Timeline
Dec 4, 2024:
- 11:56 PM Changeset [8734abf4] by
- COMPOSER: Fix error when starting games This is a regression from …
- 11:44 PM Changeset [6deeff2f] by
- M4: RIDDLE: room 705: Fix issue in init(), implement daemon up to …
- 10:45 PM Changeset [6f2bef94]branch-2-9branch-2-9-0 by
- RISCOS: Don't encode path when it's not needed Also disable atomic …
- 10:44 PM Changeset [18a861f5]branch-2-9branch-2-9-0 by
- COMMON: Fix uninitialised variable in Path::punycodeNeedsEncode()
- 10:44 PM Changeset [5a8dd9d5]branch-2-9branch-2-9-0 by
- QDENGINE: Avoid stack overflow with the 3DS port
- 10:41 PM Changeset [234dc99] by
- RISCOS: Don't encode path when it's not needed Also disable atomic …
- 10:36 PM Changeset [e8131bcc] by
- COMMON: Fix uninitialised variable in Path::punycodeNeedsEncode()
- 10:13 PM Ticket #15545 (AGS: Maniac Mansion Deluxe - issues with inventory scrolling) closed by
- fixed: In 162802ba: […]
- 10:11 PM Changeset [162802ba] by
- AGS: Fix game.top_inv_item script variable not working (again) This …
- 9:14 PM Changeset [994df4d2] by
- QDENGINE: Avoid stack overflow with the 3DS port
- 5:46 PM Changeset [297c9078]branch-2-9branch-2-9-0 by
- NEWS: Update German NEWS file
- 5:45 PM Changeset [e60615a3]branch-2-9branch-2-9-0 by
- KOLIBRI: Fix compilation on KolibriOS
- 5:45 PM Changeset [2f886bfe] by
- NEWS: Update German NEWS file
- 2:50 PM Changeset [63d57b44] by
- QDENGINE: Fix compilation when _DEBUG is set
- 1:00 PM Changeset [7ca8d7b2] by
- QDENGINE: More renames in adv minigames
- 12:38 PM Changeset [9c7a5ebb] by
- QDENGINE: Further renames in m_scores minigame
- 7:52 AM Changeset [a99c1a43]branch-2-9branch-2-9-0 by
- SCI: Fix KQ5 CD lock up when falling in mountains Fixes bug #15550 …
- 7:33 AM Ticket #15550 (SCI: KQ5CD Issue/bug with game freezing in mountains) closed by
- fixed: Thank you! This can be worked around in earlier versions of ScummVM …
- 7:25 AM Changeset [3ac2492] by
- SCI: Fix KQ5 CD lock up when falling in mountains Fixes bug #15550 …
- 6:52 AM Changeset [a168e7ed] by
- M4: RIDDLE: room 705: Partial implementation of daemon (up to trigger 94)
- 2:28 AM Ticket #15553 (SCI: QFG2 Hangs After Purchasing Saurus) created by
- ScummVM 1.8.0git2992-gf4ce7851f84 (Dec 3 2024 19:58:59) Features …
- 12:51 AM Changeset [dbf6c071]branch-2-9branch-2-9-0 by
- BUILD: Fix building macOS bundle with libopenmpt OpenMPT has a …
- 12:49 AM Changeset [1f41925d] by
- BUILD: Fix building macOS bundle with libopenmpt OpenMPT has a …
Dec 3, 2024:
- 10:34 PM Changeset [ff9a7b3]branch-2-9branch-2-9-0 by
- NEWS: Mention change of default savegame path on macOS
- 10:32 PM Changeset [365653e7]branch-2-9branch-2-9-0 by
- MACOS: Change default savepath to use the Application Support folder …
- 10:19 PM Ticket #11428 (macOS: Change default savegame location for macOS) closed by
- fixed
- 10:18 PM Changeset [faf7437e] by
- MACOS: Change default savepath to use the Application Support folder …
- 10:14 PM Changeset [605256d9] by
- M4: RIDDLE: room 705: Fix accidental backspace in previous commit
- 10:13 PM Changeset [5a26a346] by
- M4: RIDDLE: room 705: Start work on room 705 (preload, init, pre-parser)
- 10:07 PM Ticket #15552 (SCUMM/HE: PUTTMOON - disappearing sprite on first screen in Windows version) created by
- ScummVM version: ScummVM 2.9.0pre11155-g52c98292fbf (Dec 3 2024 …
- 9:13 PM Ticket #15549 (SCUMM: MI2 Macintosh crashes in scrollEffect() if Mac GUI/Menus are ...) closed by
- fixed: I've committed my fix. I've tested the Mac version with and without …
- 5:56 PM Changeset [7310d4e9] by
- LIBRETRO: BUILD: set -O2 for rpis
- 5:56 PM Changeset [9ee2dd06] by
- LIBRETRO: BUILD: add RG353x platform
- 5:56 PM Changeset [97379918] by
- LIBRETRO: BUILD: update odroidgo2 platform
- 5:56 PM Changeset [7fedc533] by
- LIBRETRO: BUILD: update rpi platforms
- 5:52 PM Changeset [8c71eded] by
- SCUMM: Optionally report a faster machine speed in Mac MI2 This …
- 5:52 PM Changeset [53382fb5] by
- SCUMM: Optionally enable the swamp bats in Mac MI2 The call to their …
- 5:44 PM Changeset [852cebbc]branch-2-9branch-2-9-0 by
- SCUMM: Fix Mac MI2 scrollEffect() crash (bug #6286) This only …
- 5:42 PM Changeset [147b84d6] by
- SCUMM: Fix Mac MI2 scrollEffect() crash (bug #6286) This only …
- 2:04 PM Ticket #15551 (AGS: Add detection for the demo of Temple of the Three Rules) created by
- The game in 'toor' seems to be an unknown game variant. Please report …
- 1:31 PM Changeset [619c6cd4] by
- DARKSEED: Fix endian issues with BE machines
- 9:56 AM Ticket #15550 (SCI: KQ5CD Issue/bug with game freezing in mountains) created by
- ScummVM Version: 2.9.0 master branch Game/Language: KQ5 CD …
- 9:33 AM Ticket #15549 (SCUMM: MI2 Macintosh crashes in scrollEffect() if Mac GUI/Menus are ...) created by
- Steps to reproduce: With the Macintosh version of Monkey Island 2, …
- 6:42 AM Changeset [7b4d9e2f] by
- M4: RIDDLE: room 704: Finish the implementation of room 704 …
- 5:46 AM Changeset [6041d7e4] by
- CONFIGURE: Remove tmp_endianness_check.dwo leftover Seen with GCC 5.5.0.
- 5:46 AM Changeset [09792849] by
- CONFIGURE: Add -ffat-lto-objects to the endianness check for LTO …
- 1:36 AM Changeset [bdfb26f3] by
- SCI: Fix script patch comment typos
- 1:14 AM Ticket #15303 (SCI: LSL5: There is a small chance that text messages are skipped ...) closed by
- fixed: Fixed; this affected SQ1 and Castle of Dr Brain too. PQ3 also contains …
- 12:54 AM Changeset [be6011de] by
- SCI: Fix Talker timer rollover in LSL5, SQ1, BRAIN1 Fixes bug #15303 …
- 12:54 AM Changeset [bdc6725e] by
- SCI: Remove unused declaration
Dec 2, 2024:
- 11:07 PM Ticket #15548 (SCUMM/HE: PUTTPUTT - mouse cursor is not scaled for Windows game versions) created by
- ScummVM version: ScummVM 2.9.0pre11136-g58e882e1877 (Nov 30 2024 …
- 10:43 PM Changeset [fccf9547] by
- M4: RIDDLE: room 704: implement conv704a and playCheckBrochureAnim. …
- 10:23 PM Ticket #15526 (qdEngine: Marvellous Mice Adventures: Sea Rat's Birthday in Polish is ...) closed by
- fixed: Thank you! I added support for the game. The only missing part is one …
- 10:21 PM Changeset [52c98292]branch-2-9branch-2-9-0 by
- QDENGINE: Added support for Polish 3mice2. Bug #15526
- 10:21 PM Changeset [c952ccbf] by
- QDENGINE: Added support for Polish 3mice2. Bug #15526
- 9:30 PM Changeset [8cd15b81] by
- M4: RIDDLE: room 704: Rename action flags in parser
- 9:27 PM Changeset [a0657685] by
- M4: RIDDLE: room 704: Finish the implementation of parser
- 9:25 PM Changeset [caacc8f3] by
- SCUMM: Optionally restore boat wreck graphics at beginning of Mac MI2 …
- 7:59 PM Changeset [f3ba6b7e] by
- Dreamweb: Fix scrolling of end credits This was a regression …
- 7:07 PM Changeset [35e8e66d] by
- SCUMM: Remove inconsistent whitespace
- 4:23 PM Ticket #15544 (Unknown game variant for director) closed by
- fixed
- 4:01 PM Changeset [c621cf37] by
- DIRECTOR: Fix several D5 filesizes + minor additions
- 11:05 AM Ticket #15547 (AGS: Maniac Mansion Deluxe: Incorrect flashlight size at 640x400) created by
- When running Maniac Mansion Deluxe in 640x400 upscaled mode and hi-res …
- 10:05 AM Changeset [e3451063]branch-2-9branch-2-9-0 by
- NEWS: Don't mention Discworld 1 Mac Japanese (since it's still …
- 10:05 AM Changeset [3c383809] by
- NEWS: Don't mention Discworld 1 Mac Japanese (since it's still …
- 8:13 AM Changeset [0d04c5aa] by
- M4: RIDDLE: room 704: Partial implementation of parser
- 12:37 AM Ticket #15546 (Dreamweb French crashes right at the start) closed by
- fixed
- 12:37 AM Changeset [826660b9] by
- DREAMWEB: Avoid out of bound read with empty strings in printDirect …
Dec 1, 2024:
- 11:50 PM Ticket #15546 (Dreamweb French crashes right at the start) created by
- When compiling with ASAN on macOS, playing the French CD version of …
- 10:18 PM Changeset [ad8f2121]branch-2-9branch-2-9-0 by
- I18N: Update translation (Chinese (Simplified Han script)) Currently …
- 10:09 PM Changeset [6f4ffe3b] by
- CONFIGURE: Added copyright to engines.awk
- 10:02 PM Ticket #15516 (GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start) closed by
- fixed: Finally fixed - it turned out to be an endianness issue. Many thanks …
- 9:57 PM Changeset [e6030ea3]branch-2-9branch-2-9-0 by
- GOB: Fix endianess issue in Goblin_v7::setGoblinState (Adibou2) - bug …
- 9:56 PM Changeset [8884cc4d] by
- GOB: Fix endianess issue in Goblin_v7::setGoblinState (Adibou2) - bug …
- 9:48 PM Ticket #13641 (BACKENDS: Wii - MYST3: NEW GAME CRASHES) closed by
- fixed: As it's merged, the problem should be gone: Myst III will not be built …
- 9:48 PM Changeset [57168885] by
- JANITORIAL: Correct typo in comment
- 9:46 PM Changeset [52d22230] by
- DISTS: ANDROID: New versionCodes for 2.10.0
- 9:41 PM Changeset [ab442ec7]branch-2-9branch-2-9-0 by
- CONFIGURE: Add a 3D feature This allows to blacklist 3D engines on …
- 9:39 PM Changeset [0dfc713] by
- CONFIGURE: Add a 3D feature This allows to blacklist 3D engines on …
- 9:03 PM Changeset [aa5630b5] by
- M4: RIDDLE: room 704: Some renaming
- 8:57 PM Changeset [452303aa] by
- M4: RIDDLE: room 704: Implement daemon, rename parameters of …
- 8:56 PM Changeset [263dfdf6] by
- AGS: Add various new games From AGS forums / itch.io
- 8:38 PM Changeset [182ad508] by
- QDENGINE: Eliminated global constructor
- 8:36 PM Changeset [b41178f] by
- QDENGINE: Remove move g_runtime usage in adv minigames
- 8:14 PM Ticket #15545 (AGS: Maniac Mansion Deluxe - issues with inventory scrolling) created by
- ScummVM version: ScummVM 2.9.0pre11136-g58e882e1877 (Nov 30 2024 …
- 7:27 PM Ticket #15544 (Unknown game variant for director) created by
- The game in 'E:\' seems to be an unknown game variant. Please report …
- 4:56 PM Changeset [543674de]branch-2-9branch-2-9-0 by
- SCUMM: HE: Clean up previous fix
- 4:56 PM Changeset [4b19cb77]branch-2-9branch-2-9-0 by
- SCUMM: HE: Fix mem leak in mixer_he @tunnelsociety …
- 4:55 PM Changeset [412a61c7] by
- SCUMM: HE: Clean up previous fix
- 4:53 PM Changeset [6da669db] by
- SCUMM: HE: Fix mem leak in mixer_he @tunnelsociety …
- 4:18 PM Ticket #14390 (BACKENDS: WII: Wii crashes on Daily Build) closed by
- fixed: A full build with dynamic detection works like a charm. I will update …
- 4:15 PM Changeset [cd552489]branch-2-9branch-2-9-0 by
- WII: Avoid reading at null address when restoring mouse cursors When …
- 4:10 PM Changeset [e6e6a40e] by
- WII: Avoid reading at null address when restoring mouse cursors When …
- 9:57 AM Changeset [c570c33e] by
- M4: RIDDLE: room 704: Start working on room (preload, init, …
- 8:51 AM Ticket #11369 (GNAP: Can't move car) closed by
- worksforme: Okay, closing this then.
- 6:58 AM Changeset [48bbe1f5]branch-2-9branch-2-9-0 by
- NEWS: Update German NEWS file
- 6:58 AM Changeset [de1c86cf] by
- NEWS: Update German NEWS file
- 12:43 AM Ticket #15543 (MYST3: Shaders not working with Myst III: Exile) created by
- Tested on ScummVM 2.8.1 and Nightly build ScummVM …
Nov 30, 2024:
- 10:55 PM Ticket #15542 (DEMOS: Add The Watchmaker demo to the website) created by
- A demo of The Watchmaker existed at some point, but the Wayback …
- 10:36 PM Changeset [26a2e738] by
- ANDROID: Fix build after FrameBuffer class changes
- 10:30 PM Ticket #15050 (ULTIMA: Can't transfer a character in Ultima VI) closed by
- assigned
- 9:46 PM Changeset [62ea6978] by
- DARKSEED: Don't autosave on initial game load
- 9:21 PM Ticket #15538 (MD5: Unknown game variant for ags) closed by
- fixed: Thank you, added.
- 9:21 PM Changeset [7bbe4922]branch-2-9branch-2-9-0 by
- AGS: Added KIDCODE: ICEBOY detection. Bug #15538 The game could be …
- 9:21 PM Changeset [247e1061] by
- AGS: Added KIDCODE: ICEBOY detection. Bug #15538 The game could be …
- 9:17 PM Changeset [8da08cb5] by
- SCUMM: Silence GCC warning
- 8:15 PM Changeset [5946c23]branch-2-9branch-2-9-0 by
- NEWS: Update AGI and SCI news Removed the KQ5 German item because it …
- 8:11 PM Changeset [dfd71a8] by
- NEWS: Update AGI and SCI news Removed the KQ5 German item because it …
- 6:53 PM Ticket #15541 (IMGUI: Fails to compile without GLAD) created by
- When building ImGui in forced OpenGL ES 2 mode without using GLAD, …
- 6:51 PM Changeset [6c472c6c9] by
- DISTS: Strip executable when creating generic dist
- 6:17 PM Ticket #15540 (WINTERMUTE: Shader renderer depends on fixed-function APIs) created by
- The shader renderer for 3D Wintermute games depend on …
- 6:06 PM Changeset [d8d50ff6] by
- M4: RIDDLE: room 703 - Finish the implementation of room 703 …
- 5:59 PM Ticket #15539 (SCUMM: HE: Assertion error crash in Spy Fox 2 "Things From Space" minigame) created by
- Hello, I'm running into an issue where ScummVM crashes while I'm …
- 4:21 PM Changeset [a9ca8381] by
- BACKENDS: OPENGL: Use the shared Texture class for the overlay in 3D games
- 4:21 PM Changeset [20b41fc8] by
- GRAPHICS: OPENGL: Separate the GLTexture class from the graphics manager
- 3:43 PM Ticket #15538 (MD5: Unknown game variant for ags) created by
- The game in 'Data' seems to be an unknown game variant. Please report …
- 1:28 PM Ticket #12941 (GOB: Woodruff (French) - Bug allows entering the Laboratory before ...) closed by
- duplicate: Duplicate of bug #3751
- 12:28 PM Changeset [27b5291d] by
- SCUMM: (IMS/Mac) - add sanity check/assert for inst resources
- 10:24 AM Changeset [2ca9f806]branch-2-9branch-2-9-0 by
- NEWS: Add more fixes for 2.9.0
- 10:23 AM Changeset [41b4a849] by
- NEWS: Add more fixes for 2.9.0
- 10:16 AM Changeset [bb38e397] by
- SCUMM: Fix crash with early Mac HE games
- 10:14 AM Changeset [df813669]branch-2-9branch-2-9-0 by
- NEWS: Add more changes for 2.9.0
- 10:14 AM Changeset [3d513ebd]branch-2-9branch-2-9-0 by
- DGDS: Fix accidental replacement of 320 with SCREEN_WIDTH This 320 …
- 10:14 AM Changeset [e18c2bf2]branch-2-9branch-2-9-0 by
- GOB: Fix Blount becoming inactive in the Gob3 brain level - bug #5760
- 10:14 AM Changeset [e43c845]branch-2-9branch-2-9-0 by
- GOB: adjust gob1 german cd-i entry This version of Gobliins was …
- 10:09 AM Changeset [dbb3f48c] by
- NEWS: Add more changes for 2.9.0
- 9:30 AM Changeset [32a9265b]branch-2-9branch-2-9-0 by
- SCUMM: HE: Fix the majority of endianness issues on graphics The …
- 9:30 AM Changeset [37cc784e] by
- SCUMM: HE: Fix the majority of endianness issues on graphics The …
- 5:19 AM Changeset [d5a46c25]branch-2-9branch-2-9-0 by
- DGDS: Sync play time and current frame ms correctly This fixes extra …
- 5:19 AM Ticket #15537 (DGDS: The wrong amount of time gets set when loading the game.) closed by
- fixed: In 43b3eafc: […]
- 5:17 AM Changeset [43b3eafc] by
- DGDS: Sync play time and current frame ms correctly This fixes extra …
- 5:02 AM Changeset [09a6fa53]branch-2-9branch-2-9-0 by
- DGDS: Only search for title before CR Colons are allowed to appear in …
- 5:02 AM Ticket #15535 (DGDS: drawType2 improperly searches for a title.) closed by
- fixed: In 564747e3: […]
- 5:01 AM Changeset [564747e3] by
- DGDS: Only search for title before CR Colons are allowed to appear in …
- 5:00 AM Changeset [87a4470a] by
- DGDS: Fix accidental replacement of 320 with SCREEN_WIDTH This 320 …
- 1:05 AM Ticket #15537 (DGDS: The wrong amount of time gets set when loading the game.) created by
- If you have a Saved Game that's not on the original day, and try …
- 1:02 AM Ticket #15536 (DGDS: Text wrapping algorithm does not match original for short dialogs) created by
- This can create invalid text wrapping. As an example, in the scene …
- 12:59 AM Ticket #15535 (DGDS: drawType2 improperly searches for a title.) created by
- drawType2 currently searches for a colon (:) to find the title, and if …
Nov 29, 2024:
- 11:26 PM Changeset [83eff67d] by
- SCUMM: (IMS/Mac) - add debug level to debug message (fixing last commit)
- 11:16 PM Changeset [31cd9eee] by
- SCUMM: (IMS/Mac) - fix instrument data handling DOTT and SAM have one …
- 10:28 PM Ticket #15534 (SCUMM: Support the Mac GUI in the demo version of Indy 4) created by
- When starting the demo version of Indy 4, it displays the message box …
- 9:22 PM Ticket #5760 (GOB: Goblins Quest 3 - Cannot move Blount in the Brain level) closed by
- fixed
- 9:17 PM Ticket #15525 (M4: Orion Burger: item names in German instead of French in inventory) closed by
- fixed: And I've now added in the text strings provided.
- 9:17 PM Changeset [0c49d748] by
- GOB: Fix Blount becoming inactive in the Gob3 brain level - bug #5760
- 9:15 PM Changeset [58e882e1]branch-2-9branch-2-9-0 by
- M4: BURGER: Added French names for inventory items
- 9:15 PM Changeset [fae2ac5b] by
- M4: BURGER: Added French names for inventory items
- 8:53 PM Changeset [4c2ba17b] by
- M4: RIDDLE: Fix spelling of German banknote in room 405
- 7:41 PM Changeset [ca23e7fa] by
-
SDL: Fix memory leak
The variable
locales
wasn't freed when it … - 7:37 PM Changeset [58f3f0ee]branch-2-9branch-2-9-0 by
- SCUMM: HE: Fix crash on games without "extra" detection field
- 7:36 PM Changeset [0a8e9019] by
- SCUMM: HE: Fix crash on games without "extra" detection field
- 7:18 PM Changeset [f4ada7e8]branch-2-9branch-2-9-0 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 5:09 PM Ticket #15533 (BACKENDS: iOS: Preferred touch mode setting is backwards for 'In Menus') created by
- In Global Settings > Backend you can choose the preferred touch mode …
- 5:04 PM Changeset [a22ce387] by
- QDENGINE: Renames in m_scores minigame
- 5:04 PM Changeset [5bdd694b] by
- QDENGINE: More renames in adv minigames
- 5:04 PM Changeset [d6265e6] by
- QDENGINE: Removed g_engine usage in m_karaoke minigame
- 5:04 PM Changeset [3a9f2d50] by
- QDENGINE: Remove g_runtime usage in m_puzzle minigame
- 5:04 PM Changeset [8a9c76e9] by
- QDENGINE: Remove g_runtime usage in m_scores minigame
- 5:04 PM Changeset [322f9e34] by
- QDENGINE: Remove more g_runtime usage in adv minigames
- 5:04 PM Changeset [30d08ab7] by
- QDENGINE: Class variable renames in adv minigames
- 3:55 PM Changeset [fa802b5d] by
- SCUMM: (IMS/Mac) - add Samnmax specific code to sound driver (also …
- 9:35 AM Ticket #4620 (GOB: Goblins Quest 3 - Were-blount stuck in chair in Queen level) closed by
- duplicate: Duplicate of #3401 - a bug in the original game. Closing
- 6:48 AM Changeset [78b152b6] by
- M4: RIDDLE: room 703 - Implement playCheckBrochureAnim
- 6:24 AM Changeset [b23ff116] by
- M4: RIDDLE: room 703 - Finish the parser, implement conv703a
- 4:45 AM Ticket #15532 (GLK: GLULX: "Counterfeit Monkey" Takes Very Long To Mass Add on Android) created by
- In a mass add in android, adding a directory with it and several other …
- 1:14 AM Changeset [4d7a2439] by
- COMMON: Reduce duplication in the StringTokenizer classes
- 1:07 AM Ticket #4775 (GOB: Gobliins 2 - Machine hotspot disappears in armor room) closed by
- wontfix: This is a script bug. Moved to the known gob bugs page which also …
- 1:02 AM Ticket #6701 (GOB: WOODRUFF - Bug allows river crossing without boots) closed by
- wontfix: This is a script bug. Moved to the known gob bugs page which also …
- 12:50 AM Ticket #10384 (GOB: LIT: Bad palette around manor area) closed by
- outdated: I've played around the manor, and couldn't reproduce any of the …
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