Opened 3 years ago

Closed 3 years ago

#9768 closed defect (worksforme)

SCI: GK1: Gabriel walks through desk/Grace

Reported by: DustyShinigami Owned by: csnover
Priority: normal Component: Engine: SCI
Keywords: sci32 Cc:
Game: Gabriel Knight 1

Description

I'm not sure if this can happen in the original, but I spotted an animation glitch that may be tricky to reproduce. At the beginning of day 3, when Bruno comes back to buy the painting, Gabriel ended up walkthrough through the table and Grace a bit instead of going around. I have a save before Bruno comes in, but the issue doesn't seem to happen again.

ScummVM version - 1.10.0git3185-g519719db49
Language of game - English
Version of game - Talkie, CD-ROM
Platform and Compiler - Win32

Attachments (1)

gk1-cd-win.003 (50.8 KB ) - added by DustyShinigami 3 years ago.

Download all attachments as: .zip

Change History (5)

by DustyShinigami, 3 years ago

Attachment: gk1-cd-win.003 added

comment:1 by csnover, 3 years ago

Keywords: sci32 added

comment:2 by csnover, 3 years ago

Resolution: worksforme
Status: newpending
Summary: Gabriel Knight 1 - Random animation glitchSCI: GK1: Gabriel walks through desk/Grace

Thanks for your report! I have not been able to reproduce this from the attached save game, trying standing in a few different positions in the room, moving when the scripted event begins, etc.. I suspect it is the same root bug as #9770 though. If you can’t figure out a way to reproduce this bug, then I think we can just close this ticket and focus on #9770, which is probably triggered by the same pathfinding issue(s).

comment:3 by DustyShinigami, 3 years ago

I've tried getting Gabriel to stand in different places, but the glitch doesn't trigger. Looks to be too difficult to reproduce I'm afraid. :-\

comment:4 by csnover, 3 years ago

Owner: set to csnover
Status: pendingclosed

OK. I will close this for now, but if this becomes reproducible just post again here and the ticket can be reopened.

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