Timeline
Apr 10, 2025:
- 10:45 PM Changeset [a4d1210c] by
- M4: RIDDLE: Fix super random crash caused by an issue in the original …
- 10:45 PM Changeset [94b9d4d1] by
- M4: RIDDLE: Fix broken animation in section8_room
- 9:29 PM Ticket #15857 (SCI: GK1 Floppy lockup after phone rings on day 5) closed by
- fixed: Fixed in 48c95e3797d058dd19d9507044eb0e295eac766b I believe this is …
- 9:10 PM Changeset [48c95e37] by
- SCI32: Fix GK1 day 5 phone lockup in all game versions Fixes bug #15857
- 9:08 PM Changeset [91884f87] by
-
SCI: Update
validate_property
comments and static usage This change … - 8:50 PM Changeset [3e03257b] by
- ALG: Video and graphics refactoring
- 8:50 PM Changeset [a6366061] by
- ALG: refactoring from PR feedback
- 8:50 PM Changeset [8537d991] by
- ALG: Implement some fixes from review
- 8:50 PM Changeset [ec692605] by
- ALG: Refactoring, feedback implemented, bug fixes
- 8:50 PM Changeset [a0093247] by
- ALG: fix a few memory leaks (hopefully)
- 8:50 PM Changeset [7f7446f1] by
- ALG: moved game-specific files to logic sub-folder
- 8:50 PM Changeset [a8205c96] by
- ALG: Graphics: fix unnecessary copying of surfaces on load
- 8:50 PM Changeset [c6740e1c] by
- ALG: formatting, code style, implement feedback
- 8:50 PM Changeset [1ea02c3b] by
- ALG: fix MSVC errors and warnings
- 8:50 PM Changeset [7e9dc7a2] by
- ALG: Initial version
- 8:31 PM Ticket #15861 (secret of monkey island - fm towns version - cigarette smoke wrong colors) closed by
- fixed: I've committed that fix, then. Al my versions still seem to work fine. …
- 8:20 PM Changeset [70282edd] by
- SCUMM: Try to improve the workaround for Smirk's cigar smoke in MI1 …
- 7:35 PM Changeset [4d02f12e] by
- DIRECTOR: DT: Wrapping superlong variables when displaying Otherwise …
- 3:21 PM Ticket #15865 (BACKENDS: AMIGAOS: Reah crashes near the beginning (ScummVM 2.9.0)) created by
- Running SCUMMVM 2.9.0 (most recent for Amiga) and trying to move the …
- 1:49 PM Ticket #15864 (WME: Rosemary - FPS drops to 1 in album) created by
- [2025-04-10 15:36:28] ScummVM 2.9.0 (Dec 8 2024 19:29:30) [2025-04-10 …
- 5:11 AM Changeset [6fff0ec9] by
- SCI: Merge and cleanup LZW decompressors
Apr 9, 2025:
- 8:49 PM Changeset [bf243a1d] by
- COMMON: Fix DCL IMPLODE name
- 8:37 PM Changeset [308c6e3e] by
- M4: RIDDLE: Fix crash in room 803 when talking to Mei
- 8:18 PM Changeset [5e045ad3] by
- I18N: Update translation (Hebrew) Currently translated at 74.2% (1840 …
- 8:18 PM Changeset [464882a1] by
- I18N: Update translation (Catalan) Currently translated at 86.9% …
- 8:09 PM Changeset [8c9551c8] by
- M4: RIDDLE: Fix logic (blocker) in room 801
- 6:23 PM Ticket #15863 (Regression in MIDI Parser breaks TESTBED) created by
- Since debe30b25e666a1ef26a2550e6826cd1adba5810 the testbed midi test …
- 9:18 AM Ticket #15862 (Unknown game variant for ags) created by
- The game in 'game' seems to be an unknown game variant. Please report …
- 5:34 AM Changeset [22fcc511] by
- M4: RIDDLE: Fix original issue in hardcoded logic in room 205
- 5:33 AM Changeset [bba93ddf] by
- M4: RIDDLE: remove debug leftover in room 204
Apr 8, 2025:
- 9:07 PM Changeset [e6d0409b] by
- M4: RIDDLE: small cleanup in room 205
- 9:07 PM Changeset [6fbd409f] by
- M4: RIDDLE: Fix looping metallic noise when using the gong on the …
- 9:07 PM Changeset [ae310ae2] by
- M4: RIDDLE: Fix broken animation when pushing the right tablet for the …
- 7:56 PM Changeset [bbc91baf] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:53 PM Changeset [2764901e] by
- GUI: Fix include path
- 7:53 PM Changeset [02b8bab] by
- I18N: Update translations templates
- 7:53 PM Changeset [8e86a72] by
- AGOS: Fix missing include
- 7:53 PM Changeset [8c7e8bf7] by
- GUI: Implement GlobalOptionsDialog dumping in dumpAllDialogs
- 6:26 PM Ticket #15861 (secret of monkey island - fm towns version - cigarette smoke wrong colors) created by
- when enabling restore content, i think it is the restore content,the …
- 5:17 PM Ticket #15860 (ANDROID: Nexus 7 2012 graphics glitch with Larry 6) created by
- Hallo, I saw a graphics bug w/ Larry 6 CD version, both lo-res and …
- 4:59 PM Ticket #15859 (DGDS: HoC (DE) Crash after Restart and Skip to Game) created by
- If I lose a game and the game is over, i can choose Restart from the …
Apr 7, 2025:
- 10:33 PM Changeset [47937129] by
- M4: RIDDLE: Fix a typo in room 508
- 10:14 PM Changeset [eca9b8ea] by
- M4: RIDDLE: Fix "Look Skeletton" when the Crystal Skull is installed
- 7:41 PM Changeset [ad764893] by
- I18N: Update translation (Swedish) Currently translated at 100.0% …
- 5:30 PM Changeset [d06c6006] by
- SCUMM: Add enhancement for missing message when entering ship's hold …
- 5:25 PM Ticket #15858 (SCI: QFG2: There Seems to Be a Dialogue Box Missing from the Djinni ...) created by
- I am using ScummVM version 2.9.0. In Quest for Glory 2, when you ask …
- 2:56 PM Changeset [67047d3c] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 2:56 PM Changeset [d224f308] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 2:56 PM Changeset [147c6ef3] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 2:02 PM Changeset [7f70f2ff] by
- AGS: Add stub in latest version of AGSWaves plugin The latest update …
- 1:56 PM Changeset [965bea4a] by
- AGS: Add detection for latest Strangeland (Steam)
- 11:19 AM Ticket #10311 (AGOS: Waxworks: Add hotkey for switching to fighting) closed by
- fixed
- 11:16 AM Changeset [9881ecff] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:16 AM Changeset [b049aea3] by
- I18N: Update translations templates
- 11:15 AM Changeset [e2f3202b] by
- AGOS: Add hotkey to toggle between combat and movement mode in …
- 11:15 AM Changeset [9f57f7ca] by
- AGOS: Fix cutscene skip key handling in Feeble Files
- 11:15 AM Changeset [e3072732] by
- AGOS: Fix key handling in save/load screens, after key mapper changes …
- 9:32 AM Ticket #15857 (SCI: GK1 Floppy lockup after phone rings on day 5) created by
- Scumm Version: 2.9.0 Universal Apple Version of game: 1.0/1.0b …
- 9:02 AM Ticket #15856 (DGDS: HoC Crash in Scene 2 Chengdu outside fort) created by
- If I wait a while to the left of the main entrance of the castle in …
- 5:24 AM Changeset [0a86e8e2] by
- ULTIMA: Remove unused variable
Apr 6, 2025:
- 3:14 PM Changeset [3beddd85] by
- HPL1: Add a new detection entry for Penumbra: Overture
- 1:55 PM Changeset [82b884d0] by
- ULTIMA: Remove unused variable declaration to fix build
- 12:31 PM Changeset [3594eb54] by
- ULTIMA: Use C++ 11 range-based for loops
- 11:54 AM Changeset [0a6802ab] by
- FREESCAPE: missing format and fixes in the incomplete sid code
- 11:11 AM Ticket #15855 (PRIVATE: Incomplete support for the Japanese release) created by
- The Japanese Window release of the "Private Eye" has some small …
- 11:07 AM Ticket #14863 (PRIVATE: use original cursors from the exe) closed by
- fixed: Completed the support, except for the Japanese release (but it is no …
- 11:07 AM Changeset [2bae5573] by
- PRIVATE: completed support for reading cursors from exe
- 11:07 AM Changeset [d2437840] by
- FREESCAPE: avoid terminating game when pressing esc in the menu
- 11:07 AM Changeset [ccca886b] by
- FREESCAPE: initial incomplete driller c64 music emulation
- 11:06 AM Changeset [ffa29f6a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:05 AM Changeset [1a922311] by
- I18N: Update translations templates
- 9:36 AM Changeset [51539435] by
- M4: RIDDLE: Fix blocker when talking to monk #12 in room 705
- 9:35 AM Changeset [68836b9e] by
- M4: RIDDLE: Fix dialog with monk #7 and 8 not starting in room 704
- 8:36 AM Changeset [6b2e0357] by
- STARK: Add detection entry for hebrew fan translation
- 8:36 AM Changeset [9517e680] by
- STARK: Support hebrew text
- 7:50 AM Ticket #15851 (DGDS: HoC (DE) Inventory Issue) closed by
- fixed: In 2d568a8: […]
- 7:50 AM Changeset [2d568a8] by
- DGDS: Call scene mouse ops in default path for inventory If there is …
- 7:02 AM Ticket #15854 (PRIVATE: Dossiers navigation issues) created by
- > The grey folder on the same screen shows a dossier on the people …
- 6:57 AM Ticket #15853 (PRIVATE: "Places I've Been" text needs to be adjusted) created by
- > In the original version of the game, the locations on the "Places …
- 6:54 AM Ticket #15852 (PRIVATE: Inventory items are added to the inventory screen in the case ...) created by
- > In the game, when Marlowe looks at an item, the game usually asks …
- 6:27 AM Changeset [d17911a6] by
- M4: RIDDLE: Fix dialog with monk #6 not starting in room 704
- 6:27 AM Changeset [f7e66822] by
- M4: RIDDLE: Fix original bug in room 703 (walking from room 706)
Apr 5, 2025:
- 11:01 PM Changeset [379f6aae] by
- BACKENDS: Use C++ 11 range-based for loops
- 8:11 PM Changeset [6bf87d7a] by
- PLAYGROUND3D: Fixed compilation
- 7:31 PM Changeset [172a5962] by
- PLAYGROUND3D: Move red square out of view before looping
- 7:31 PM Changeset [d91852d2] by
- PLAYGROUND3D: Implement Tests 2 and 4 in OpenGLShaders renderer
- 7:31 PM Changeset [342666a8] by
- PLAYGROUND3D: Left-click to start the next test. If Test 5 is …
- 6:21 PM Changeset [9d31b31c] by
- LIBRETRO: drop unsupported features flags
- 3:32 PM Changeset [5df535c6] by
- SCUMM: Extend Sega CD conversation option workaround It turns out …
- 12:29 PM Ticket #15851 (DGDS: HoC (DE) Inventory Issue) created by
- I can't disarm Lucky. I don't know if it's the same with other items, …
- 10:04 AM Ticket #15850 (DGDS: HoC: Incorrect name of first savegame) closed by
- fixed: In 07c20aa9: […]
- 10:02 AM Changeset [07c20aa9] by
- GUI: Partially revert c++11 iterators in saveload-dialog This loop …
- 9:35 AM Ticket #15850 (DGDS: HoC: Incorrect name of first savegame) created by
- When I save a savegame in Hearth of China (e.g. Test1 and Test2), the …
- 5:31 AM Changeset [520fc09] by
- M4: RIDDLE: Fix persisting wheel displayed in left wheel when removing …
- 5:14 AM Changeset [d2618d0e] by
- M4: RIDDLE: Some cleanup in room 703, fix broken animation (blocker) …
- 5:03 AM Changeset [e43a7b2a] by
- I18N: Update translation (Catalan) Currently translated at 85.7% …
- 2:41 AM Ticket #15849 (SCUMM: INDY3: Unsupported IMuseDriver_Macintosh() game ID with ...) created by
-
On ScummVM 2.10.0git, trying to run the
Steam/Macintosh/English
…
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