Timeline



Jan 25, 2025:

11:21 PM Changeset [a2f0db98] by Strangerke <arnaud.boutonne@…>
GOT: remove more unused variables, renaming
10:14 PM Changeset [2b1202dc] by digitall
DARKSEED: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
9:57 PM Ticket #15643 (GUI: Load button is disabled even when saves are present) closed by digitall
outdated
5:54 PM Changeset [7a61a232] by sev-
TESTBED: Prefer the best video format for video output
5:18 PM Changeset [457f9ce3] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
5:18 PM Changeset [c8e0abb2] by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
5:11 PM Changeset [65e99041] by sev-
VIDEO: Fix calloc/delete mismatch
4:46 PM Changeset [070820f9] by sev-
VIDEO: Implement hotzones for QTVR objects, fix cursors
4:46 PM Changeset [935313cc] by sev-
TESTBED: Fix mouse up processing for QTVR videos
4:46 PM Changeset [35c3e69f] by sev-
VIDEO: Implement navigation cursor logic for object QTVRs
4:46 PM Changeset [464e6f55] by sev-
VIDEO: Compute tilt and pan angles for QTVR object movies
4:46 PM Changeset [5123119d] by sev-
VIDEO: Move QTVR-related variables to QuickTimeDecoder class
4:46 PM Changeset [b22892b7] by sev-
VIDEO: Update object cursors depending on the action
4:46 PM Changeset [5a1fada7] by sev-
TESTBED: Pass relative coordinates to QuickTime movie
4:46 PM Changeset [32e690c3] by sev-
VIDEO: Show default cursor for object QTVRs
4:46 PM Changeset [ea099372] by sev-
DISTS: Regenerated macgui.dat file
4:46 PM Changeset [7e0d8c34] by sev-
DEVTOOLS: Added QTVR cursors to macgui.dat, adjusted create_macgui.sh …
4:33 PM Changeset [1cb5e2bc] by neuromancer
FREESCAPE: use correct sound for shooting in eclipse for dos
4:33 PM Changeset [7af92982] by neuromancer
FREESCAPE: fix symbol handling for eclipse in cpc
4:33 PM Changeset [04c29001] by neuromancer
FREESCAPE: fix symbol handling for eclipse in several platforms
10:57 AM Ticket #15715 (Unknown game variant for ags) created by Scaloup
The game in 'Primordia\' seems to be an unknown game variant. Please …
9:18 AM Changeset [39822fb8] by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 63.3% …
7:58 AM Changeset [a703f0c9] by Strangerke <arnaud.boutonne@…>
GOT: remove bomb_flag, more renaming in global vars
7:49 AM Changeset [9628f7f9] by Strangerke <arnaud.boutonne@…>
GOT: Remove another useless variable, renaming
7:42 AM Changeset [df300875] by Strangerke <arnaud.boutonne@…>
GOT: Remove residual code related (in the original code) to use_hourglass()
7:23 AM Changeset [78354f11] by Strangerke <arnaud.boutonne@…>
GOT: Fix typo in variable name
7:19 AM Changeset [0c9f074d] by Strangerke <arnaud.boutonne@…>
GOT: Rewrite the sound code for the boss sounds as it wasn't working …
7:19 AM Changeset [3801b1a3] by Strangerke <arnaud.boutonne@…>
GOT: Remove useless code in setupBoss, remove related global variables
5:55 AM Changeset [e8e16620] by mduggan
DGDS: More head rendering fixes for Willy Beamish Willy Beamish …
5:27 AM Changeset [752c82f] by Eric Fry <yuv422@…>
JANITORIAL: Fixed some warnings in MSVC
5:20 AM Changeset [e591d35e] by Eric Fry <yuv422@…>
DARKSEED: Fixed localisation for Korean intro cutscene. Added Korean …
12:13 AM Changeset [923e1b06] by sev-
DIRECTOR: QTVR: Initial code for movie rendering

Jan 24, 2025:

11:24 PM Changeset [4c93839a] by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
11:24 PM Changeset [48cabc1a] by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:42 PM Changeset [0df0a878] by Filippos Karapetis <bluegr@…>
STARTREK: Clip chapter 2 (Tug) mission score to acceptable values
10:37 PM Changeset [66ef65a8] by Le Philousophe <lephilousophe@…>
DIRECTOR: Fix out of bound access while calling transformColor The …
10:37 PM Changeset [d297c949] by Le Philousophe <lephilousophe@…>
DIRECTOR: Fix UB when calculating checksum The constant contained an …
9:45 PM Changeset [af7d0741] by Filippos Karapetis <bluegr@…>
DARKSEED: Add missing struct initializers for Korean text
9:43 PM Ticket #15714 (PRINCE: Sprite duplication) created by danifs25
Hi, There is a small sprite duplication when getting the coat from …
9:40 PM Changeset [15425aa6] by Raffaello Bertini <raffaellobertini@…>
AUDIO: Fix playback in OPL3 mono mode If running an OPL2 track on a …
8:57 PM Changeset [af3368dd] by Le Philousophe <lephilousophe@…>
TWP: Don't allocate a 1MB buffer on stack 100KB should be enough for …
8:57 PM Changeset [ee07927e] by Le Philousophe <lephilousophe@…>
TONY: Don't bundle the screenshot buffer in the object It's a big …
8:57 PM Changeset [5201b0ae] by Le Philousophe <lephilousophe@…>
BAGEL: Don't allocate the save state on the stack It's big and can be …
8:57 PM Changeset [a3c8c88f] by Le Philousophe <lephilousophe@…>
CONFIGURE: Warn if the stack frames are too large
8:18 PM Changeset [a8db27b] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 79.7% …
1:18 PM Changeset [3b20cd08] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 79.7% …
1:18 PM Changeset [05ab1e5a] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
1:18 PM Changeset [2a69c78b] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
12:14 PM Changeset [11f268f8] by Eric Fry <yuv422@…>
DARKSEED: Clear sound menu item in korean version
12:14 PM Changeset [b626d5ac] by Eric Fry <yuv422@…>
DARKSEED: Added other korean glyphs. Added korean menu items.
12:02 PM Ticket #15713 (BLADERUNNER: The non-interactive demo no longer plays in fullscreen) closed by antoniou79
fixed: The bug was introduced by this commit: …
11:36 AM Changeset [0380f01e] by antoniou79
BLADERUNNER: Fix 2x scaling for non-interactive demo Fixes bug …
11:11 AM Changeset [3b62b557] by Le Philousophe <lephilousophe@…>
GRAPHICS: Remove obsolete and unused primitives
11:11 AM Changeset [9b89dd6f] by Le Philousophe <lephilousophe@…>
WAGE: Don't use deprecated primitives
11:11 AM Changeset [09b5ed6] by Le Philousophe <lephilousophe@…>
TOUCHE: Don't use deprecated primitives
11:11 AM Changeset [7a62661] by Le Philousophe <lephilousophe@…>
TITANIC: Don't use deprecated primitives
11:11 AM Changeset [e7f1bfc9] by Le Philousophe <lephilousophe@…>
SWORD2: Don't use deprecated primitives
11:11 AM Changeset [d77cf892] by Le Philousophe <lephilousophe@…>
SCUMM: Don't use deprecated primitives
11:11 AM Changeset [378d9036] by Le Philousophe <lephilousophe@…>
SCI: Don't use deprecated primitives
11:11 AM Changeset [3761db38] by Le Philousophe <lephilousophe@…>
PRINCE: Don't use deprecated primitives
11:11 AM Changeset [6b24643b] by Le Philousophe <lephilousophe@…>
PARALLACTION: Don't use deprecated primitives
11:11 AM Changeset [45768dbe] by Le Philousophe <lephilousophe@…>
GOB: Don't use deprecated primitives
11:11 AM Changeset [c0171b0c] by Le Philousophe <lephilousophe@…>
DGDS: Don't use deprecated primitives
11:11 AM Changeset [6b1b96e] by Le Philousophe <lephilousophe@…>
CINE: Don't use deprecated primitives
11:11 AM Changeset [2a37e2b8] by Le Philousophe <lephilousophe@…>
GRAPHICS: MACGUI: Implement drawing primitives This makes the code …
11:11 AM Changeset [58ade524] by Le Philousophe <lephilousophe@…>
GRAPHICS: Add missing drawing primitives This allows to draw polygon …
9:29 AM Changeset [506c8945] by Le Philousophe <lephilousophe@…>
DIRECTOR: Don't allocate big objects in stack in SpaceMgr The …
7:31 AM Ticket #15713 (BLADERUNNER: The non-interactive demo no longer plays in fullscreen) created by antoniou79
In recent daily builds of 2.10.0git on Windows (eg. from Jan 24th, …
6:59 AM Changeset [55e70ae1] by neuromancer
FREESCAPE: allow to play dark music theme, if available
6:59 AM Changeset [d874e7ba] by neuromancer
FREESCAPE: completed loading of assets data in dark for amiga
6:59 AM Changeset [ff7aaf3d] by neuromancer
FREESCAPE: fix font rendering in dark for atari
6:58 AM Ticket #14836 (FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet) closed by neuromancer
fixed
6:24 AM Changeset [0bcde359] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
6:23 AM Changeset [01296129] by Weblate <noreply@…>
I18N: Update translations templates
6:23 AM Changeset [9aa74951] by ccawley2011
VCRUISE: Simplify pixel format selection
6:23 AM Changeset [d76f92ab] by ccawley2011
VCRUISE: Make use of simpleBlitFrom and maskBlitFrom
6:23 AM Changeset [99e2cecb] by ccawley2011
COMMON: Add a helper to Rect to get the origin point
5:41 AM Changeset [4104d871] by Strangerke <arnaud.boutonne@…>
GOT: More renaming in var.h (still WIP)
5:11 AM Changeset [636bfaad] by Strangerke <arnaud.boutonne@…>
GOT: Remove several useless variables in var.h, fix …
2:26 AM Ticket #15653 (SCI: QFG1EGA: In Numerous Situations the Hero's Can Lose All Stamina ...) closed by sluicebox
wontfix: This is original behavior that is out of scope for what we will …
2:17 AM Ticket #15654 (SCI: QFG1EGA: Won't Die from Kobold Treasure Trap Explosion) closed by sluicebox
wontfix: This is indeed a script bug, but it is original behavior that is out …
2:03 AM Ticket #15712 (AGS: Unknown game variant) created by Scaloup
Hello, the King Quest I, II and III games on the AGS engine : …
1:41 AM Ticket #15708 (SCI: LAURABOW: Gloria Doesn't Get Thrown Down the Well?) closed by sluicebox
invalid: I may have exaggerated my enthusiasm... Gloria isn't random if you go …
1:23 AM Changeset [11b617e0] by npjg
MEDIASTATION: Add highres dependency Since all known Media Station …
1:23 AM Changeset [cdcf77cc] by npjg
MEDIASTATION: Add space in human-readable engine name
1:23 AM Changeset [19d44f8a] by npjg
MEDIASTATION: Properly set movie frame footers
1:23 AM Changeset [5827b1dd] by npjg
MEDIASTATION: Get rid of unnecessary intermediate variable
1:23 AM Changeset [89bf2e9a] by npjg
MEDIASTATION: JANITORIAL: Fix formatting issues These seem to have …
1:23 AM Changeset [c833eb27] by npjg
MEDIASTATION: Properly load palette when loading context
1:23 AM Changeset [e4add0c] by npjg
MEDIASTATION: Ensure consistent use of static_cast
1:23 AM Changeset [290bdddd] by npjg
MEDIASTATION: Pass args to child code chunks And fix typo in error …
1:23 AM Changeset [11f9bc59] by npjg
MEDIASTATION: Remove useless includes These were likely left over …
1:23 AM Changeset [04dc801b] by npjg
MEDIASTATION: Clarify comment about function IDs
1:23 AM Changeset [e7315a25] by npjg
MEDIASTATION: Make sure script function calls pass args by reference
1:23 AM Changeset [356005f9] by npjg
MEDIASTATION: Implement releaseContext script method
1:23 AM Changeset [ec6db622] by npjg
MEDIASTATION: Stub out transition handler based on types Not the …
1:23 AM Changeset [3b21896a] by npjg
MEDIASTATION: Implement getting integer from variable
12:09 AM Changeset [662bec9d] by sev-
VIDEO: Prevent out-of-index for edge cases in QTVR object rotation

Jan 23, 2025:

11:39 PM Changeset [9c2b5d29] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:39 PM Changeset [107fb8a] by Weblate <noreply@…>
I18N: Update translations templates
10:22 PM Changeset [c51d719c] by athrxx
SCI: (PEPPER/LB2/Windows) - add option for windows b/w cursors
10:22 PM Changeset [adb3d5fc] by athrxx
SCI: (PEPPER/LB2/Windows) - enable 16 colors mode (also add Windows …
10:03 PM Changeset [9fd9a96e] by Strangerke <arnaud.boutonne@…>
GOT: More renaming in vars.h
9:49 PM Changeset [97e0feda] by Eric Fry <yuv422@…>
DIRECTOR: Add alternate EXE name for blinkyprint detection.
7:42 PM Changeset [d50a9c47] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
7:42 PM Changeset [217e1320] by Weblate <noreply@…>
I18N: Update translations templates
7:42 PM Changeset [33b065bf] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Add option for gamma correction This is currently only used …
7:39 PM Changeset [94614d19] by Przemysław Romaniak <loudpl@…>
AGS: Implement SoundClipWaveBase::set_speed Calculate new sample rate …
6:05 PM Changeset [2ae7306c] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
6:04 PM Changeset [2a10a212] by Weblate <noreply@…>
I18N: Update translations templates
6:04 PM Changeset [f8f3c49d] by sev-
DIRECTOR: LINGO: Fix implementation of findPosNear, add relevant tests
5:22 PM Changeset [5b584d1f] by sev-
DIRECTOR: LINGO: Fix Lingo test for (list - list) operation
5:22 PM Changeset [914355c9] by sev-
DIRECTOR: LINGO: findPos() should return VOID when item is not found …
1:10 PM Ticket #15711 (TWP: Twp::Shader::init() crash on OSX PPC and old GPUs) created by dwatteau
ScummVM 2.9.0 on OSX PPC (big-endian), happens on the following …
11:18 AM Changeset [e3267c6d] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:18 AM Changeset [55b6b94d] by Weblate <noreply@…>
I18N: Update translations templates
11:18 AM Changeset [bd2918d6] by sluicebox <22204938+sluicebox@…>
AGI: Add KQ1-Early Apple II loader and detection
11:18 AM Changeset [980dfe72] by sluicebox <22204938+sluicebox@…>
AGI: Add KQ1-Early PC loader and detection
11:18 AM Changeset [0ffed94e] by sluicebox <22204938+sluicebox@…>
AGI: Create AgiLoader method for locating disk images
11:18 AM Changeset [be53239e] by sluicebox <22204938+sluicebox@…>
AGI: Move AgiLoader definitions to loader.h
10:21 AM Changeset [68852b1a] by mduggan
DGDS: Don't need return val from load dialog op
8:50 AM Changeset [b0e6fdaf] by mduggan
DGDS: Fix DDS unload operation It should unload based on file num not …
8:50 AM Changeset [45a553d7] by mduggan
DGDS: Dump DDS data version and id on load
8:50 AM Changeset [b344d053] by mduggan
DGDS: Fixes for willy beamish interactions Willy handles dragging of …
8:50 AM Changeset [817ff4d8] by mduggan
DGDS: Correct a hack that breaks shooting snakes in HoC This hack was …
8:50 AM Changeset [58593724] by mduggan
DGDS: Fix EGA menu colors Dragon EGA menus now look right. Heart of …
7:55 AM Changeset [9a537489] by Strangerke <arnaud.boutonne@…>
GOT: Check _slowMode usage, simplify some checks on keyFlag
7:43 AM Changeset [47e2e347] by Strangerke <arnaud.boutonne@…>
GOT: Some renaming in vars.h (WIP)
1:22 AM Ticket #15710 (AGS: Achievements not unlocking for A Golden Wake (goldenwake)) created by Thunderforge
Achievements are unlocking in-game in A Golden Wake, but not on …

Jan 22, 2025:

10:18 PM Changeset [d5fc1f32] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 79.1% …
10:18 PM Changeset [400ac0d0] by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
6:15 PM Changeset [532c112e] by Le Philousophe <lephilousophe@…>
IMAGE: Fix undefined behaviours in Cinepak decoder Left shifting a …
6:14 PM Changeset [1a4e4c18] by Le Philousophe <lephilousophe@…>
COMMON: Avoid valgrind errors when opening invalid ZIP files Bail out …
6:14 PM Changeset [d0909e10] by Le Philousophe <lephilousophe@…>
ANDROID: Allocate enough stack Default stack allocation for Java …
3:04 PM Changeset [d9590e0f] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 79.1% …
10:19 AM Ticket #15706 (AGS: It Takes Two to Tangle ( 2024-09-09 ) - Unknown game variant for ags) closed by tag2015
outdated: Thanks for the report, this version was added in commit …
9:39 AM Changeset [a0b448b] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:39 AM Changeset [7d33d362] by Weblate <noreply@…>
I18N: Update translations templates
9:39 AM Changeset [97a3f61f] by Strangerke <arnaud.boutonne@…>
GOT: Rename sound, some cleanup
9:39 AM Changeset [be65945] by Strangerke <arnaud.boutonne@…>
GOT: Update copyright
8:43 AM Ticket #15709 (AGS: Old Skies (Steam Demo) significantly slower intro sequence ...) created by necros2k7
win11, sdl/opengl - no matter
7:43 AM Changeset [b9888e72] by Eric Fry <yuv422@…>
DARKSEED: Refactored console to work in U32Strings This simplifies …
5:16 AM Changeset [ebccf957] by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 63.3% …
3:38 AM Ticket #15708 (SCI: LAURABOW: Gloria Doesn't Get Thrown Down the Well?) created by ArthurWalden
I am using ScummVM version 2.9.0. In The Colonel's Bequest, the first …
3:36 AM Changeset [adee10d] by Strangerke <arnaud.boutonne@…>
GOT: More renaming in the Views folder

Jan 21, 2025:

9:58 PM Changeset [55262952] by Strangerke <arnaud.boutonne@…>
GOT: More renaming
9:00 PM Changeset [b6ef265b] by orgads
SCUMM: Simplify condition a bit
8:47 PM Changeset [7c1aeb0f] by digitall
DARKSEED: Fix GCC Compiler Warning
8:14 PM Changeset [d620ad12] by athrxx
SCI: (ECOQUEST/CD/Windows) - enable 16 colors mode support
7:02 PM Ticket #15707 (TUCKER: Unable to skip the 10 minute intro to Bud Tucker (2.9.0)) created by RightSaidBrett
Pressing escape does not work and accessing the ScummVM menu doesn't …
1:11 PM Ticket #15580 (FREESCAPE: DOS samples are too loud) closed by neuromancer
fixed: Thanks a lot for the re-test. Closing this one.
1:09 PM Ticket #15585 (FREESCAPE: Full-screen flicker when activating some items in Total Eclipse) closed by neuromancer
fixed: Thanks a lot for the re-test. Closing this one.
11:29 AM Ticket #15705 (ASYLUM: coredump) closed by antoniou79
duplicate
11:29 AM Changeset [ebda2657] by sluicebox <22204938+sluicebox@…>
IMAGE: Fix memory leak in CicnDecoder CID 1587162
8:40 AM Changeset [bc94b853] by neuromancer
FREESCAPE: select the cga palette using the levelID parity
8:14 AM Ticket #15706 (AGS: It Takes Two to Tangle ( 2024-09-09 ) - Unknown game variant for ags) created by Corak667
the game is: "It Takes Two to Tangle" devdate: 2024-09-09 dl: …
8:03 AM Changeset [0f3990e1] by Strangerke <arnaud.boutonne@…>
GOT: Renaming in the gfx folder, remove some unused includes
7:45 AM Changeset [687091e] by Strangerke <arnaud.boutonne@…>
GOT: Finish renaming in the game sub-folder
7:36 AM Changeset [d37b7918] by Strangerke <arnaud.boutonne@…>
GOT: Fix several issues reported by Coverity
7:14 AM Ticket #15705 (ASYLUM: coredump) created by es20490446e
Sanitarium GOG (aka Asylum) crashes only with ScummVM 2.9.0 Linux, …
6:09 AM Changeset [982a7470] by Strangerke <arnaud.boutonne@…>
GOT: More renaming in shot_movement, shot_pattern and special_tile
1:46 AM Tickets #15565,​15566,​15664,​15692 batch updated by tag2015
fixed: In c24beadf: […]
1:45 AM Changeset [c24beadf] by tag2015
DIRECTOR: Add loewenzahn 7-8, die drei 1-6, 3dna Fix #15664, #15692, …

Jan 20, 2025:

11:07 PM Ticket #15563 (Screenshots for German version of Rise of the Dragon) closed by tag2015
fixed
9:15 PM Changeset [4baf05e6] by neuromancer
FREESCAPE: adapt relative volume to make each sound source more uniform
7:32 PM Ticket #15704 (FREESCAPE: fix all the big endian issues) created by neuromancer
Loading the Dark Side DOS demo in PowerMac4,4 G4 results in some …
7:05 PM Ticket #15703 (MD5: ICB: Unknown variant (PSX DEMO)) created by chkuendig
This is the PSX PAL Demo of "In Cold Blood" from Playstation Magazine …
6:57 PM Changeset [31bf4dec] by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 92.8% …
6:57 PM Changeset [bb15e6bd] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 79.1% …
6:57 PM Changeset [8394ff29] by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 84.3% …
1:12 PM Changeset [574dd030] by neuromancer
FREESCAPE: better support for CGA color/stipple patterns
12:24 PM Changeset [8e5134bd] by neuromancer
FREESCAPE: added missing drawFrame call to avoid black frames after …
12:24 PM Changeset [8253c465] by neuromancer
FREESCAPE: avoid crashing when remapping colors in cpc games
6:04 AM Changeset [3dc4ee28] by Strangerke <arnaud.boutonne@…>
GOT: Renaming and small cleanups in object and script
5:34 AM Ticket #15701 (SCI: LSL1VGA: Casino door semi-soft-lock) closed by sluicebox
fixed: Fixed in: 995da76327da9652380549b948f20bbe5591854c This fix will …
5:28 AM Changeset [995da763] by sluicebox <22204938+sluicebox@…>
SCI: Fix LSL1 lockup when casino doors close Fixes bug #15701
12:45 AM Changeset [e289b8f1] by npjg
MEDIASTATION: Remedy memory leaks in destructors Many of these were …
12:45 AM Changeset [a87633db] by npjg
MEDIASTATION: Understand keyframe-related fields in frame footers …
12:45 AM Changeset [de65d980] by npjg
MEDIASTATION: Implement Or opcode
12:45 AM Changeset [bfd1815e] by npjg
MEDIASTATION: Implement image spatialHide method
12:45 AM Changeset [571ed158] by npjg
MEDIASTATION: Make overloaded operand operators const
12:45 AM Changeset [f5d0fc8] by npjg
MEDIASTATION: Fix typo that led to operand comparisons always being true
12:45 AM Changeset [c94629e7] by npjg
MEDIASTATION: Implement asset ID equality checking
12:45 AM Changeset [c2f32ba4] by npjg
MEDIASTATION: When calling method, get literal self object value first …
12:45 AM Changeset [34ece3d8] by npjg
MEDIASTATION: Issue warning when trying to call method on null asset …
12:45 AM Changeset [44dd29c4] by npjg
MEDIASTATION: Add better error messsage for missing asset
12:45 AM Changeset [73f6b57] by npjg
MEDIASTATION: Move variable setting logic into Variable itself
12:45 AM Changeset [060b56b] by npjg
MEDIASTATION: Convert more script messages to use strings
Note: See TracTimeline for information about the timeline view.