #16686 (NANCY: "Continue Game" unavailable while game is active) closed by
- fixed: In 982aa370: […]
- 6:23 AM Ticket #16717 (NANCY: Awkward load via GMM) closed by
- fixed: In b10ffc5a: […]
- 6:23 AM Changeset [982aa370] by
- NANCY: Properly handle "Continue Game" after clicking on "More Nancy" …
- 6:22 AM Changeset [b10ffc5a] by
- NANCY: Show the scene directly after loading from launcher or the GMM …
- 3:45 AM Ticket #16731 (GOB: Lost in Time should be marked as highres or skip hires pictures ...) created by
- As seen here: …
Apr 29, 2026:
- 10:12 PM Changeset [717e3a41] by
- DIRECTOR: LINGO: Implement rest of the MapNavigatorXObj methods
- 4:51 PM Changeset [697c58e8] by
- DIRECTOR: LINGO: Further work on MapNavigatorXObj methods
- 8:49 AM Changeset [40bfc6b8] by
- MTROPOLIS: ignore COPYING.MPL from source tree in main segment search
- 7:02 AM Ticket #16171 (TOON: Cutscene subtitles not working) closed by
- fixed
- 6:26 AM Changeset [fd63bb3d] by
- MTROPOLIS: more literate function names for boot scripts
- 6:26 AM Changeset [f0c7178c] by
- MTROPOLIS: add "Wanna-Be A Dino Finder" to detection
- 6:24 AM Ticket #16682 (NANCY: Strange whitespace in save name) closed by
- fixed: In 70c0a4ef: […]
- 6:24 AM Ticket #16683 (NANCY: Failed assert saving the 9th file) closed by
- fixed: In 7b833ce: […]
- 6:23 AM Changeset [70c0a4ef] by
- NANCY: Properly handle whitespace while entering a save game Fix #16682
- 6:23 AM Changeset [7b833ce] by
- NANCY: Properly handle saved slots when changing page in Nancy8+ Fix …
- 6:23 AM Changeset [e21a82ba] by
- NANCY: Add handling for disabling taskbar buttons in Nancy10+
- 6:23 AM Changeset [fac3c456] by
- NANCY: Add stubs for some Nancy10+ ARs - ControlUIItems - …
- 6:23 AM Changeset [01f016cc] by
- NANCY: Add new fields used in the TBOX chunk in Nancy10+ games
- 6:23 AM Changeset [93a0af84] by
- NANCY: Initial implementation of the inventory and notebook popups …
- 6:23 AM Changeset [c8233b4e] by
- NANCY: Implement the new UI (taskbar), used in Nancy10+ games
- 6:23 AM Changeset [00ab16b7] by
- NANCY: Handle additional fields added to the BSUM chunk since Nancy12 …
Apr 28, 2026:
- 11:10 PM Changeset [bab94a17] by
- DIRECTOR: LINGO: Implemented several methods for MapNavigatorXObj
- 10:22 PM Changeset [406dba24] by
- CHAMBER: Rename savegame to saveload Rename savegame.cpp/h to …
- 10:22 PM Changeset [3759c403] by
- CHAMBER: Move save/load methods to savegame and remove commented code …
- 10:22 PM Changeset [f1d988c6] by
- CHAMBER: Address save/load review feedback and fix post-load rendering …
- 10:22 PM Changeset [23d7606a] by
- CHAMBER: Connect in-game save/load stubs to ScummVM API Replace the …
- 10:22 PM Changeset [2f7f01f1] by
- CHAMBER: Implement save/load game state serialization Implement …
- 9:18 PM Ticket #16730 (Space Quest 5 Voice-Acting-Mod (with speech) - after Loading a Save, ...) created by
- When using the Space Quest 5 Voice-Acting-Mod, the game works fine in …
- 5:52 PM Changeset [8af01f9b] by
- DIRECTOR: DT: Add Image and text viewer window
- 5:47 PM Changeset [e7c1709b] by
- DIRECTOR: LINGO: Finished parsing MAP file in MapNavigatorXObj
- 4:55 PM Ticket #16729 (AGS: The Apprentice Deluxe. Movement stops responding) created by
- Hello all Was playing through an older AGS game called The Apprentice …
- 7:01 AM Changeset [78bd7e96] by
- MADS: PHANTOM: Shifting the ASound class into Nebular namespace …
- 1:52 AM Ticket #16713 (NANCY: Can't back away from lathe puzzle) closed by
- fixed
- 1:51 AM Changeset [5ba90c7b] by
- NANCY: Read and handle the exit hotspot in the Lathe puzzle Fix bug #16713
- 12:58 AM Changeset [1b94ca4b] by
- NANCY: Add handling for the Nancy10+ UICL (cell phone) chunk
- 12:58 AM Changeset [133ef578] by
- NANCY: Handle the Nancy10+ UIIV (inventory) and UINB (notebook) chunks
- 12:58 AM Changeset [4922da80] by
- NANCY: Add handling for the common UI button slot type Used for the …
- 12:58 AM Changeset [db4a6934] by
- NANCY: Add handling for the Nancy10+ TASK chunk (main UI)
- 12:58 AM Changeset [eaa16ce9] by
- NANCY: Add handling for the Nancy10+ UICO (conversation popup) chunk
- 12:58 AM Changeset [4f1f0822] by
- NANCY: Introduce common types for Nancy10+ UI elements
- 12:58 AM Changeset [0dbacb10] by
- NANCY: Add handling for the UIBW (web browser) chunk, used in Nancy10+
- 12:58 AM Changeset [78fa2790] by
- NANCY: Properly handle the INV chunk for Nancy10+
Apr 27, 2026:
- 11:35 PM Changeset [3e967461] by
- DIRECTOR: LINGO: Initial code for MapNavigatorXObj Used in Jewels of …
- 10:16 PM Changeset [905153e9] by
- MADS: Remove unnecessary UTF-8 BOMs from engine
- 9:43 PM Ticket #16708 (Incorrect pitch in ST Elvira 1 YM music) closed by
- fixed
- 9:43 PM Changeset [17e40b18] by
- AGOS: ELVIRA1: Fix Elvira Atari ST driver L0037 behavior Fixes bug #16708
- 2:59 PM Ticket #16706 (Unknown game variant for gob) closed by
- fixed
- 1:38 PM Ticket #16712 (Mac CD version, original Amiga CD version and Amiga update 5 version ...) closed by
- fixed
- 12:13 PM Changeset [ca469bca] by
- MADS: NEBULAR: Move most of core/ to nebular/core/ The bulk of the …
- 12:03 PM Changeset [26b5505e] by
- DOCS: Add AI-GUIDELINES.md
- 10:58 AM Changeset [e8da2cec] by
- AGOS: SIMON2: Fix Amiga/Mac sounds. Fixes bug #16712
- 10:17 AM Changeset [f698c070] by
- MADS: DRAGONSPHERE: Section 9 support functions
- 9:47 AM Changeset [eadfb8c1] by
- MADS: Remove duplicate in module.mk
- 8:44 AM Changeset [1dbc3b6c] by
- MADS: DRAGONSPHERE: Room skeleton files
- 12:15 AM Changeset [780b5807] by
- MADS: DRAGONSPHERE: Further compilation fix
Apr 26, 2026:
- 10:47 PM Changeset [5c351d50] by
- MADS: DRAGONSPHERE: Add skeleton room section groups
- 10:34 PM Changeset [b09d373f] by
- MADS: PHANTOM: Add init functions for globals for RTL, restart works
- 10:34 PM Changeset [949d01e0] by
- MADS: PHANTOM: Remove animated interface/inventory gui options
- 9:43 PM Changeset [31276ddc] by
- DIRECTOR: DT: Make execution context resizable
- 9:43 PM Changeset [be22779e] by
- DIRECTOR: Fix FilmLoop registration offset …
- 9:43 PM Changeset [2bb73f65] by
- DIRECTOR: DT: Show cast type instead of Cast Member for …
- 9:39 PM Changeset [2f468045] by
- CHAMBER: Remove pointless global references
- 9:39 PM Changeset [39bf0850] by
- CHAMBER: Support Amber Hercules rendering
- 9:39 PM Changeset [e7f7f41] by
- CHAMBER: Allowed video renderer selection in the GUI
- 9:39 PM Changeset [6ab8b9c0] by
- JANITORIAL: Remove trailing spaces
- 9:38 PM Ticket #16728 (NANCY: Culprit confrontation cursor control cadence confusion) created by
- During the confrontation, whenever the culprit isn't animating, we …
- 9:33 PM Changeset [9eac1643] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:33 PM Changeset [523de04b] by
- I18N: Update translations templates
- 9:31 PM Changeset [dd300871] by
- MADS: PHANTOM: Some remaining gcc warning fixes
- 9:31 PM Changeset [f535d1d9] by
- MADS: DRAGONSPHERE: Added globals
- 9:31 PM Changeset [5595fdb9] by
- MADS: DRAGONSPHERE: Skeleton engine
- 8:55 PM Ticket #16727 (NANCY: Softlock (original bug) discovering the stolen jewelry) created by
- I might be wrong about this being a softlock, but I can't figure out …
- 8:31 PM Ticket #16726 (NANCY: Blocking vs. non-blocking buttons/sounds) created by
- In several cases, buttons or activities block input until a button or …
- 8:23 PM Ticket #16725 (NANCY: Spook letter select cursors) created by
- Entering "SPATZI" on spook10's chest, the cursor should be up and down …
- 7:54 PM Ticket #16724 (NANCY: Steno tutorial issues) created by
- In the stenography tutorial emailed by Bess and George: - Entering a …
- 7:23 PM Changeset [002b8592] by
- GOB: add new Adibou1 german variants
- 7:23 PM Changeset [ce3c800a] by
- GOB: add playtoons1 german variant
- 6:53 PM Ticket #16723 (NANCY: Joy conversation glitch) created by
- After helping Joy remember the name of her carousel horse, the end of …
- 6:47 PM Changeset [f59fdb55] by
- NANCY: Fix lathe puzzle sounds Lathe move-left-right and depth-adjust …
- 6:24 PM Ticket #16722 (NANCY: Barnacle Blast gameplay issues) created by
- In Barnacle Blast: - The score in the original climbs up a LOT for …
- 6:13 PM Ticket #16721 (NANCY: Barnacle Blast graphical issues) created by
- In Barnacle Blast: - the TIME display is missing a colon between …
- 6:07 PM Ticket #16720 (MYST3: Toggling the widescreen mod setting removes the subtitles ...) created by
- Tested with ScummVM 2026.2.0 on Windows 10 x64 When toggling the …
- 5:31 PM Ticket #16719 (NANCY: Lathe depth controls differ) created by
- In the original, clicking the depth adjust switch simply loops through …
- 4:59 PM Ticket #16718 (GUI: Grid view autoscroll leaves artifacts for game tiles and ...) created by
- Tested with a recent build for ScummVM 2026.2.1git from master HEAD, …
- 4:56 PM Ticket #16717 (NANCY: Awkward load via GMM) created by
- In the Nancy Main Menu, load a save via the GMM (Ctrl+F5 > Load). You …
- 4:54 PM Ticket #16716 (NANCY: Lathe moves while depth is set) created by
- In the original, the lathe should only move when the lathe is clear of …
- 4:50 PM Changeset [b30a14ea] by
- TOUCHE: Fix uncompletable game on some condition This workaround …
- 4:38 PM Ticket #16715 (GUI: Too much scroll using the scroll wheel in Load Game list) created by
- During gameplay, in Ctrl+F5 > Load, scrolling the mousewheel makes too …
- 4:33 PM Ticket #16714 (NANCY: Can't stop lathe) created by
- We must wait for the lathe to stop spinning, which takes a while. In …
- 4:18 PM Ticket #16713 (NANCY: Can't back away from lathe puzzle) created by
- At the lathe puzzle, with the new dowel inserted, there is no …
- 4:10 PM Ticket #16712 (Mac CD version, original Amiga CD version and Amiga update 5 version ...) created by
- Daily build April 26, Windows 64bit (Mac/Amiga(Update 5)/English) and …
- 4:05 PM Changeset [3a6a355c] by
- BACKENDS: SDL: Add plugins support for Atari/FireBee
- 4:05 PM Changeset [b02c2de7] by
- BACKENDS: ATARI: Match other platforms' plugin.ld ctors/dtors layout …
- 4:05 PM Changeset [83ebddc7] by
- BACKENDS: ATARI: Implement plugins
- 4:05 PM Changeset [e09b9dfa] by
- PLUGINS: Provide cxa_atexit & cxa_finalize Atari's mintelf …
- 4:04 PM Ticket #16711 (NANCY: Sticky Sukov conversation item) created by
- Exhaust all conversation with Anton Sukov; he will eventually explain …
- 3:41 PM Changeset [1960e291] by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:41 PM Ticket #16666 (GUI: ScummVM does not correctly restore the window size if it's closed ...) closed by
- In 994dc04a: […]
- 3:41 PM Changeset [9ba801cd] by
- I18N: Update translations templates
- 3:41 PM Changeset [8c443f5f] by
- SDL: Make sure window flags are consistent between backends
- 3:41 PM Changeset [994dc04a] by
- BACKENDS: OPENGLSDL: Don't store a size for the maximized state Fix …
- 3:40 PM Ticket #16710 (NANCY: Sticky hotspot at Harlan's) created by
- Holding Harlan's secret videotape of Ingrid's keypad, if we try to …
- 11:06 AM Changeset [fec10669] by
- BACKENDS: ATARI: Tooltip patch is no longer needed
- 11:06 AM Changeset [b0cf50b2] by
- GUI: Don't redraw the whole screen when a tooltip is opened or closed
- 11:06 AM Changeset [bac2fd63] by
- GUI: Implement clipping for drawDDText
- 11:06 AM Changeset [2c2f3bd1] by
- GUI: Allow GUI manager to fetch the dirty rect of a Dialog …
- 11:06 AM Changeset [7203d107] by
- GUI: Let drawDialog not reset the clipping rectangle This will allow …
- 11:06 AM Changeset [85482675] by
- GUI: Improve tooltip redrawing performance When displaying or hiding …
- 10:12 AM Ticket #16688 (GUI: Mouse click can cause abrupt exit on Grid View) closed by
- In 03b8f6d3: […]
- 10:11 AM Changeset [03b8f6d3] by
- GUI: Don't close GridItemTray too hastily if mouse is outside of it …
- 9:55 AM Changeset [7be89a3a] by
- GRAPHICS: Fix BDF font rendering when x is negative
- 9:55 AM Changeset [b49cb8e6] by
- GRAPHICS: Don't call Font::drawChar if the char is too far left The …
- 8:54 AM Ticket #16709 (Unknown game variant for director) created by
- The game in 'MINA' seems to be an unknown game variant. Please report …
- 8:28 AM Changeset [704415c7] by
- MADS: PHANTOM: Stop speech when conv dialogs are closed
- 7:55 AM Ticket #16708 (Incorrect pitch in ST Elvira 1 YM music) created by
- Hello again One of the intrument/track in ST Elvira 1 YM music has an …
- 7:31 AM Changeset [dd5db8c] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:30 AM Changeset [a3dd83c3] by
- I18N: Update translations templates
- 7:30 AM Changeset [2a440582] by
- MADS: PHANTOM: Correct detection entry MD5s
- 7:30 AM Changeset [3eba4c03] by
- MADS: PHANTOM: Correct detection GUIO flags
- 7:30 AM Changeset [039e0803] by
- MADS: FOREST: Skeleton engine
- 7:22 AM Changeset [8618ee4f] by
- I18N: Update translation (Japanese) Currently translated at 70.7% …
- 6:48 AM Changeset [ac8488fb] by
- MADS: PHANTOM: Further sprite_0.cpp gcc warning fixes
- 6:41 AM Changeset [2e309f68] by
- MADS: PHANTOM: Fix sprites paritally overwriting conversation dialogs
- 3:43 AM Changeset [f8272d40] by
- MADS: PHANTOM: Fix depth_code parameter for conv response dialogs
- 2:52 AM Changeset [5f470fbf] by
- MADS: PHANTOM: Fixing sprite_0.cpp warnings of unused labels
- 2:52 AM Changeset [5cf2f767] by
- MADS: PHANTOM: More warning fixes
Apr 25, 2026:
- 10:54 PM Changeset [0f27cdba] by
- CHAMBER: Address review comments
- 10:54 PM Changeset [897d9a7] by
- CHAMBER: Remove renderer mode checks by moving format dispatch into …
- 10:54 PM Changeset [cb6c1a17] by
- CHAMBER: Refactor rendering into Renderer class hierarchy Introduce …
- 10:54 PM Changeset [9d5a91b2] by
- CHAMBER: Extend EGA rendering to animation, portrait, room, and script …
- 10:54 PM Changeset [a509e6c3] by
- CHAMBER: Wire CGA dispatch layer to EGA for basic rendering Add …
- 10:54 PM Changeset [4b516725] by
- CHAMBER: Add EGA engine initialization and resource loading Wire EGA …
- 10:54 PM Changeset [64ae817c] by
- CHAMBER: Add EGA core rendering infrastructure Add ega.cpp/ega.h …
- 10:31 PM Changeset [aa463048] by
- MADS: PHANTOM: Add room synchronize methods to all rooms
- 10:30 PM Changeset [0c70a2b4] by
- MADS: PHANTOM: Start of room specific locals sync
- 10:06 PM Ticket #16707 (Unknown game variant for agos (French Elvira on ST)) closed by
- fixed
- 10:05 PM Changeset [83f7da73] by
- AGOS: ELVIRA1: Add detection/PRG name for FR Atari ST version. Fixes …
- 7:40 PM Ticket #16705 (Simon2 Mac is recognized as Amiga version; if platform is corrected ...) closed by
- fixed
- 7:39 PM Changeset [2164b8ac] by
- AGOS: SIMON2: Remove strcmp from isSimon2MacAmiga
- 7:39 PM Changeset [9685fbde] by
- AGOS: SIMON2: Fix comments related to Mac/Amiga release …
- 7:39 PM Changeset [116d29c7] by
- AGOS: SIMON2: Correctly detect Mac/Amiga Simon2. Fixes bug #16705
- 6:09 PM Ticket #16707 (Unknown game variant for agos (French Elvira on ST)) created by
- Hello Finally was able to get my french ST Elvira version from my old …
- 4:35 PM Changeset [0bfa7025] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:34 PM Changeset [38e7933c] by
- I18N: Update translations templates
- 4:34 PM Changeset [334801ca] by
- GUI: Add override keywords to TextViewerDialog
- 4:15 PM Changeset [092c7257] by
- GUI: Make swapClipRect in widgets more robust Always restore the clip …
- 3:14 PM Ticket #16706 (Unknown game variant for gob) created by
- The game in 'Adi1\' seems to be an unknown game variant. Please …
- 1:35 PM Ticket #15413 (AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version) closed by
- fixed
- 1:34 PM Changeset [b6eb306b] by
- AGOS: SIMON1: Remap Amiga CD32/AGA displayBoxStars color. Fixes bug #15413
- 12:05 PM Ticket #16705 (Simon2 Mac is recognized as Amiga version; if platform is corrected ...) created by
- Game files were extracted using the ScummVM dumper companion from a …
- 11:14 AM Changeset [3e8df492] by
- COMMON: Add an include data-io.h to serializer.h
- 11:12 AM Changeset [7a1e42dd] by
- MADS: PHANTOM: Test usage of new Serializer syncMultipleLE function
- 11:12 AM Changeset [4bd3ac69] by
- COMMON: Add syncMultiple functions to Common::Serializer
- 11:06 AM Changeset [93fa9318] by
- GUI: Keep using _scrollPos as an integer when calculating Only keep …
- 10:57 AM Changeset [9b21baac] by
- GUI: Properly chain focus change on dialog opening Release focus …
- 10:21 AM Changeset [3e6cc457] by
- MADS: PHANTOM: Correct room scratch fields to be int16
- 10:14 AM Changeset [80316f7d] by
- MADS: PHANTOM: Compiler warning fixes
- 9:47 AM Changeset [0821a83e] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:46 AM Changeset [893e8fc3] by
- I18N: Update translations templates
- 9:46 AM Changeset [8a170079] by
- MADS: PHANTOM: Game option for using original save/load dialogs Not …
- 8:54 AM Changeset [91efac69] by
- MADS: PHANTOM: Properly implement original save/restore dialogs
- 7:14 AM Changeset [a86febb9] by
- MADS: PHANTOM: Fix colors/background for Difficulty dialog
- 7:14 AM Changeset [5e2ecd5e] by
- MADS: PHANTOM: Improve buffer functions to pass by reference
- 7:14 AM Changeset [dbe6f236] by
- MADS: PHANTOM: Palette functions pass palette by reference
- 5:52 AM Ticket #16704 (GUI: Built-in theme's scrolling shows text elements too early) created by
- When scrolling up and down, checkboxes are hidden properly but text …
- 5:32 AM Ticket #12010 (SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior) closed by
- fixed: In 3e4c0405: […]
- 5:32 AM Changeset [485831c3] by
- SCUMM: MONKEY1: Move Herman/note workaround to a separate function.
- 5:32 AM Changeset [f59b5bb2] by
- SCUMM: MONKEY1: Extend Herman/Room notes workaround to all MI1 versions.
- 5:32 AM Changeset [042c2a3a] by
- SCUMM: MONKEY1: Widen workaround gating for Herman notes bug.
- 5:32 AM Changeset [3e4c0405] by
- SCUMM: MONKEY1: Workaround for issue giving room notes to Herman Fixes …
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