Timeline



Nov 24, 2024:

11:29 PM Ticket #13504 (SWORD25: wrong shading in library) closed by sev-
fixed: Fixed. The bug was pretty embarrassing, and the room light maps never …
11:27 PM Changeset [5bf676b2]branch-2-9 by sev-
NEWS: Mention Sword25 improvements
11:27 PM Changeset [95979a45]branch-2-9 by sev-
SWORD25: Fix color picking from lightmaps. Fixes bug #13504
11:26 PM Changeset [b8f6b144] by sev-
NEWS: Mention Sword25 improvements
11:24 PM Changeset [2cf8050] by sev-
SWORD25: Fix color picking from lightmaps. Fixes bug #13504
10:18 PM Ticket #11724 (SWORD25: Slow video and out of synch audio on old Android devices) closed by sev-
outdated: This is a known limitation. We prioritise audio over video, and the …
10:09 PM Ticket #15424 (SWORD25: at the York Airport the background sfx just stops) closed by sev-
fixed: Indeed, the sound looping was not properly implemented. Fixed.
10:09 PM Changeset [a34c32fb] by sev-
SWORD25: Properly implement background sound looping. Fixes bug #15424
10:09 PM Changeset [2704fcee] by sev-
SWORD25: Avoid double free on macOS and maybe other platforms on exit
10:09 PM Changeset [9266715f] by sev-
SWORD25: Improved debug output
10:09 PM Changeset [6185d95f] by sev-
SWORD25: Fix heap overflow on savegameame load
10:08 PM Changeset [5dfc17c]branch-2-9 by sev-
SWORD25: Properly implement background sound looping. Fixes bug #15424
10:08 PM Changeset [2b6ced56]branch-2-9 by sev-
SWORD25: Avoid double free on macOS and maybe other platforms on exit
10:08 PM Changeset [c3c5e974]branch-2-9 by sev-
SWORD25: Improved debug output
10:02 PM Changeset [d828ad2d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Implement conv702a
9:53 PM Changeset [9f10a71a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Implement parser
9:42 PM Changeset [775990bd]branch-2-9 by sev-
SWORD25: Fix heap overflow on savegameame load
9:15 PM Ticket #15514 (SCI: KQ5CD Issue with the audio when adding text dialogues multilingual) closed by LaZar00
invalid: @m-kiewitz: Then I ask you to close this issue and revert back all …
8:19 PM Ticket #15226 (MD5: DIRECTOR: Undetected Polish games) closed by sev-
fixed: It was added in 36aef45749629800caefc65f050922a630e42c14
8:18 PM Changeset [0fb378dd]branch-2-9 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
7:57 PM Ticket #14964 (NANCY: Nancy Drew Haunted Mansion - Force closing) closed by sev-
worksforme: Closing this due to lack of response from the user as 'works for me'
7:15 PM Changeset [f9aa7c17] by ccawley2011
VCRUISE: Add mouse button and escape actions to the keymap
6:26 PM Changeset [41319331] by sev-
LURE: Fix talking to strangers in Russian fan-translation
6:26 PM Changeset [0623b6a6] by sev-
QDENGINE: Get rid of g_runtime in TextManager in adv minigames
6:12 PM Changeset [7b82933c] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Finish the implementation of daemon
5:51 PM Ticket #15414 (DIRECTOR: Fisher-Price: Learning in Toyland [D5] Is Mostly But Not ...) closed by bluegr
fixed
5:29 PM Ticket #13560 (DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working) closed by bluegr
outdated: I've tested this with the latest master. The current status is: - All …
4:06 PM Changeset [e8595481] by athrxx
SCUMM: (IMS/Mac) - minor cleanup
4:06 PM Changeset [5109cd08] by athrxx
KYRA: minor cleanup (add/rename some constants, whitespace)
2:04 PM Ticket #15523 (AGS: Blackwell Legacy fails with CharacterAnimate error) created by dustincrogers-dev
blackwell legacy crashes after asking joey about his powers with error …
1:24 PM Changeset [6e6d79fc]branch-2-9 by tag2015
DIRECTOR: Add two games * Sunday that one day * Children's bible
1:24 PM Changeset [42aac58e]branch-2-9 by tag2015
DIRECTOR: Fix more filesizes in D4 entries
1:01 PM Changeset [c05eb037] by tag2015
DIRECTOR: Add two games * Sunday that one day * Children's bible
10:12 AM Changeset [af7290f8] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Daemon up to trigger 50
9:18 AM Changeset [e5b4faa] by ccawley2011
MTROPOLIS: Add mouse button actions to the keymap
8:39 AM Changeset [af294951] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 702: Start working on daemon
8:06 AM Changeset [a1c869ba] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 702: Start working on room (preload, init, …
6:29 AM Changeset [bc0cbcbe] by dreammaster
M4: RIDDLE: Workaround series finishing too quickly hanging end of …
4:36 AM Changeset [c507ef8c] by mduggan
DGDS: Implement correct slider rendering for Heart of China
2:52 AM Changeset [922d952f] by digitall
SCUMM: Fix Shadowing GCC Compiler Warnings
2:43 AM Changeset [4817e0e9]branch-2-9 by mduggan
ULTIMA: NUVIE: Use correct path for corpse gump buttons This seems to …
2:43 AM Ticket #15522 (Ultima VI EE crash when trying to open body containers) closed by mduggan
fixed: In 1206e79f: […]
2:25 AM Changeset [1206e79f] by mduggan
ULTIMA: NUVIE: Use correct path for corpse gump buttons This seems to …
1:54 AM Ticket #15522 (Ultima VI EE crash when trying to open body containers) created by jeffdenza
Double-clicking a dead enemy's body (outside of battle mode) does not …
12:27 AM Changeset [236bba9e] by Eric Fry <yuv422@…>
DARKSEED: Don't allow saving during menu or cutscenes
12:27 AM Changeset [424f3718] by Eric Fry <yuv422@…>
DARKSEED: Use custom event handler to support time advance on controllers

Nov 23, 2024:

11:06 PM Changeset [beee01d3] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement last trigger, renaming + fix a bug in init
10:57 PM Changeset [a38bff4e]branch-2-9 by ccawley2011
NEWS: Add DS and 3DS news items for v2.9.0
10:57 PM Changeset [5153b58e] by sev-
QDENGINE: Get rid of g_runtime in EffectManager in adv minigames
10:57 PM Changeset [4ab188af]branch-2-9 by BallM4788
BACKENDS: 3DS: Remove unused code
10:57 PM Changeset [38209260]branch-2-9 by BallM4788
BACKENDS: 3DS: Allocate linear memory conditionally based on system …
10:52 PM Changeset [02d37226] by ccawley2011
NEWS: Add DS and 3DS news items for v2.9.0
10:17 PM Changeset [bf0d65c8] by BallM4788
BACKENDS: 3DS: Remove unused code
10:17 PM Changeset [c82a7131] by BallM4788
BACKENDS: 3DS: Allocate linear memory conditionally based on system …
10:11 PM Changeset [b3baa636] by athrxx
SCUMM: whitespace
10:07 PM Changeset [f06279c8] by athrxx
SCUMM: (IMS) - get rid of Mac sfx instrument type (since it was an …
10:07 PM Changeset [7e875c27] by athrxx
SCUMM: (IMS/Mac) - add DOTT sound support SAM mostly works, too, but …
10:07 PM Changeset [673e3381] by athrxx
SCUMM: (IMS/Mac) - prevent playback of ADL resources This sometimes …
10:07 PM Changeset [39aff274] by athrxx
SCUMM: (IMS/Mac) - allow sfx volume control It works on less sfx than …
10:07 PM Changeset [ae86ea4] by athrxx
SCUMM: (IMS/Mac) - replace sound driver with more accurate version …
9:04 PM Changeset [bf0a658a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement trigger 2300
6:28 PM Changeset [11884b7f]branch-2-9 by ccawley2011
DOCS: Fix copy/paste error on the 3DS page
6:28 PM Changeset [588de64a] by ccawley2011
DOCS: Fix copy/paste error on the 3DS page
6:03 PM Changeset [6e5cb26f]branch-2-9 by ccawley2011
BASE: Fix a crash on exit when the detection plugin is loaded
5:39 PM Changeset [c44ce33b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: fix some booleans set to 0 in …
5:37 PM Changeset [e03e0d93] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement trigger 2601
5:27 PM Changeset [1e6e7baa] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement the remaining triggers except 3
5:24 PM Changeset [52fbe662] by BeWorld <36823759+BeWorld2018@…>
BACKENDS: MORPHOS: enhanced init and add features - Add initBackend …
4:26 PM Changeset [eece903b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement Daemon trigger 103
4:14 PM Changeset [10737f45] by ccawley2011
BASE: Fix a crash on exit when the detection plugin is loaded
4:06 PM Changeset [cf81cd4d] by dreammaster
M4: RIDDLE: Fix stuttering in Twelvetrees conv
2:34 PM Changeset [d182fafe] by neuromancer
COMMON: added (unsigned) long long hash functors
11:21 AM Ticket #15445 (ANDROID: Gesture for middle click (three fingers tap) in direct touch mode) closed by lephilousophe
fixed: I tried it here and it works as expected.
8:33 AM Changeset [5cd1a9ff] by mduggan
DGDS: Mostly fix rendering of menus in Willy Beamish Also wire up …
8:01 AM Changeset [6a88a4c] by neuromancer
FREESCAPE: first attempt to implement stipple patterns in TinyGL using …
8:01 AM Changeset [4ceba8c1] by neuromancer
FREESCAPE: refactored and unified getRGBAPixelFormat across all the …
8:01 AM Changeset [867960e6] by neuromancer
FREESCAPE: added 3D textures to TinyGL and implemented background for …
8:01 AM Changeset [66df0b3f] by neuromancer
FREESCAPE: tweak glPolygonOffset values
8:01 AM Changeset [0edaf859] by neuromancer
FREESCAPE: more tinygl fixes to avoid rounding issues
3:14 AM Changeset [dae29b1f]branch-2-9 by mduggan
DGDS: Fix clip window setting The values to the TTM op 0x4004 are …
3:14 AM Changeset [5a532801] by mduggan
DGDS: Ensure scroll image drawn correctly For TTM op 0xA704, make …
3:14 AM Changeset [5dbc36dd] by mduggan
DGDS: Fix clip window setting The values to the TTM op 0x4004 are …
2:46 AM Changeset [50004a2c] by Eric Fry <yuv422@…>
DARKSEED: Fixed scaling position of sprites when Mike throws stick
2:46 AM Changeset [cc495c02] by Eric Fry <yuv422@…>
DARKSEED: Fixed scaling position of sprites when cop arrests Mike
12:12 AM Changeset [aa0b9b7d] by mduggan
DGDS: Support more mouse cursors for Willy Beamish Still a bit …
12:12 AM Changeset [48942109] by mduggan
DGDS: Avoid potential use of deallocated memory
12:12 AM Changeset [b673c071] by mduggan
DGDS: Fix swapped buffers in TTM 0xB606 operation The background and …
12:08 AM Changeset [2402a83]branch-2-9 by mduggan
DGDS: Avoid potential use of deallocated memory
12:07 AM Changeset [1b18faa5] by Eric Fry <yuv422@…>
DARKSEED: Confirm quit from menu with left mouse click.
12:07 AM Changeset [77fb103] by Eric Fry <yuv422@…>
DARKSEED: Fix bug where player moves when loading a new room
12:07 AM Changeset [1abd3934] by Eric Fry <yuv422@…>
DARKSEED: Show console while running bed wake sequence

Nov 22, 2024:

10:23 PM Changeset [c8e3f4f7] by sev-
QDENGINE: Eliminated more g_runtime usage in adv minigames
3:35 PM Changeset [5c9b1609] by Hubert Maier <raziel-@…>
AMIGAOS: Clean up configure
11:41 AM Changeset [12863fb4] by ccawley2011
GROOVIE: Remove unneeded USE_RGB_COLOR ifdef
10:13 AM Changeset [1c8bf520] by mduggan
DGDS: Initial support for Willy Beamish voice acting Still doesn't …
10:13 AM Changeset [ff57bb85] by mduggan
DGDS: Add CDS:TT3 data to packed data list
8:36 AM Changeset [f3c95e7f]branch-2-9 by Filippos Karapetis <bluegr@…>
Revert "AGI: Process events while executing commands" This reverts …
8:34 AM Changeset [ce8999f6]branch-2-9 by Filippos Karapetis <bluegr@…>
ENGINES: Define that a game is using 3D graphics on init - bug #15521
8:34 AM Changeset [db7b8325]branch-2-9 by ccawley2011
DIRECTOR: Add detection for the demo version of Safecracker
8:32 AM Ticket #15521 (ENGINES: Some graphics settings for 2D games are ignored) closed by bluegr
fixed: You are right that we can't rely on kFeatureOpenGLForGame for 3D …
8:30 AM Changeset [ac06a27c] by Filippos Karapetis <bluegr@…>
ENGINES: Define that a game is using 3D graphics on init - bug #15521
8:23 AM Changeset [eda1cb9e] by ccawley2011
DIRECTOR: Add detection for the demo version of Safecracker
6:35 AM Changeset [c96012f3] by dreammaster
M4: Fix flags array to only allow Flag enums
4:30 AM Changeset [66deea84] by dreammaster
M4: RIDDLE: Fixes for untying Twelvetrees cutscene
3:40 AM Changeset [c697c93a] by dreammaster
M4: RIDDLE: Fix crashes loading Easter Island background noises
3:40 AM Changeset [e44de893] by dreammaster
M4: RIDDLE: Twelvetrees conv fixes
3:40 AM Changeset [c2ed5797] by dreammaster
M4: RIDDLE: Twelvetrees conv fixes
1:15 AM Ticket #15521 (ENGINES: Some graphics settings for 2D games are ignored) created by criezy
The pull request [https://github.com/scummvm/scummvm/pull/6252
12:48 AM Ticket #15519 (Unknown game variant for kyra) closed by sev-
invalid: This is triple punyencoded, obviously tampered with. Rejecting as invalid.
12:21 AM Changeset [81713e93]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
12:21 AM Changeset [0d1d86b9]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
12:20 AM Changeset [c08ace2b]branch-2-9 by criezy
BACKENDS: SDL: Fix default scale factor used in initSizeHint The …
12:20 AM Changeset [677712e0]branch-2-9 by criezy
BACKENDS: SDL: Never make window smaller in OpenGL mode when starting …
12:02 AM Changeset [7d6bdd9a] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE Amiga object parsing Fixes objects never …
12:02 AM Changeset [f4e0bab9] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE RNG calls - Fixes Rabbit's turnip sign never …
12:02 AM Changeset [734257f3] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Implement WINNIE timer and events Tigger and mist now …
12:02 AM Changeset [8079ef42] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE wind behavior Wind is not supposed to drop …
12:02 AM Changeset [b7867fd5] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE Apple II tree house Fixes messages and flags …

Nov 21, 2024:

11:39 PM Changeset [8367736] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement inventoryCheck
11:24 PM Ticket #11240 (CRYO: Misuse of packed structs) closed by ccawley2011
fixed
11:11 PM Changeset [b85952d7]branch-2-9 by athrxx
KYRA: (EOB) - fix Ring of Wizardry effect
11:10 PM Changeset [38a25cc] by athrxx
KYRA: (EOB) - fix Ring of Wizardry effect
11:01 PM Changeset [b44c2d63] by criezy
BACKENDS: SDL: Fix default scale factor used in initSizeHint The …
10:59 PM Changeset [c89f7969] by sev-
QDENGINE: Remove g_runtime usage in TimeManager in adv/minigames
10:56 PM Changeset [68c1476d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Start implementing Daemon (up to trigger 102)
9:43 PM Changeset [374d46e0] by Eric Fry <yuv422@…>
DARKSEED: Flush config to disk when toggling mute from in-game menu.
9:43 PM Changeset [a76f5ccd] by Eric Fry <yuv422@…>
DARKSEED: Clip sprites to game window.
9:30 PM Ticket #12597 (BACKENDS: 3DS: MOHAWK: Checkerboard pattern on lower screen in ...) closed by ccawley2011
wontfix: I think this is an inherent issue when performing nearest neighbour …
7:43 PM Changeset [97157390]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Extend the fix for bug #15520 to cover all v5 Mac games The …
7:43 PM Changeset [d30acbc6] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Extend the fix for bug #15520 to cover all v5 Mac games The …
7:41 PM Changeset [a3024291]branch-2-9 by BJNFNE
GOB: add german CD-i version of Gobliins 1 to detection
7:40 PM Changeset [74cb067a] by BJNFNE
GOB: add german CD-i version of Gobliins 1 to detection
7:30 PM Changeset [52af6160]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
7:30 PM Changeset [355de3b2]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
7:30 PM Changeset [05d2e52c]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Save mouse position for Mac GUI games, still ignore it on load …
7:29 PM Changeset [aeacf082] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Save mouse position for Mac GUI games, still ignore it on load …
7:18 PM Changeset [083ab320] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Turn off blending for 3d setup render mode
6:50 PM Changeset [f4567290]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Optimize Mac palette handling (bug #15492) Previously, …
6:12 PM Ticket #11525 (BACKENDS: PSP VITA - Discworld II crash in university garden) closed by bluegr
duplicate: This was a bug with the simultaneous sounds that could be played in …
6:02 PM Ticket #14859 (GLK: Glulxe - Crash when saving in Counterfeit Monkey) closed by bluegr
duplicate: Duplicate of #11584. Closing
5:51 PM Ticket #15520 (SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black ...) closed by bluegr
fixed
5:51 PM Changeset [1f22bda6]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
5:50 PM Changeset [fd8e761f]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
5:50 PM Changeset [d3f79b86]branch-2-9 by Filippos Karapetis <bluegr@…>
SCUMM: Fix MI1 Mac cursor when loading certain saved games - bug …
5:50 PM Changeset [dba399b2]branch-2-9 by Filippos Karapetis <bluegr@…>
SCUMM: Fix crash adding the Mac Steam version of Loom
5:49 PM Changeset [dc978759] by Filippos Karapetis <bluegr@…>
SCUMM: Fix MI1 Mac cursor when loading certain saved games - bug …
5:49 PM Changeset [e4be9c2b] by Filippos Karapetis <bluegr@…>
SCUMM: Fix crash adding the Mac Steam version of Loom
5:40 PM Changeset [4624dc91] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Correctly implement W/A for TGA decoder
3:57 PM Ticket #13231 (TOLTECS: Demo fails to load adlib timbre file) closed by bluegr
fixed
3:57 PM Changeset [27c2dd0e]branch-2-9 by Filippos Karapetis <bluegr@…>
TOLTECS: Support the original demo file structure - bug #13231
3:57 PM Changeset [68723bf]branch-2-9 by Filippos Karapetis <bluegr@…>
TOLTECS: Move detection entries into a separate file
3:55 PM Changeset [80104022] by Filippos Karapetis <bluegr@…>
TOLTECS: Support the original demo file structure - bug #13231
3:55 PM Changeset [3a905b90] by Filippos Karapetis <bluegr@…>
TOLTECS: Move detection entries into a separate file
1:15 PM Changeset [05052ea6] by Hubert Maier <raziel-@…>
AMIGAOS: Revert already default settings
12:30 PM Changeset [209183da]branch-2-9 by CloneWith
I18N: Update translation (Chinese (Simplified Han script)) Currently …
12:26 PM Changeset [6088402a]branch-2-9 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
11:51 AM Ticket #15492 (SCUMM: MONKEY2 (MAC): Slow rendering with Macintosh titles on OSX PPC ...) closed by dwatteau
fixed: Thank you very much, erik. I confirm that disabling the gamma fix …
11:50 AM Changeset [e44ccff5]branch-2-9 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
11:16 AM Ticket #15520 (SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black ...) created by eriktorbjorn
This applies to the Macintosh versions of Monkey Island 1, Monkey …
10:33 AM Changeset [8b09fecb]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:33 AM Changeset [f833958b]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
10:33 AM Changeset [f18147a0]branch-2-9 by mikrosk
BACKENDS: ATARI: Remove move16 code There's no evidence of that code …
10:33 AM Changeset [3d60a8e5]branch-2-9 by mikrosk
BACKENDS: ATARI: Final screen resolution changes - seamless …
10:33 AM Changeset [1e46fb77]branch-2-9 by mikrosk
BACKENDS: ATARI: Use DISABLE_TEXT_CONSOLE for release builds This …
10:31 AM Changeset [0f85939b] by mikrosk
BACKENDS: ATARI: Remove move16 code There's no evidence of that code …
10:31 AM Changeset [feef4e1b] by mikrosk
BACKENDS: ATARI: Final screen resolution changes - seamless …
10:31 AM Changeset [10665fb7] by mikrosk
BACKENDS: ATARI: Use DISABLE_TEXT_CONSOLE for release builds This …
8:44 AM Ticket #15519 (Unknown game variant for kyra) created by anglofil80
The game in 'Macintosh Legend of kyrandia\' seems to be an unknown …
8:30 AM Ticket #15518 (GUI: Game Options dialog can create inconsistent settings) created by eriktorbjorn
This bug report grew out of https://bugs.scummvm.org/ticket/15457
8:13 AM Changeset [cb2ed7a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Unmark games as required 3d feature
8:11 AM Changeset [b1558d93] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Start implementing Daemon (up to trigger 60)
5:45 AM Ticket #15517 (BACKENDS: 3DS: Crashes when quitting ScummVM from the launcher menu.) created by BallM4788
This bug was introduced on 30 June 2024 with …
5:28 AM Changeset [fb53ab65]branch-2-9 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 92.1% …
2:48 AM Ticket #9596 (SHERLOCK: Music / Speech volume is not adjustable) closed by bluegr
duplicate: Duplicate of bug #7012
1:17 AM Changeset [58c9005e] by criezy
BACKENDS: SDL: Never make window smaller in OpenGL mode when starting …
12:35 AM Changeset [74be1c4b]branch-2-9 by Filippos Karapetis <bluegr@…>
TETRAEDGE: Fix exit confirmation for Syberia II - bug #14352
12:33 AM Ticket #14352 (TETRAEDGE: No confirmation dialog when quitting from the main screen) closed by bluegr
fixed: The exit confirmation resources should load correctly now
12:32 AM Changeset [bc7d8b10] by Filippos Karapetis <bluegr@…>
TETRAEDGE: Fix exit confirmation for Syberia II - bug #14352
12:04 AM Ticket #14818 (WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini) closed by bluegr
fixed
12:02 AM Ticket #13859 (PINK: Can't use the mirror on the sun at stonehedge) closed by bluegr
wontfix: This is an issue with the original game, and can be worked around with …

Nov 20, 2024:

11:57 PM Ticket #15206 (SCI: KQ4: Text Boxes Clear Too Quickly) closed by bluegr
wontfix: This is how the original game was designed. The dialogs have a …
11:45 PM Changeset [c16874ce] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement conv701a
11:03 PM Changeset [bc546955] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Rename action flags in Parser
10:59 PM Changeset [2eed6653] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 701: Implement Parser
10:28 PM Ticket #15516 (GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start) created by dwatteau
Current Git HEAD, with the Adibou 2 French demo (adibou2-demo-win-fr) …
10:18 PM Changeset [b196b759] by sev-
TSAGE: BLUEFORCE: Fix errorneous condition It was always true
9:13 PM Changeset [2d45d35b]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:12 PM Changeset [8b4f333e]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
9:12 PM Changeset [dcefad88]branch-2-9 by AndywinXp
SCUMM: DOTT: Disable copy protection This inherently fixes ticket …
9:12 PM Changeset [aba55234]branch-2-9 by AndywinXp
SCUMM: DOTT: Partial fix for hotspots being unclickable after load …
9:10 PM Changeset [655cf829] by AndywinXp
SCUMM: DOTT: Disable copy protection This inherently fixes ticket …
8:52 PM Changeset [5a90d31b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced shadows path with original code
6:26 PM Ticket #15415 (SCUMM: Sam and Max Hit the Road Crashes on loading save) closed by bluegr
duplicate: Duplicate of bug #14467
6:04 PM Changeset [a008a8f1] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed missing accounting diffuse color vertex entry
4:28 PM Changeset [095e286] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed overlay GUI show up
3:28 PM Changeset [021cca38] by dreammaster
M4: RIDDLE: Fix Twelvetrees walk crash
12:51 PM Ticket #15515 (TOUCHE: Audio mixer crash when quitting the demo in mid-sentence) created by dwatteau
Current Git HEAD (or current branch-2-9). I'm observing a crash with …
11:08 AM Changeset [c3a9ddbe] by Paweł Kołodziejski <aquadran@…>
WINTEMUTE: Some work in progress on shadow color calculations in …
10:38 AM Changeset [493e75f3]branch-2-9 by mistydemeo
DIRECTOR: remove redundant string decode The string is already …
10:17 AM Changeset [4770bd00]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:17 AM Changeset [cf089719]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
10:16 AM Changeset [9f88076d]branch-2-9 by mduggan
ULTIMA: NUVIE: Enable key repeat on walk ops This fixes #15397.
10:14 AM Ticket #15397 (ULTIMA6: Movement by holding arrow keys) closed by mduggan
fixed: In 2e381826: […]
10:14 AM Changeset [2e381826] by mduggan
ULTIMA: NUVIE: Enable key repeat on walk ops This fixes #15397.
9:39 AM Changeset [97ced31] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Optimize Mac palette handling (bug #15492) Previously, …
8:50 AM Ticket #15510 (AGS: 5 Days a stranger crashes with segmentation fault under very ...) closed by bluegr
duplicate: This is caused when exiting while an overlay is shown . It's a …
8:48 AM Ticket #13331 (DIRECTOR: Safecracker 1997 (Director 5) loading issue) closed by bluegr
fixed: The problems originally reported here have been solved, so I'm closing …
7:05 AM Changeset [ea7fae7b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Cleanup headers
6:44 AM Changeset [b4eeeb91] by dreammaster
M4: RIDDLE: Fixes for start of Twelvetrees conv
6:44 AM Changeset [658d084] by dreammaster
M4: RIDDLE: mode/should cleanups for room 501
6:10 AM Changeset [ef04ec6]branch-2-9 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
6:10 AM Changeset [59a12d7]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
6:09 AM Changeset [c9817cb0]branch-2-9 by Filippos Karapetis <bluegr@…>
GOB: Add missing commands to the console help text
6:09 AM Changeset [514bb7fb]branch-2-9 by Filippos Karapetis <bluegr@…>
ENGINES: Use common GFX code for 3D games - fixes part of bug #14342
6:06 AM Changeset [2d67cc23] by Filippos Karapetis <bluegr@…>
GOB: Add missing commands to the console help text
6:03 AM Ticket #12366 (ULTIMA6: segfault during gc in Ultima 6) closed by bluegr
outdated: Thanks @mduggan! Closing as outdated
6:02 AM Ticket #6953 (GOB: Gobliins 2 - Can't select Fingus or Winkle when clicking on stairs) closed by bluegr
wontfix: Thanks for the confirmation @digitall! Moved to the known gob bugs …
5:17 AM Changeset [4accd248] by dreammaster
M4: RIDDLE: Fixes for solving turtle tomb puzzle
3:00 AM Changeset [dbece0f7]branch-2-9 by Lothar Serra Mari <mail@…>
NEWS: Fix typo in German NEWS file
3:00 AM Changeset [4314a44b]branch-2-9 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
2:59 AM Changeset [c9e8bfd3] by Lothar Serra Mari <mail@…>
NEWS: Fix typo in German NEWS file
2:30 AM Changeset [0205bf8b] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file

Nov 19, 2024:

11:04 PM Changeset [f1c9b438] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed crash in ShadowManager plugin
10:45 PM Changeset [2b1032ef] by sev-
M4: RIDDLE: Comment out unused variable
10:42 PM Ticket #14342 (TETRAEDGE: Game started from fullscreen launcher is not in fullscreen) closed by mduggan
fixed: The above patch fixes this issue. There are still some small issues …
10:40 PM Ticket #15317 (DIRECTOR: LEGO Racers - SuperSonic RC brakes ScummVM Detection) closed by sev-
invalid: There are no nearby plans to support Director 11.
9:35 PM Changeset [63665424]branch-2-9 by tag2015
AGS: Enabled achievements for several games
9:33 PM Changeset [ebc57497]branch-2-9 by tag2015
ACHIEVEMENTS: Generated description files
9:33 PM Changeset [554c00b6]branch-2-9 by tag2015
ACHIEVEMENTS: Add several AGS games
9:28 PM Changeset [35a3b736] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Cleanup headers
9:20 PM Changeset [0c7ccfce] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Start working on room 701 (preload, init, preparser)
9:20 PM Changeset [bb715c2c] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 204 - Add syncGame
9:08 PM Ticket #15457 (SCI: KQ7: Odd behavior for disabling subtitles) closed by sluicebox
fixed: Closing this ticket as fixed. I'm sure that @antoniou79 is right, and …
9:00 PM Changeset [9f1976b6] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Cleanup headers
8:08 PM Changeset [12535f4b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Initial greyscale and sepia filter implementation in …
8:05 PM Changeset [989e7f8a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Tune font size to match original in routine.dll plugin
6:37 PM Changeset [eb7b6b97] by Filippos Karapetis <bluegr@…>
ENGINES: Use common GFX code for 3D games - fixes part of bug #14342
6:13 PM Ticket #15514 (SCI: KQ5CD Issue with the audio when adding text dialogues multilingual) created by LaZar00
ScummVM Version: any (tested with 2.0.0 (GOG version of KQ5 CD), …
5:18 PM Changeset [d43c128a] by Torbjörn Andersson <eriktorbjorn@…>
DGDS: Add missing break
2:30 PM Changeset [4b96355f]branch-2-9 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
12:37 PM Changeset [ebfef706] by mistydemeo
DIRECTOR: remove redundant string decode The string is already …
11:48 AM Ticket #15513 (M4: black screen (BE/MORPHOS)) created by BeWorld2018
Platform: MorphOS / BE Game: Orion Burger (DOS/French) When i launch, …
11:22 AM Changeset [39bb5084] by Eric Fry <yuv422@…>
DARKSEED: Wire up actions in menu.
10:01 AM Changeset [74c8de72] by mduggan
DGDS: Implement another Willy Beamish global This controls visibility …
10:01 AM Changeset [93829050] by mduggan
DGDS: Partially fix Willy Beamish inventory and main menu
10:01 AM Changeset [582528e3] by mduggan
DGDS: Implement another Willy Beamish global
10:01 AM Changeset [e9fe7a46] by mduggan
DGDS: Implement some more things for Willy Beamish Can now give the …
9:18 AM Ticket #15512 (IMGUI Backend OpenGL2 ?) created by BeWorld2018
Hi, possible to implement OpenGL2 backend ? (i see need some work.. so …
8:58 AM Ticket #15511 (Patched game variant for ultima VI with german translation) created by bschmitzdorff
The game in 'game' seems to be an unknown game variant. Please report …
8:48 AM Ticket #15506 (DGDS Rise of the Dragon: gfx defect (BE/MORPHOS)) closed by dwatteau
fixed: @BeWorld2018: I've pushed a fix on both the main Git branch and …
8:45 AM Changeset [3b4d3ccf]branch-2-9 by dwatteau
DGDS: Fix VQT image decoding on big-endian systems (Trac#15506) GFX …
8:43 AM Changeset [b16a7735] by dwatteau
DGDS: Fix VQT image decoding on big-endian systems (Trac#15506) GFX …
7:14 AM Changeset [e13e9355] by dreammaster
M4: RIDDLE: Add missing using plank on urns in room 403
6:29 AM Changeset [2d70ad40] by dreammaster
M4: RIDDLE: Fix dealing with Wolf, getting plank in room 408
5:59 AM Changeset [d2ddf8f4] by dreammaster
M4: RIDDLE: Fix messing up topiary in room 402
5:48 AM Changeset [6a27390f] by dreammaster
M4: RIDDLE: Workaround for use-after-free of anim8 in room 410
5:25 AM Changeset [2acc735] by dreammaster
M4: RIDDLE: Fixes & cleanup for using drawer and taking turtle treats
2:23 AM Changeset [35ea2056] by dreammaster
M4: RIDDLE: Renaming and cleanups of room 305
Note: See TracTimeline for information about the timeline view.