Timeline
Nov 21, 2024:
- 11:39 PM Changeset [8367736] by
- M4: RIDDLE: Room 701: Implement inventoryCheck
- 11:24 PM Ticket #11240 (CRYO: Misuse of packed structs) closed by
- fixed
- 11:11 PM Changeset [b85952d7]branch-2-9 by
- KYRA: (EOB) - fix Ring of Wizardry effect
- 11:10 PM Changeset [38a25cc] by
- KYRA: (EOB) - fix Ring of Wizardry effect
- 11:01 PM Changeset [b44c2d63] by
- BACKENDS: SDL: Fix default scale factor used in initSizeHint The …
- 10:59 PM Changeset [c89f7969] by
- QDENGINE: Remove g_runtime usage in TimeManager in adv/minigames
- 10:56 PM Changeset [68c1476d] by
- M4: RIDDLE: Room 701: Start implementing Daemon (up to trigger 102)
- 9:43 PM Changeset [374d46e0] by
- DARKSEED: Flush config to disk when toggling mute from in-game menu.
- 9:43 PM Changeset [a76f5ccd] by
- DARKSEED: Clip sprites to game window.
- 9:30 PM Ticket #12597 (BACKENDS: 3DS: MOHAWK: Checkerboard pattern on lower screen in ...) closed by
- wontfix: I think this is an inherent issue when performing nearest neighbour …
- 7:43 PM Changeset [97157390]branch-2-9 by
- SCUMM: Extend the fix for bug #15520 to cover all v5 Mac games The …
- 7:43 PM Changeset [d30acbc6] by
- SCUMM: Extend the fix for bug #15520 to cover all v5 Mac games The …
- 7:41 PM Changeset [a3024291]branch-2-9 by
- GOB: add german CD-i version of Gobliins 1 to detection
- 7:40 PM Changeset [74cb067a] by
- GOB: add german CD-i version of Gobliins 1 to detection
- 7:30 PM Changeset [52af6160]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:30 PM Changeset [355de3b2]branch-2-9 by
- I18N: Update translations templates
- 7:30 PM Changeset [05d2e52c]branch-2-9 by
- SCUMM: Save mouse position for Mac GUI games, still ignore it on load …
- 7:29 PM Changeset [aeacf082] by
- SCUMM: Save mouse position for Mac GUI games, still ignore it on load …
- 7:18 PM Changeset [083ab320] by
- WINTERMUTE: Turn off blending for 3d setup render mode
- 6:50 PM Changeset [f4567290]branch-2-9 by
- SCUMM: MACGUI: Optimize Mac palette handling (bug #15492) Previously, …
- 6:12 PM Ticket #11525 (BACKENDS: PSP VITA - Discworld II crash in university garden) closed by
- duplicate: This was a bug with the simultaneous sounds that could be played in …
- 6:02 PM Ticket #14859 (GLK: Glulxe - Crash when saving in Counterfeit Monkey) closed by
- duplicate: Duplicate of #11584. Closing
- 5:51 PM Ticket #15520 (SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black ...) closed by
- fixed
- 5:51 PM Changeset [1f22bda6]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:50 PM Changeset [fd8e761f]branch-2-9 by
- I18N: Update translations templates
- 5:50 PM Changeset [d3f79b86]branch-2-9 by
- SCUMM: Fix MI1 Mac cursor when loading certain saved games - bug …
- 5:50 PM Changeset [dba399b2]branch-2-9 by
- SCUMM: Fix crash adding the Mac Steam version of Loom
- 5:49 PM Changeset [dc978759] by
- SCUMM: Fix MI1 Mac cursor when loading certain saved games - bug …
- 5:49 PM Changeset [e4be9c2b] by
- SCUMM: Fix crash adding the Mac Steam version of Loom
- 5:40 PM Changeset [4624dc91] by
- WINTERMUTE: Correctly implement W/A for TGA decoder
- 3:57 PM Ticket #13231 (TOLTECS: Demo fails to load adlib timbre file) closed by
- fixed
- 3:57 PM Changeset [27c2dd0e]branch-2-9 by
- TOLTECS: Support the original demo file structure - bug #13231
- 3:57 PM Changeset [68723bf]branch-2-9 by
- TOLTECS: Move detection entries into a separate file
- 3:55 PM Changeset [80104022] by
- TOLTECS: Support the original demo file structure - bug #13231
- 3:55 PM Changeset [3a905b90] by
- TOLTECS: Move detection entries into a separate file
- 1:15 PM Changeset [05052ea6] by
- AMIGAOS: Revert already default settings
- 12:30 PM Changeset [209183da]branch-2-9 by
- I18N: Update translation (Chinese (Simplified Han script)) Currently …
- 12:26 PM Changeset [6088402a]branch-2-9 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:51 AM Ticket #15492 (SCUMM: MONKEY2 (MAC): Slow rendering with Macintosh titles on OSX PPC ...) closed by
- fixed: Thank you very much, erik. I confirm that disabling the gamma fix …
- 11:50 AM Changeset [e44ccff5]branch-2-9 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:16 AM Ticket #15520 (SCUMM: MACGUI: Disabling Original GUI in mid-playthrough causes black ...) created by
- This applies to the Macintosh versions of Monkey Island 1, Monkey …
- 10:33 AM Changeset [8b09fecb]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:33 AM Changeset [f833958b]branch-2-9 by
- I18N: Update translations templates
- 10:33 AM Changeset [f18147a0]branch-2-9 by
- BACKENDS: ATARI: Remove move16 code There's no evidence of that code …
- 10:33 AM Changeset [3d60a8e5]branch-2-9 by
- BACKENDS: ATARI: Final screen resolution changes - seamless …
- 10:33 AM Changeset [1e46fb77]branch-2-9 by
- BACKENDS: ATARI: Use DISABLE_TEXT_CONSOLE for release builds This …
- 10:31 AM Changeset [0f85939b] by
- BACKENDS: ATARI: Remove move16 code There's no evidence of that code …
- 10:31 AM Changeset [feef4e1b] by
- BACKENDS: ATARI: Final screen resolution changes - seamless …
- 10:31 AM Changeset [10665fb7] by
- BACKENDS: ATARI: Use DISABLE_TEXT_CONSOLE for release builds This …
- 8:44 AM Ticket #15519 (Unknown game variant for kyra) created by
- The game in 'Macintosh Legend of kyrandia\' seems to be an unknown …
- 8:30 AM Ticket #15518 (GUI: Game Options dialog can create inconsistent settings) created by
- This bug report grew out of https://bugs.scummvm.org/ticket/15457 …
- 8:13 AM Changeset [cb2ed7a] by
- WINTERMUTE: Unmark games as required 3d feature
- 8:11 AM Changeset [b1558d93] by
- M4: RIDDLE: Room 701: Start implementing Daemon (up to trigger 60)
- 5:45 AM Ticket #15517 (BACKENDS: 3DS: Crashes when quitting ScummVM from the launcher menu.) created by
- This bug was introduced on 30 June 2024 with …
- 5:28 AM Changeset [fb53ab65]branch-2-9 by
- I18N: Update translation (Japanese) Currently translated at 92.1% …
- 2:48 AM Ticket #9596 (SHERLOCK: Music / Speech volume is not adjustable) closed by
- duplicate: Duplicate of bug #7012
- 1:17 AM Changeset [58c9005e] by
- BACKENDS: SDL: Never make window smaller in OpenGL mode when starting …
- 12:35 AM Changeset [74be1c4b]branch-2-9 by
- TETRAEDGE: Fix exit confirmation for Syberia II - bug #14352
- 12:33 AM Ticket #14352 (TETRAEDGE: No confirmation dialog when quitting from the main screen) closed by
- fixed: The exit confirmation resources should load correctly now
- 12:32 AM Changeset [bc7d8b10] by
- TETRAEDGE: Fix exit confirmation for Syberia II - bug #14352
- 12:04 AM Ticket #14818 (WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini) closed by
- fixed
- 12:02 AM Ticket #13859 (PINK: Can't use the mirror on the sun at stonehedge) closed by
- wontfix: This is an issue with the original game, and can be worked around with …
Nov 20, 2024:
- 11:57 PM Ticket #15206 (SCI: KQ4: Text Boxes Clear Too Quickly) closed by
- wontfix: This is how the original game was designed. The dialogs have a …
- 11:45 PM Changeset [c16874ce] by
- M4: RIDDLE: Room 701: Implement conv701a
- 11:03 PM Changeset [bc546955] by
- M4: RIDDLE: Room 701: Rename action flags in Parser
- 10:59 PM Changeset [2eed6653] by
- M4: RIDDLE: Room 701: Implement Parser
- 10:28 PM Ticket #15516 (GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start) created by
- Current Git HEAD, with the Adibou 2 French demo (adibou2-demo-win-fr) …
- 10:18 PM Changeset [b196b759] by
- TSAGE: BLUEFORCE: Fix errorneous condition It was always true
- 9:13 PM Changeset [2d45d35b]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:12 PM Changeset [8b4f333e]branch-2-9 by
- I18N: Update translations templates
- 9:12 PM Changeset [dcefad88]branch-2-9 by
- SCUMM: DOTT: Disable copy protection This inherently fixes ticket …
- 9:12 PM Changeset [aba55234]branch-2-9 by
- SCUMM: DOTT: Partial fix for hotspots being unclickable after load …
- 9:10 PM Changeset [655cf829] by
- SCUMM: DOTT: Disable copy protection This inherently fixes ticket …
- 8:52 PM Changeset [5a90d31b] by
- WINTERMUTE: Synced shadows path with original code
- 6:26 PM Ticket #15415 (SCUMM: Sam and Max Hit the Road Crashes on loading save) closed by
- duplicate: Duplicate of bug #14467
- 6:04 PM Changeset [a008a8f1] by
- WINTERMUTE: Fixed missing accounting diffuse color vertex entry
- 4:28 PM Changeset [095e286] by
- WINTERMUTE: Fixed overlay GUI show up
- 3:28 PM Changeset [021cca38] by
- M4: RIDDLE: Fix Twelvetrees walk crash
- 12:51 PM Ticket #15515 (TOUCHE: Audio mixer crash when quitting the demo in mid-sentence) created by
- Current Git HEAD (or current branch-2-9). I'm observing a crash with …
- 11:08 AM Changeset [c3a9ddbe] by
- WINTEMUTE: Some work in progress on shadow color calculations in …
- 10:38 AM Changeset [493e75f3]branch-2-9 by
- DIRECTOR: remove redundant string decode The string is already …
- 10:17 AM Changeset [4770bd00]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:17 AM Changeset [cf089719]branch-2-9 by
- I18N: Update translations templates
- 10:16 AM Changeset [9f88076d]branch-2-9 by
- ULTIMA: NUVIE: Enable key repeat on walk ops This fixes #15397.
- 10:14 AM Ticket #15397 (ULTIMA6: Movement by holding arrow keys) closed by
- fixed: In 2e381826: […]
- 10:14 AM Changeset [2e381826] by
- ULTIMA: NUVIE: Enable key repeat on walk ops This fixes #15397.
- 9:39 AM Changeset [97ced31] by
- SCUMM: MACGUI: Optimize Mac palette handling (bug #15492) Previously, …
- 8:50 AM Ticket #15510 (AGS: 5 Days a stranger crashes with segmentation fault under very ...) closed by
- duplicate: This is caused when exiting while an overlay is shown . It's a …
- 8:48 AM Ticket #13331 (DIRECTOR: Safecracker 1997 (Director 5) loading issue) closed by
- fixed: The problems originally reported here have been solved, so I'm closing …
- 7:05 AM Changeset [ea7fae7b] by
- WINTERMUTE: Cleanup headers
- 6:44 AM Changeset [b4eeeb91] by
- M4: RIDDLE: Fixes for start of Twelvetrees conv
- 6:44 AM Changeset [658d084] by
- M4: RIDDLE: mode/should cleanups for room 501
- 6:10 AM Changeset [ef04ec6]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:10 AM Changeset [59a12d7]branch-2-9 by
- I18N: Update translations templates
- 6:09 AM Changeset [c9817cb0]branch-2-9 by
- GOB: Add missing commands to the console help text
- 6:09 AM Changeset [514bb7fb]branch-2-9 by
- ENGINES: Use common GFX code for 3D games - fixes part of bug #14342 …
- 6:06 AM Changeset [2d67cc23] by
- GOB: Add missing commands to the console help text
- 6:03 AM Ticket #12366 (ULTIMA6: segfault during gc in Ultima 6) closed by
- outdated: Thanks @mduggan! Closing as outdated
- 6:02 AM Ticket #6953 (GOB: Gobliins 2 - Can't select Fingus or Winkle when clicking on stairs) closed by
- wontfix: Thanks for the confirmation @digitall! Moved to the known gob bugs …
- 5:17 AM Changeset [4accd248] by
- M4: RIDDLE: Fixes for solving turtle tomb puzzle
- 3:00 AM Changeset [dbece0f7]branch-2-9 by
- NEWS: Fix typo in German NEWS file
- 3:00 AM Changeset [4314a44b]branch-2-9 by
- NEWS: Update German NEWS file
- 2:59 AM Changeset [c9e8bfd3] by
- NEWS: Fix typo in German NEWS file
- 2:30 AM Changeset [0205bf8b] by
- NEWS: Update German NEWS file
Nov 19, 2024:
- 11:04 PM Changeset [f1c9b438] by
- WINTERMUTE: Fixed crash in ShadowManager plugin
- 10:45 PM Changeset [2b1032ef] by
- M4: RIDDLE: Comment out unused variable
- 10:42 PM Ticket #14342 (TETRAEDGE: Game started from fullscreen launcher is not in fullscreen) closed by
- fixed: The above patch fixes this issue. There are still some small issues …
- 10:40 PM Ticket #15317 (DIRECTOR: LEGO Racers - SuperSonic RC brakes ScummVM Detection) closed by
- invalid: There are no nearby plans to support Director 11.
- 9:35 PM Changeset [63665424]branch-2-9 by
- AGS: Enabled achievements for several games
- 9:33 PM Changeset [ebc57497]branch-2-9 by
- ACHIEVEMENTS: Generated description files
- 9:33 PM Changeset [554c00b6]branch-2-9 by
- ACHIEVEMENTS: Add several AGS games
- 9:28 PM Changeset [35a3b736] by
- WINTERMUTE: Cleanup headers
- 9:20 PM Changeset [0c7ccfce] by
- M4: RIDDLE: Start working on room 701 (preload, init, preparser)
- 9:20 PM Changeset [bb715c2c] by
- M4: RIDDLE: Room 204 - Add syncGame
- 9:08 PM Ticket #15457 (SCI: KQ7: Odd behavior for disabling subtitles) closed by
- fixed: Closing this ticket as fixed. I'm sure that @antoniou79 is right, and …
- 9:00 PM Changeset [9f1976b6] by
- WINTERMUTE: Cleanup headers
- 8:08 PM Changeset [12535f4b] by
- WINTERMUTE: Initial greyscale and sepia filter implementation in …
- 8:05 PM Changeset [989e7f8a] by
- WINTERMUTE: Tune font size to match original in routine.dll plugin
- 6:37 PM Changeset [eb7b6b97] by
- ENGINES: Use common GFX code for 3D games - fixes part of bug #14342 …
- 6:13 PM Ticket #15514 (SCI: KQ5CD Issue with the audio when adding text dialogues multilingual) created by
- ScummVM Version: any (tested with 2.0.0 (GOG version of KQ5 CD), …
- 5:18 PM Changeset [d43c128a] by
- DGDS: Add missing break
- 2:30 PM Changeset [4b96355f]branch-2-9 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 12:37 PM Changeset [ebfef706] by
- DIRECTOR: remove redundant string decode The string is already …
- 11:48 AM Ticket #15513 (M4: black screen (BE/MORPHOS)) created by
- Platform: MorphOS / BE Game: Orion Burger (DOS/French) When i launch, …
- 11:22 AM Changeset [39bb5084] by
- DARKSEED: Wire up actions in menu.
- 10:01 AM Changeset [74c8de72] by
- DGDS: Implement another Willy Beamish global This controls visibility …
- 10:01 AM Changeset [93829050] by
- DGDS: Partially fix Willy Beamish inventory and main menu
- 10:01 AM Changeset [582528e3] by
- DGDS: Implement another Willy Beamish global
- 10:01 AM Changeset [e9fe7a46] by
- DGDS: Implement some more things for Willy Beamish Can now give the …
- 9:18 AM Ticket #15512 (IMGUI Backend OpenGL2 ?) created by
- Hi, possible to implement OpenGL2 backend ? (i see need some work.. so …
- 8:58 AM Ticket #15511 (Patched game variant for ultima VI with german translation) created by
- The game in 'game' seems to be an unknown game variant. Please report …
- 8:48 AM Ticket #15506 (DGDS Rise of the Dragon: gfx defect (BE/MORPHOS)) closed by
- fixed: @BeWorld2018: I've pushed a fix on both the main Git branch and …
- 8:45 AM Changeset [3b4d3ccf]branch-2-9 by
- DGDS: Fix VQT image decoding on big-endian systems (Trac#15506) GFX …
- 8:43 AM Changeset [b16a7735] by
- DGDS: Fix VQT image decoding on big-endian systems (Trac#15506) GFX …
- 7:14 AM Changeset [e13e9355] by
- M4: RIDDLE: Add missing using plank on urns in room 403
- 6:29 AM Changeset [2d70ad40] by
- M4: RIDDLE: Fix dealing with Wolf, getting plank in room 408
- 5:59 AM Changeset [d2ddf8f4] by
- M4: RIDDLE: Fix messing up topiary in room 402
- 5:48 AM Changeset [6a27390f] by
- M4: RIDDLE: Workaround for use-after-free of anim8 in room 410
- 5:25 AM Changeset [2acc735] by
- M4: RIDDLE: Fixes & cleanup for using drawer and taking turtle treats
- 2:23 AM Changeset [35ea2056] by
- M4: RIDDLE: Renaming and cleanups of room 305
Nov 18, 2024:
- 10:35 PM Changeset [209bcd3] by
- DARKSEED: Add in-game menu
- 10:12 PM Changeset [55b4d64] by
- M4: RIDDLE: Room 204 - (yet another) Missing renaming in previous commit
- 10:11 PM Changeset [12db1d18] by
- M4: RIDDLE: Room 204 - Missing renaming in previous commit
- 10:10 PM Changeset [207ce80b] by
- M4: RIDDLE: Room 204 - Implement remaining sub functions, some renaming
- 9:00 PM Changeset [8fc4c977] by
- SCUMM: DOTT: Partial fix for hotspots being unclickable after load …
- 8:33 PM Ticket #14171 (PLUGINS: ELF loader doesn't support multiple segments) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382192746629957413
- 8:28 PM Ticket #15500 (TINYGL: Increased memory usage for textures with bilinear filtering) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382191858444142365
- 8:28 PM Ticket #15501 (TINYGL: Draw call allocators require a lot of memory) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382191390712137496
- 8:23 PM Ticket #15423 (CRAB: Unrest is very slow on RISC OS) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382189067285825299
- 8:22 PM Ticket #15198 (VIDEO: Smacker playback is slow) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382188554322446096
- 8:21 PM Ticket #15191 (CRYO: Reduced performance during cutscenes with the DS port) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382188178269538061
- 8:21 PM Ticket #15189 (CINE: Reduced performance with the DS port) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382187882084566794
- 8:20 PM Ticket #15186 (CGE: Reduced performance with the DS port) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382187589330536199
- 8:19 PM Ticket #15185 (CGE2: Reduced performance with the DS port) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382187308932925188
- 8:19 PM Ticket #15184 (VIDEO: Indeo 3 playback is very slow) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382186957139871489
- 8:18 PM Ticket #15182 (ACCESS: Reduced performance with the DS port) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382186674208900862
- 8:18 PM Ticket #14267 (AUDIO: Possible optimisations for the software mixer) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382186040223074043
- 8:14 PM Ticket #13745 (SCI: Support playing low-resolution SCI32 games on platforms without ...) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382184603715897079
- 8:13 PM Ticket #15495 (SCUMM: Reduce maximum heap on platforms with limited memory.) closed by
- fixed: Moved to Planka: https://planka.scummvm.org/cards/1382184073664923380
- 8:08 PM Ticket #13585 (PLUGINS: ELF memory manager doesn't work with dynamic detection) closed by
- fixed: This has been solved in https://github.com/scummvm/scummvm/pull/5829 …
- 8:07 PM Ticket #12345 (BASE: The detection plugin is almost always loaded in memory) closed by
- fixed: This has been in fact solved in …
- 8:02 PM Ticket #14749 (TETRAEDGE: Use BlitImages in the TinyGL renderer) closed by
- fixed: Moved to Planka https://planka.scummvm.org/cards/1382178425925535473
- 6:23 PM Ticket #15510 (AGS: 5 Days a stranger crashes with segmentation fault under very ...) created by
- I could only reliably reproduce this issue with this game only, so it …
- 6:21 PM Ticket #14857 (GOB: Version from main menu shows nothing for GOG version) closed by
- fixed
- 6:20 PM Changeset [526016f]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:20 PM Changeset [3641648e]branch-2-9 by
- I18N: Update translations templates
- 6:19 PM Changeset [d4b08b03]branch-2-9 by
- GOB: Add version fallback from our detection tables - bug #14857 If …
- 6:19 PM Changeset [2483e4e7]branch-2-9 by
- GOB: Skip the copy protection screen in the Amiga version of Gob2 We …
- 6:17 PM Changeset [4760b533] by
- GOB: Add version fallback from our detection tables - bug #14857 If …
- 6:17 PM Changeset [383993f1] by
- GOB: Skip the copy protection screen in the Amiga version of Gob2 We …
- 5:04 PM Changeset [9dad063b]branch-2-9 by
- QDENGINE: Added support for 3mice1-pl minigames
- 5:04 PM Changeset [b683a465]branch-2-9 by
- QDENGINE: Print movie name when stream is failed to load
- 5:03 PM Changeset [2ae37ace]branch-2-9 by
- QDENGINE: Added detection for 3mice1-pl
- 5:03 PM Changeset [4ade3bf3] by
- QDENGINE: Added support for 3mice1-pl minigames
- 5:03 PM Changeset [332c8b35] by
- QDENGINE: Print movie name when stream is failed to load
- 5:03 PM Changeset [62fabfb8] by
- QDENGINE: Added detection for 3mice1-pl
- 4:08 PM Ticket #4618 (GOB: Goblins Quest 3 - Missing animation - King Bodd's slipper) closed by
- wontfix: Moved to the known gob bugs page which also occur in the original …
- 2:51 PM Ticket #14735 (GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.) closed by
- worksforme: I just tried the English Amiga version of Gobliins with that saved …
- 12:55 PM Changeset [8649e01] by
- WINTERMUTE: Changed structure assignment in ShadowManager plugin
- 12:31 PM Changeset [98f1a4b0] by
- WINTERMUTE: Fixed CID: 1564848
- 12:26 PM Changeset [1bdbde03] by
- WINTERMUTE: Fixed assignment typo in ShadowManager
- 11:46 AM Changeset [af3943d8] by
- WINTERMUTE: Fixed arithmetic typo in protect external dll plugin
- 11:41 AM Changeset [68b4fb3f] by
- M4: RIDDLE: Room 204 - Remove a useless GOTO
- 11:21 AM Changeset [af4601db] by
- M4: RIDDLE: Room 204 - Rename register uses in Parser
- 11:01 AM Changeset [cd8fb325] by
- M4: RIDDLE: Room 204 - Finish the implementation of parser
- 10:20 AM Changeset [219ae661] by
- M4: RIDDLE: Room 204 - more work on parser, fix an error pointed out …
- 10:06 AM Changeset [790d944f] by
- DOCS: Switch to reproducible builds with pip-compile We now have the …
- 10:00 AM Changeset [62cefadd] by
- DOCS: Change the copyright
- 10:00 AM Changeset [13951f21] by
- DOCS: Fix CSV parsing error
- 10:00 AM Changeset [ddefd906] by
- DOCS: Update Sphinx and its plugins versions
- 8:12 AM Ticket #15509 (SCUMM: Detection of Mac version of MI1 from the LucasArts Mac CD Game ...) created by
- To verify that the Mac versions of the SCUMM games still work, I …
- 7:31 AM Changeset [1d0daf2f] by
- AGI: PREAGI: Implement WINNIE Amiga help opcode Fixes teleporting to …
- 7:31 AM Changeset [34fbf57a] by
- AGI: PREAGI: Make WINNIE wind sounds platform dependent Confirmed in …
- 6:52 AM Changeset [5ad53ef6]branch-2-9 by
- M4: Fix setting verb when adding custom hotspots
- 6:49 AM Changeset [1e43ecf0] by
- M4: Fix setting verb when adding custom hotspots
- 6:49 AM Changeset [89a03ffa] by
- M4: RIDDLE: Fixes for room 305 drawer opening
- 6:08 AM Changeset [8e567446] by
- WINTERMUTE: Added BlackAndWhite plugin stub
- 5:55 AM Changeset [720393a]branch-2-9 by
- SCUMM: MACGUI: Never fail to initialize the Mac GUI for Loom/Indy3 …
- 5:52 AM Changeset [da3bcfbd] by
- SCUMM: MACGUI: Never fail to initialize the Mac GUI for Loom/Indy3 …
- 5:50 AM Changeset [e82490b8] by
- M4: RIDDLE: Fix accesses to flags array
- 5:50 AM Changeset [0c8eef84] by
- M4: RIDDLE: Fixes for talking to Danzig travel agent
- 5:50 AM Changeset [6759b454] by
- M4: RIDDLE: Fixes for Wolf interaction, stepladder and edger
- 5:50 AM Changeset [7352458d] by
- WINTERMUTE: Move ShadowManager plugin under 3d scope only
- 1:57 AM Changeset [61a93cf] by
- AGI: PREAGI: Update WINNIE game loop for reloading room Follow-up to: …
- 1:09 AM Changeset [2258c079] by
- AGI: PREAGI: Fix more WINNIE drop-object behavior Fixes menu options …
- 1:09 AM Changeset [4fa6709] by
- AGI: PREAGI: Fix Eeyore not accepting his popped balloon He loves it!
Nov 17, 2024:
- 10:13 PM Ticket #15029 (MD5: DIRECTOR: Unknown game (pyatachok1 polish)) closed by
- invalid: Closing this with the lack of details
- 9:52 PM Ticket #15508 (SCUMM: COMI: Invalid read in thumbnail when saving game) closed by
- fixed: In 71008e7a: […]
- 9:52 PM Changeset [71008e7a] by
- SCUMM: COMI: Fix invalid read in savegame thumbnail Fixes #15508.
- 9:15 PM Ticket #15497 (SCI: King's Quest 7 Japanese game version) closed by
- Thanks
- 9:14 PM Changeset [91946ccd]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:14 PM Changeset [2885264e]branch-2-9 by
- I18N: Update translations templates
- 9:13 PM Changeset [2ac2d854]branch-2-9 by
- SCUMM: fix invalid mem access (bug no. 15507)
- 9:13 PM Changeset [53b604c4]branch-2-9 by
- SCI: Add Japanese version of KQ7 - bug #15497
- 9:13 PM Changeset [1bce1ced]branch-2-9 by
- SCUMM: Avoid memset for initializing non-trivial types …
- 8:50 PM Changeset [d411edcc] by
- WINTERMUTE: Partially implemented ShadowManager plugin
- 6:07 PM Ticket #15507 (SCUMM: FT: ScummEngine_v7::displayDialog() copies random garbage to ...) closed by
- fixed
- 5:57 PM Changeset [1c629d4c] by
- SCUMM: fix invalid mem access (bug no. 15507)
- 5:22 PM Ticket #15508 (SCUMM: COMI: Invalid read in thumbnail when saving game) created by
- When I save in The Curse of Monkey Island, using the original save …
- 5:08 PM Ticket #15507 (SCUMM: FT: ScummEngine_v7::displayDialog() copies random garbage to ...) created by
- I've been trying to hunt down the cause of Valgrind warnings about …
- 2:14 PM Changeset [5426f8e0] by
- WINTERMUTE: Fixed compilation when disabled 3D
- 2:08 PM Changeset [1f63c7ec] by
- WINTERMUTE: Added stub for ShadowManager plugin
- 1:33 PM Changeset [fefc0435] by
- WIJNTERMUTE: Fixed compilation for pluginEvent
- 1:07 PM Changeset [8ec26fe0] by
- WINTERMUTE: Restore plugin events functionality
- 12:10 PM Ticket #15504 (indy 3 macintosh version - scummvm crashes without enabled original gui) closed by
- 11:45 AM Changeset [84557ed8] by
- WINTERMUTE: Added missing header in persistent.cpp
- 11:43 AM Changeset [61c82e36] by
- WINTERMUTE: Added missing persistent registration for vlink plugin
- 11:34 AM Changeset [60904f44] by
- WINTERMUTE: _gameRef is part of base in base persist() for vlink plugin
- 11:32 AM Changeset [f64f36f6] by
- WINTERMUTE: Added BaseScriptable to persistance in vlink plugin
- 11:10 AM Changeset [3eff3ce7] by
- DARKSEED: Fix going to bed animation
- 11:10 AM Changeset [52f3580c] by
- DARKSEED: Add circle wipe effect at start of day.
- 10:42 AM Changeset [fc426ddc]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:41 AM Changeset [b4515427]branch-2-9 by
- I18N: Update translations templates
- 10:41 AM Changeset [28fd30fb]branch-2-9 by
- SCUMM: INDY3/LOOM (Mac): Force _macGui init to allow font resources …
- 10:40 AM Changeset [a3ed463a] by
- SCUMM: INDY3/LOOM (Mac): Force _macGui init to allow font resources …
- 9:55 AM Changeset [ed2d8673]branch-2-9 by
- MYST3: add missing override keyword
- 9:31 AM Changeset [50ae1366] by
- MYST3: add missing override keyword
- 9:24 AM Changeset [04e33050] by
- M4: RIDDLE: Room 204 - some work on parser
- 8:50 AM Changeset [548e7d39] by
- TINSEL: Fix missing include
- 8:47 AM Changeset [24fb5be1] by
- WINTERMUTE: Corrected guard for externals.h
- 8:36 AM Changeset [a6c44c94] by
- AGS: Fix build when int32_t is long int When in32_t is long int, the …
- 8:36 AM Changeset [fc31b16d]branch-2-9 by
- AGS: Fix build when int32_t is long int When in32_t is long int, the …
- 8:31 AM Ticket #15487 (SCUMM: MONKEY2 (MAC): segfault when typing 'rough' with original_gui=false) closed by
- fixed: Fixed with fb8f1b243394064bde0c1cf444b935786ce94fd5
- 8:29 AM Changeset [81d83dbb] by
- SCI: Add Japanese version of KQ7 - bug #15497
- 7:56 AM Changeset [b523da75]branch-2-9 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 7:32 AM Changeset [4831f25] by
- TINSEL: Make TinyGL memory requirements explicit
- 7:32 AM Changeset [f8e35460] by
- TINSEL: Return correct error when TinyGL is disabled
- 7:32 AM Changeset [e4b4ca03] by
- TINSEL: Improve comments for Noir 3D renderer
- 7:32 AM Changeset [7d0320fe] by
- TINSEL: Fix typos
- 7:32 AM Changeset [d1f69ea9] by
- TINSEL: Add basic 3D rendering for Noir Supports only TinyGL because …
- 7:32 AM Changeset [dc24eeca] by
- TINSEL: Add loading of 3D model in Noir
- 7:32 AM Changeset [b3f2d79c] by
- TINSEL: Prepare Noir background drawing code Noir 3D model's cliprect …
- 7:32 AM Changeset [3ca5cb68] by
- TINSEL: Add more Noir movers code
- 7:32 AM Changeset [4d4dddb5] by
- TINSEL: Build time option to skip intro
- 7:26 AM Ticket #15506 (DGDS Rise of the Dragon: gfx defect (BE/MORPHOS)) created by
- Scummvm (build 16-11-2024 master 2.10.0git) Something wrong with gfx …
- 6:47 AM Ticket #15505 (SCUMM HE MOONBASE: big endian problem (MORPHOS)) created by
- I just test last scummvm (build 16-11-2024 master 2.10.0git) …
- 6:42 AM Changeset [b7248253] by
- SCUMM: Avoid memset for initializing non-trivial types …
- 6:19 AM Changeset [862778f2] by
- M4: RIDDLE: Fix giving marks to Wolf in room 403
- 5:48 AM Changeset [a58d198] by
- M4: RIDDLE: Fix Ripley animating in room 403 conv
- 5:32 AM Ticket #15504 (indy 3 macintosh version - scummvm crashes without enabled original gui) created by
- ... since the newest build, i think this commit Commit 30c7faf , …
- 2:06 AM Changeset [00b0a8ef]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:06 AM Changeset [5132507a]branch-2-9 by
- I18N: Update translations templates
- 2:05 AM Changeset [656df4e5]branch-2-9 by
- WINTERMUTE: Turn off saving game state while playing bink videos
- 2:04 AM Changeset [a79ad824]branch-2-9 by
- QDENGINE: Silence -Wpedantic warning about extra ';'
- 2:04 AM Changeset [6dcd44ce]branch-2-9 by
- DGDS: Silence -Wpedantic warning about extra ';'
- 2:02 AM Changeset [f10c94d0]branch-2-9 by
- AGS: Fix call_function signature call_function returns from …
- 1:57 AM Changeset [8f75fe0e]branch-2-9 by
- SCUMM: HE: Fix Duplicated Semicolons Causing GCC Compiler Warnings …
- 1:57 AM Changeset [1aef8d08]branch-2-9 by
- SAGA: Remove outdated comment, related to Adlib instrument files When …
- 1:17 AM Changeset [5c120727] by
- SCUMM: HE: Fix Duplicated Semicolons Causing GCC Compiler Warnings …
- 12:01 AM Changeset [24e7b4d2] by
- SAGA: Remove outdated comment, related to Adlib instrument files When …
Nov 16, 2024:
- 11:54 PM Changeset [bebf3179]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:54 PM Changeset [cbabdcad]branch-2-9 by
- I18N: Update translations templates
- 11:53 PM Changeset [30c7fafa]branch-2-9 by
- SCUMM: MACGUI: Don't initialize Mac GUI when it's not activated …
- 11:53 PM Changeset [283616dc]branch-2-9 by
- BACKENDS: 3DS: Silence "casts away qualifiers" warning.
- 11:53 PM Changeset [b0c849f3]branch-2-9 by
- SCUMM: Simplify width and height initialization Following 381fc1fc44 …
- 11:53 PM Changeset [0b371c54]branch-2-9 by
- IMGUI: Fix some GCC const-related warnings imgui_draw.cpp:3730: …
- 11:53 PM Changeset [0a5596c3]branch-2-9 by
- GLK: AGT: Fix unintended comparison for digits in debugout() Typo …
- 11:46 PM Changeset [fb8f1b24] by
- SCUMM: MACGUI: Don't initialize Mac GUI when it's not activated …
- 11:18 PM Ticket #15503 (SCUMM: INDY3 Irene vanishes for a moment) created by
- Game: Indy 3 Version: German VGA This one is a bug that already was …
- 11:12 PM Ticket #15502 (SCUMM: INDY3 Pink pixels at Irene's typewriter) created by
- Game: Indy 3 Version: German VGA This one is a bug that already was …
- 10:21 PM Changeset [fba2ea5c] by
- BACKENDS: 3DS: Silence "casts away qualifiers" warning.
- 10:20 PM Changeset [4ad47bfd] by
- SCUMM: Simplify width and height initialization Following 381fc1fc44 …
- 10:18 PM Changeset [a83b489e] by
- IMGUI: Fix some GCC const-related warnings imgui_draw.cpp:3730: …
- 9:45 PM Ticket #13557 (AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method ...) closed by
- PR merged as 7cc927d73e61cae6528fb84958e601533761b145 and …
- 9:44 PM Changeset [4addaacb]branch-2-9 by
- AGS: Make NumberPtr a class instead of a union It's illegal to …
- 9:42 PM Changeset [7cc927d7] by
- AGS: Make NumberPtr a class instead of a union It's illegal to …
- 9:38 PM Changeset [49dcfae9] by
- AGI: Add thread safety to SoundGenPCJr and SoundGenSarien Fixes …
- 9:38 PM Changeset [d93ee393] by
- AGI: Fix SoundGenPCJr incomplete re-initialization Fixes incomplete …
- 9:38 PM Changeset [933ba2ff] by
- AGI: Fix SoundGenPCJr not using sound flag on AGIv1 Fixes the in-game …
- 9:38 PM Changeset [58197c42] by
- AGI: PREAGI: Play correct wind sound in WINNIE
- 9:38 PM Changeset [d936f7e6] by
- AGI: PREAGI: Fix WINNIE save game message
- 9:38 PM Changeset [a9529bed] by
- AGI: PREAGI: Fix WINNIE drop-object behavior - Removes "Ok." message …
- 9:38 PM Changeset [99a50c8f] by
- AGI: PREAGI: Fix menu selection keyboard handling Fixes the …
- 9:38 PM Changeset [fa949720] by
- AGI: PREAGI: Fix WINNIE keyboard modifier test Fixes help text when …
- 9:38 PM Changeset [01841ad2] by
- AGI: PREAGI: Fix TROLL menu numbers They are one-based
- 8:29 PM Changeset [48dc3f66] by
- AGS: Enabled achievements for several games
- 8:29 PM Changeset [b3e5d06f] by
- ACHIEVEMENTS: Generated description files
- 8:28 PM Changeset [3af6a2a2] by
- ACHIEVEMENTS: Add several AGS games
- 8:26 PM Changeset [a135bb26] by
- DIRECTOR: Fix more filesizes in D4 entries
- 6:47 PM Ticket #15490 (DARKSEED: Unknown game variant for German CD version) closed by
- fixed: This has been added in 98eee10915381fbfd6a8370e022f797bf1da46fc Closing
- 6:19 PM Changeset [1c622cee] by
- GLK: AGT: Fix unintended comparison for digits in debugout() Typo …
- 5:19 PM Changeset [c7b9c74a]branch-2-9 by
- BAGEL: Don't display the start dialog if saves exist in the demos The …
- 5:18 PM Changeset [326c3753] by
- BAGEL: Don't display the start dialog if saves exist in the demos The …
- 4:58 PM Changeset [9d5164d5]branch-2-9 by
- I18N: Update translation (Greek) Currently translated at 90.1% (2213 …
- 4:56 PM Changeset [57ba2399]branch-2-9 by
- DGDS: Raise debuglevel of all debug statements to at least 1 This …
- 4:56 PM Changeset [f1d71769]branch-2-9 by
- SCUMM: Initialize class members
- 4:56 PM Changeset [86749b9]branch-2-9 by
- SCUMM: Initialize class members for sound player code
- 4:56 PM Changeset [70c1f5ee]branch-2-9 by
- SCUMM: MACGUI: Initialize class members
- 4:56 PM Changeset [640a921]branch-2-9 by
- SCUMM: DIMUSE: Initialize class members
- 4:56 PM Changeset [35f89d64]branch-2-9 by
- SCUMM: HE: Initialize class members
- 4:56 PM Changeset [39e3cf98]branch-2-9 by
- SCUMM: Remove unused variables
- 4:56 PM Changeset [5d5e3aca]branch-2-9 by
- SCUMM: Remove unimplemented methods
- 4:56 PM Changeset [5dc111f8]branch-2-9 by
- SCUMM: Remove unused variable
- 4:56 PM Changeset [ebaa080d]branch-2-9 by
- SCUMM: Fix one of many Full Throttle Valgrind warnings
- 4:56 PM Changeset [fc9e8e1a]branch-2-9 by
- SCUMM: Initialize _bannerColors This silences Valgrind warnings in …
- 4:56 PM Changeset [f79ba257]branch-2-9 by
- SCUMM: Initialize data to avoid Valgrind warnings on saving This is …
- 4:44 PM Changeset [94403bd3] by
- DGDS: Raise debuglevel of all debug statements to at least 1 This …
- 4:40 PM Changeset [395f63dc] by
- SCUMM: Initialize class members
- 4:40 PM Changeset [05ebd7c4] by
- SCUMM: Initialize class members for sound player code
- 4:40 PM Changeset [8849cc45] by
- SCUMM: MACGUI: Initialize class members
- 4:40 PM Changeset [f65dd2c] by
- SCUMM: DIMUSE: Initialize class members
- 4:40 PM Changeset [b0a694c0] by
- SCUMM: HE: Initialize class members
- 4:40 PM Changeset [498b4bb5] by
- SCUMM: Remove unused variables
- 4:40 PM Changeset [1e4f3b80] by
- SCUMM: Remove unimplemented methods
- 4:40 PM Changeset [a33ebbde] by
- SCUMM: Remove unused variable
- 4:40 PM Changeset [81b938ea] by
- SCUMM: Fix one of many Full Throttle Valgrind warnings
- 4:40 PM Changeset [b4f73418] by
- SCUMM: Initialize _bannerColors This silences Valgrind warnings in …
- 4:40 PM Changeset [f300e9f8] by
- SCUMM: Initialize data to avoid Valgrind warnings on saving This is …
- 3:15 PM Changeset [ec61865f]branch-2-9 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:15 PM Changeset [372d79aa]branch-2-9 by
- I18N: Update translations templates
- 3:14 PM Changeset [e5063dce]branch-2-9 by
- I18N: Synchronize translations with master branch
- 3:06 PM Changeset [59a84cbc] by
- I18N: Update translation (Greek) Currently translated at 89.4% (2198 …
- 2:18 PM Changeset [5dca0a52] by
- I18N: Update translation (Chinese (Simplified Han script)) Currently …
- 2:18 PM Changeset [b1ac7f58] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 2:18 PM Changeset [7b01e92e] by
- I18N: Update translation (Greek) Currently translated at 88.2% (2167 …
- 2:18 PM Changeset [41d58529] by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 2:18 PM Changeset [1af63644] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:27 PM Ticket #15498 (Assertion failed: (x + w <= (uint)dstSurf->w), function ...) closed by
- fixed: I fixed it in 2e2d8950ec03a3c208d9af3ec8033990fbfa7f8a and backported.
- 1:26 PM Changeset [671421f9]branch-2-9 by
- SCUMM: Do not run MacGUI on HE games
- 1:26 PM Changeset [2e2d8950] by
- SCUMM: Do not run MacGUI on HE games
- 1:18 PM Ticket #15501 (TINYGL: Draw call allocators require a lot of memory) created by
- When creating a context, TinyGL creates two LinearAllocator with a …
- 1:10 PM Ticket #15500 (TINYGL: Increased memory usage for textures with bilinear filtering) created by
- The bilinear filtering code in TinyGL has this comment: […] The …
- 1:01 PM Ticket #15499 (TINYGL: Support paletted textures) created by
- Both Grim Fandango and The Longest Journey use textures with palettes, …
- 12:15 PM Ticket #15498 (Assertion failed: (x + w <= (uint)dstSurf->w), function ...) created by
- Recent builds of ScummVM from trunk crash immediately upon starting …
- 12:06 PM Changeset [ffb31c80]branch-2-9 by
- QDENGINE: Clarify data type signs in RLE decoder
- 12:05 PM Changeset [bd41cc48] by
- QDENGINE: Clarify data type signs in RLE decoder
- 11:49 AM Ticket #14824 (ANDROID: STARK: Crash when launching The Longest Journey on Android 13) closed by
- Closing as discussed. None of us can reproduce the bug.
- 11:46 AM Changeset [0ddccddf] by
- GUI: Fix regression with layout computation
- 11:02 AM Ticket #15497 (SCI: King's Quest 7 Japanese game version) created by
- Wooohooooo, I finally got the Japanese game version. …
- 10:50 AM Ticket #15496 (GUI: Text glitches in low resolution mode) created by
- These were tested on Windows (recent build from master HEAD 2.9.0git) …
- 10:20 AM Changeset [54cafe57] by
- DGDS: Implement Willy Beamish type talking heads There are a few …
- 9:31 AM Ticket #15491 (GRAPHICS: OPENGL: GRIM: Grim Fandango 60 > 12 FPS performance drop in ...) closed by
- fixed: Fixed by aa23b106b937d8d47abca50221a62a32a0d566e5
- 9:30 AM Changeset [aa23b106]branch-2-9 by
- GRAPHICS: OPENGL: Add back ARB_fragment extensions These extensions …
- 7:56 AM Changeset [5a2bb6a6] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:56 AM Changeset [5e73974a] by
- I18N: Update translations templates
- 7:56 AM Changeset [9d8d2263] by
- WINTERMUTE: Turn off saving game state while playing bink videos
- 7:27 AM Changeset [bd502091] by
- FREESCAPE: added commented code for renderPlayerShootBall in TinyGL …
- 7:27 AM Changeset [99c902be] by
- FREESCAPE: correct crossair for TinyGL
- 7:27 AM Changeset [b0087002] by
- FREESCAPE: added missing stipple code in tinygl renderer
- 7:27 AM Changeset [c5f7d070] by
- FREESCAPE: added missing stipple code in shader renderer
- 7:27 AM Changeset [539f208e] by
- FREESCAPE: added commented code for drawCelestialBody in TinyGL for …
- 6:51 AM Changeset [76e6ac6f] by
- M4: RIDDLE: Room 204: Implement and rename daemon sub-functions, star …
- 6:47 AM Changeset [027a408b] by
- M4: RIDDLE: Graveyard mode/should cleanup, Wolf conv fixes
- 6:47 AM Changeset [fba119c3] by
- M4: RIDDLE: Schloss exterior movement fixes
- 6:17 AM Changeset [e8a1abd5] by
- WINTERMUTE: Added external protect.dll implementation for "Stroke of …
- 5:38 AM Changeset [62a614d3] by
- WINTERTMUTE: Allow properly return fail status from emulated external dll
- 5:20 AM Changeset [e683fcb7] by
- WINTERMUTE: Implemented screenshots for "Stroke of Fate" duology
- 5:16 AM Changeset [7cdf0f4] by
- WINTERMUTE: Added external routine.dll implementation for "Stroke of …
- 5:08 AM Changeset [778d6cc] by
- WINTERMUTE: Added two sfmFile functions for rename and remove files
- 5:03 AM Changeset [0be429a] by
- WINTERMUTE: Added explicit returning empty list for "GetFiles" for …
- 3:59 AM Changeset [98eee109] by
- DARKSEED: Add German CD version detection entry
- 2:13 AM Changeset [6162714a] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 1:55 AM Changeset [6902ea46] by
- DARKSEED: Add DOS floppy speech
- 1:55 AM Changeset [7fd61521] by
- DARKSEED: Add searchTos debug console command. This searches for tos …
- 1:55 AM Changeset [988f4bf0] by
- DARKSEED: Fix valves and face animation in nightmare3 cutscene
- 1:55 AM Changeset [cc94491a] by
- DARKSEED: Stop sfx when shower sequence is done.
- 1:55 AM Changeset [b156f83] by
- DARKSEED: Add won game logic
- 1:55 AM Changeset [25254585] by
- DARKSEED: Add more missing sfx
- 1:17 AM Changeset [886c8eb4] by
- QDENGINE: Silence -Wpedantic warning about extra ';'
- 1:17 AM Changeset [f9482918] by
- DGDS: Silence -Wpedantic warning about extra ';'
Note:
See TracTimeline
for information about the timeline view.