Timeline



Jan 9, 2025:

9:37 PM Changeset [5809ee19] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 808: Implement daemon up to trigger 17, some renaming
9:25 PM Changeset [463e11e4] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:25 PM Changeset [55fd3725] by Weblate <noreply@…>
I18N: Update translations templates
9:21 PM Changeset [630f479b] by criezy
SCUMM: Add detection and support for Mac Remastered versions They …
6:45 PM Ticket #15675 (MD5: CRUISE: Unknown game variant (Amiga/French)) created by marvins67
The game in 'Croisiere pour un Cadavre AMIGA' seems to be an unknown …
6:08 PM Ticket #15674 (ANDROID: Missing Game Options only for ARMV7) created by RogerW123
Using the ARMv7 APK of the 2.9.0 release I've found that all the SCI …
5:30 PM Ticket #15673 (BACKENDS: PSP: Scumm/HE engine plugin crashes when adding or starting game) created by rsn8887
I omitted the HE engine on PSP 2.9.0 because the latest additions to …
4:18 PM Changeset [5fdc6b67] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
4:18 PM Changeset [8e4490e0] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 78.2% …
12:24 PM Changeset [ce23584b]branch-2-9 by antoniou79
ASYLUM: Use decimal values for angle tables The angle unit is in degrees
12:24 PM Changeset [1def0d2e]branch-2-9 by antoniou79
ASYLUM: Fix crash for game menu And also clean up code and fix eyes …
10:25 AM Changeset [ac11990c] by Filippos Karapetis <bluegr@…>
SCUMM: Rename new DOTT, MM and FT variants to remastered, instead of …
9:54 AM Changeset [9b3f0a96] by Filippos Karapetis <bluegr@…>
SCUMM: Add detection entries for the Mac SE versions of DOTT, FT and …
9:54 AM Changeset [19628083] by Filippos Karapetis <bluegr@…>
SCUMM: Remove the platform check for SE games This was a leftover. We …
9:54 AM Changeset [4078d29f] by Filippos Karapetis <bluegr@…>
SCUMM: Don't initialize the SE sound engine for MM There aren't any …
9:01 AM Changeset [d3b6f72d] by sev-
SCUMM: Added missing override keywords
6:13 AM Changeset [7f5da62d] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Disable appropriate menus for v6-7 and Maniac Mansion …

Jan 8, 2025:

10:43 PM Changeset [4fe82ed9] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 808: Implement setBridgeHotspots and daemon up to …
8:45 PM Changeset [898ea4cf] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Allow playing Maniac Mansion without the Mac GUI
6:00 PM Changeset [c64c763f] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: MACGUI: Don't expand disabled submenus
6:00 PM Changeset [f489b452] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: MACGUI: Draw submenu arrow correctly on disabled menu items
6:00 PM Changeset [67da94f0] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: MACGUI: Disable keyboard shortcuts for disabled menus
6:00 PM Changeset [796719cd] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: MACGUI: Allow menus in the menu bar to be drawn disabled …
5:30 PM Changeset [07036611] by Le Philousophe <lephilousophe@…>
CREATE_PROJECT: Add support for meta-components These components …
5:30 PM Changeset [e02cd50] by Le Philousophe <lephilousophe@…>
CREATE_PROJECT: Move features hard-coded logic in its own function …
5:29 PM Changeset [e03b609c] by ccawley2011
GRAPHICS: Remove masks from ManagedSurface::transBlitFrom
5:29 PM Changeset [25cbdbc6] by ccawley2011
TWINE: Remove use of transBlitFrom maskOnly parameter
5:29 PM Changeset [7f7b7347] by ccawley2011
MTROPOLIS: Use maskBlitFrom for the molasses effect
4:45 PM Changeset [f17eb998] by antoniou79
ASYLUM: Use decimal values for angle tables The angle unit is in degrees
4:45 PM Changeset [a8e97ffc] by antoniou79
ASYLUM: Fix crash for game menu And also clean up code and fix eyes …
4:36 PM Changeset [0b9055ab] by ccawley2011
DIRECTOR: Migrate to the new Primitives class
11:40 AM Changeset [ad20f020] by Le Philousophe <lephilousophe@…>
IMAGE: Don't declare GIFDecoder when GIF support is not built As …
11:40 AM Changeset [6824e10] by Le Philousophe <lephilousophe@…>
TWINE: Don't use GIFDecoder when it's not built
9:56 AM Changeset [2fbf32bf] by Filippos Karapetis <bluegr@…>
SCUMM: Merge duplicate SE audio code. Some cleanup
8:40 AM Changeset [63dbf653] by mduggan
DGDS: Adjust comment to placate gcc warning
7:13 AM Changeset [67b3afc8] by ccawley2011
MEDIASTATION: Make use of simpleBlitFrom
7:02 AM Ticket #15672 (Unknown game variant for ags) created by Scaloup
The game in 'Primordia\' seems to be an unknown game variant. Please …
7:02 AM Changeset [0025f9ad] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 808: Start working on daemon
6:50 AM Changeset [08e675ce] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Disable "About" screen for Maniac Mansion. There …
5:18 AM Changeset [d8961e50] by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 83.9% …
2:33 AM Changeset [f6bec936] by npjg
MEDIASTATION: Make script routine callers use enums Rather than …
2:33 AM Changeset [e6de46e2] by npjg
MEDIASTATION: Implement branchToScreen script method
2:33 AM Changeset [8bca0172] by npjg
MEDIASTATION: Remove duplicate chunk count field

Jan 7, 2025:

10:29 PM Changeset [e5bebb47] by digitall
SCUMM: Fix Various Compiler Warnings
8:35 PM Changeset [91cf8dd0] by mikrosk
TWINE: gif is an optional component
7:18 PM Changeset [714684c2] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 77.8% …
4:58 PM Changeset [34828e0c] by Filippos Karapetis <bluegr@…>
SCUMM: More work on the XSB audio cues for MI2 SE
1:39 PM Changeset [e1d7318d] by Filippos Karapetis <bluegr@…>
SCUMM: Add SE speech support for MI2SE
12:59 PM Ticket #15667 (SCI: KQ1: No Death Window if Graham Drowns while Swimming in Cave ...) closed by sluicebox
fixed: Fixed in: 2a020f02c96f1786c0707030fcbbb481ff483a5e This is a script …
12:51 PM Changeset [2a020f02] by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ1 script lockup when drowning in cave Fixes bug #15667
9:55 AM Ticket #15671 (Unknown game variant for ags) created by ModiTorsen
The game in 'Off the Clock\' seems to be an unknown game variant. …
8:55 AM Ticket #15670 (Unknown game variant for ags) created by ModiTorsen
The game in 'Nelly Cootalot Spoonbeaks Ahoy (HD)\' seems to be an …
7:19 AM Ticket #15669 (Unknown game variant for ags) created by ModiTorsen
The game in 'Teeth of Glass\' seems to be an unknown game variant. …
6:59 AM Changeset [c72fe93c] by Filippos Karapetis <bluegr@…>
SCUMM: Fix typo in check
1:38 AM Changeset [05cae5ca] by Filippos Karapetis <bluegr@…>
SCUMM: More cleanup and fixes for the MI1SE audio code

Jan 6, 2025:

10:46 PM Ticket #15668 (GRIM: Segfault and use-heap-after-free in the wine cellar moving ...) created by mparnaudeau
ScummVM version: ScummVM 2.10.0git58485-g056477c1d01 (Jan 6 2025 …
10:25 PM Ticket #15667 (SCI: KQ1: No Death Window if Graham Drowns while Swimming in Cave ...) created by ArthurWalden
I am using ScummVM version 2.9.0. In King's Quest 1 (SCI version), …
9:49 PM Ticket #15666 (SCUMM: LOOM (FM-Towns) Finish trim_fmtowns_to_200_pixels integration) created by albertus82
Hi, I'm facing the following crash playing Loom FM-Towns (english) …
4:24 PM Changeset [90e6e335] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 77.8% …
3:09 PM Changeset [903ca4ae] by Eric Fry <yuv422@…>
DARKSEED: Add detection for DOS Spanish floppy version.
3:09 PM Changeset [2d72d773] by Eric Fry <yuv422@…>
DARKSEED: Fix resource leak in Console.
3:03 PM Changeset [cd77a78f] by ccawley2011
GRAPHICS: Fix potential bug in drawThickLine2
1:18 PM Changeset [e5b8e444] by mdv <gahex68379@…>
I18N: Update translation (Hungarian) Currently translated at 77.7% …
1:18 PM Changeset [0eabd2c] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
1:18 PM Changeset [0219e8ef] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
1:09 PM Changeset [0912a4de]branch-2-9 by mikrosk
BACKENDS: STMIDI: Fix a typo
1:08 PM Changeset [b2f98611] by mikrosk
BACKENDS: STMIDI: Fix a typo
11:37 AM Ticket #15665 (DARKSEED: Unknown game variant for darkseed (Spanish, Floppy, 1.5)) created by LukasThyWalls
> The game in 'FLOPPY\' seems to be an unknown game variant. > > …
8:56 AM Changeset [904235ca] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: Fix SurfacePrimitives::drawHLine() It was using the wrong …
7:55 AM Changeset [d3a61d71] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Add drawRoundRect() method to Mac dialog window It …
7:52 AM Changeset [020a8e80] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Fix memory leak when loading Mac cursor
7:49 AM Changeset [f5d57583] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix gcc warning
7:31 AM Ticket #15581 (BAGEL: ERROR: Could not load bitmap! When putting the cashcard in the ...) closed by SupSuper
fixed
7:29 AM Changeset [d692a2c2] by SupSuper
BAGEL: Fix slot machine path initialization (bug #15581)
7:19 AM Changeset [e615c9cf] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 808: Implement getWalkPath
7:17 AM Ticket #15660 (SCI: kq4sci-amiga skips title screen) closed by sluicebox
fixed: Fixed in: 8144e3e69d3cc5ab5f3ea46309fe192849c7d152 This will appear …
7:08 AM Changeset [8144e3e6] by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ4 Amiga sound signals Fixes bug #15660 Limits the …
7:08 AM Changeset [52be5879] by sluicebox <22204938+sluicebox@…>
AGI: Update picture comments
12:36 AM Changeset [5b01e8a0] by ccawley2011
GRAPHICS: Make use of simpleBlitFrom for PM5544 rendering

Jan 5, 2025:

11:35 PM Changeset [027c9bdd] by ccawley2011
GRAPHICS: Add drawRoundRect to Graphics::Surface
11:35 PM Changeset [a79a710f] by ccawley2011
GRAPHICS: Use a Primitives subclass in Graphics::Surface
11:35 PM Changeset [7efb0f82] by ccawley2011
GRAPHICS: Convert the primitives code to use classes
11:03 PM Changeset [b648dc7a] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
11:03 PM Changeset [91825b56] by Weblate <noreply@…>
I18N: Update translations templates
11:00 PM Changeset [932d4b27] by Eric Fry <yuv422@…>
DARKSEED: Add big5 font data bundle
8:27 PM Changeset [fb303a78] by npjg
MEDIASTATION: Skip reading variable ID for collection members
7:37 PM Changeset [8702bb40] by npjg
MEDIASTATION: Remove unused context play method
7:37 PM Changeset [c96f974a] by npjg
MEDIASTATION: Remove unused includes and forward declarations
7:37 PM Changeset [8b8a0157] by npjg
MEDIASTATION: Centralize event handler execution in Asset class
7:37 PM Changeset [b0e7c456] by npjg
MEDIASTATION: Make the asset z-index signed Apparently in some …
7:37 PM Changeset [6b2e79a9] by npjg
MEDIASTATION: Make the root context a class member
7:37 PM Changeset [b9e1685d] by npjg
MEDIASTATION: Add missed enum cast
6:11 PM Changeset [5bb94c27] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
6:11 PM Changeset [9d49aea6] by Weblate <noreply@…>
I18N: Update translations templates
6:10 PM Changeset [208def88] by athrxx
SCUMM: (Mac) - improve missing resources warning For some titles the …
4:33 PM Changeset [c192b987] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Disable permanently disabled menu items just once …
3:48 PM Changeset [6517f203] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
3:47 PM Changeset [f98f670a] by Weblate <noreply@…>
I18N: Update translations templates
3:33 PM Changeset [042e83d7] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Initial support for Maniac Mansion There is currently …
2:38 PM Changeset [05104adb] by ccawley2011
GRAPHICS: Add simplified mask blitting routines to ManagedSurface
1:58 PM Ticket #15664 (MD5: DIRECTOR: -Unknown game variant for director) created by yoshimo
The game in 'Die drei Fragezeichen 1 - Das Geheimnis des Magiers\' …
8:39 AM Changeset [bedd0800] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 808: Implement pre_parser
7:56 AM Changeset [6231458b] by SupSuper
MSVC: Enable fluidlite by default
7:49 AM Changeset [82f79ad1] by sluicebox <22204938+sluicebox@…>
AGI: Document PictureMgr
7:49 AM Changeset [ce88b3dc] by sluicebox <22204938+sluicebox@…>
AGI: Add support for early KQ1 pictures
7:49 AM Changeset [109bb3dc] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Implement TROLL flood fill Fixes missing or incomplete …
7:49 AM Changeset [f63704e] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Subclass PictureMgr for TROLL
7:49 AM Changeset [3e199217] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Subclass PictureMgr for MICKEY and WINNIE
7:49 AM Changeset [6cf095d7] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Move PictureMgr to game engine classes
7:49 AM Changeset [4b87d2c9] by sluicebox <22204938+sluicebox@…>
AGI: Remove unused picture version This code was from TrollVM in …
6:56 AM Changeset [f990c8e6] by mduggan
DGDS: Various fixes for Willy Beamish CD version Voice acting is …
6:13 AM Changeset [77c104d5] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix TROLL menu string truncation Follow-up to: …
3:50 AM Changeset [e9f7727b] by mduggan
DGDS: Avoid drawing scroll bmp out of bounds Fixes small glitches in …
2:22 AM Changeset [3e3a39a9] by mduggan
DGDS: Fix TTM flood fill operator Fixes the appearance of the …

Jan 4, 2025:

11:15 PM Changeset [84926622] by npjg
MEDIASTATION: Static cast enum values printed as integers
11:15 PM Changeset [609bb913] by npjg
MEDIASTATION: Make sure class member names start with "_"
11:15 PM Changeset [3f80111c] by npjg
MEDIASTATION: Fix variable names not using camelCase.
11:15 PM Changeset [e6186152] by npjg
MEDIASTATION: Relocate header include guards They are moved before …
11:15 PM Changeset [5b157f53] by npjg
MEDIASTATION: Fix unused varable compiler warnings
11:15 PM Changeset [7c56d35e] by npjg
MEDIASTATION: Fix more format GCC compiler warnings
11:15 PM Changeset [21a9c4e9] by npjg
MEDIASTATION: Convert enum classes to pure enums This is much simpler …
11:10 PM Changeset [a2a8ffce] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 808: Start working on room (preload, init)
10:27 PM Ticket #15661 ([AGS] Various updates + some new entries) closed by tag2015
fixed: Thanks a lot for reporting all these! Added in commit …
10:23 PM Ticket #15651 (Game variant for 2080 Wall City Lockdown AGS) closed by tag2015
fixed: Thanks, added in commit …
10:22 PM Ticket #15641 (Unknown game variant for ags) closed by tag2015
fixed: Thanks, added in commit …
10:20 PM Changeset [c1be003f] by tag2015
AGS: Add several new games/versions Reported in TRAC, and others
10:05 PM Changeset [2dfc82a3] by ccawley2011
MOHAWK: LB: Add a separate debug channel for LBCode
8:31 PM Ticket #15663 (DIRECTOR: Robinson Crusoe [D5] playtest results) created by yoshimo
This is an old Tivola game from 1997 and is using Macromedia Director …
8:22 PM Ticket #15662 (MD5: DIRECTOR: Unknown game Robinson Crusoe) created by yoshimo
The game in 'D5_RobinsonCrusoe\' seems to be an unknown game variant. …
8:22 PM Changeset [ef5f9d2] by ccawley2011
MOHAWK: LB: Fix crash in the v3 sampler during the Green Eggs and Ham …
7:26 PM Changeset [f0a87229] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 807: Finish the implementation of parser (room complete)
4:23 PM TracWiki edited by trac
(diff)
4:23 PM InterWiki edited by trac
(diff)
4:10 PM Changeset [2dea19e6] by dwatteau
M4: Fix int32 discrepancy
11:01 AM Changeset [380ccf54] by Le Philousophe <lephilousophe@…>
CREATE_PROJECT: add_component line has 5 tokens and not 4
10:59 AM Changeset [632c5b74] by Torbjörn Andersson <eriktorbjorn@…>
GRAPHICS: Fix undefined behavior when initializing Octree As noted by …
10:56 AM Ticket #15600 (PEGASUS: Possible bug in Cursor::loadCursorImage()) closed by eriktorbjorn
fixed: I have replaced the old cicn loading code, fixing some issues with the …
10:54 AM Changeset [7a4ef281] by Torbjörn Andersson <eriktorbjorn@…>
PEGASUS: Replaced cicn cursor loader, fixing #15600 in the process …
9:49 AM Changeset [12bc55b] by Le Philousophe <lephilousophe@…>
DEVTOOLS: Add back mt32emu feature It was removed before because the …
7:40 AM Ticket #15661 ([AGS] Various updates + some new entries) created by MarcoBorrini99
The game in 'Simon The Sorcerer 1 Text Adventure (Demo⁄English)' seems …
7:40 AM Changeset [ac06583b] by eientei95 <einstein95@…>
DIRECTOR: movutils fixes for fpgapirates * Add MovieUtilities name for …
7:40 AM Changeset [1721d611] by eientei95 <einstein95@…>
DIRECTOR: Add full game detection for fpgapirates
7:04 AM Changeset [96b17ff6] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 807: Finish the implementation of opcodes 3 and 5 in …
5:20 AM Changeset [3a5a7c88] by mduggan
DGDS: Avoid going to blank page in inventory
5:13 AM Changeset [ac491547] by mduggan
DGDS: Switch to 15 game frames per second But, pump mouse messages as …
5:12 AM Changeset [91908bbd] by mduggan
DGDS: Reset look mode on scene change
1:30 AM Changeset [cbcee066] by mduggan
DGDS: Fix selection of partial line dialog actions This is required …
1:30 AM Changeset [29d92ff5] by mduggan
DGDS: Properly clip rectangle line edges
1:30 AM Changeset [9eb9b6f2] by mduggan
DGDS: Fix mixing inventory items in Willy Beamish
1:30 AM Changeset [4742182e] by mduggan
DGDS: Fix Willy Beamish rendering at bar More ADS skip logic fixes. …
1:30 AM Changeset [7060901] by mduggan
DGDS: Fix comment typo
1:30 AM Changeset [216d1a34] by mduggan
DGDS: Add support for targeting mode in Willy Beamish This should …
1:30 AM Changeset [5e1d3d69] by mduggan
DGDS: Add workaround for disappearing cola vendor in Willy Beamish
1:30 AM Changeset [60ff040f] by mduggan
DGDS: Add another debug image dump point
1:30 AM Changeset [b4787429] by mduggan
DGDS: Fix skipping nested if ADS blocks using 0x13C1 This fixes …
1:30 AM Changeset [e4d18136] by mduggan
DGDS: Fix picking up coin in Willy Beamish
1:30 AM Changeset [6febe657] by mduggan
DGDS: Don't run scripts in Willy Beamish inventory
1:30 AM Changeset [0005ca1a] by mduggan
DGDS: Show Willy's dollars correctly in inventory
1:30 AM Changeset [1248fbde] by mduggan
DGDS: Small mouse fixes for look mode
1:30 AM Changeset [7e2c29c8] by mduggan
DGDS: Fix potential crash on menu
1:30 AM Changeset [5caaf6df] by mduggan
DGDS: More small fixes for TTM in Willy Beamish
1:30 AM Changeset [ec271639] by mduggan
DGDS: Slight compatibility fix for unknown sequences It's possible …
1:30 AM Changeset [408127ff] by mduggan
DGDS: Select correct item from inventory page 2
1:30 AM Changeset [ce0439e0] by mduggan
DGDS: Fix Willy dialog rendering
1:30 AM Changeset [f0c3ee3b] by mduggan
DGDS: Fix fade op in TTM slightly
Note: See TracTimeline for information about the timeline view.