id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 961,FOA: AdLib sound distortion,eriktorbjorn,SF/jamieson630,"{{{#!Markdown \[Extracted from bug report \#761637\] \[FOA, English talkie version\] When using AdLib sound there are some places at the end of FOA where the instruments sound very distorted. Particularly during Dr. Ubermann's transformation - in this case all of the bad noises are coming from channel 5 by the way - but also during Kerner's transformation. Maybe it has something to do with pitchbend? If I disable the pitchBend\(\) function the bad noises go away. But why would it make some instruments sound horrible while most instruments sound just fine? Is it a bug in our AdLib driver, or in the fmopl code itself? I'm attaching a savegame right before starting the machine at the end. \(The stones are set to their correct positions already.\) }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#766984. Ticket imported from: bugs/961. }}}",defect,closed,normal,Engine: SCUMM,,fixed,,,Indiana Jones 4